byte func optimize
This commit is contained in:
parent
4667b74393
commit
610b816922
@ -8,13 +8,6 @@ namespace HaoYueNet.ClientNetwork
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{
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private Socket client;
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////响应倒计时计数最大值
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//private static int MaxRevIndexNum = 6;
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////发送倒计时计数最大值
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//private static int MaxSendIndexNum = 3;
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//响应倒计时计数最大值
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private static int MaxRevIndexNum = 50;
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@ -132,25 +125,25 @@ namespace HaoYueNet.ClientNetwork
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client.Send(data);
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}
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//拼接头长度
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private byte[] SendDataWithHead(byte[] message)
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{
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////拼接头长度
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//private byte[] SendDataWithHead(byte[] message)
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//{
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MemoryStream memoryStream = new MemoryStream();//创建一个内存流
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// MemoryStream memoryStream = new MemoryStream();//创建一个内存流
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byte[] BagHead = BitConverter.GetBytes(message.Length + 4);//往字节数组中写入包头(包头自身的长度和消息体的长度)的长度
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// byte[] BagHead = BitConverter.GetBytes(message.Length + 4);//往字节数组中写入包头(包头自身的长度和消息体的长度)的长度
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memoryStream.Write(BagHead, 0, BagHead.Length);//将包头写入内存流
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// memoryStream.Write(BagHead, 0, BagHead.Length);//将包头写入内存流
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memoryStream.Write(message, 0, message.Length);//将消息体写入内存流
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// memoryStream.Write(message, 0, message.Length);//将消息体写入内存流
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byte[] HeadAndBody = memoryStream.ToArray();//将内存流中的数据写入字节数组
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// byte[] HeadAndBody = memoryStream.ToArray();//将内存流中的数据写入字节数组
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memoryStream.Close();//关闭内存
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memoryStream.Dispose();//释放资源
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// memoryStream.Close();//关闭内存
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// memoryStream.Dispose();//释放资源
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return HeadAndBody;
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}
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// return HeadAndBody;
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//}
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/// <summary>
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/// 供外部调用 发送消息
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@ -1,6 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net.Sockets;
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using System.Text;
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using System.Threading.Tasks;
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@ -8,41 +9,201 @@ namespace HaoYueNet.ClientNetworkNet4x
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{
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public static class BaseData
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{
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public static class HunterNet_S2C
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/// <summary>
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/// 心跳包数据
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/// </summary>
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public static byte[] HeartbeatData = new byte[5] { 0x05, 0x00, 0x00, 0x00, 0x00 };
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public static void writeInt(byte[] buf, int offset, int value)
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{
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public static byte[] CreatePkgData(UInt16 CmdID, UInt16 Error, byte[] data)
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{
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byte[] newdata = new byte[2 + 2 + data.Length];
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BitConverter.GetBytes(CmdID).CopyTo(newdata, 0);
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BitConverter.GetBytes(Error).CopyTo(newdata, 2);
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Array.Copy(data, 0, newdata, 4, data.Length);
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return newdata;
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buf[offset++] = (byte)(255 & value);
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buf[offset++] = (byte)(255 & value >> 8);
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buf[offset++] = (byte)(255 & value >> 16);
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buf[offset++] = (byte)(255 & value >> 24);
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}
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public static void AnalysisPkgData(byte[] srcdata,out UInt16 CmdID,out UInt16 Error,out byte[] data)
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public static void writeUInt16(byte[] buf, int offset, int value)
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{
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data = new byte[srcdata.Length - 2 - 2];
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CmdID = BitConverter.ToUInt16(srcdata, 0);
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Error = BitConverter.ToUInt16(srcdata, 2);
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Array.Copy(srcdata, 4, data, 0, data.Length);
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buf[offset++] = (byte)(255 & value);
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buf[offset++] = (byte)(255 & value >> 8);
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}
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public static class HunterNet_Heartbeat
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{
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public static void SetDataToSocketAsyncEventArgs(SocketAsyncEventArgs myreadEventArgs)
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{
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myreadEventArgs.SetBuffer(HeartbeatData, 0, HeartbeatData.Length);
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}
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}
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public static class HunterNet_S2C
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{
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public static void SetDataToSocketAsyncEventArgs(SocketAsyncEventArgs myreadEventArgs, UInt16 CmdID, UInt16 Error, byte[] AddonBytes_Data)
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{
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byte[] data = CreatePkgData(CmdID, Error, AddonBytes_Data);
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myreadEventArgs.SetBuffer(data,0, data.Length);
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}
