新增 axibug switch repack tool
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using System.Collections.Generic;
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using System.Linq;
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using System.Text.RegularExpressions;
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using System;
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using UnityEditor;
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using System.IO;
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using UnityEngine;
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using System.Text;
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namespace AxibugEmuOnline.Editors
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{
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public class AxibugNSPTools : Editor
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{
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static string WorkRoot = Path.GetFullPath(Path.Combine(Application.dataPath,"AxiProjectTools/AxiNSPack"));
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static string switch_keys = Path.GetFullPath(Path.Combine(Application.dataPath, "AxiProjectTools/AxiNSPack/switch_keys"));
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static string hacpack_root = Path.GetFullPath(Path.Combine(Application.dataPath, "AxiProjectTools/AxiNSPack/hacpack"));
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static Dictionary<string, string> tools = new Dictionary<string, string>();
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static string prodKeysPath;
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[MenuItem("Axibug移植工具/Switch/AxibugNSPTools/RepackNSP")]
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static void RepackNSP()
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{
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if (!CheckEnvironmentVariable())
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return;
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string path = EditorUtility.OpenFilePanel(
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title: "选择 .nsp 文件",
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directory: Path.Combine(Application.dataPath,".."), // 默认路径为项目 Assets 目录
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extension: "nsp" // 限制文件类型为 .nsp
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);
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if (string.IsNullOrEmpty(path))
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return;
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RepackNSP(path);
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}
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static bool CheckEnvironmentVariable()
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{
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// 获取环境变量(需要添加环境变量检查)
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string sdkRoot = Environment.GetEnvironmentVariable("NINTENDO_SDK_ROOT");
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if (string.IsNullOrEmpty(sdkRoot))
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{
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Debug.LogError($"[AxibugNSPTools]请先正确配置环境变量:NINTENDO_SDK_ROOT,(若已配置,则保证配置后彻底重启Unity Hub和Unity)");
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return false;
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}
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#region 获取prod.keys文件路径
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prodKeysPath = Path.Combine(
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switch_keys,
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"prod.keys"
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);
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if (!File.Exists(prodKeysPath))
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{
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Debug.LogError($"[AxibugNSPTools]未找到 prod.keys! 请先准备文件,path:{prodKeysPath}");
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return false;
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}
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#endregion
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return true;
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}
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static void RepackNSP(string nspFile)
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{
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#region 初始化工具路径
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// 获取环境变量(需要添加环境变量检查)
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string sdkRoot = Environment.GetEnvironmentVariable("NINTENDO_SDK_ROOT");
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tools["authoringTool"] = Path.Combine(sdkRoot, "Tools/CommandLineTools/AuthoringTool/AuthoringTool.exe");
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tools["hacPack"] = hacpack_root;
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#endregion
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#region 处理NSP文件路径
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string nspFilePath = nspFile;
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string nspFileName = Path.GetFileName(nspFilePath);
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string nspParentDir = Path.GetDirectoryName(nspFilePath);
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#endregion
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#region 提取Title ID
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string titleID = ExtractTitleID(nspFilePath) ?? ManualTitleIDInput();
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Debug.Log($"[AxibugNSPTools]Using Title ID: {titleID}");
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#endregion
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#region 清理临时目录
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CleanDirectory(Path.Combine(nspParentDir, "repacker_extract"));
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CleanDirectory(Path.Combine(Path.GetTempPath(), "NCA"));
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CleanDirectory(Path.Combine(WorkRoot, "hacpack_backup"));
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#endregion
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#region 解包NSP文件
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string extractPath = Path.Combine(nspParentDir, "repacker_extract");
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ExecuteCommand($"{tools["authoringTool"]} extract -o \"{extractPath}\" \"{nspFilePath}\"");
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var (controlPath, programPath) = FindNACPAndNPDPaths(extractPath);
