输出模块增加独占机制,避免一个设备绑定到多个手柄映射配置
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AxibugEmuOnline.Client/Assets/Script/AppMain/Manager
AppSettings/KeyMapperSetting/Model
InputDevicesManager/Devices
@ -3,6 +3,7 @@ using AxibugEmuOnline.Client.InputDevices;
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using AxibugEmuOnline.Client.Settings;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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/// <summary>
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@ -19,7 +20,7 @@ public abstract class EmuCoreBinder<T> : InternalEmuCoreBinder,
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where T : Enum
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{
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//每一个实例代表一个对应模拟器平台的控制器索引
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List<ControllerBinder> m_bindingPages = new List<ControllerBinder>();
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List<ControllerBinder> m_controllerBinders = new List<ControllerBinder>();
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public EmuCoreBinder()
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{
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@ -27,13 +28,15 @@ public abstract class EmuCoreBinder<T> : InternalEmuCoreBinder,
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for (int i = 0; i < ControllerCount; i++)
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{
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m_bindingPages.Add(new ControllerBinder(i, this));
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m_controllerBinders.Add(new ControllerBinder(i, this));
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}
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foreach (var device in App.input.GetDevices())
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{
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foreach (var binding in m_bindingPages)
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foreach (var binding in m_controllerBinders)
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{
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if (device.Exclusive && GetRegistedBinder(device) != null) continue;
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binding.RegistInputDevice(device);
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}
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}
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@ -42,9 +45,23 @@ public abstract class EmuCoreBinder<T> : InternalEmuCoreBinder,
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App.input.OnDeviceConnected += InputDevicesMgr_OnDeviceConnected;
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}
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/// <summary> 获取指定设备的注册Binder对象 </summary>
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/// <param name="device"></param>
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/// <returns>返回首个匹配对象</returns>
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public ControllerBinder GetRegistedBinder(InputDevice_D device)
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{
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foreach (var binding in m_controllerBinders)
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{
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if (device.Exclusive && GetRegistedBinder(device) != null) continue;
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if (binding.IsRegisted(device)) return binding;
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}
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return null;
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}
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private void InputDevicesMgr_OnDeviceConnected(InputDevice_D connectDevice)
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{
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foreach (var binding in m_bindingPages)
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foreach (var binding in m_controllerBinders)
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{
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binding.RegistInputDevice(connectDevice);
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}
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@ -52,7 +69,7 @@ public abstract class EmuCoreBinder<T> : InternalEmuCoreBinder,
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private void InputDevicesMgr_OnDeviceLost(InputDevice_D lostDevice)
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{
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foreach (var binding in m_bindingPages)
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foreach (var binding in m_controllerBinders)
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{
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binding.UnregistInputDevice(lostDevice);
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}
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@ -71,7 +88,7 @@ public abstract class EmuCoreBinder<T> : InternalEmuCoreBinder,
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public bool Start(T emuControl, int controllerIndex)
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{
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var binding = m_bindingPages[controllerIndex];
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var binding = m_controllerBinders[controllerIndex];
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foreach (var key in binding.GetBinding(emuControl))
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{
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if (key.Start) return true;
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@ -82,7 +99,7 @@ public abstract class EmuCoreBinder<T> : InternalEmuCoreBinder,
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public bool Release(T emuControl, int controllerIndex)
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{
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var binding = m_bindingPages[controllerIndex];
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var binding = m_controllerBinders[controllerIndex];
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foreach (var key in binding.GetBinding(emuControl))
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{
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if (key.Release) return true;
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@ -100,7 +117,7 @@ public abstract class EmuCoreBinder<T> : InternalEmuCoreBinder,
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/// <returns></returns>
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public bool GetKey(T emuControl, int controllerIndex)
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{
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var binding = m_bindingPages[controllerIndex];
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var binding = m_controllerBinders[controllerIndex];
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foreach (var key in binding.GetBinding(emuControl))
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{
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if (key.Performing) return true;
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@ -116,7 +133,7 @@ public abstract class EmuCoreBinder<T> : InternalEmuCoreBinder,
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/// <returns></returns>
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public bool AnyKeyDown(int controllerIndex)
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{
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var binding = m_bindingPages[controllerIndex];
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var binding = m_controllerBinders[controllerIndex];
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return binding.AnyKeyDown();
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}
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@ -130,7 +147,7 @@ public abstract class EmuCoreBinder<T> : InternalEmuCoreBinder,
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/// <returns></returns>
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public Vector2 GetVector2(T emuControl, int controllerIndex)
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{
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var binding = m_bindingPages[controllerIndex];
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var binding = m_controllerBinders[controllerIndex];
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foreach (var control in binding.GetBinding(emuControl))
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{
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if (!control.Performing) continue;
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@ -155,7 +172,7 @@ public abstract class EmuCoreBinder<T> : InternalEmuCoreBinder,
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var totalFloat = 0f;
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var totalControl = 0;
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var binding = m_bindingPages[controllerIndex];
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var binding = m_controllerBinders[controllerIndex];
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foreach (var key in binding.GetBinding(emuControl))
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{
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if (!key.Performing) continue;
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@ -193,6 +210,10 @@ public abstract class EmuCoreBinder<T> : InternalEmuCoreBinder,
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{
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return m_registedDevices.ContainsKey(deviceType);
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}
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internal bool IsRegisted(InputDevice_D device)
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{
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return m_registedDevices.Values.Contains(device);
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}
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internal void RegistInputDevice(InputDevice_D device)
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{
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@ -6,6 +6,8 @@ namespace AxibugEmuOnline.Client.InputDevices
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{
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public abstract class InputDevice_D
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{
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/// <summary> 指示该设备是否只能由一个Binder独占 </summary>
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public virtual bool Exclusive => true;
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public string UniqueName => m_resolver.GetDeviceName(this);
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/// <summary> 指示该设备是否在线 </summary>
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@ -112,5 +112,6 @@ namespace AxibugEmuOnline.Client.InputDevices
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public Button_C ScrollLock;
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public Keyboard_D(InputResolver resolver) : base(resolver) { }
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public override bool Exclusive => false;
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}
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}
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