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public static byte[] CreatePkgData(UInt16 CmdID, UInt16 Error, byte[] AddonBytes_Data)
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{
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//byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID);
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//byte[] AddonBytes_Error = BitConverter.GetBytes(Error);
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//int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Error.Length + AddonBytes_Data.Length + 4;
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//int LastIndex = 0;
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////包长度
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//byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght);
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//byte[] BufferData = new byte[AllLenght];
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////包长度
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//AddonBytes_Lenght.CopyTo(BufferData, LastIndex);
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//LastIndex += AddonBytes_Lenght.Length;
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////CMDID
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//AddonBytes_CmdID.CopyTo(BufferData, LastIndex);
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//LastIndex += AddonBytes_CmdID.Length;
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////Error
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//AddonBytes_Error.CopyTo(BufferData, LastIndex);
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//LastIndex += AddonBytes_Error.Length;
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////DATA
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//AddonBytes_Data.CopyTo(BufferData, LastIndex);
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//LastIndex += AddonBytes_Data.Length;
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//return BufferData;
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////用Buffer.BlockCopy拷贝
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//byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID);
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//byte[] AddonBytes_Error = BitConverter.GetBytes(Error);
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//int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Error.Length + AddonBytes_Data.Length + 4;
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//int LastIndex = 0;
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////包长度
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//byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght);
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//byte[] BufferData = new byte[AllLenght];
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////包长度
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//Buffer.BlockCopy(AddonBytes_Lenght, 0, BufferData, LastIndex, AddonBytes_Lenght.Length);
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//LastIndex += AddonBytes_Lenght.Length;
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////CMDID
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//Buffer.BlockCopy(AddonBytes_CmdID, 0, BufferData, LastIndex, AddonBytes_CmdID.Length);
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//LastIndex += AddonBytes_CmdID.Length;
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////Error
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//Buffer.BlockCopy(AddonBytes_Error, 0, BufferData, LastIndex, AddonBytes_Error.Length);
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//LastIndex += AddonBytes_Error.Length;
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////DATA
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//Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, LastIndex, AddonBytes_Data.Length);
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//LastIndex += AddonBytes_Data.Length;
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//用Buffer.BlockCopy拷贝
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//包长度
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int AllLenght = 4 + 2 + 2 + AddonBytes_Data.Length;
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byte[] BufferData = new byte[AllLenght];
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//包长度
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writeInt(BufferData, 0, AllLenght);
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//CMDID
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writeUInt16(BufferData, 4, CmdID);
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//Error
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writeUInt16(BufferData, 4 + 2, CmdID);
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//DATA
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Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, 4 + 2 + 2, AddonBytes_Data.Length);
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return BufferData;
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}
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public static void AnalysisPkgData(Span<byte> srcdata, out UInt16 CmdID, out UInt16 Error, out byte[] data)
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{
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//CmdID = BitConverter.ToUInt16(srcdata, 0);
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//Error = BitConverter.ToUInt16(srcdata, 2);
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//data = new byte[srcdata.Length - 2 - 2];
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//Array.Copy(srcdata, 4, data, 0, data.Length);
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//CmdID = BitConverter.ToUInt16(srcdata, 0);
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//Error = BitConverter.ToUInt16(srcdata, 2);
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//Span<byte> span_srcdata = srcdata;
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//data = span_srcdata.Slice(2 + 2).ToArray();
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CmdID = BitConverter.ToUInt16(srcdata.Slice(0, 2).ToArray(), 0);
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Error = BitConverter.ToUInt16(srcdata.Slice(2, 2).ToArray(), 2);
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data = srcdata.Slice(2 + 2).ToArray();
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}
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}
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public static class HunterNet_C2S
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{
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public static byte[] CreatePkgData(UInt16 CmdID, byte[] data)
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public static void SetDataToSocketAsyncEventArgs(SocketAsyncEventArgs myreadEventArgs, UInt16 CmdID, byte[] AddonBytes_Data)
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{
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byte[] newdata = new byte[2 + data.Length];
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BitConverter.GetBytes(CmdID).CopyTo(newdata, 0);
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Array.Copy(data, 0, newdata, 2, data.Length);
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return newdata;
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byte[] data = CreatePkgData(CmdID, AddonBytes_Data);
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myreadEventArgs.SetBuffer(data, 0, data.Length);
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}
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public static void AnalysisPkgData(byte[] srcdata, out UInt16 CmdID, out byte[] data)
