除了核心之外的,已经包装了区分Switch和普通的IO

This commit is contained in:
sin365 2025-04-24 11:27:35 +08:00
parent ee9d54386b
commit d7fe849bb1
17 changed files with 3106 additions and 116 deletions

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@ -3,7 +3,6 @@ using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Text.RegularExpressions;
using UnityEditor;
@ -20,7 +19,17 @@ namespace AxibugEmuOnline.Editors
static Dictionary<string, string> tools = new Dictionary<string, string>();
static string prodKeysPath;
[MenuItem("Axibug盧濂묏야/Switch/AxibugNSPTools/RepackNSP(쏭路劤뭐쉔NPS")]
static void InitToolPath()
{
#region
// 获取环境变量(需要添加环境变量检查)
string sdkRoot = Environment.GetEnvironmentVariable("NINTENDO_SDK_ROOT");
tools["authoringTool"] = Path.Combine(sdkRoot, "Tools/CommandLineTools/AuthoringTool/AuthoringTool.exe");
tools["hacPack"] = Path.Combine(hacpack_root, "hacpack");
#endregion
}
[MenuItem("Axibug移植工具/Switch/AxibugNSPTools/RepackNSP(仅重新构建NSP")]
static void RepackNSP()
{
if (!CheckEnvironmentVariable())
@ -38,7 +47,29 @@ namespace AxibugEmuOnline.Editors
RepackNSP(path);
}
[MenuItem("Axibug盧濂묏야/Switch/AxibugNSPTools/Build With RepackNSP(댔관NSP깻路劤뭐쉔NPS")]
//[MenuItem("Axibug移植工具/Switch/AxibugNSPTools/UnpackNSP(解包工具)")]
//static void UnpackNSP()
//{
// InitToolPath();
// if (!CheckEnvironmentVariable())
// return;
// string nspFilePath = EditorUtility.OpenFilePanel(
// title: "选择 .nsp 文件",
// directory: Path.Combine(Application.dataPath, ".."), // 默认路径为项目 Assets 目录
// extension: "nsp" // 限制文件类型为 .nsp
// );
// if (string.IsNullOrEmpty(nspFilePath))
// return;
// string nspParentDir = Path.GetDirectoryName(nspFilePath);
// string extractPath = Path.Combine(nspParentDir, "repacker_extract");
// ExecuteCommand($"{tools["authoringTool"]} extract -o \"{extractPath}\" \"{nspFilePath}\"", nspParentDir);
//}
[MenuItem("Axibug移植工具/Switch/AxibugNSPTools/Build With RepackNSP(打包NSP并重新构建NSP")]
public static void BuildWithRepackNSP()
{
if (!CheckEnvironmentVariable())
@ -121,12 +152,7 @@ namespace AxibugEmuOnline.Editors
static void RepackNSP(string nspFile)
{
#region
// 삿혤뻔쓱긴좆(矜狼警속뻔쓱긴좆쇱꿴)
string sdkRoot = Environment.GetEnvironmentVariable("NINTENDO_SDK_ROOT");
tools["authoringTool"] = Path.Combine(sdkRoot, "Tools/CommandLineTools/AuthoringTool/AuthoringTool.exe");
tools["hacPack"] = Path.Combine(hacpack_root, "hacpack");
#endregion
InitToolPath();
#region ´¦ÀíNSPÎļþ·¾
string nspFilePath = nspFile;

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@ -0,0 +1,3 @@
{
"name": "AxiNSApi"
}

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@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: c8ad600c72d635843bd8aeb9d8aebfb8
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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@ -62,6 +62,8 @@ public class AxiNSIO
#endif
}
/// <summary>
/// 保存并创建文件(如果目录不存在回先自动创建目录)
/// </summary>
@ -208,7 +210,13 @@ public class AxiNSIO
AxiNS.instance.wait.AddWait(wait);
return wait;
}
public bool LoadSwitchDataFile(string filename, ref System.IO.MemoryStream ms)
public byte[] LoadSwitchDataFile(string filename)
{
LoadSwitchDataFile(filename, out byte[] outputData);
return outputData;
}
public bool LoadSwitchDataFile(string filename, ref System.IO.MemoryStream ms)
{
if (LoadSwitchDataFile(filename, out byte[] outputData))
{

