mirror of
https://githubfast.com/mhwikicn/mh2.git
synced 2024-11-22 07:40:05 +08:00
Update skill.html
This commit is contained in:
parent
56dc411fe6
commit
0be938673b
@ -298,13 +298,12 @@ ShowLinks(1, 17);
|
|||||||
<TD class="tb-cell1" rowspan="5">防御性能</TD>
|
<TD class="tb-cell1" rowspan="5">防御性能</TD>
|
||||||
<TD class="tb-cell1" colspan="2" height="30">影响防御怪物攻击时,由应对攻击造成的效果。<BR>
|
<TD class="tb-cell1" colspan="2" height="30">影响防御怪物攻击时,由应对攻击造成的效果。<BR>
|
||||||
通常情况下,威力值根据可防御的近战武器种类有如下的动作影响。<BR>
|
通常情况下,威力值根据可防御的近战武器种类有如下的动作影响。<BR>
|
||||||
此外,大剑的防御动作影响锋利度消耗量:微后退1点,小收招2点,大后退10点。<BR>
|
|
||||||
<TABLE border="1" cellspacing="0" cellpadding="2" class="cnt-tb1">
|
<TABLE border="1" cellspacing="0" cellpadding="2" class="cnt-tb1">
|
||||||
<TBODY>
|
<TBODY>
|
||||||
<TR>
|
<TR>
|
||||||
<TD class="tb-th1" width="100">武器种类</TD>
|
<TD class="tb-th1" width="100">武器种类</TD>
|
||||||
<TD class="tb-th1" width="100">威力值1〜15</TD>
|
<TD class="tb-th1" width="100">威力值0〜14</TD>
|
||||||
<TD class="tb-th1" width="90">威力值16〜39</TD>
|
<TD class="tb-th1" width="90">威力值15〜39</TD>
|
||||||
<TD class="tb-th1" width="90">威力值40以上</TD>
|
<TD class="tb-th1" width="90">威力值40以上</TD>
|
||||||
</TR>
|
</TR>
|
||||||
<TR>
|
<TR>
|
||||||
@ -327,6 +326,7 @@ ShowLinks(1, 17);
|
|||||||
</TR>
|
</TR>
|
||||||
</TBODY>
|
</TBODY>
|
||||||
</TABLE>
|
</TABLE>
|
||||||
|
此外,大剑的防御动作影响锋利度消耗量:微后退1点,小收招2点,大后退10点。<BR>
|
||||||
<font color="red">此技能对重弩的盾防御没有效果。</font><BR>
|
<font color="red">此技能对重弩的盾防御没有效果。</font><BR>
|
||||||
</TD>
|
</TD>
|
||||||
</TR>
|
</TR>
|
||||||
@ -784,16 +784,16 @@ ShowLinks(1, 17);
|
|||||||
<TR>
|
<TR>
|
||||||
<TD id="0043" class="tb-cell2" rowspan="3">0043</TD>
|
<TD id="0043" class="tb-cell2" rowspan="3">0043</TD>
|
||||||
<TD class="tb-cell1" rowspan="3">耐力</TD>
|
<TD class="tb-cell1" rowspan="3">耐力</TD>
|
||||||
<TD class="tb-cell1" colspan="2" height="30">影响各类消耗耐力动作的消耗值/消耗速度。<BR>
|
<TD class="tb-cell1" colspan="2" height="30">影响持续性消耗耐力动作的耐力消耗速度。<BR>
|
||||||
包括回避/后跳、防御的一次性耐力消耗与冲刺、加速攀爬、双剑鬼人化、长枪冲锋、锤与弓蓄力的持续性消耗。</TD>
|
包括冲刺、加速攀爬、双剑鬼人化、长枪冲锋、锤与弓蓄力的持续性消耗。</TD>
|
||||||
</TR>
|
</TR>
|
||||||
<TR>
|
<TR>
|
||||||
<TD class="tb-cell1">+10以上:奔跑者</TD>
|
<TD class="tb-cell1">+10以上:奔跑者</TD>
|
||||||
<TD class="tb-cell1">耐力消耗值/消耗速度减半</TD>
|
<TD class="tb-cell1">耐力消耗速度减半(近似值)</TD>
|
||||||
</TR>
|
</TR>
|
||||||
<TR>
|
<TR>
|
||||||
<TD class="tb-cell1">-10以下:钝足</TD>
|
<TD class="tb-cell1">-10以下:钝足</TD>
|
||||||
<TD class="tb-cell1">耐力消耗值/消耗速度增加至1.2倍</TD>
|
<TD class="tb-cell1">耐力消耗速度增加至1.2倍(近似值)</TD>
|
||||||
</TR>
|
</TR>
|
||||||
<TR>
|
<TR>
|
||||||
<TD id="001e" class="tb-cell2" rowspan="6">001e</TD>
|
<TD id="001e" class="tb-cell2" rowspan="6">001e</TD>
|
||||||
|
Loading…
Reference in New Issue
Block a user