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public static byte[] CreatePkgData(UInt16 CmdID, byte[] AddonBytes_Data)
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{
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data = new byte[srcdata.Length - 2];
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CmdID = BitConverter.ToUInt16(srcdata, 0);
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Array.Copy(srcdata, 2, data, 0, data.Length);
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//byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID);
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//int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Data.Length + 4;
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//int LastIndex = 0;
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////包长度
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//byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght);
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//byte[] BufferData = new byte[AllLenght];
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////包长度
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//AddonBytes_Lenght.CopyTo(BufferData, LastIndex);
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//LastIndex += AddonBytes_Lenght.Length;
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////CMDID
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//AddonBytes_CmdID.CopyTo(BufferData, LastIndex);
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//LastIndex += AddonBytes_CmdID.Length;
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////DATA
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//AddonBytes_Data.CopyTo(BufferData, LastIndex);
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//LastIndex += AddonBytes_Data.Length;
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//myreadEventArgs.SetBuffer(BufferData, 0, BufferData.Length);
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//return BufferData;
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//用Buffer.BlockCopy拷贝
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byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID);
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int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Data.Length + 4;
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int LastIndex = 0;
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//包长度
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byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght);
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byte[] BufferData = new byte[AllLenght];
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//包长度
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Buffer.BlockCopy(AddonBytes_Lenght, 0, BufferData, LastIndex, AddonBytes_Lenght.Length);
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LastIndex += AddonBytes_Lenght.Length;
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//CMDID
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Buffer.BlockCopy(AddonBytes_CmdID, 0, BufferData, LastIndex, AddonBytes_CmdID.Length);
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LastIndex += AddonBytes_CmdID.Length;
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//DATA
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Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, LastIndex, AddonBytes_Data.Length);
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LastIndex += AddonBytes_Data.Length;
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return BufferData;
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}
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public static void AnalysisPkgData(Span<byte> srcdata, out UInt16 CmdID, out byte[] data)
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{
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//data = new byte[srcdata.Length - 2];
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//CmdID = BitConverter.ToUInt16(srcdata, 0);
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//Array.Copy(srcdata, 2, data, 0, data.Length);
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//CmdID = BitConverter.ToUInt16(srcdata, 0);
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//Span<byte> span_srcdata = srcdata;
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//data = span_srcdata.Slice(2).ToArray();
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CmdID = BitConverter.ToUInt16(srcdata.Slice(0, 2).ToArray(),0);
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data = srcdata.Slice(2).ToArray();
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}
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}
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}
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@ -11,17 +11,6 @@ namespace HaoYueNet.ClientNetworkNet4x
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{
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private Socket client;
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/// <summary>
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/// 心跳包数据
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/// </summary>
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static byte[] HeartbeatData = new byte[5] { 0x05, 0x00, 0x00, 0x00, 0x00 };
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////响应倒计时计数最大值
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//private static int MaxRevIndexNum = 6;
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////发送倒计时计数最大值
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//private static int MaxSendIndexNum = 3;
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//响应倒计时计数最大值
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private static int MaxRevIndexNum = 50;
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@ -117,7 +106,8 @@ namespace HaoYueNet.ClientNetworkNet4x
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private void SendToSocket(byte[] data)
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{
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data = SendDataWithHead(data);
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//已拼接包长度,这里不再需要拼接长度
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//data = SendDataWithHead(data);
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try
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{
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SendWithIndex(data);
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@ -158,25 +148,25 @@ namespace HaoYueNet.ClientNetworkNet4x
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client.Send(data);
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}
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//拼接头长度
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private byte[] SendDataWithHead(byte[] message)
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{
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////拼接头长度
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//private byte[] SendDataWithHead(byte[] message)
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//{
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MemoryStream memoryStream = new MemoryStream();//创建一个内存流
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// MemoryStream memoryStream = new MemoryStream();//创建一个内存流
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byte[] BagHead = BitConverter.GetBytes(message.Length + 4);//往字节数组中写入包头(包头自身的长度和消息体的长度)的长度
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// byte[] BagHead = BitConverter.GetBytes(message.Length + 4);//往字节数组中写入包头(包头自身的长度和消息体的长度)的长度
