using System; using System.ComponentModel; using System.IO; using System.Windows.Forms; using MyNes.Properties; namespace MyNes; public class FormSDL2Settings : Form { private SDL2Settings sdl_settings; private IContainer components; private Label label1; private RadioButton radioButton_direct3d; private RadioButton radioButton_opengl; private CheckBox checkBox_EnableOpenglShaders; private Label label2; private Label label3; private CheckBox checkBox_Accelerated; private CheckBox checkBox_Software; private Button button1; private Button button2; private Button button3; private RichTextBox richTextBox1; public FormSDL2Settings() { InitializeComponent(); sdl_settings = new SDL2Settings(Path.Combine(Program.WorkingFolder, "sdlsettings.ini")); sdl_settings.LoadSettings(); radioButton_opengl.Checked = sdl_settings.Video_Driver == "opengl"; checkBox_Accelerated.Checked = sdl_settings.Video_Accelerated; checkBox_EnableOpenglShaders.Checked = sdl_settings.Video_EnableOpenglShaders == 1; checkBox_Software.Checked = sdl_settings.Video_Software; richTextBox1.Text = Resources.SDL2SettingsWarning; } private void button2_Click(object sender, EventArgs e) { Close(); } private void button1_Click(object sender, EventArgs e) { sdl_settings.Video_Driver = (radioButton_opengl.Checked ? "opengl" : "direct3d"); sdl_settings.Video_Accelerated = checkBox_Accelerated.Checked; sdl_settings.Video_EnableOpenglShaders = (checkBox_EnableOpenglShaders.Checked ? 1 : 0); sdl_settings.Video_Software = checkBox_Software.Checked; sdl_settings.SaveSettings(); base.DialogResult = DialogResult.OK; Close(); } private void button3_Click(object sender, EventArgs e) { radioButton_direct3d.Checked = true; checkBox_EnableOpenglShaders.Checked = true; checkBox_Accelerated.Checked = true; checkBox_Software.Checked = true; } protected override void Dispose(bool disposing) { if (disposing && components != null) { components.Dispose(); } base.Dispose(disposing); } private void InitializeComponent() { System.ComponentModel.ComponentResourceManager componentResourceManager = new System.ComponentModel.ComponentResourceManager(typeof(MyNes.FormSDL2Settings)); this.label1 = new System.Windows.Forms.Label(); this.radioButton_direct3d = new System.Windows.Forms.RadioButton(); this.radioButton_opengl = new System.Windows.Forms.RadioButton(); this.checkBox_EnableOpenglShaders = new System.Windows.Forms.CheckBox(); this.label2 = new System.Windows.Forms.Label(); this.label3 = new System.Windows.Forms.Label(); this.checkBox_Accelerated = new System.Windows.Forms.CheckBox(); this.checkBox_Software = new System.Windows.Forms.CheckBox(); this.button1 = new System.Windows.Forms.Button(); this.button2 = new System.Windows.Forms.Button(); this.button3 = new System.Windows.Forms.Button(); this.richTextBox1 = new System.Windows.Forms.RichTextBox(); base.SuspendLayout(); componentResourceManager.ApplyResources(this.label1, "label1"); this.label1.Name = "label1"; componentResourceManager.ApplyResources(this.radioButton_direct3d, "radioButton_direct3d"); this.radioButton_direct3d.Checked = true; this.radioButton_direct3d.Name = "radioButton_direct3d"; this.radioButton_direct3d.TabStop = true; this.radioButton_direct3d.UseVisualStyleBackColor = true; componentResourceManager.ApplyResources(this.radioButton_opengl, "radioButton_opengl"); this.radioButton_opengl.Name = "radioButton_opengl"; this.radioButton_opengl.TabStop = true; this.radioButton_opengl.UseVisualStyleBackColor = true; componentResourceManager.ApplyResources(this.checkBox_EnableOpenglShaders, "checkBox_EnableOpenglShaders"); this.checkBox_EnableOpenglShaders.Name = "checkBox_EnableOpenglShaders"; this.checkBox_EnableOpenglShaders.UseVisualStyleBackColor = true; componentResourceManager.ApplyResources(this.label2, "label2"); this.label2.Name = "label2"; componentResourceManager.ApplyResources(this.label3, "label3"); this.label3.Name = "label3"; componentResourceManager.ApplyResources(this.checkBox_Accelerated, "checkBox_Accelerated"); this.checkBox_Accelerated.Name = "checkBox_Accelerated"; this.checkBox_Accelerated.UseVisualStyleBackColor = true; componentResourceManager.ApplyResources(this.checkBox_Software, "checkBox_Software"); this.checkBox_Software.Name = "checkBox_Software"; this.checkBox_Software.UseVisualStyleBackColor = true; componentResourceManager.ApplyResources(this.button1, "button1"); this.button1.Name = "button1"; this.button1.UseVisualStyleBackColor = true; this.button1.Click += new System.EventHandler(button1_Click); componentResourceManager.ApplyResources(this.button2, "button2"); this.button2.Name = "button2"; this.button2.UseVisualStyleBackColor = true; this.button2.Click += new System.EventHandler(button2_Click); componentResourceManager.ApplyResources(this.button3, "button3"); this.button3.Name = "button3"; this.button3.UseVisualStyleBackColor = true; this.button3.Click += new System.EventHandler(button3_Click); componentResourceManager.ApplyResources(this.richTextBox1, "richTextBox1"); this.richTextBox1.Name = "richTextBox1"; this.richTextBox1.ReadOnly = true; componentResourceManager.ApplyResources(this, "$this"); base.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; base.Controls.Add(this.richTextBox1); base.Controls.Add(this.button3); base.Controls.Add(this.button2); base.Controls.Add(this.button1); base.Controls.Add(this.checkBox_Software); base.Controls.Add(this.checkBox_Accelerated); base.Controls.Add(this.label3); base.Controls.Add(this.label2); base.Controls.Add(this.checkBox_EnableOpenglShaders); base.Controls.Add(this.radioButton_opengl); base.Controls.Add(this.radioButton_direct3d); base.Controls.Add(this.label1); base.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle; base.MaximizeBox = false; base.MinimizeBox = false; base.Name = "FormSDL2Settings"; base.ShowIcon = false; base.ShowInTaskbar = false; base.ResumeLayout(false); base.PerformLayout(); } }