mirror of
https://githubfast.com/mhwikicn/mh2.git
synced 2024-11-23 12:50:07 +08:00
add ident
This commit is contained in:
parent
a9c626d1b3
commit
9247c9427e
171
ident.html
Normal file
171
ident.html
Normal file
@ -0,0 +1,171 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<META http-equiv="Content-Type" content="text/html; charset=UTF-8">
|
||||
<META name="GENERATOR" content="IBM WebSphere Studio Homepage Builder Version 9.0.3.0 for Windows">
|
||||
<META http-equiv="Content-Style-Type" content="text/css">
|
||||
<TITLE>怪物猎人2解析情报 古代武器鉴定</TITLE>
|
||||
<LINK rel="stylesheet" href="./table.css" type="text/css">
|
||||
<SCRIPT src="./scripts/links.js"></SCRIPT>
|
||||
</HEAD>
|
||||
<BODY>
|
||||
<HR>
|
||||
<TABLE border="0" width="910">
|
||||
<TBODY>
|
||||
<TR>
|
||||
<TD width="300" valign="middle" align="center" height="66"><SPAN id="logo"></SPAN></TD>
|
||||
<TD valign="top" class="tb-cell0"><SPAN id="links"></SPAN></TD>
|
||||
<TD width="150" class="tb-cell0"><SPAN id="counter"></SPAN></TD>
|
||||
</TR>
|
||||
</TBODY>
|
||||
</TABLE>
|
||||
<SCRIPT language="JavaScript">
|
||||
<!--
|
||||
ShowLinks(0, 99);
|
||||
// -->
|
||||
</SCRIPT>
|
||||
<HR>
|
||||
<H3>古代武器鉴定</H3>
|
||||
<P class="tb-cell0">以下为古代武器(锈块/太古块)的鉴定秘诀。</P><br>
|
||||
<TABLE border="0" width="894">
|
||||
<TBODY>
|
||||
<TR>
|
||||
<TD colspan="3" class="zb-cell5">● <B>鉴定机制</B></TD>
|
||||
</TR>
|
||||
</TBODY>
|
||||
|
||||
</TABLE>
|
||||
<P class="tb-cell0">
|
||||
各类块在鉴定生产时,大约有75%的概率成为低阶武器,20%的概率成为<font color="green">高阶武器</font>,5%的概率成为<font color="red">古代武器</font>。<br>
|
||||
实际游戏中使用的是伪随机序列决定本次的鉴定结果,该序列的前36位如下:<br><br>
|
||||
<TABLE border="1" cellspacing="0" cellpadding="2" class="cnt-tb1">
|
||||
<TBODY>
|
||||
<TR>
|
||||
<TD class="tb-th1" width="30">序号</TD>
|
||||
<TD class="tb-th1" width="18">1</TD>
|
||||
<TD class="tb-th1" width="18">2</TD>
|
||||
<TD class="tb-th1" width="18">3</TD>
|
||||
<TD class="tb-th1" width="18">4</TD>
|
||||
<TD class="tb-th1" width="18">5</TD>
|
||||
<TD class="tb-th1" width="18">6</TD>
|
||||
<TD class="tb-th1" width="18">7</TD>
|
||||
<TD class="tb-th1" width="18">8</TD>
|
||||
<TD class="tb-th1" width="18">9</TD>
|
||||
<TD class="tb-th1" width="18">10</TD>
|
||||
<TD class="tb-th1" width="18">11</TD>
|
||||
<TD class="tb-th1" width="18">12</TD>
|
||||
<TD class="tb-th1" width="18">13</TD>
|
||||
<TD class="tb-th1" width="18">14</TD>
|
||||
<TD class="tb-th1" width="18">15</TD>
|
||||
<TD class="tb-th1" width="18">16</TD>
|
||||
<TD class="tb-th1" width="18">17</TD>
|
||||
<TD class="tb-th1" width="18">18</TD>
