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using Assets.Script.UMAME.Common;
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using mame;
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using MAME.Core.Motion;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using UnityEngine;
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using UnityEngine.UI;
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public class UMAME : MonoBehaviour
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{
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MameMainMotion emu;
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UniLog mUniLog;
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UniMouse mUniMouse;
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UniVideoPlayer mUniVideoPlayer;
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UniSoundPlayer mUniSoundPlayer;
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UniKeyboard mUniKeyboard;
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UniResources mUniResources;
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public Text mFPS;
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public Button btnStop;
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public Button btnStart;
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public Button btnRomDir;
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public Dictionary<string, RomInfo> ALLGame;
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public List<RomInfo> HadGameList = new List<RomInfo>();
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string mChangeRomName = string.Empty;
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public bool bQuickTestRom = false;
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public string mQuickTestRom = string.Empty;
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Dropdown optionDropdown;
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public static System.Diagnostics.Stopwatch sw = System.Diagnostics.Stopwatch.StartNew();
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public static bool bInGame { get; private set; }
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#if UNITY_EDITOR_WIN
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public static string RomPath => "G:\\MAME.NET.Rom";
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#elif UNITY_ANDROID
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public static string RomPath => Application.persistentDataPath;
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#elif UNITY_PSP2
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public static string RomPath => Application.dataPath;
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#else
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public static string RomPath => Application.persistentDataPath;
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#endif
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private void Awake()
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{
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mFPS = GameObject.Find("FPS").GetComponent<Text>();
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optionDropdown = GameObject.Find("optionDropdown").GetComponent<Dropdown>();
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emu = new MameMainMotion();
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mUniLog = new UniLog();
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mUniMouse = this.gameObject.AddComponent<UniMouse>();
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mUniVideoPlayer = this.gameObject.AddComponent<UniVideoPlayer>();
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mUniSoundPlayer = GameObject.Find("Audio").transform.GetComponent<UniSoundPlayer>();
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mUniKeyboard = this.gameObject.AddComponent<UniKeyboard>();
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mUniResources = new UniResources();
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mChangeRomName = UniMAMESetting.instance.LastGameRom;
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emu.Init(RomPath, mUniLog, mUniResources, mUniVideoPlayer, mUniSoundPlayer, mUniKeyboard, mUniMouse);
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ALLGame = emu.GetGameList();
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Debug.Log($"ALLGame:{ALLGame.Count}");
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#if !UNITY_EDITOR
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bQuickTestRom = false;
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#endif
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if (bQuickTestRom)
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mChangeRomName = mQuickTestRom;
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GetHadRomList();
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if (bQuickTestRom)
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LoadGame();
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}
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void OnEnable()
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{
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btnStop.onClick.AddListener(StopGame);
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btnStart.onClick.AddListener(LoadGame);
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}
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void LoadGame()
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{
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mChangeRomName = HadGameList[optionDropdown.value].Name;
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UniMAMESetting.instance.LastGameRom = mChangeRomName;
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StopGame();
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//<2F><>ȡROM
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emu.LoadRom(mChangeRomName);
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//<2F><>ȡ<EFBFBD>ɹ<EFBFBD>
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if (emu.bRom)
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{
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//<2F><>ȡROM֮<4D><D6AE><EFBFBD><EFBFBD><EFBFBD>ÿ<EFBFBD><C3BF>߳<EFBFBD>ʼ<EFBFBD><CABC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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emu.GetGameScreenSize(out int _width, out int _height, out IntPtr _framePtr);
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Debug.Log($"_width->{_width}, _height->{_height}, _framePtr->{_framePtr}");
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mUniVideoPlayer.Initialize(_width, _height, _framePtr);
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//<2F><>ʼ<EFBFBD><CABC><EFBFBD><EFBFBD>Ƶ
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mUniSoundPlayer.Initialize();
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//<2F><>ʼ<EFBFBD><CABC>Ϸ
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emu.StartGame();
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bInGame = true;
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}
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else
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{
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Debug.Log($"ROM<4F><4D><EFBFBD><EFBFBD>ʧ<EFBFBD><CAA7>");
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}
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}
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private void Update()
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{
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mFPS.text = ($"fpsv {mUniVideoPlayer.videoFPS.ToString("F2")} fpsa {mUniSoundPlayer.audioFPS.ToString("F2")}");
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}
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void StopGame()
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{
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if (bInGame)
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{
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emu.StopGame();
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mUniVideoPlayer.StopVideo();
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mUniSoundPlayer.StopPlay();
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bInGame = false;
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}
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}
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void GetHadRomList()
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{
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HadGameList.Clear();
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optionDropdown.options.Clear();
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Debug.Log($"GetHadRomList:{RomPath + "/roms/"}");
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string[] directoryEntries = Directory.GetDirectories(RomPath + "/roms/");
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for (int i = 0; i < directoryEntries.Length; i++)
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{
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string path = directoryEntries[i];
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string dirName = Path.GetFileName(path);
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if (ALLGame.ContainsKey(dirName))
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{
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HadGameList.Add(ALLGame[dirName]);
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optionDropdown.options.Add(new Dropdown.OptionData(dirName));
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}
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}
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Debug.Log($"HadGameList:{HadGameList.Count}");
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RomInfo tempCurrRom = HadGameList.Where(w => w.Name == mChangeRomName).FirstOrDefault();
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if (tempCurrRom != null)
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{
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optionDropdown.value = HadGameList.IndexOf(tempCurrRom);
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}
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else
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{
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optionDropdown.value = 0;
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}
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optionDropdown.RefreshShownValue();
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}
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void OpenFolderRomPath()
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{
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System.Diagnostics.Process.Start("explorer.exe", "/select," + RomPath);
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}
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}
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