21 lines
639 B
C#
21 lines
639 B
C#
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class HideWallController : EnvironmentController
|
|
{
|
|
public override bool Interaction()
|
|
{
|
|
if (_opening) return false;
|
|
Open(() =>
|
|
{// 打开后创建墙壁
|
|
GameManager.Instance.PoolManager.GetResourceInFreePool(EResourceType.Environment, 6).transform.position = transform.position;
|
|
// 改变剧情
|
|
if (GameManager.Instance.LevelManager.Level == 23) GameManager.Instance.PlotManager.PlotDictionary[7] += 1;
|
|
});
|
|
_opening = true;
|
|
return false;
|
|
}
|
|
}
|