拣食 > 随捡随食

This commit is contained in:
mhwikicn 2024-06-02 03:52:37 +08:00
parent a0763e485d
commit 2cc6c13740
4 changed files with 5 additions and 5 deletions

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@ -241,7 +241,7 @@
</TD> </TD>
<TD class="tb-cell2"><A href="skname.html#0058" target="skname">饱腹+1</A></TD> <TD class="tb-cell2"><A href="skname.html#0058" target="skname">饱腹+1</A></TD>
<TD class="tb-cell2"><A href="skname.html#0059" target="skname">饱腹+2</A></TD> <TD class="tb-cell2"><A href="skname.html#0059" target="skname">饱腹+2</A></TD>
<TD class="tb-cell2"><A href="skname.html#005A" target="skname"></A></TD> <TD class="tb-cell2"><A href="skname.html#005A" target="skname">随捡随</A></TD>
</TR> </TR>
<TR> <TR>
<TD class="tb-cell2" colspan="3">-</TD> <TD class="tb-cell2" colspan="3">-</TD>

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@ -305,7 +305,7 @@
<TD class="tb-cell3h">食用烤肉类耐力上限额外提高50点</TD> <TD class="tb-cell3h">食用烤肉类耐力上限额外提高50点</TD>
</TR> </TR>
<TR> <TR>
<TD id='005A'class="tb-cell3h"></TD> <TD id='005A'class="tb-cell3h">随捡随</TD>
<TD class="tb-cell3h">食用回复物品时有1/3的概率提高耐力上限25点</TD> <TD class="tb-cell3h">食用回复物品时有1/3的概率提高耐力上限25点</TD>
</TR> </TR>
<TR> <TR>

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@ -1186,7 +1186,7 @@ skillNam[86] = new String("散弹攻击力UP");
skillNam[87] = new String("饥饿倍加×1.5"); skillNam[87] = new String("饥饿倍加×1.5");
skillNam[88] = new String("饱腹+1"); skillNam[88] = new String("饱腹+1");
skillNam[89] = new String("饱腹+2"); skillNam[89] = new String("饱腹+2");
skillNam[90] = new String("食"); skillNam[90] = new String("随捡随食");
skillNam[91] = new String("防御+15"); skillNam[91] = new String("防御+15");
skillNam[92] = new String("防御+20"); skillNam[92] = new String("防御+20");
skillNam[93] = new String("防御-10"); skillNam[93] = new String("防御-10");

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@ -99,7 +99,7 @@ a:hover, a:active { text-decoration: underline; }
</HEAD> </HEAD>
<BODY> <BODY>
<H3>物品使用效果一览</H3> <H3>物品使用效果一览</H3>
<FONT size="-1"><B></B>技能发动的情况下,<B></B>栏标注●的物品使用时耐力上限有1/3的概率提高25点。<BR> <FONT size="-1"><B>随捡随</B>技能发动的情况下,<B>随捡随</B>栏标注●的物品使用时耐力上限有1/3的概率提高25点。<BR>
<B>饱腹+1</B>技能发动的情况下,<B>饱腹</B>栏标注●的物品使用时耐力上限提高25点。<BR> <B>饱腹+1</B>技能发动的情况下,<B>饱腹</B>栏标注●的物品使用时耐力上限提高25点。<BR>
<B>饱腹+2</B>技能发动的情况下,<B>饱腹</B>栏标注●的物品使用时耐力上限提高50点。<BR> <B>饱腹+2</B>技能发动的情况下,<B>饱腹</B>栏标注●的物品使用时耐力上限提高50点。<BR>
</FONT> </FONT>
@ -110,7 +110,7 @@ a:hover, a:active { text-decoration: underline; }
<TH class="tb-th1" width="35">No.</TH> <TH class="tb-th1" width="35">No.</TH>
<TH class="tb-th1" width="105">使用アイテム</TH> <TH class="tb-th1" width="105">使用アイテム</TH>
<TH class="tb-th1" width="430">効果</TH> <TH class="tb-th1" width="430">効果</TH>
<TH class="tb-th1" width="60"></TH> <TH class="tb-th1" width="60">随捡随</TH>
<TH width="60" class="tb-th1">饱腹</TH> <TH width="60" class="tb-th1">饱腹</TH>
</TR> </TR>
<TR> <TR>