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memoryStream.Write(BagHead, 0, BagHead.Length);//将包头写入内存流
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// memoryStream.Write(BagHead, 0, BagHead.Length);//将包头写入内存流
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memoryStream.Write(message, 0, message.Length);//将消息体写入内存流
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// memoryStream.Write(message, 0, message.Length);//将消息体写入内存流
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byte[] HeadAndBody = memoryStream.ToArray();//将内存流中的数据写入字节数组
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// byte[] HeadAndBody = memoryStream.ToArray();//将内存流中的数据写入字节数组
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memoryStream.Close();//关闭内存
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memoryStream.Dispose();//释放资源
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// memoryStream.Close();//关闭内存
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// memoryStream.Dispose();//释放资源
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return HeadAndBody;
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}
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// return HeadAndBody;
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//}
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/// <summary>
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/// 供外部调用 发送消息
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@ -345,11 +335,18 @@ namespace HaoYueNet.ClientNetworkNet4x
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//把头去掉,就可以吃了,蛋白质是牛肉的六倍
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//DataCallBackReady(getData.Skip(StartIndex+4).Take(HeadLength-4).ToArray());
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//改为Array.Copy 提升效率
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int CoreLenght = HeadLength - 4;
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byte[] retData = new byte[CoreLenght];
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Array.Copy(getData, StartIndex + 4, retData, 0, CoreLenght);
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DataCallBackReady(retData);
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//改为Array.Copy 提升效率
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//byte[] retData = new byte[CoreLenght];
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//Array.Copy(getData, StartIndex + 4, retData, 0, CoreLenght);
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//DataCallBackReady(retData);
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//用Span
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Span<byte> getData_span = getData;
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getData_span = getData_span.Slice(StartIndex + 4, CoreLenght);
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DataCallBackReady(getData_span.ToArray());
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StartIndex += HeadLength;//当读取一条完整的数据后,读取数据的起始下标应为当前接受到的消息体的长度(当前数据的尾部或下一条消息的首部)
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}
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}
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@ -6,24 +6,11 @@ using System.Threading;
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using static HaoYueNet.ClientNetworkNet4x.BaseData;
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namespace HaoYueNet.ClientNetworkNet4x
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{
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namespace HaoYueNet.ClientNetwork
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{
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public class NetworkHelperP2PCore
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{
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private Socket client;
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/// <summary>
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/// 心跳包数据
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/// </summary>
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private byte[] HeartbeatData = new byte[5] { 0x05, 0x00, 0x00, 0x00, 0x00 };
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////响应倒计时计数最大值
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//private static int MaxRevIndexNum = 6;
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////发送倒计时计数最大值
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//private static int MaxSendIndexNum = 3;
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//响应倒计时计数最大值
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private static int MaxRevIndexNum = 50;
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@ -99,7 +86,8 @@ namespace HaoYueNet.ClientNetworkNet4x
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private void SendToSocket(byte[] data)
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{
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data = SendDataWithHead(data);
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//已拼接包长度,这里不再需要拼接长度
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//data = SendDataWithHead(data);
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try
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{
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SendWithIndex(data);
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@ -117,7 +105,7 @@ namespace HaoYueNet.ClientNetworkNet4x
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{
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try
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{
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SendWithIndex(HeartbeatData);
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SendWithIndex(BaseData.HeartbeatData);
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}
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catch (Exception ex)
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{
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@ -329,11 +317,17 @@ namespace HaoYueNet.ClientNetworkNet4x
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//把头去掉,就可以吃了,蛋白质是牛肉的六倍
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//DataCallBackReady(getData.Skip(StartIndex+4).Take(HeadLength-4).ToArray());
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//改为Array.Copy 提升效率
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int CoreLenght = HeadLength - 4;
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byte[] retData = new byte[CoreLenght];
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Array.Copy(getData, StartIndex + 4, retData, 0, CoreLenght);
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DataCallBackReady(retData);
|
||||
//改为Array.Copy 提升效率
|
||||
//byte[] retData = new byte[CoreLenght];
|
||||
//Array.Copy(getData, StartIndex + 4, retData, 0, CoreLenght);
|
||||
//DataCallBackReady(retData);
|
||||
|
||||
//用Span
|
||||
Span<byte> getData_span = getData;
|
||||
getData_span = getData_span.Slice(StartIndex + 4, CoreLenght);
|
||||
DataCallBackReady(getData_span.ToArray());
|
||||
|
||||
StartIndex += HeadLength;//当读取一条完整的数据后,读取数据的起始下标应为当前接受到的消息体的长度(当前数据的尾部或下一条消息的首部)
|
||||
}
|
||||
}
|
||||
@ -375,4 +369,3 @@ namespace HaoYueNet.ClientNetworkNet4x
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
6
NetLib/HaoYueNet.ClientNetworkNet4x/packages.config
Normal file
6
NetLib/HaoYueNet.ClientNetworkNet4x/packages.config
Normal file
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="System.Buffers" version="4.5.1" targetFramework="net452" />
|
||||
<package id="System.Memory" version="4.5.5" targetFramework="net452" />
|
||||
<package id="System.Runtime.CompilerServices.Unsafe" version="4.5.3" targetFramework="net452" />
|
||||
</packages>
|
Loading…
Reference in New Issue
Block a user