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if (controlPath == null || programPath == null)
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{
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Debug.LogError("[AxibugNSPTools] Critical directory structure not found!");
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return;
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}
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#endregion
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#region 重建NCA/NSP
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string tmpPath = Path.Combine(Path.GetTempPath(), "NCA");
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string programNCA = BuildProgramNCA(tmpPath, titleID, programPath);
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string controlNCA = BuildControlNCA(tmpPath, titleID, controlPath);
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BuildMetaNCA(tmpPath, titleID, programNCA, controlNCA);
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string outputNSP = BuildFinalNSP(nspFilePath, nspParentDir, tmpPath, titleID);
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Debug.Log($"[AxibugNSPTools]Repacking completed: {outputNSP}");
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#endregion
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}
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#region 辅助方法
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static string GetUserInput()
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{
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Console.Write("Enter the NSP filepath: ");
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return Console.ReadLine();
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}
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static string ExtractTitleID(string path)
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{
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var match = Regex.Match(path, @"0100[\dA-Fa-f]{12}");
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return match.Success ? match.Value : null;
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}
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static string ManualTitleIDInput()
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{
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Console.Write("Enter Title ID manually: ");
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return Console.ReadLine().Trim();
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}
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static void CleanDirectory(string path)
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{
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if (Directory.Exists(path))
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{
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Directory.Delete(path, true);
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while (Directory.Exists(path)) ; // 等待删除完成
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}
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}
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static (string, string) FindNACPAndNPDPaths(string basePath)
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{
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foreach (var dir in Directory.GetDirectories(basePath))
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{
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if (File.Exists(Path.Combine(dir, "fs0/control.nacp")))
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return (dir, null);
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if (File.Exists(Path.Combine(dir, "fs0/main.npdm")))
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return (null, dir);
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}
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return (null, null);
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}
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static string ExecuteCommand(string command)
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{
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var process = new System.Diagnostics.Process()
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{
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StartInfo = new System.Diagnostics.ProcessStartInfo
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{
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FileName = "cmd.exe",
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Arguments = $"/C {command}",
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RedirectStandardOutput = true,
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RedirectStandardError = true, // 增加错误流重定向
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UseShellExecute = false,
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CreateNoWindow = true,
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StandardOutputEncoding = Encoding.UTF8, // 明确指定编码
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StandardErrorEncoding = Encoding.UTF8
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}
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};
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var outputBuilder = new StringBuilder();
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var errorBuilder = new StringBuilder();
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// 使用事件处理程序捕获实时输出
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process.OutputDataReceived += (sender, args) =>
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{
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if (!string.IsNullOrEmpty(args.Data))
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{
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outputBuilder.AppendLine(args.Data);
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Debug.Log($"[AxibugNSPTools]{args.Data}");
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}
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};
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process.ErrorDataReceived += (sender, args) =>
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{
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if (!string.IsNullOrEmpty(args.Data))
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{
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errorBuilder.AppendLine(args.Data);
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Debug.LogError($"[AxibugNSPTools]{args.Data}");
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}
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};
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process.Start();
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// 开始异步读取输出
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process.BeginOutputReadLine();
