Commit Graph

166 Commits

Author SHA1 Message Date
a1aa816426 合并Switch版本修改 2025-08-21 10:34:57 +08:00
b07972f66d inputsystem debug 2025-08-20 15:25:25 +08:00
51d638e116 Merge branch 'master' of http://git.axibug.com/sin365/AxibugEmuOnline 2025-08-20 15:22:14 +08:00
2356fd7448 inputsystem 输入日志 2025-08-20 15:21:41 +08:00
ab4496ebef 修复云存档相关bug 2025-08-20 14:39:59 +08:00
09407468c2 移除冗余命名空间 2025-08-20 10:19:07 +08:00
c864dceb5d 增加存档的重试和解决冲突的操作菜单选项 2025-08-20 01:27:47 +08:00
9270852fe0 修复存档同步状态机相关问题,修改同步状态UI表现 2025-08-20 01:06:16 +08:00
627faef387 添加一些存档同步状态相关的UI资源 2025-08-20 01:05:01 +08:00
a7807194ed 增加SwitchJoyCon手柄类型支持 2025-08-19 11:27:10 +08:00
e1d7ef2d13 Merge branch 'master' of http://git.axibug.com/sin365/AxibugEmuOnline 2025-08-19 10:21:27 +08:00
0f27fa328c switch 2025-08-19 10:21:17 +08:00
33283a9a34 Merge pull request '修复状态机bug' (#104) from Alienjack/AxibugEmuOnline:master into master
Reviewed-on: #104
2025-08-19 09:59:24 +08:00
0a45c4fbbd inputsystem 高低版本兼容 2025-08-18 22:51:04 +08:00
ebb4cb401c 一些不必要的usering 2025-08-18 22:20:18 +08:00
629cd16016 修复状态机bug 2025-08-18 18:27:28 +08:00
15c64ae655 增加登录时自动存档同步功能 2025-08-18 17:20:45 +08:00
a1fe8dff21 增加RealisticCRT shader,来自godot 2025-06-25 18:57:26 +08:00
fbcaecf596 remove shader RLPro 因为效果不理想 2025-06-25 18:57:10 +08:00
c69340f7b9 Merge branch 'master' of http://git.axibug.com/alienjack/AxibugEmuOnline
# Conflicts:
#	AxibugEmuOnline.Client/Assets/Script/AppMain/AxiPlayerPrefs/AxiPlayerPrefsForFileSystem.cs.meta
2025-06-25 17:31:35 +08:00
f4af119cdb CRT_easymode format 2025-06-25 17:30:58 +08:00
de7340ee39 增加一个左上角状态栏UI,用于显示当前已连接的输入设备,修复独占性设备(手柄)被错误的binding到多个模拟器虚拟输入设备的问题 2025-06-21 15:39:52 +08:00
59968bbd1f Merge pull request 'master' (#101) from Alienjack/AxibugEmuOnline:master into master
Reviewed-on: #101
2025-06-16 10:59:28 +08:00
20b3d2e8ef 完善AxiIO为Switch可用且健壮的代码 2025-06-16 10:58:49 +08:00
631d4bb0bc 移植retroarch中的crt-easymode shader效果 2025-06-16 10:52:33 +08:00
3cc79ca730 将EssgeeKeyCore中所有按键绑定类的控制器槽位固定为4个 2025-06-06 13:47:21 +08:00
235dc0ed39 修复optionUI一系列表现bug 2025-05-20 00:02:19 +08:00
c8f0d77b34 Client 存档功能 迭代 2025-05-14 22:54:35 +08:00
e6ef077f16 Merge pull request 'master' (#98) from Alienjack/AxibugEmuOnline:master into master
Reviewed-on: #98
2025-05-14 14:42:39 +08:00
0d3024521c 网络建立连接断开连接,回到主线程处理 2025-05-14 14:06:45 +08:00
eb6b25256b 重构:AfterPushFrame修改为protected方法,原先跳帧逻辑从InGameUI移入EmuCore基类中实现,原先InGameUI.IsNetPlay移入EmuCore.IsNetPlay 2025-05-06 10:43:20 +08:00
97c278b4ec Merge branch 'master' into master 2025-04-30 16:53:13 +08:00
c7a4f1467a RLPRO_CRT滤镜完善 2025-04-29 19:17:40 +08:00
992adc115b NS fixed 2025-04-29 16:42:39 +08:00
902dc95d19 IEmuCore从接口修改为抽象类 2025-04-29 16:19:09 +08:00
fcd64a54f6 完善RLPRO_CRT滤镜 2025-04-27 15:06:42 +08:00
e8fc45b006 RLPro_Bleed rename to RLPRO_CRT 2025-04-27 10:20:18 +08:00
e8bac390af Merge branch 'master' of http://git.axibug.com/sin365/AxibugEmuOnline 2025-04-25 16:28:13 +08:00
412c9759df 滤镜添加 2025-04-25 16:27:57 +08:00
24036739a7 整个项目和核心都不再强依赖System.IO进行文件读写,为Switch坐准备 2025-04-25 10:30:52 +08:00
36b614c4a7 主项目和VirtualNES.Core核心 NS下不再依赖system.io进行文件读写 2025-04-24 16:34:09 +08:00
d7fe849bb1 除了核心之外的,已经包装了区分Switch和普通的IO 2025-04-24 11:27:35 +08:00
eb2f5d268c 存档支持云同步 2025-04-18 13:38:45 +08:00
16a7acee61 存档文件改为每个独立用户各自拥有 2025-04-16 13:09:25 +08:00
3dc7e9acd1 实现存档以及读取存档功能 2025-04-13 19:03:43 +08:00
4116a05b6c 存档UI功能完成 2025-04-10 17:00:36 +08:00
209c82da80 侧边栏存档菜单UI实现中 2025-04-10 15:39:44 +08:00
8bd3b2247b 输出模块增加独占机制,避免一个设备绑定到多个手柄映射配置 2025-04-09 14:54:21 +08:00
c89b6b1ab5 存档模块提交(未完成) 2025-04-07 14:47:02 +08:00
591204e044 Merge branch 'master' of http://git.axibug.com/sin365/AxibugEmuOnline
# Conflicts:
#	AxibugEmuOnline.Client/Assets/Script/AppMain/AxiInputSP.Settings/NESMultiKeysSetting.cs
#	AxibugEmuOnline.Client/Assets/Script/AppMain/AxibugEmuOnline.Client.asmdef
2025-04-01 15:37:43 +08:00