TheInitialProject/Assets/Scripts/Procedure/ProcedurePreload.cs
2024-10-23 16:59:02 +08:00

25 lines
685 B
C#

using CaoCao.Runtime;
using System.Transactions;
using ProcedureOwner = CaoCao.Fsm.IFsm<CaoCao.Procedure.IProcedureManager>;
namespace Game
{
public class ProcedurePreload : ProcedureBase
{
protected override void OnEnter(ProcedureOwner procedureOwner)
{
base.OnEnter(procedureOwner);
}
protected override void OnUpdate(ProcedureOwner procedureOwner, float elapseSeconds, float realElapseSeconds)
{
base.OnUpdate(procedureOwner, elapseSeconds, realElapseSeconds);
//if (isInit == false) return;
//ChangeState<ProcedureLogin>(procedureOwner);
}
}
}