From 2cc6c1374075df3e0d4b0bb6036948410a2b9b8b Mon Sep 17 00:00:00 2001 From: mhwikicn Date: Sun, 2 Jun 2024 03:52:37 +0800 Subject: [PATCH] =?UTF-8?q?=E6=8B=A3=E9=A3=9F=20>=20=E9=9A=8F=E6=8D=A1?= =?UTF-8?q?=E9=9A=8F=E9=A3=9F?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Skill/sklist.html | 2 +- Skill/skname.html | 2 +- scripts/skill.js | 2 +- useItem.html | 4 ++-- 4 files changed, 5 insertions(+), 5 deletions(-) diff --git a/Skill/sklist.html b/Skill/sklist.html index a0bdced..0ac0200 100644 --- a/Skill/sklist.html +++ b/Skill/sklist.html @@ -241,7 +241,7 @@ 饱腹+1 饱腹+2 -拣食 +随捡随食 - diff --git a/Skill/skname.html b/Skill/skname.html index ca649b9..1b990aa 100644 --- a/Skill/skname.html +++ b/Skill/skname.html @@ -305,7 +305,7 @@ 食用烤肉类耐力上限额外提高50点 - 拣食 + 随捡随食 食用回复物品时有1/3的概率提高耐力上限25点 diff --git a/scripts/skill.js b/scripts/skill.js index 40d2333..c9fc89c 100644 --- a/scripts/skill.js +++ b/scripts/skill.js @@ -1186,7 +1186,7 @@ skillNam[86] = new String("散弹攻击力UP"); skillNam[87] = new String("饥饿倍加×1.5"); skillNam[88] = new String("饱腹+1"); skillNam[89] = new String("饱腹+2"); -skillNam[90] = new String("拣食"); +skillNam[90] = new String("随捡随食"); skillNam[91] = new String("防御+15"); skillNam[92] = new String("防御+20"); skillNam[93] = new String("防御-10"); diff --git a/useItem.html b/useItem.html index f8bbc94..447e6e1 100644 --- a/useItem.html +++ b/useItem.html @@ -99,7 +99,7 @@ a:hover, a:active { text-decoration: underline; }

物品使用效果一览

-拣食技能发动的情况下,拣食栏标注●的物品使用时,耐力上限有1/3的概率提高25点。
+随捡随食技能发动的情况下,随捡随食栏标注●的物品使用时,耐力上限有1/3的概率提高25点。
饱腹+1技能发动的情况下,饱腹栏标注●的物品使用时,耐力上限提高25点。
饱腹+2技能发动的情况下,饱腹栏标注●的物品使用时,耐力上限提高50点。
@@ -110,7 +110,7 @@ a:hover, a:active { text-decoration: underline; } No. 使用アイテム 効果 - 拣食 + 随捡随食 饱腹