25 lines
685 B
C#
25 lines
685 B
C#
using CaoCao.Runtime;
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using System.Transactions;
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using ProcedureOwner = CaoCao.Fsm.IFsm<CaoCao.Procedure.IProcedureManager>;
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namespace Game
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{
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public class ProcedurePreload : ProcedureBase
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{
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protected override void OnEnter(ProcedureOwner procedureOwner)
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{
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base.OnEnter(procedureOwner);
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}
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protected override void OnUpdate(ProcedureOwner procedureOwner, float elapseSeconds, float realElapseSeconds)
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{
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base.OnUpdate(procedureOwner, elapseSeconds, realElapseSeconds);
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//if (isInit == false) return;
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//ChangeState<ProcedureLogin>(procedureOwner);
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}
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}
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}
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