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process.BeginErrorReadLine();
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// 等待进程退出(此时流已关闭)
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process.WaitForExit();
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// 将错误信息附加到主输出
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if (errorBuilder.Length > 0)
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{
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outputBuilder.AppendLine("\nError Output:");
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outputBuilder.Append(errorBuilder);
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}
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return outputBuilder.ToString();
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}
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#endregion
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#region NCA构建逻辑
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static string BuildProgramNCA(string tmpPath, string titleID, string programDir)
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{
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string args = $"-k \"{prodKeysPath}\" -o \"{tmpPath}\" --titleid {titleID} " +
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$"--type nca --ncatype program --exefsdir \"{programDir}/fs0\" " +
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$"--romfsdir \"{programDir}/fs1\" --logodir \"{programDir}/fs2\"";
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string output = ExecuteCommand($"{tools["hacPack"]} {args}");
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return ParseNCAOutput(output, "Program");
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}
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static string BuildControlNCA(string tmpPath, string titleID, string controlDir)
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{
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string args = $"-k \"{prodKeysPath}\" -o \"{tmpPath}\" --titleid {titleID} " +
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$"--type nca --ncatype control --romfsdir \"{controlDir}/fs0\"";
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string output = ExecuteCommand($"{tools["hacPack"]} {args}");
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return ParseNCAOutput(output, "Control");
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}
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static void BuildMetaNCA(string tmpPath, string titleID, string programNCA, string controlNCA)
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{
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string args = $"-k \"{prodKeysPath}\" -o \"{tmpPath}\" --titleid {titleID} " +
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$"--type nca --ncatype meta --titletype application " +
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$"--programnca \"{programNCA}\" --controlnca \"{controlNCA}\"";
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ExecuteCommand($"{tools["hacPack"]} {args}");
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}
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static string BuildFinalNSP(string origPath, string parentDir, string tmpPath, string titleID)
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{
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string outputPath = origPath.Replace(".nsp", "_repacked.nsp");
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if (File.Exists(outputPath)) File.Delete(outputPath);
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string args = $"-k \"{prodKeysPath}\" -o \"{parentDir}\" --titleid {titleID} " +
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$"--type nsp --ncadir \"{tmpPath}\"";
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ExecuteCommand($"{tools["hacPack"]} {args}");
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File.Move(Path.Combine(parentDir, $"{titleID}.nsp"), outputPath);
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return outputPath;
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}
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static string ParseNCAOutput(string output, string type)
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{
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var line = output.Split('\n')
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.FirstOrDefault(l => l.Contains($"Created {type} NCA:"));
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return line?.Split(':').Last().Trim();
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}
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#endregion
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}
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}
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<?xml version="1.0" encoding="utf-8"?>
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<Application>
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<Title>
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<Language>AmericanEnglish</Language>
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<Name>Homebrew Menu</Name>
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<Publisher>Yellows8</Publisher>
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</Title>
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<Title>
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<Language>BritishEnglish</Language>
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<Name>Homebrew Menu</Name>
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<Publisher>Yellows8</Publisher>
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</Title>
|
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<Title>
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<Language>Japanese</Language>
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<Name>Homebrew Menu</Name>
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<Publisher>Yellows8</Publisher>
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</Title>
|
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<Title>
|
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<Language>French</Language>
|
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<Name>Homebrew Menu</Name>
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<Publisher>Yellows8</Publisher>
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</Title>
|
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<Title>
|
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<Language>German</Language>
|
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<Name>Homebrew Menu</Name>
|
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<Publisher>Yellows8</Publisher>
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</Title>