|
||||
<TD class="tb-th1" width="18">19</TD>
|
||||
<TD class="tb-th1" width="18">20</TD>
|
||||
<TD class="tb-th1" width="18">21</TD>
|
||||
<TD class="tb-th1" width="18">22</TD>
|
||||
<TD class="tb-th1" width="18">23</TD>
|
||||
<TD class="tb-th1" width="18">24</TD>
|
||||
<TD class="tb-th1" width="18">25</TD>
|
||||
<TD class="tb-th1" width="18">26</TD>
|
||||
<TD class="tb-th1" width="18">27</TD>
|
||||
<TD class="tb-th1" width="18">28</TD>
|
||||
<TD class="tb-th1" width="18">29</TD>
|
||||
<TD class="tb-th1" width="18">30</TD>
|
||||
<TD class="tb-th1" width="18">31</TD>
|
||||
<TD class="tb-th1" width="18">32</TD>
|
||||
<TD class="tb-th1" width="18">33</TD>
|
||||
<TD class="tb-th1" width="18">34</TD>
|
||||
<TD class="tb-th1" width="18">35</TD>
|
||||
<TD class="tb-th1" width="18">36</TD>
|
||||
</TR>
|
||||
<TR>
|
||||
<TD class="tb-cell1" width="30">结果</TD>
|
||||
<TD class="tb-cell1" width="18">低阶</TD>
|
||||
<TD class="tb-cell1" width="18">低阶</TD>
|
||||
<TD class="tb-cell1" width="18">低阶</TD>
|
||||
<TD class="tb-cell1" width="18">低阶</TD>
|
||||
<TD class="tb-cell1" width="18">低阶</TD>
|
||||
<TD class="tb-cell1" width="18"><font color="green">高阶</font></TD>
|
||||
<TD class="tb-cell1" width="18">低阶</TD>
|
||||
<TD class="tb-cell1" width="18">低阶</TD>
|
||||
<TD class="tb-cell1" width="18">低阶</TD>
|
||||
<TD class="tb-cell1" width="18">低阶</TD>
|
||||
<TD class="tb-cell1" width="18">低阶</TD>
|
||||
<TD class="tb-cell1" width="18">低阶</TD>
|
||||
<TD class="tb-cell1" width="18">低阶</TD>
|
||||
<TD class="tb-cell1" width="18">低阶</TD>
|
||||
<TD class="tb-cell1" width="18">低阶</TD>
|
||||
<TD class="tb-cell1" width="18">低阶</TD>
|
||||
<TD class="tb-cell1" width="18">低阶</TD>
|
||||
<TD class="tb-cell1" width="18">低阶</TD>
|
||||
<TD class="tb-cell1" width="18"><font color="green">高阶</font></TD>
|
||||
<TD class="tb-cell1" width="18">低阶</TD>
|
||||
<TD class="tb-cell1" width="18">低阶</TD>
|
||||
<TD class="tb-cell1" width="18"><font color="green">高阶</font></TD>
|
||||
<TD class="tb-cell1" width="18"><font color="red">古代</font></TD>
|
||||
<TD class="tb-cell1" width="18">低阶</TD>
|
||||
<TD class="tb-cell1" width="18">低阶</TD>
|
||||
<TD class="tb-cell1" width="18">低阶</TD>
|
||||
<TD class="tb-cell1" width="18">低阶</TD>
|
||||
<TD class="tb-cell1" width="18">低阶</TD>
|
||||
<TD class="tb-cell1" width="18">低阶</TD>
|
||||
<TD class="tb-cell1" width="18"><font color="red">古代</font></TD>
|
||||
<TD class="tb-cell1" width="18"><font color="red">古代</font></TD>
|
||||
<TD class="tb-cell1" width="18">低阶</TD>
|