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@ -5,7 +5,7 @@ using AxibugProtobuf;
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
//using System.IO;
using System.Threading.Tasks;
using UnityEngine;
using static AxibugEmuOnline.Client.HttpAPI;
@ -130,8 +130,10 @@ namespace AxibugEmuOnline.Client.ClientCore
private static void PSP2Init()
{
//PSVita最好手动创建目录
if (!Directory.Exists("ux0:data/AxibugEmu"))
Directory.CreateDirectory("ux0:data/AxibugEmu");
if (!AxiIO.Directory.Exists("ux0:data/AxibugEmu"))
AxiIO.Directory.CreateDirectory("ux0:data/AxibugEmu");
//if (!Directory.Exists("ux0:data/AxibugEmu"))
// Directory.CreateDirectory("ux0:data/AxibugEmu");
#if UNITY_PSP2
//创建PSV弹窗UI

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@ -1,8 +1,7 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.IO.Compression;
using System.IO.Compression;
using System.Net;
using System.Net.Security;
using System.Net.Sockets;
@ -162,7 +161,7 @@ public static class AxiHttp
public string fileName;
public float DownLoadPr =>
NeedloadedLenght <= 0 ? -1 : (float)loadedLenght / NeedloadedLenght;
public BinaryWriter binaryWriter;
public System.IO.BinaryWriter binaryWriter;
}
public static IPAddress GetDnsIP(string str)
@ -268,7 +267,7 @@ public static class AxiHttp
var ipEndPoint = new IPEndPoint(ip, port);
using (Socket client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp))
using (MemoryStream memoryStream = new MemoryStream())
using (System.IO.MemoryStream memoryStream = new System.IO.MemoryStream())
{
client.Connect(ipEndPoint);
if (!client.Connected)
@ -497,7 +496,7 @@ public static class AxiHttp
// 使用Uri类解析URL
Uri uri = new Uri(url);
respinfo.fileName = Path.GetFileName(uri.LocalPath);
respinfo.fileName = System.IO.Path.GetFileName(uri.LocalPath);
}
else
{
@ -567,7 +566,7 @@ public static class AxiHttp
//using (Socket client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp))
//using (TcpClient tcpclient = new TcpClient())
using (MemoryStream memoryStream = new MemoryStream())
using (System.IO.MemoryStream memoryStream = new System.IO.MemoryStream())
{
//client.Connect(ipEndPoint);
@ -780,7 +779,7 @@ public static class AxiHttp
// 使用Uri类解析URL
Uri uri = new Uri(url);
respinfo.fileName = Path.GetFileName(uri.LocalPath);
respinfo.fileName = System.IO.Path.GetFileName(uri.LocalPath);
}
else
{
@ -865,9 +864,9 @@ public static class AxiHttp
{
string str = "";
MemoryStream ms = new MemoryStream(data, 0, len);
System.IO.MemoryStream ms = new System.IO.MemoryStream(data, 0, len);
GZipStream gs = new GZipStream(ms, CompressionMode.Decompress);
MemoryStream outbuf = new MemoryStream();
System.IO.MemoryStream outbuf = new System.IO.MemoryStream();
byte[] block = new byte[1024];
try
@ -904,9 +903,9 @@ public static class AxiHttp
public static byte[] unGzipBytes(byte[] data, int len)
{
MemoryStream ms = new MemoryStream(data, 0, len);
System.IO.MemoryStream ms = new System.IO.MemoryStream(data, 0, len);
GZipStream gs = new GZipStream(ms, CompressionMode.Decompress);
MemoryStream outbuf = new MemoryStream();
System.IO.MemoryStream outbuf = new System.IO.MemoryStream();
byte[] block = new byte[1024];
byte[] result;
try