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<Title>
|
||||
<Language>LatinAmericanSpanish</Language>
|
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<Name>Homebrew Menu</Name>
|
||||
<Publisher>Yellows8</Publisher>
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</Title>
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<Title>
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<Language>Spanish</Language>
|
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<Name>Homebrew Menu</Name>
|
||||
<Publisher>Yellows8</Publisher>
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</Title>
|
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<Title>
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||||
<Language>Italian</Language>
|
||||
<Name>Homebrew Menu</Name>
|
||||
<Publisher>Yellows8</Publisher>
|
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</Title>
|
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<Title>
|
||||
<Language>Dutch</Language>
|
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<Name>Homebrew Menu</Name>
|
||||
<Publisher>Yellows8</Publisher>
|
||||
</Title>
|
||||
<Title>
|
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<Language>CanadianFrench</Language>
|
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<Name>Homebrew Menu</Name>
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||||
<Publisher>Yellows8</Publisher>
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||||
</Title>
|
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<Title>
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<Language>Portuguese</Language>
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<Name>Homebrew Menu</Name>
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<Publisher>Yellows8</Publisher>
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</Title>
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<Title>
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<Language>Russian</Language>
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<Name>Homebrew Menu</Name>
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<Publisher>Yellows8</Publisher>
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</Title>
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<Isbn/>
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<StartupUserAccount>Required</StartupUserAccount>
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||||
<UserAccountSwitchLock>Disable</UserAccountSwitchLock>
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<ParentalControl>None</ParentalControl>
|
||||
<SupportedLanguage>AmericanEnglish</SupportedLanguage>
|
||||
<SupportedLanguage>BritishEnglish</SupportedLanguage>
|
||||
<SupportedLanguage>Japanese</SupportedLanguage>
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<SupportedLanguage>French</SupportedLanguage>
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<SupportedLanguage>German</SupportedLanguage>
|
||||
<SupportedLanguage>LatinAmericanSpanish</SupportedLanguage>
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||||
<SupportedLanguage>Spanish</SupportedLanguage>
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||||
<SupportedLanguage>Italian</SupportedLanguage>
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<SupportedLanguage>Dutch</SupportedLanguage>
|
||||
<SupportedLanguage>CanadianFrench</SupportedLanguage>
|
||||
<SupportedLanguage>Russian</SupportedLanguage>
|
||||
<Screenshot>Allow</Screenshot>
|
||||
<VideoCapture>Disable</VideoCapture>
|
||||
<PresenceGroupId>0x0104444444441001</PresenceGroupId>
|
||||
<DisplayVersion>2.0</DisplayVersion>
|
||||
<Rating>
|
||||
<Organization>CERO</Organization>
|
||||
<Age>12</Age>
|
||||
</Rating>
|
||||
<Rating>
|
||||
<Organization>ESRB</Organization>
|
||||
<Age>10</Age>
|
||||
</Rating>
|
||||
<Rating>
|
||||
<Organization>USK</Organization>
|
||||
<Age>12</Age>
|
||||
</Rating>
|
||||
<Rating>
|
||||
<Organization>PEGI</Organization>
|
||||
<Age>12</Age>
|
||||
</Rating>
|
||||
<Rating>
|
||||
<Organization>PEGIPortugal</Organization>
|
||||
<Age>12</Age>
|
||||
</Rating>
|
||||
<Rating>
|
||||
<Organization>PEGIBBFC</Organization>
|
||||
<Age>12</Age>
|
||||
</Rating>
|
||||
<Rating>
|
||||
<Organization>Russian</Organization>
|
||||
<Age>12</Age>
|
||||
</Rating>
|
||||
<Rating>
|
||||
<Organization>ACB</Organization>
|
||||
<Age>13</Age>
|
||||
</Rating>
|
||||
<Rating>
|
||||
<Organization>OFLC</Organization>
|
||||
<Age>13</Age>
|
||||
</Rating>
|
||||
<DataLossConfirmation>Required</DataLossConfirmation>
|
||||
<PlayLogPolicy>All</PlayLogPolicy>
|
||||
<SaveDataOwnerId>0x0104444444441001</SaveDataOwnerId>
|
||||
<UserAccountSaveDataSize>0x0000000003e00000</UserAccountSaveDataSize>
|
||||
<UserAccountSaveDataJournalSize>0x0000000000180000</UserAccountSaveDataJournalSize>
|
||||
<DeviceSaveDataSize>0x0000000000000000</DeviceSaveDataSize>
|
||||
<DeviceSaveDataJournalSize>0x0000000000000000</DeviceSaveDataJournalSize>
|
||||
<BcatDeliveryCacheStorageSize>0x0000000000000000</BcatDeliveryCacheStorageSize>
|
||||
<ApplicationErrorCodeCategory/>
|
||||
<AddOnContentBaseId>0x0104444444442001</AddOnContentBaseId>
|
||||
<LogoType>Nintendo</LogoType>
|
||||
<LocalCommunicationId>0x0104444444441001</LocalCommunicationId>
|
||||
<LogoHandling>Auto</LogoHandling>
|
||||
<SeedForPseudoDeviceId>0x0000000000000000</SeedForPseudoDeviceId>
|
||||
<BcatPassphrase/>
|
||||
<AddOnContentRegistrationType>AllOnLaunch</AddOnContentRegistrationType>
|
||||
<UserAccountSaveDataSizeMax>0x0000000000000000</UserAccountSaveDataSizeMax>
|
||||
<UserAccountSaveDataJournalSizeMax>0x0000000000000000</UserAccountSaveDataJournalSizeMax>
|
||||
<DeviceSaveDataSizeMax>0x0000000000000000</DeviceSaveDataSizeMax>
|
||||
<DeviceSaveDataJournalSizeMax>0x0000000000000000</DeviceSaveDataJournalSizeMax>
|
||||
<TemporaryStorageSize>0x0000000000000000</TemporaryStorageSize>
|
||||
<CacheStorageSize>0x0000000000000000</CacheStorageSize>
|
||||
<CacheStorageJournalSize>0x0000000000000000</CacheStorageJournalSize>
|
||||
<CacheStorageDataAndJournalSizeMax>0x0000000000000000</CacheStorageDataAndJournalSizeMax>
|
||||
<CacheStorageIndexMax>0x0000000000000000</CacheStorageIndexMax>
|
||||
<Hdcp>None</Hdcp>
|
||||
<CrashReport>Deny</CrashReport>
|
||||
<RuntimeAddOnContentInstall>Deny</RuntimeAddOnContentInstall>
|
||||
<PlayLogQueryableApplicationId>0x0000000000000000</PlayLogQueryableApplicationId>
|
||||
<PlayLogQueryCapability>None</PlayLogQueryCapability>
|
||||
<Repair>None</Repair>
|
||||
<Attribute>None</Attribute>
|
||||
<ProgramIndex>0</ProgramIndex>
|
||||
<RequiredNetworkServiceLicenseOnLaunch>None</RequiredNetworkServiceLicenseOnLaunch>
|
||||
</Application>
|
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 42c1295c31de3a948825b9e8e9e8184f
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Binary file not shown.
