17 lines
310 B
C#
17 lines
310 B
C#
|
using CaoCao;
|
||
|
using CaoCao.Runtime;
|
||
|
using System.Collections;
|
||
|
using System.Collections.Generic;
|
||
|
using UnityEngine;
|
||
|
using static CaoCao.Utility;
|
||
|
|
||
|
namespace Game
|
||
|
{
|
||
|
public class BuiltinDataComponent : GameComponent
|
||
|
{
|
||
|
[SerializeField]
|
||
|
private TextAsset _buildInfoTextAsset = null;
|
||
|
|
||
|
}
|
||
|
}
|