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@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 83041af3f896cdd428dd120d39becacf
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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@ -0,0 +1,190 @@
using DG.Tweening.Plugins.Core.PathCore;
using System;
using System.Collections.Generic;
using System.IO;
using Unity.Android.Gradle.Manifest;
using UnityEngine;
using static UnityEngine.Analytics.IAnalytic;
namespace AxiIO
{
public interface IAxiIO
{
bool dir_Exists(string dirpath);
void dir_CreateDirectory(string dirpath);
IEnumerable<string> dir_EnumerateFiles(string path, string searchPattern);
void dir_Delete(string path, bool recursive);
byte[] file_ReadAllBytes(string filePath);
bool file_Exists(string filePath);
void file_Delete(string filePath);
void file_WriteAllBytes(string filePath, byte[] data);
void file_WriteAllBytes(string filePath, System.IO.MemoryStream ms);
};
public class CSharpIO : IAxiIO
{
public void dir_CreateDirectory(string dirpath)
{
System.IO.Directory.CreateDirectory(dirpath);
}
public void dir_Delete(string path, bool recursive)
{
System.IO.Directory.Delete(path, recursive);
}
public IEnumerable<string> dir_EnumerateFiles(string path, string searchPattern)
{
return System.IO.Directory.EnumerateFiles(path, searchPattern);
}
public bool dir_Exists(string dirpath)
{
return System.IO.Directory.Exists(dirpath);
}
public void file_WriteAllBytes(string filePath, byte[] data)
{
System.IO.File.WriteAllBytes(filePath, data);
}
public void file_WriteAllBytes(string filePath, MemoryStream ms)
{
System.IO.File.WriteAllBytes(filePath, ms.ToArray());
}
public void file_Delete(string filePath)
{
System.IO.File.Delete(filePath);
}
public bool file_Exists(string filePath)
{
return System.IO.File.Exists(filePath);
}
public byte[] file_ReadAllBytes(string filePath)
{
return System.IO.File.ReadAllBytes(filePath);
}
}
public class NintendoSwitchIO : IAxiIO
{
public NintendoSwitchIO()
{
AxiNS.instance.Init();
}
public void dir_CreateDirectory(string dirpath)
{
AxiNS.instance.io.CreateDir(dirpath);
}
public void dir_Delete(string path, bool recursive)
{
AxiNS.instance.io.DeletePathFile(path);
}
public IEnumerable<string> dir_EnumerateFiles(string path, string searchPattern)
{
throw new NotImplementedException();
}
public bool dir_Exists(string dirpath)
{
return AxiNS.instance.io.CheckPathExists(dirpath);
}
public void file_Delete(string filePath)
{
AxiNS.instance.io.DeletePathFile(filePath);
}
public bool file_Exists(string filePath)
{
return AxiNS.instance.io.CheckPathExists(filePath);
}
public byte[] file_ReadAllBytes(string filePath)
{
return AxiNS.instance.io.LoadSwitchDataFile(filePath);
}
public void file_WriteAllBytes(string filePath, byte[] data)
{
AxiNS.instance.io.FileToSaveWithCreate(filePath, data);
}
public void file_WriteAllBytes(string filePath, MemoryStream ms)
{
AxiNS.instance.io.FileToSaveWithCreate(filePath,ms);
}
}
public static class AxiIO
{
static IAxiIO m_io;
public static IAxiIO io
{
get
{
if (m_io == null)
{
if (UnityEngine.Application.platform == RuntimePlatform.Switch)
m_io = new NintendoSwitchIO();
else
m_io = new CSharpIO();
}
return m_io;
}
}
}
public static class File
{
internal static void Delete(string filePath)
{
AxiIO.io.file_Delete(filePath);
}
internal static bool Exists(string filePath)
{
return AxiIO.io.file_Exists(filePath);
}
internal static byte[] ReadAllBytes(string filePath)
{
return AxiIO.io.file_ReadAllBytes(filePath);
}
internal static void WriteAllBytes(string path, byte[] data)
{
AxiIO.io.file_WriteAllBytes(path, data);
}
internal static void WriteAllBytesFromStream(string path, MemoryStream ms)
{
AxiIO.io.file_WriteAllBytes(path, ms);
}
}
public static class Directory
{
public static bool Exists(string dirpath)
{
return AxiIO.io.dir_Exists(dirpath);
}
public static void CreateDirectory(string dirpath)
{
AxiIO.io.dir_CreateDirectory(dirpath);
}
public static IEnumerable<string> EnumerateFiles(string path, string searchPattern)
{
return AxiIO.io.dir_EnumerateFiles(path, searchPattern);
}
internal static void Delete(string cacheDirPath, bool v)
{
AxiIO.io.dir_Delete(cacheDirPath, v);
}
}
}

