Commit Graph

710 Commits

Author SHA1 Message Date
9272f98631 规范服务端代码,使用.Net9的Lock对象 2025-03-13 17:18:32 +08:00
fef8fe42a8 å¤多平台打包 2025-03-12 13:06:57 +08:00
3ffa4e77c1 fixed 2025-03-11 15:41:05 +08:00
7eee0cd767 完善Switch NSP Repack 2025-03-11 14:33:20 +08:00
5d8645a1dd 新增 axibug switch repack tool 2025-03-11 12:00:17 +08:00
374d496d67 移除EssGee的Xinput依赖 2025-03-07 18:23:18 +08:00
b13763ebee Android 打包 顺带完善 2025-03-07 15:32:47 +08:00
b3b72440f5 虚拟摇杆支持(包括XMB时) 2025-03-07 13:28:35 +08:00
6f9d77704e InputNameSpace 2025-03-06 23:23:21 +08:00
f7633ea341 封装GUI虚拟按键功能组件 2025-03-06 23:11:54 +08:00
41b0562f7c 统一所有平台设置到Input管理 2025-03-06 22:11:24 +08:00
493a5de19f Input完善和SFX完善 2025-03-06 15:55:07 +08:00
9221806669 SFX fixed,AxiAxis统一 2025-03-06 14:37:50 +08:00
1e502e1777 音频音效,AxiInput统一Axis 2025-03-06 10:26:17 +08:00
fd739b3d45 引入XMB音效 2025-03-05 18:03:41 +08:00
ad6d34ad13 fixed axiinput 2025-03-05 18:03:06 +08:00
7832b9979c XMB界面Input也统一设置 2025-03-05 13:11:36 +08:00
49875351c3 实现统一的Input管理,KeyCode,Axis,Ugui虚拟按钮,做统一封装,外部不关心,另外MAME核心的Input已经换成这套 2025-03-05 00:09:07 +08:00
b0d1cc6131 readme 2025-02-26 20:13:30 +08:00
113a66288b readme 2025-02-26 20:08:36 +08:00
c7fdd3d1a0 readme 2025-02-26 20:07:53 +08:00
a8d35386da readme 2025-02-26 20:07:18 +08:00
b83093439c readme 2025-02-26 20:00:27 +08:00
af3a9986c2 使用Protobuff作为Essgee核心即时存档和byte[]的互转,避免C#横跨多版本造成的转换byte差异 2025-02-25 16:56:11 +08:00
008a9bf6a5 初步实现GB即时存档 2025-02-25 16:51:52 +08:00
48f465c35e 修为内置连接池 2025-02-25 10:31:51 +08:00
f1850ac37e api性能优化 2025-02-24 20:32:25 +08:00
f54e6f2dc4 essgee画面问题 2025-02-22 00:33:24 +08:00
72edf02773 支持GAMEBOY 2025-02-21 13:25:54 +08:00
99a986f801 Essgss.Unity进一步接入,列表,渲染,。全局核心录音 2025-02-20 18:29:10 +08:00
3bda78d3e5 进一步接入Essgss.Unity,键值和即时存档 2025-02-17 17:48:48 +08:00
6b5b5931c1 gitignore 2025-02-14 16:29:46 +08:00
c5d4fdb3a0 . 2025-02-14 16:26:04 +08:00
011b58c437 忽略 2025-02-14 16:17:07 +08:00
69dd59e0f6 接入Essgss.Unity到本项目 2025-02-14 16:09:33 +08:00
d4ba9c0ccb 归档数据库结构,增加索引,优化查询 2025-02-05 11:56:51 +08:00
6326f22234 readme 2025-02-01 00:53:10 +08:00
0e7e593312 Merge branch 'master' of http://git.axibug.com/sin365/AxibugEmuOnline 2025-02-01 00:48:37 +08:00
dfb064fe7f readme 2025-02-01 00:48:11 +08:00
62c6854172 Merge pull request 'master' (#92) from Alienjack/AxibugEmuOnline:master into master
Reviewed-on: #92
2025-01-26 15:05:11 +08:00
0813e4af5d server 提交按键 2025-01-26 15:04:34 +08:00
70fb6154ec NetReplay增加FrameProfiler(未实装) 2025-01-26 15:04:26 +08:00
7ed40210fd 收到房间数据后不再判断slot信息是否改变,全量推送 2025-01-26 14:50:33 +08:00
34fccd457a 修改120回到60 2025-01-26 14:12:49 +08:00
fb05c22235 服务器 推帧策略修改提交 2025-01-26 11:52:45 +08:00
53e09dd282 Merge pull request 'master' (#91) from Alienjack/AxibugEmuOnline:master into master
Reviewed-on: #91
2025-01-26 11:06:25 +08:00
1090fb4da7 IEmuCore 推帧,跳帧抽象,不再需要IEmuCore依赖monobehaviour的update推帧 2025-01-26 10:51:06 +08:00
5ae970673a Merge branch 'master' of http://git.axibug.com/sin365/AxibugEmuOnline 2025-01-26 09:40:20 +08:00
a04d1f4243 修改同步策略,本地跳帧策略基于forward 2025-01-26 09:39:34 +08:00
8970c7e335 滤镜再增加一个(当然,跟psv没关系) 2025-01-25 16:14:10 +08:00