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7b1b3ff7954facb409d3ba6f9840f762
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 409c6e8e5ead0ac4991ea6c243e407dd
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 08bd0c8a53daacb4ea23b14dde156354
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -29,7 +29,7 @@ public class AxiProjectTools : EditorWindow
|
||||
}
|
||||
}
|
||||
|
||||
[MenuItem("Axibug移植工具/[1]采集所有预制体和场景下的UGUI组件")]
|
||||
[MenuItem("Axibug移植工具/ToLowVersionUnity/[1]采集所有预制体和场景下的UGUI组件")]
|
||||
public static void Part1()
|
||||
{
|
||||
GoTAxiProjectToolsSence();
|
||||
@ -132,7 +132,7 @@ public class AxiProjectTools : EditorWindow
|
||||
#endif
|
||||
}
|
||||
|
||||
[MenuItem("Axibug移植工具/[2]生成中间脚本代码")]
|
||||
[MenuItem("Axibug移植工具/ToLowVersionUnity/[2]生成中间脚本代码")]
|
||||
public static void Part2()
|
||||
{
|
||||
if (UnityEngine.Windows.Directory.Exists(outCsDir))
|
||||
@ -161,7 +161,7 @@ public class AxiProjectTools : EditorWindow
|
||||
Debug.Log("<Color=#FFF333>处理完毕 [2]生成中间脚本代码</color>");
|
||||
}
|
||||
|
||||
[MenuItem("Axibug移植工具/[3]收集生成的脚本")]
|
||||
[MenuItem("Axibug移植工具/ToLowVersionUnity/[3]收集生成的脚本")]
|
||||
public static void Part3()
|
||||
{
|
||||
AxiPrefabCache cache = AssetDatabase.LoadAssetAtPath<AxiPrefabCache>(cachecfgPath);
|
||||
@ -205,7 +205,7 @@ public class AxiProjectTools : EditorWindow
|
||||
}
|
||||
|
||||
|
||||
[MenuItem("Axibug移植工具/[4]替换所有预制体和场景中的组件")]
|
||||
[MenuItem("Axibug移植工具/ToLowVersionUnity/[4]替换所有预制体和场景中的组件")]
|
||||
public static void Part4()
|
||||
{
|
||||
AxiPrefabCache cache = AssetDatabase.LoadAssetAtPath<AxiPrefabCache>(cachecfgPath);
|
||||
@ -259,7 +259,7 @@ public class AxiProjectTools : EditorWindow
|
||||
}
|
||||
|
||||
|
||||
[MenuItem("Axibug移植工具/[5]UnPack所有嵌套预制体和场景中的预制体")]
|
||||
[MenuItem("Axibug移植工具/ToLowVersionUnity/[5]UnPack所有嵌套预制体和场景中的预制体")]
|
||||
public static void UnpackPrefabs()
|
||||
{
|
||||
|
||||
@ -350,7 +350,7 @@ public class AxiProjectTools : EditorWindow
|
||||
}
|
||||
|
||||
|
||||
[MenuItem("Axibug移植工具/[6]修复Sprite")]
|
||||
[MenuItem("Axibug移植工具/ToLowVersionUnity/[6]修复Sprite")]
|
||||
public static void FixMultipleMaterialSprites()
|
||||
{
|
||||
string[] guids = AssetDatabase.FindAssets("t:sprite");
|
||||
|
Loading…
Reference in New Issue
Block a user