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@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 32f63f62398d8184590292135b011084

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@ -1,4 +1,4 @@
{
{
"name": "AxibugEmuOnline.Client",
"rootNamespace": "",
"references": [
@ -7,8 +7,9 @@
"UIEffect2018",
"Mame.Core",
"Essgee.Unity",
"StoicGooseUnity",
"Unity.InputSystem"
"StoicGooseUnity",
"Unity.InputSystem",
"AxiNSApi"
],
"includePlatforms": [],
"excludePlatforms": [],

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@ -1,6 +1,6 @@
using System;
using System.Collections.Generic;
using System.IO;
//using System.IO;
using System.IO.Compression;
using System.Security.Cryptography;
using System.Text;
@ -26,7 +26,7 @@ namespace AxibugEmuOnline.Client.Common
public static byte[] CompressByteArray(byte[] bytesToCompress)
{
using (var compressedMemoryStream = new MemoryStream())
using (var compressedMemoryStream = new System.IO.MemoryStream())
using (var gzipStream = new GZipStream(compressedMemoryStream, CompressionMode.Compress))
{
gzipStream.Write(bytesToCompress, 0, bytesToCompress.Length);
@ -37,35 +37,35 @@ namespace AxibugEmuOnline.Client.Common
public static byte[] DecompressByteArray(byte[] compressedBytes)
{
using (var compressedMemoryStream = new MemoryStream(compressedBytes))
using (var compressedMemoryStream = new System.IO.MemoryStream(compressedBytes))
using (var gzipStream = new GZipStream(compressedMemoryStream, CompressionMode.Decompress))
using (var resultMemoryStream = new MemoryStream())
using (var resultMemoryStream = new System.IO.MemoryStream())
{
gzipStream.CopyTo(resultMemoryStream);
return resultMemoryStream.ToArray();
}
}
public static string FileMD5Hash(string filePath)
{
using (var md5 = MD5.Create())
{
using (var stream = File.OpenRead(filePath))
{
var hash = md5.ComputeHash(stream);
var sb = new StringBuilder(hash.Length * 2);
foreach (var b in hash)
sb.AppendFormat("{0:x2}", b);
return sb.ToString();
}
}
}
//public static string FileMD5Hash(string filePath)
//{
// using (var md5 = MD5.Create())
// {
// using (var stream = File.OpenRead(filePath))
// {
// var hash = md5.ComputeHash(stream);
// var sb = new StringBuilder(hash.Length * 2);
// foreach (var b in hash)
// sb.AppendFormat("{0:x2}", b);
// return sb.ToString();
// }
// }
//}
static byte[] FileMD5HashByte(byte[] data)
{
using (var md5 = MD5.Create())
{
using (var stream = new MemoryStream(data))
using (var stream = new System.IO.MemoryStream(data))
{
return md5.ComputeHash(stream);
}

