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Update skill.html
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@ -232,7 +232,37 @@ ShowLinks(1, 99);
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<TD class="tb-cell1">+20以上:回避性能+2</TD>
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<TD class="tb-cell1">+20以上:回避性能+2</TD>
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<TD class="tb-cell1">无敌时间延长至10/30秒</TD>
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<TD class="tb-cell1">无敌时间延长至10/30秒</TD>
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</TR>
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</TR>
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<TR>
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<TD class="tb-cell2" rowspan="4">0041</TD>
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<TD class="tb-cell1" rowspan="4">底力</TD>
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<TD class="tb-cell1" colspan="2" height="30">影响玩家体力低于最大值40%以下时攻击力・防御力的变化量。<BR>
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通常情况下,体力低于40%时,攻击力没有变化,防御力增加60。</TD>
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</TR>
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<TR>
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<TD class="tb-cell1">+10以上:火场怪力+1</TD>
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<TD class="tb-cell1">防御力增加量提高至90</TD>
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</TR>
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<TR>
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<TD class="tb-cell1">+15以上:火场怪力+2</TD>
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<TD class="tb-cell1">攻击力提高至1.5倍 防御力增加量提高至90</TD>
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</TR>
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<TR>
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<TD class="tb-cell1">-15以下:焦虑</TD>
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<TD class="tb-cell1">攻击力降低至0.7倍 防御力增加量降低至42</TD>
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</TR>
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<TR>
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<TD class="tb-cell2" rowspan="3">0042</TD>
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<TD class="tb-cell1" rowspan="3">效果持续</TD>
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<TD class="tb-cell1" colspan="2" height="30">使用效果存在时间限制的消耗品(例如冷饮;笛系道具除外)时,影响效果的持续时间。</TD>
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</TR>
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<TR>
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<TD class="tb-cell1">+10以上:道具使用强化</TD>
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<TD class="tb-cell1">持续时间延长至1.5倍</TD>
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</TR>
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<TR>
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<TD class="tb-cell1">-10以下:道具使用弱化</TD>
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<TD class="tb-cell1">持续时间缩短至0.66(2/3)倍</TD>
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</TR>
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<TR>
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<TR>
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<TD class="tb-cell2" rowspan="3">0043</TD>
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<TD class="tb-cell2" rowspan="3">0043</TD>
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<TD class="tb-cell1" rowspan="3">耐力</TD>
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<TD class="tb-cell1" rowspan="3">耐力</TD>
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@ -268,37 +298,6 @@ ShowLinks(1, 99);
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<TD class="tb-cell1">-15以下:地形伤害增【大】</TD>
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<TD class="tb-cell1">-15以下:地形伤害增【大】</TD>
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<TD class="tb-cell1">缩短至每4/30秒受到伤害</TD>
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<TD class="tb-cell1">缩短至每4/30秒受到伤害</TD>
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</TR>
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</TR>
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<TR>
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<TD class="tb-cell2" rowspan="4">0065</TD>
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<TD class="tb-cell1" rowspan="4">底力</TD>
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<TD class="tb-cell1" colspan="2" height="30">影响玩家体力低于最大值40%以下时攻击力・防御力的变化量。<BR>
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通常情况下,体力低于40%时,攻击力没有变化,防御力增加60。</TD>
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</TR>
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<TR>
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<TD class="tb-cell1">+10以上:火场怪力+1</TD>
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<TD class="tb-cell1">防御力增加量提高至90</TD>
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</TR>
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<TR>
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<TD class="tb-cell1">+15以上:火场怪力+2</TD>
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<TD class="tb-cell1">攻击力提高至1.5倍 防御力增加量提高至90</TD>
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</TR>
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<TR>
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<TD class="tb-cell1">-15以下:焦虑</TD>
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<TD class="tb-cell1">攻击力降低至0.7倍 防御力增加量降低至42</TD>
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</TR>
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<TR>
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<TD class="tb-cell2" rowspan="3">0066</TD>
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<TD class="tb-cell1" rowspan="3">效果持续</TD>
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<TD class="tb-cell1" colspan="2" height="30">使用效果存在时间限制的消耗品(例如冷饮;笛系道具除外)时,影响效果的持续时间。</TD>
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</TR>
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<TR>
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<TD class="tb-cell1">+10以上:道具使用强化</TD>
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<TD class="tb-cell1">持续时间延长至1.5倍</TD>
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</TR>
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<TR>
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<TD class="tb-cell1">-10以下:道具使用弱化</TD>
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<TD class="tb-cell1">持续时间缩短至0.66(2/3)倍</TD>
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</TR>
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</TBODY>
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</TBODY>
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</TABLE>
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</TABLE>
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