163 lines
6.0 KiB
C#
163 lines
6.0 KiB
C#
using System;
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using System.ComponentModel;
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using System.IO;
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using System.Windows.Forms;
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using MyNes.Properties;
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namespace MyNes;
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public class FormSDL2Settings : Form
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{
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private SDL2Settings sdl_settings;
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private IContainer components;
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private Label label1;
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private RadioButton radioButton_direct3d;
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private RadioButton radioButton_opengl;
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private CheckBox checkBox_EnableOpenglShaders;
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private Label label2;
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private Label label3;
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private CheckBox checkBox_Accelerated;
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private CheckBox checkBox_Software;
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private Button button1;
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private Button button2;
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private Button button3;
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private RichTextBox richTextBox1;
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public FormSDL2Settings()
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{
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InitializeComponent();
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sdl_settings = new SDL2Settings(Path.Combine(Program.WorkingFolder, "sdlsettings.ini"));
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sdl_settings.LoadSettings();
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radioButton_opengl.Checked = sdl_settings.Video_Driver == "opengl";
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checkBox_Accelerated.Checked = sdl_settings.Video_Accelerated;
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checkBox_EnableOpenglShaders.Checked = sdl_settings.Video_EnableOpenglShaders == 1;
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checkBox_Software.Checked = sdl_settings.Video_Software;
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richTextBox1.Text = Resources.SDL2SettingsWarning;
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}
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private void button2_Click(object sender, EventArgs e)
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{
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Close();
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}
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private void button1_Click(object sender, EventArgs e)
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{
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sdl_settings.Video_Driver = (radioButton_opengl.Checked ? "opengl" : "direct3d");
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sdl_settings.Video_Accelerated = checkBox_Accelerated.Checked;
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sdl_settings.Video_EnableOpenglShaders = (checkBox_EnableOpenglShaders.Checked ? 1 : 0);
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sdl_settings.Video_Software = checkBox_Software.Checked;
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sdl_settings.SaveSettings();
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base.DialogResult = DialogResult.OK;
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Close();
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}
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private void button3_Click(object sender, EventArgs e)
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{
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radioButton_direct3d.Checked = true;
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checkBox_EnableOpenglShaders.Checked = true;
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checkBox_Accelerated.Checked = true;
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checkBox_Software.Checked = true;
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}
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protected override void Dispose(bool disposing)
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{
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if (disposing && components != null)
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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private void InitializeComponent()
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{
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System.ComponentModel.ComponentResourceManager componentResourceManager = new System.ComponentModel.ComponentResourceManager(typeof(MyNes.FormSDL2Settings));
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this.label1 = new System.Windows.Forms.Label();
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this.radioButton_direct3d = new System.Windows.Forms.RadioButton();
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this.radioButton_opengl = new System.Windows.Forms.RadioButton();
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this.checkBox_EnableOpenglShaders = new System.Windows.Forms.CheckBox();
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this.label2 = new System.Windows.Forms.Label();
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this.label3 = new System.Windows.Forms.Label();
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this.checkBox_Accelerated = new System.Windows.Forms.CheckBox();
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this.checkBox_Software = new System.Windows.Forms.CheckBox();
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this.button1 = new System.Windows.Forms.Button();
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this.button2 = new System.Windows.Forms.Button();
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this.button3 = new System.Windows.Forms.Button();
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this.richTextBox1 = new System.Windows.Forms.RichTextBox();
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base.SuspendLayout();
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componentResourceManager.ApplyResources(this.label1, "label1");
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this.label1.Name = "label1";
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componentResourceManager.ApplyResources(this.radioButton_direct3d, "radioButton_direct3d");
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this.radioButton_direct3d.Checked = true;
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this.radioButton_direct3d.Name = "radioButton_direct3d";
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this.radioButton_direct3d.TabStop = true;
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this.radioButton_direct3d.UseVisualStyleBackColor = true;
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componentResourceManager.ApplyResources(this.radioButton_opengl, "radioButton_opengl");
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this.radioButton_opengl.Name = "radioButton_opengl";
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this.radioButton_opengl.TabStop = true;
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this.radioButton_opengl.UseVisualStyleBackColor = true;
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componentResourceManager.ApplyResources(this.checkBox_EnableOpenglShaders, "checkBox_EnableOpenglShaders");
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this.checkBox_EnableOpenglShaders.Name = "checkBox_EnableOpenglShaders";
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this.checkBox_EnableOpenglShaders.UseVisualStyleBackColor = true;
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componentResourceManager.ApplyResources(this.label2, "label2");
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this.label2.Name = "label2";
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componentResourceManager.ApplyResources(this.label3, "label3");
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this.label3.Name = "label3";
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componentResourceManager.ApplyResources(this.checkBox_Accelerated, "checkBox_Accelerated");
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this.checkBox_Accelerated.Name = "checkBox_Accelerated";
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this.checkBox_Accelerated.UseVisualStyleBackColor = true;
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componentResourceManager.ApplyResources(this.checkBox_Software, "checkBox_Software");
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this.checkBox_Software.Name = "checkBox_Software";
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this.checkBox_Software.UseVisualStyleBackColor = true;
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componentResourceManager.ApplyResources(this.button1, "button1");
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this.button1.Name = "button1";
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this.button1.UseVisualStyleBackColor = true;
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this.button1.Click += new System.EventHandler(button1_Click);
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componentResourceManager.ApplyResources(this.button2, "button2");
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this.button2.Name = "button2";
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this.button2.UseVisualStyleBackColor = true;
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this.button2.Click += new System.EventHandler(button2_Click);
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componentResourceManager.ApplyResources(this.button3, "button3");
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this.button3.Name = "button3";
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this.button3.UseVisualStyleBackColor = true;
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this.button3.Click += new System.EventHandler(button3_Click);
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componentResourceManager.ApplyResources(this.richTextBox1, "richTextBox1");
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this.richTextBox1.Name = "richTextBox1";
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this.richTextBox1.ReadOnly = true;
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componentResourceManager.ApplyResources(this, "$this");
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base.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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base.Controls.Add(this.richTextBox1);
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base.Controls.Add(this.button3);
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base.Controls.Add(this.button2);
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base.Controls.Add(this.button1);
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base.Controls.Add(this.checkBox_Software);
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base.Controls.Add(this.checkBox_Accelerated);
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base.Controls.Add(this.label3);
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base.Controls.Add(this.label2);
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base.Controls.Add(this.checkBox_EnableOpenglShaders);
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base.Controls.Add(this.radioButton_opengl);
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base.Controls.Add(this.radioButton_direct3d);
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base.Controls.Add(this.label1);
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base.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
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base.MaximizeBox = false;
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base.MinimizeBox = false;
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base.Name = "FormSDL2Settings";
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base.ShowIcon = false;
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base.ShowInTaskbar = false;
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base.ResumeLayout(false);
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base.PerformLayout();
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}
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}
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