24 lines
458 B
C#
24 lines
458 B
C#
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using UnityEngine;
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public class DebugOpen : MonoBehaviour {
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public Debugger debugger;
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void Awake()
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{
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debugger.gameObject.SetActive(false);
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}
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// Update is called once per frame
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void Update () {
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//按住上方向键+三角建,再按下X键
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if (Input.GetKey(KeyCode.JoystickButton3) && Input.GetKey(KeyCode.JoystickButton8))
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{
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if (Input.GetKeyDown(KeyCode.JoystickButton0))
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{
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debugger.gameObject.SetActive(true);
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}
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}
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}
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}
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