|
|
92169c2f87
|
axio
|
2025-06-16 11:15:21 +08:00 |
|
|
|
59968bbd1f
|
Merge pull request 'master' (#101) from Alienjack/AxibugEmuOnline:master into master
Reviewed-on: #101
|
2025-06-16 10:59:28 +08:00 |
|
|
|
20b3d2e8ef
|
完善AxiIO为Switch可用且健壮的代码
|
2025-06-16 10:58:49 +08:00 |
|
|
|
7b40e190d0
|
引入AxiPlayerPrefs,替换现有PlayerPrefs,使用文件系统,替代不同平台的PlayerPrefs读写
|
2025-06-16 10:56:21 +08:00 |
|
|
|
631d4bb0bc
|
移植retroarch中的crt-easymode shader效果
|
2025-06-16 10:52:33 +08:00 |
|
|
|
3cc79ca730
|
将EssgeeKeyCore中所有按键绑定类的控制器槽位固定为4个
|
2025-06-06 13:47:21 +08:00 |
|
|
|
7d2b80ab55
|
Merge branch 'master' of http://git.axibug.com/alienjack/AxibugEmuOnline
|
2025-06-05 15:28:16 +08:00 |
|
|
|
eaeb789513
|
什么鬼namespace
|
2025-06-05 15:28:09 +08:00 |
|
|
|
235dc0ed39
|
修复optionUI一系列表现bug
|
2025-05-20 00:02:19 +08:00 |
|
|
|
c8f0d77b34
|
Client 存档功能 迭代
|
2025-05-14 22:54:35 +08:00 |
|
|
|
e6ef077f16
|
Merge pull request 'master' (#98) from Alienjack/AxibugEmuOnline:master into master
Reviewed-on: #98
|
2025-05-14 14:42:39 +08:00 |
|
|
|
f3d246ab43
|
Switch 定时Commit到存储池
|
2025-05-14 14:08:19 +08:00 |
|
|
|
0d3024521c
|
网络建立连接断开连接,回到主线程处理
|
2025-05-14 14:06:45 +08:00 |
|
|
|
ef419928ed
|
调整EmuCore基类中获取输入数据和推送的逻辑
|
2025-05-06 12:00:47 +08:00 |
|
|
|
eb6b25256b
|
重构:AfterPushFrame修改为protected方法,原先跳帧逻辑从InGameUI移入EmuCore基类中实现,原先InGameUI.IsNetPlay移入EmuCore.IsNetPlay
|
2025-05-06 10:43:20 +08:00 |
|
|
|
6be11bdf42
|
IEmuCore rename to EmuCore
|
2025-05-06 10:41:25 +08:00 |
|
|
|
97c278b4ec
|
Merge branch 'master' into master
|
2025-04-30 16:53:13 +08:00 |
|
|
|
cc57a1e0df
|
emucore基类替换
|
2025-04-30 15:41:20 +08:00 |
|
|
|
ace77987e4
|
fix NesEmulator重构后处理输入数据bug
|
2025-04-29 19:43:02 +08:00 |
|
|
|
1ffa708e71
|
NesEmulator重构
|
2025-04-29 19:18:02 +08:00 |
|
|
|
c7a4f1467a
|
RLPRO_CRT滤镜完善
|
2025-04-29 19:17:40 +08:00 |
|
|
|
992adc115b
|
NS fixed
|
2025-04-29 16:42:39 +08:00 |
|
|
|
902dc95d19
|
IEmuCore从接口修改为抽象类
|
2025-04-29 16:19:09 +08:00 |
|
|
|
e5f497a163
|
存档云同步状态UI提交
|
2025-04-28 11:58:22 +08:00 |
|
|
|
8fc65c2f70
|
调整几个工具脚本的目录
|
2025-04-28 11:20:45 +08:00 |
|
|
|
fcd64a54f6
|
完善RLPRO_CRT滤镜
|
2025-04-27 15:06:42 +08:00 |
|
|
|
e8fc45b006
|
RLPro_Bleed rename to RLPRO_CRT
|
2025-04-27 10:20:18 +08:00 |
|
|
|
e8bac390af
|
Merge branch 'master' of http://git.axibug.com/sin365/AxibugEmuOnline
|
2025-04-25 16:28:13 +08:00 |
|
|
|
412c9759df
|
滤镜添加
|
2025-04-25 16:27:57 +08:00 |
|
|
|
213ed7163c
|
补全Switch的Directory逻辑
|
2025-04-25 14:39:11 +08:00 |
|
|
|
24036739a7
|
整个项目和核心都不再强依赖System.IO进行文件读写,为Switch坐准备
|
2025-04-25 10:30:52 +08:00 |
|
|
|
1f33d35394
|
essgee fixed
|
2025-04-24 19:53:55 +08:00 |
|
|
|
e66740b8a9
|
mame essgee 不强依赖System的文件读写
|
2025-04-24 19:50:55 +08:00 |
|
|
|
36b614c4a7
|
主项目和VirtualNES.Core核心 NS下不再依赖system.io进行文件读写
|
2025-04-24 16:34:09 +08:00 |
|
|
|
d7fe849bb1
|
除了核心之外的,已经包装了区分Switch和普通的IO
|
2025-04-24 11:27:35 +08:00 |
|
|
|
eb2f5d268c
|
存档支持云同步
|
2025-04-18 13:38:45 +08:00 |
|
|
|
13cddd8a3b
|
添加几个存档状态的图标资源
|
2025-04-18 13:38:21 +08:00 |
|
|
|
16a7acee61
|
存档文件改为每个独立用户各自拥有
|
2025-04-16 13:09:25 +08:00 |
|
|
|
959956706f
|
获取EmuCore的OutputTex时,还会根据DrawCanvas的localscale,来纠正存档图片Y轴翻转的处理
|
2025-04-15 15:41:50 +08:00 |
|
|
|
8e24f556af
|
存档图片UI元素的localscale改回1,1,1 不再在UI上去适应存档图片的Y轴翻转问题
|
2025-04-15 15:40:27 +08:00 |
|
|
|
424e139692
|
Nes DrawCanvas修改缩放系数 y=-1 而不是x轴翻转180,以实现Y轴偏转
|
2025-04-15 15:36:21 +08:00 |
|
|
|
3dc7e9acd1
|
实现存档以及读取存档功能
|
2025-04-13 19:03:43 +08:00 |
|
|
|
f325e63e26
|
存档界面的存档日期,日月数字使用0补全到2位
|
2025-04-13 18:16:36 +08:00 |
|
|
|
017026f706
|
Merge branch 'master' of http://git.axibug.com/sin365/AxibugEmuOnline
|
2025-04-10 17:00:47 +08:00 |
|
|
|
4116a05b6c
|
存档UI功能完成
|
2025-04-10 17:00:36 +08:00 |
|
|
|
209c82da80
|
侧边栏存档菜单UI实现中
|
2025-04-10 15:39:44 +08:00 |
|
|
|
8bd3b2247b
|
输出模块增加独占机制,避免一个设备绑定到多个手柄映射配置
|
2025-04-09 14:54:21 +08:00 |
|
|
|
5aabda7c37
|
Switch文件操作异步实现
|
2025-04-09 00:48:15 +08:00 |
|
|
|
6111319ad4
|
引入 AxiNSApi 以及 补完Switch自动打包
|
2025-04-08 10:36:07 +08:00 |
|
|
|
c89b6b1ab5
|
存档模块提交(未完成)
|
2025-04-07 14:47:02 +08:00 |
|