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@ -2,7 +2,7 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
//using System.IO;
using UnityEngine;
namespace AxibugEmuOnline.Client
@ -20,8 +20,8 @@ namespace AxibugEmuOnline.Client
/// <summary> 移除文件缓存 </summary>
public void ClearCaches()
{
if (Directory.Exists(CacheDirPath))
Directory.Delete(CacheDirPath, true);
if (AxiIO.Directory.Exists(CacheDirPath))
AxiIO.Directory.Delete(CacheDirPath, true);
}
IEnumerator DownloadFromURL(string url, string path, Action<byte[]> callback)
@ -38,8 +38,8 @@ namespace AxibugEmuOnline.Client
if (!request.downloadHandler.bHadErr)
{
Directory.CreateDirectory(path);
File.WriteAllBytes($"{path}/{url.GetHashCode()}", request.downloadHandler.data);
AxiIO.Directory.CreateDirectory(path);
AxiIO.File.WriteAllBytes($"{path}/{url.GetHashCode()}", request.downloadHandler.data);
callback.Invoke(request.downloadHandler.data);
}
else
@ -78,9 +78,9 @@ namespace AxibugEmuOnline.Client
byte[] rawData = null;
var filePath = $"{path}/{fileName}";
if (File.Exists(filePath))
if (AxiIO.File.Exists(filePath))
{
rawData = File.ReadAllBytes(filePath);
rawData = AxiIO.File.ReadAllBytes(filePath);
var @out = RawDataConvert<T>(rawData);
cachesInMemory[url] = @out;
callback.Invoke(@out, url);

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@ -5,7 +5,7 @@ using ICSharpCode.SharpZipLib.Zip;
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
//using System.IO;
using UnityEngine;
namespace AxibugEmuOnline.Client
@ -208,9 +208,9 @@ namespace AxibugEmuOnline.Client
if (App.FileDownloader.GetDownloadProgress(webData.url) == null)
{
if (MultiFileRom)
m_hasLocalFile = Directory.Exists(LocalFilePath);
m_hasLocalFile = AxiIO.Directory.Exists(LocalFilePath);
else
m_hasLocalFile = File.Exists(LocalFilePath);
m_hasLocalFile = AxiIO.File.Exists(LocalFilePath);
}
}
@ -242,7 +242,7 @@ namespace AxibugEmuOnline.Client
{
Dictionary<string, byte[]> unzipFiles = new Dictionary<string, byte[]>();
//多rom文件的平台,下载下来的数据直接解压放入文件夹内
var zip = new ZipInputStream(new MemoryStream(bytes));
var zip = new ZipInputStream(new System.IO.MemoryStream(bytes));
List<string> depth0Files = new List<string>();
while (true)
@ -253,7 +253,7 @@ namespace AxibugEmuOnline.Client
if (currentEntry.IsDirectory) continue;
var buffer = new byte[1024];
MemoryStream output = new MemoryStream();
System.IO.MemoryStream output = new System.IO.MemoryStream();
while (true)
{
var size = zip.Read(buffer, 0, buffer.Length);
@ -275,16 +275,16 @@ namespace AxibugEmuOnline.Client
{
var path = rootDirName != null ? item.Key.Substring(0, rootDirName.Length + 1) : item.Key;
var data = item.Value;
Directory.CreateDirectory(Path.GetDirectoryName(path));
File.WriteAllBytes(path, data);
AxiIO.Directory.CreateDirectory(System.IO.Path.GetDirectoryName(path));
AxiIO.File.WriteAllBytes(path, data);
}
}
else
{
var directPath = Path.GetDirectoryName(LocalFilePath);
Directory.CreateDirectory(directPath);
var directPath = System.IO.Path.GetDirectoryName(LocalFilePath);
AxiIO.Directory.CreateDirectory(directPath);
File.WriteAllBytes(LocalFilePath, bytes);
AxiIO.File.WriteAllBytes(LocalFilePath, bytes);
}
Eventer.Instance.PostEvent(EEvent.OnRomFileDownloaded, ID);
OnDownloadOver?.Invoke(this);
@ -297,10 +297,10 @@ namespace AxibugEmuOnline.Client
if (webData == null) throw new Exception("Not Valid Rom");
if (!RomReady) throw new Exception("Rom File Not Downloaded");
var bytes = File.ReadAllBytes(LocalFilePath);
if (Path.GetExtension(LocalFilePath).ToLower() == ".zip")
var bytes = AxiIO.File.ReadAllBytes(LocalFilePath);
if (System.IO.Path.GetExtension(LocalFilePath).ToLower() == ".zip")
{
var zip = new ZipInputStream(new MemoryStream(bytes));
var zip = new ZipInputStream(new System.IO.MemoryStream(bytes));
while (true)
{
var currentEntry = zip.GetNextEntry();
@ -310,7 +310,7 @@ namespace AxibugEmuOnline.Client
if (!currentEntry.Name.ToLower().EndsWith(FileExtentionName)) continue;
var buffer = new byte[1024];
MemoryStream output = new MemoryStream();
System.IO.MemoryStream output = new System.IO.MemoryStream();
while (true)
{
var size = zip.Read(buffer, 0, buffer.Length);
@ -332,7 +332,7 @@ namespace AxibugEmuOnline.Client
public void SetWebData(HttpAPI.Resp_RomInfo resp_RomInfo)
{
webData = resp_RomInfo;
FileName = MultiFileRom ? Path.GetFileNameWithoutExtension(webData.url) : Path.GetFileName(webData.url);
FileName = MultiFileRom ? System.IO.Path.GetFileNameWithoutExtension(webData.url) : System.IO.Path.GetFileName(webData.url);
FileName = System.Net.WebUtility.UrlDecode(FileName);
//收集依赖Rom