||||
<TD class="tb-cell1" width="18">低阶</TD>
|
||||
<TD class="tb-cell1" width="18"><font color="green">高阶</font></TD>
|
||||
<TD class="tb-cell1" width="18">低阶</TD>
|
||||
<TD class="tb-cell1" width="18">低阶</TD>
|
||||
</TR>
|
||||
</TBODY>
|
||||
</TABLE>
|
||||
<br>
|
||||
</P>
|
||||
<P class="tb-cell0">
|
||||
规则1: PS2(或模拟器)启动/重启,内存状态初始化后,进入游戏时,序列将重置为以上状态,即回到序号1;<br><br>
|
||||
规则2: 完成1次任务、失败1次任务、进行1次鉴定都会使序列向前推进1位;<br><br>
|
||||
规则3: 退出游戏至主菜单,不发生重启时,无论是否存档,都会保留当前序列状态;<br><br>
|
||||
规则4: 读档进入游戏后的第一次鉴定结果会被无条件设置为“低阶”。<br><br>
|
||||
<br>
|
||||
</P>
|
||||
<TABLE border="0" width="894">
|
||||
<TBODY>
|
||||
<TR>
|
||||
<TD colspan="3" class="zb-cell5">● <B>鉴定方式</B></TD>
|
||||
</TR>
|
||||
</TBODY>
|
||||
</TABLE>
|
||||
|
||||
</P>
|
||||
<P class="tb-cell0">
|
||||
根据规则1~3,可以通过启动游戏后一次性鉴定大量块(库存量越多越好),然后退出不保存的方式快速推进鉴定序列接近目标位置;<br>
|
||||
根据规则4,读档后第一次鉴定无法获得高阶/古代武器,因此要在目标序号的前1位读档,然后完成/失败1次任务/进行1次鉴定(消耗1个块)三选一,<br>
|
||||
将序列推进至目标序号,再进行鉴定获得目标武器。<br><br>
|
||||
推荐在科科特村进行鉴定,由于没有过场动画,对比江波村工房可以节省大量时间。<br><br>
|
||||
|
||||
以目前有10个块,需要鉴定古代武器为例:<br><br>
|
||||
1)启动/重启后进入游戏,鉴定10次,然后退出不保存返回主菜单,此时序列推进至11号;<br>
|
||||
2)读档进入游戏,再鉴定10次,然后退出不保存返回主菜单,此时序列推进至21号;<br>
|
||||
3)读档进入游戏,再鉴定1次,然后退出不保存返回主菜单,此时序列推进至22号;<br>
|
||||
4)读档进入游戏,完成/失败1次任务/进行1次鉴定(鉴定时原本对应序号22的“高阶”,但由于规则4,将变为“低阶”)三选一,将序列推进至23号;<br>
|
||||
5)继续进行1次鉴定,结果即为序号23的古代武器,同时序列推进至24号。此时可以存档;<br>
|
||||
6)再鉴定5次,然后退出不保存返回主菜单,此时序列推进至29号;<br>
|
||||
7)读档进入游戏,完成/失败1次任务/进行1次鉴定三选一,将序列推进至30号;<br>
|
||||
8)连续进行2次鉴定,结果均为古代武器,同时序列推进至32号。此时可以存档。<br><br>
|
||||
至此一共鉴定出古代武器3次,最少只需要消耗3个块,实现无损鉴定。
|
||||
|
||||
<br>
|
||||
</P>
|
||||
|
||||
<BR>
|
||||
<BR>
|
||||
Last update : 2024/09/10<BR>
|
||||
<BR>
|
||||
<BR>
|
||||
<BR>
|
||||
<BR>
|
||||
|
||||
|
||||
</BODY>
|
||||
</HTML>
|
@ -134,13 +134,13 @@
|
||||
</TR>
|
||||
<TR>
|
||||
<TD> </TD>
|
||||
<TD><A href="./items/index.html">物品一览</A></TD>
|
||||
<TD><A href="./items/index.html">物品一览</A> ・ <A href="./ident.html"><font color="#F0F0F0">古代武器鉴定</font></A></TD>
|
||||
<TD><A href="./senritsu.html">狩猎笛旋律一览</A></TD>
|
||||
</TR>
|
||||
<TR>
|
||||
<TD> </TD>
|
||||
<TD><A href="./skill/index.html">技能一览</A></a> ・ <A href="./skill/skill.html">技能效果</A></TD>
|
||||
<TD><A href="./villagepeople.html">村民的交流</A></a> ・ <A href="./vscenario.html">村流程攻略</A></TD>
|
||||
<TD><A href="./skill/index.html">技能一览</A> ・ <A href="./skill/skill.html">技能效果</A></TD>
|
||||
<TD><A href="./villagepeople.html">村民的交流</A> ・ <A href="./vscenario.html">村流程攻略</A></TD>
|
||||
</TR>
|
||||
<TR>
|
||||
<TD> </TD>
|
||||
|
Loading…
Reference in New Issue
Block a user