24 lines
458 B
C#
24 lines
458 B
C#
using UnityEngine;
|
||
|
||
public class DebugOpen : MonoBehaviour {
|
||
|
||
public Debugger debugger;
|
||
|
||
void Awake()
|
||
{
|
||
debugger.gameObject.SetActive(false);
|
||
}
|
||
|
||
// Update is called once per frame
|
||
void Update () {
|
||
//按住上方向键+三角建,再按下X键
|
||
if (Input.GetKey(KeyCode.JoystickButton3) && Input.GetKey(KeyCode.JoystickButton8))
|
||
{
|
||
if (Input.GetKeyDown(KeyCode.JoystickButton0))
|
||
{
|
||
debugger.gameObject.SetActive(true);
|
||
}
|
||
}
|
||
}
|
||
}
|