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@ -4,7 +4,7 @@ using AxibugEmuOnline.Client.Event;
using AxibugProtobuf;
using System;
using System.Collections.Generic;
using System.IO;
//using System.IO;
using System.Linq;
using static AxibugEmuOnline.Client.HttpAPI;
@ -62,14 +62,14 @@ namespace AxibugEmuOnline.Client
public void ClearRomFile()
{
var path = $"{App.PersistentDataPath(m_platform)}/RemoteRoms";
if (Directory.Exists(path)) Directory.Delete(path, true);
if (AxiIO.Directory.Exists(path)) AxiIO.Directory.Delete(path, true);
}
/// <summary> 移除一个已下载的Rom </summary>
public void RemoveOneRomFile(RomFile romFile)
{
if (romFile.RomReady)
File.Delete(romFile.LocalFilePath);
AxiIO.File.Delete(romFile.LocalFilePath);
}
/// <summary>

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@ -1,9 +1,9 @@
using AxibugEmuOnline.Client.ClientCore;
using AxibugEmuOnline.Client.Tools;
using AxibugProtobuf;
using MAME.Core;
using System;
using System.IO;
//using System.IO;
using System.Runtime.InteropServices;
namespace AxibugEmuOnline.Client
@ -32,7 +32,7 @@ namespace AxibugEmuOnline.Client
var path = App.UserPersistenDataPath(EmuPlatform);
path = $"{path}/Slot/{RomID}";
Directory.CreateDirectory(path);
AxiIO.Directory.CreateDirectory(path);
var filePath = $"{path}/slot{SlotIndex}.SlotSav";
return filePath;
@ -80,25 +80,37 @@ namespace AxibugEmuOnline.Client
FSM.AddState<SyncedState>();
FSM.OnStateChanged += FSM_OnStateChanged;
IsEmpty = !File.Exists(FilePath);
IsEmpty = !AxiIO.File.Exists(FilePath);
if (IsEmpty) Sequecen = 0;
else //从文件头读取存储序号
{
byte[] saveOrderData = new byte[4];
var streaming = File.OpenRead(FilePath);
int res = streaming.Read(saveOrderData, 0, 4);
if (res != 4) //无效的存档文件
//FileStream streaming = System.IO.File.OpenRead(FilePath);
//int res = streaming.Read(saveOrderData, 0, 4);
//if (res != 4) //无效的存档文件
//{
// IsEmpty = true;
// File.Delete(FilePath);
//}
//else
//{
// Sequecen = BitConverter.ToUInt32(saveOrderData, 0);
//}
//streaming.Dispose();
byte[] bytes = AxiIO.File.ReadAllBytes(FilePath);
if (bytes.Length < 4) //无效的存档文件
{
IsEmpty = true;
File.Delete(FilePath);
AxiIO.File.Delete(FilePath);
}
else
{
Array.Copy(bytes, 0, saveOrderData, 0, 4);
Sequecen = BitConverter.ToUInt32(saveOrderData, 0);
}
streaming.Dispose();
}
FSM.ChangeState<IdleState>();
