TheInitialProject/Assets/Scripts/BuiltinData/BuiltinDataComponent.cs
2024-10-23 16:59:02 +08:00

17 lines
310 B
C#

using CaoCao;
using CaoCao.Runtime;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using static CaoCao.Utility;
namespace Game
{
public class BuiltinDataComponent : GameComponent
{
[SerializeField]
private TextAsset _buildInfoTextAsset = null;
}
}