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b0d1cc6131
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readme
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2025-02-26 20:13:30 +08:00 |
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113a66288b
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readme
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2025-02-26 20:08:36 +08:00 |
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c7fdd3d1a0
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readme
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2025-02-26 20:07:53 +08:00 |
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a8d35386da
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readme
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2025-02-26 20:07:18 +08:00 |
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b83093439c
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readme
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2025-02-26 20:00:27 +08:00 |
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af3a9986c2
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使用Protobuff作为Essgee核心即时存档和byte[]的互转,避免C#横跨多版本造成的转换byte差异
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2025-02-25 16:56:11 +08:00 |
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008a9bf6a5
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初步实现GB即时存档
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2025-02-25 16:51:52 +08:00 |
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48f465c35e
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修为内置连接池
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2025-02-25 10:31:51 +08:00 |
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f1850ac37e
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api性能优化
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2025-02-24 20:32:25 +08:00 |
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f54e6f2dc4
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essgee画面问题
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2025-02-22 00:33:24 +08:00 |
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72edf02773
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支持GAMEBOY
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2025-02-21 13:25:54 +08:00 |
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99a986f801
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Essgss.Unity进一步接入,列表,渲染,。全局核心录音
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2025-02-20 18:29:10 +08:00 |
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3bda78d3e5
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进一步接入Essgss.Unity,键值和即时存档
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2025-02-17 17:48:48 +08:00 |
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6b5b5931c1
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gitignore
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2025-02-14 16:29:46 +08:00 |
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c5d4fdb3a0
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.
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2025-02-14 16:26:04 +08:00 |
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011b58c437
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忽略
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2025-02-14 16:17:07 +08:00 |
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69dd59e0f6
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接入Essgss.Unity到本项目
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2025-02-14 16:09:33 +08:00 |
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d4ba9c0ccb
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归档数据库结构,增加索引,优化查询
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2025-02-05 11:56:51 +08:00 |
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6326f22234
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readme
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2025-02-01 00:53:10 +08:00 |
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0e7e593312
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Merge branch 'master' of http://git.axibug.com/sin365/AxibugEmuOnline
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2025-02-01 00:48:37 +08:00 |
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dfb064fe7f
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readme
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2025-02-01 00:48:11 +08:00 |
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62c6854172
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Merge pull request 'master' (#92) from Alienjack/AxibugEmuOnline:master into master
Reviewed-on: #92
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2025-01-26 15:05:11 +08:00 |
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0813e4af5d
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server 提交按键
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2025-01-26 15:04:34 +08:00 |
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70fb6154ec
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NetReplay增加FrameProfiler(未实装)
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2025-01-26 15:04:26 +08:00 |
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7ed40210fd
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收到房间数据后不再判断slot信息是否改变,全量推送
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2025-01-26 14:50:33 +08:00 |
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34fccd457a
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修改120回到60
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2025-01-26 14:12:49 +08:00 |
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fb05c22235
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服务器 推帧策略修改提交
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2025-01-26 11:52:45 +08:00 |
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53e09dd282
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Merge pull request 'master' (#91) from Alienjack/AxibugEmuOnline:master into master
Reviewed-on: #91
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2025-01-26 11:06:25 +08:00 |
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1090fb4da7
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IEmuCore 推帧,跳帧抽象,不再需要IEmuCore依赖monobehaviour的update推帧
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2025-01-26 10:51:06 +08:00 |
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5ae970673a
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Merge branch 'master' of http://git.axibug.com/sin365/AxibugEmuOnline
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2025-01-26 09:40:20 +08:00 |
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a04d1f4243
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修改同步策略,本地跳帧策略基于forward
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2025-01-26 09:39:34 +08:00 |
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8970c7e335
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滤镜再增加一个(当然,跟psv没关系)
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2025-01-25 16:14:10 +08:00 |
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f11e36c83f
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修复左下角手柄信息UI,在收到按键信号时抖动效果可能导致坐标偏移的问题(这是一个临时效果,后续改成对应键值按下动画)
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2025-01-25 11:24:27 +08:00 |
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058306f0fe
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Merge branch 'master' of http://git.axibug.com/sin365/AxibugEmuOnline
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2025-01-25 10:31:59 +08:00 |
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9152dcc301
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time fixed
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2025-01-25 10:27:39 +08:00 |
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7ff5648e32
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Merge branch 'master' of http://git.axibug.com/sin365/AxibugEmuOnline
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2025-01-25 10:12:05 +08:00 |
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c782f712a5
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fixed aximemset
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2025-01-25 10:11:50 +08:00 |
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c4825696d6
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Merge branch 'master' of http://git.axibug.com/sin365/AxibugEmuOnline
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2025-01-25 10:01:07 +08:00 |
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ad3d090e75
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no descript
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2025-01-25 10:00:52 +08:00 |
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a63980eea1
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Merge pull request '撤销之前关于列表为空时不呼出侧边栏的改动,因为搜索列表也可能为空,导致无法呼出侧边栏,就无法取消搜索' (#90) from Alienjack/AxibugEmuOnline:master into master
Reviewed-on: #90
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2025-01-25 09:59:11 +08:00 |
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e782fa2eb2
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tools 归档
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2025-01-25 09:58:12 +08:00 |
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8858c43468
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MAME实现多玩家动态插入
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2025-01-25 02:28:01 +08:00 |
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da5a155c88
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api fixed rom平台
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2025-01-25 01:39:57 +08:00 |
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21468a6397
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使用MAME新的motionkey定义,debug,更新协议
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2025-01-25 01:36:38 +08:00 |
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912468b674
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Server按照平台区分单个玩家使用数据长度为byte,ushort
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2025-01-25 01:34:43 +08:00 |
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36f0822244
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撤销之前关于列表为空时不呼出侧边栏的改动,因为搜索列表也可能为空,导致无法呼出侧边栏,就无法取消搜索
现在保证侧边栏呼出时,判断当前选中rom是否为空
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2025-01-24 16:30:19 +08:00 |
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9abbce930f
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mame.fixed
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2025-01-24 16:07:04 +08:00 |
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7085cdaa2c
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追加枚举,修复mame键值
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2025-01-24 15:47:57 +08:00 |
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c184c5442c
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api fixed
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2025-01-24 15:45:56 +08:00 |
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381c5339cb
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Merge pull request '修复处于Rom列表UI中时,如果Rom列表为空,呼出侧边栏报错的问题,在这种情况下将无法呼出侧边栏' (#89) from Alienjack/AxibugEmuOnline:master into master
Reviewed-on: #89
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2025-01-24 15:43:14 +08:00 |
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