@ -138,9 +150,9 @@ namespace AxibugEmuOnline.Client
savData = null;
screenShotData = null;
if (!File.Exists(FilePath)) return;
if (!AxiIO.File.Exists(FilePath)) return;
var raw = File.ReadAllBytes(FilePath);
var raw = AxiIO.File.ReadAllBytes(FilePath);
int headerSize = Marshal.SizeOf(typeof(Header));
if (raw.Length < headerSize)
@ -199,7 +211,7 @@ namespace AxibugEmuOnline.Client
Array.Copy(savData, 0, raw, headerSize, savData.Length);
Array.Copy(screenShotData, 0, raw, headerSize + savData.Length, screenShotData.Length);
File.WriteAllBytes(filePath, raw);
AxiIO.File.WriteAllBytes(filePath, raw);
Sequecen = sequence;
m_headerCache = header;

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@ -1,7 +1,7 @@
using AxibugEmuOnline.Client.ClientCore;
using System;
using System.Collections.Generic;
using System.IO;
//using System.IO;
using System.Linq;
using System.Text;
using UnityEngine;
@ -103,9 +103,9 @@ namespace AxibugEmuOnline.Client
string GetSavePath()
{
string dir = $"{App.PersistentDataPath(App.emu.Core.Platform)}/AxiSoundRecord";
if (!Directory.Exists(dir))
if (!AxiIO.Directory.Exists(dir))
{
Directory.CreateDirectory(dir);
AxiIO.Directory.CreateDirectory(dir);
}
return $"{dir}/{App.tick.GetDateTimeStr()}";
}
@ -132,13 +132,21 @@ namespace AxibugEmuOnline.Client
OverlayManager.PopTip("没有录音数据");
return;
}
using (FileStream file = new FileStream(filename, FileMode.Create, FileAccess.Write, FileShare.ReadWrite))
using (System.IO.MemoryStream ms = new System.IO.MemoryStream())
{
file.Write(waveHeader.GetBytes(), 0, (int)waveHeader.Length());
file.Write(formatChunk.GetBytes(), 0, (int)formatChunk.Length());
file.Write(dataChunk.GetBytes(), 0, (int)dataChunk.Length());
ms.Write(waveHeader.GetBytes(), 0, (int)waveHeader.Length());
ms.Write(formatChunk.GetBytes(), 0, (int)formatChunk.Length());
ms.Write(dataChunk.GetBytes(), 0, (int)dataChunk.Length());
AxiIO.File.WriteAllBytesFromStream(filename, ms);
}
//using (FileStream file = new FileStream(filename, FileMode.Create, FileAccess.Write, FileShare.ReadWrite))
//{
// file.Write(waveHeader.GetBytes(), 0, (int)waveHeader.Length());
// file.Write(formatChunk.GetBytes(), 0, (int)formatChunk.Length());
// file.Write(dataChunk.GetBytes(), 0, (int)dataChunk.Length());
//}
IsRecording = false;
OverlayManager.PopTip("录音结束");
}