From 610b8169222d14ad4c52f23421d6eb3344a06182 Mon Sep 17 00:00:00 2001 From: sin365 <353374337@qq.com> Date: Mon, 8 Jan 2024 16:48:09 +0800 Subject: [PATCH] byte func optimize --- .../NetworkHelperP2PCore.cs | 31 +- .../HaoYueNet.ClientNetworkNet4x/BaseData.cs | 201 +++++- .../NetworkHelperCore.cs | 53 +- .../NetworkHelperP2PCore.cs | 631 +++++++++--------- .../packages.config | 6 + 5 files changed, 536 insertions(+), 386 deletions(-) create mode 100644 NetLib/HaoYueNet.ClientNetworkNet4x/packages.config diff --git a/NetLib/HaoYueNet.ClientNetwork/NetworkHelperP2PCore.cs b/NetLib/HaoYueNet.ClientNetwork/NetworkHelperP2PCore.cs index 8a5984b..de4e0ca 100644 --- a/NetLib/HaoYueNet.ClientNetwork/NetworkHelperP2PCore.cs +++ b/NetLib/HaoYueNet.ClientNetwork/NetworkHelperP2PCore.cs @@ -8,13 +8,6 @@ namespace HaoYueNet.ClientNetwork { private Socket client; - - ////响应倒计时计数最大值 - //private static int MaxRevIndexNum = 6; - - ////发送倒计时计数最大值 - //private static int MaxSendIndexNum = 3; - //响应倒计时计数最大值 private static int MaxRevIndexNum = 50; @@ -132,25 +125,25 @@ namespace HaoYueNet.ClientNetwork client.Send(data); } - //拼接头长度 - private byte[] SendDataWithHead(byte[] message) - { + ////拼接头长度 + //private byte[] SendDataWithHead(byte[] message) + //{ - MemoryStream memoryStream = new MemoryStream();//创建一个内存流 + // MemoryStream memoryStream = new MemoryStream();//创建一个内存流 - byte[] BagHead = BitConverter.GetBytes(message.Length + 4);//往字节数组中写入包头(包头自身的长度和消息体的长度)的长度 + // byte[] BagHead = BitConverter.GetBytes(message.Length + 4);//往字节数组中写入包头(包头自身的长度和消息体的长度)的长度 - memoryStream.Write(BagHead, 0, BagHead.Length);//将包头写入内存流 + // memoryStream.Write(BagHead, 0, BagHead.Length);//将包头写入内存流 - memoryStream.Write(message, 0, message.Length);//将消息体写入内存流 + // memoryStream.Write(message, 0, message.Length);//将消息体写入内存流 - byte[] HeadAndBody = memoryStream.ToArray();//将内存流中的数据写入字节数组 + // byte[] HeadAndBody = memoryStream.ToArray();//将内存流中的数据写入字节数组 - memoryStream.Close();//关闭内存 - memoryStream.Dispose();//释放资源 + // memoryStream.Close();//关闭内存 + // memoryStream.Dispose();//释放资源 - return HeadAndBody; - } + // return HeadAndBody; + //} /// /// 供外部调用 发送消息 diff --git a/NetLib/HaoYueNet.ClientNetworkNet4x/BaseData.cs b/NetLib/HaoYueNet.ClientNetworkNet4x/BaseData.cs index dc30902..dfb4fef 100644 --- a/NetLib/HaoYueNet.ClientNetworkNet4x/BaseData.cs +++ b/NetLib/HaoYueNet.ClientNetworkNet4x/BaseData.cs @@ -1,6 +1,7 @@ using System; using System.Collections.Generic; using System.Linq; +using System.Net.Sockets; using System.Text; using System.Threading.Tasks; @@ -8,41 +9,201 @@ namespace HaoYueNet.ClientNetworkNet4x { public static class BaseData { + /// + /// 心跳包数据 + /// + public static byte[] HeartbeatData = new byte[5] { 0x05, 0x00, 0x00, 0x00, 0x00 }; + + public static void writeInt(byte[] buf, int offset, int value) + { + buf[offset++] = (byte)(255 & value); + buf[offset++] = (byte)(255 & value >> 8); + buf[offset++] = (byte)(255 & value >> 16); + buf[offset++] = (byte)(255 & value >> 24); + } + + public static void writeUInt16(byte[] buf, int offset, int value) + { + buf[offset++] = (byte)(255 & value); + buf[offset++] = (byte)(255 & value >> 8); + } + + public static class HunterNet_Heartbeat + { + public static void SetDataToSocketAsyncEventArgs(SocketAsyncEventArgs myreadEventArgs) + { + myreadEventArgs.SetBuffer(HeartbeatData, 0, HeartbeatData.Length); + } + } + public static class HunterNet_S2C { - public static byte[] CreatePkgData(UInt16 CmdID, UInt16 Error, byte[] data) + public static void SetDataToSocketAsyncEventArgs(SocketAsyncEventArgs myreadEventArgs, UInt16 CmdID, UInt16 Error, byte[] AddonBytes_Data) { - byte[] newdata = new byte[2 + 2 + data.Length]; - BitConverter.GetBytes(CmdID).CopyTo(newdata, 0); - BitConverter.GetBytes(Error).CopyTo(newdata, 2); - Array.Copy(data, 0, newdata, 4, data.Length); - return newdata; + byte[] data = CreatePkgData(CmdID, Error, AddonBytes_Data); + myreadEventArgs.SetBuffer(data,0, data.Length); } - public static void AnalysisPkgData(byte[] srcdata,out UInt16 CmdID,out UInt16 Error,out byte[] data) + public static byte[] CreatePkgData(UInt16 CmdID, UInt16 Error, byte[] AddonBytes_Data) { - data = new byte[srcdata.Length - 2 - 2]; - CmdID = BitConverter.ToUInt16(srcdata, 0); - Error = BitConverter.ToUInt16(srcdata, 2); - Array.Copy(srcdata, 4, data, 0, data.Length); + //byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID); + //byte[] AddonBytes_Error = BitConverter.GetBytes(Error); + //int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Error.Length + AddonBytes_Data.Length + 4; + //int LastIndex = 0; + ////包长度 + //byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght); + + //byte[] BufferData = new byte[AllLenght]; + ////包长度 + //AddonBytes_Lenght.CopyTo(BufferData, LastIndex); + //LastIndex += AddonBytes_Lenght.Length; + + ////CMDID + //AddonBytes_CmdID.CopyTo(BufferData, LastIndex); + //LastIndex += AddonBytes_CmdID.Length; + + ////Error + //AddonBytes_Error.CopyTo(BufferData, LastIndex); + //LastIndex += AddonBytes_Error.Length; + + ////DATA + //AddonBytes_Data.CopyTo(BufferData, LastIndex); + //LastIndex += AddonBytes_Data.Length; + //return BufferData; + + ////用Buffer.BlockCopy拷贝 + //byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID); + //byte[] AddonBytes_Error = BitConverter.GetBytes(Error); + //int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Error.Length + AddonBytes_Data.Length + 4; + //int LastIndex = 0; + ////包长度 + //byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght); + + //byte[] BufferData = new byte[AllLenght]; + ////包长度 + //Buffer.BlockCopy(AddonBytes_Lenght, 0, BufferData, LastIndex, AddonBytes_Lenght.Length); + //LastIndex += AddonBytes_Lenght.Length; + + ////CMDID + //Buffer.BlockCopy(AddonBytes_CmdID, 0, BufferData, LastIndex, AddonBytes_CmdID.Length); + //LastIndex += AddonBytes_CmdID.Length; + + ////Error + //Buffer.BlockCopy(AddonBytes_Error, 0, BufferData, LastIndex, AddonBytes_Error.Length); + //LastIndex += AddonBytes_Error.Length; + + ////DATA + //Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, LastIndex, AddonBytes_Data.Length); + //LastIndex += AddonBytes_Data.Length; + + + + //用Buffer.BlockCopy拷贝 + //包长度 + int AllLenght = 4 + 2 + 2 + AddonBytes_Data.Length; + byte[] BufferData = new byte[AllLenght]; + + //包长度 + writeInt(BufferData, 0, AllLenght); + + //CMDID + writeUInt16(BufferData, 4, CmdID); + + //Error + writeUInt16(BufferData, 4 + 2, CmdID); + + //DATA + Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, 4 + 2 + 2, AddonBytes_Data.Length); + + return BufferData; + } + + public static void AnalysisPkgData(Span srcdata, out UInt16 CmdID, out UInt16 Error, out byte[] data) + { + //CmdID = BitConverter.ToUInt16(srcdata, 0); + //Error = BitConverter.ToUInt16(srcdata, 2); + //data = new byte[srcdata.Length - 2 - 2]; + //Array.Copy(srcdata, 4, data, 0, data.Length); + + //CmdID = BitConverter.ToUInt16(srcdata, 0); + //Error = BitConverter.ToUInt16(srcdata, 2); + //Span span_srcdata = srcdata; + //data = span_srcdata.Slice(2 + 2).ToArray(); + + CmdID = BitConverter.ToUInt16(srcdata.Slice(0, 2).ToArray(), 0); + Error = BitConverter.ToUInt16(srcdata.Slice(2, 2).ToArray(), 2); + data = srcdata.Slice(2 + 2).ToArray(); } } public static class HunterNet_C2S { - public static byte[] CreatePkgData(UInt16 CmdID, byte[] data) + public static void SetDataToSocketAsyncEventArgs(SocketAsyncEventArgs myreadEventArgs, UInt16 CmdID, byte[] AddonBytes_Data) { - byte[] newdata = new byte[2 + data.Length]; - BitConverter.GetBytes(CmdID).CopyTo(newdata, 0); - Array.Copy(data, 0, newdata, 2, data.Length); - return newdata; + byte[] data = CreatePkgData(CmdID, AddonBytes_Data); + myreadEventArgs.SetBuffer(data, 0, data.Length); } - public static void AnalysisPkgData(byte[] srcdata, out UInt16 CmdID, out byte[] data) + public static byte[] CreatePkgData(UInt16 CmdID, byte[] AddonBytes_Data) { - data = new byte[srcdata.Length - 2]; - CmdID = BitConverter.ToUInt16(srcdata, 0); - Array.Copy(srcdata, 2, data, 0, data.Length); + //byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID); + //int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Data.Length + 4; + //int LastIndex = 0; + ////包长度 + //byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght); + + //byte[] BufferData = new byte[AllLenght]; + + ////包长度 + //AddonBytes_Lenght.CopyTo(BufferData, LastIndex); + //LastIndex += AddonBytes_Lenght.Length; + + ////CMDID + //AddonBytes_CmdID.CopyTo(BufferData, LastIndex); + //LastIndex += AddonBytes_CmdID.Length; + + ////DATA + //AddonBytes_Data.CopyTo(BufferData, LastIndex); + //LastIndex += AddonBytes_Data.Length; + + //myreadEventArgs.SetBuffer(BufferData, 0, BufferData.Length); + //return BufferData; + + //用Buffer.BlockCopy拷贝 + + byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID); + int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Data.Length + 4; + int LastIndex = 0; + //包长度 + byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght); + + byte[] BufferData = new byte[AllLenght]; + //包长度 + Buffer.BlockCopy(AddonBytes_Lenght, 0, BufferData, LastIndex, AddonBytes_Lenght.Length); + LastIndex += AddonBytes_Lenght.Length; + + //CMDID + Buffer.BlockCopy(AddonBytes_CmdID, 0, BufferData, LastIndex, AddonBytes_CmdID.Length); + LastIndex += AddonBytes_CmdID.Length; + + //DATA + Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, LastIndex, AddonBytes_Data.Length); + LastIndex += AddonBytes_Data.Length; + return BufferData; + } + + public static void AnalysisPkgData(Span srcdata, out UInt16 CmdID, out byte[] data) + { + //data = new byte[srcdata.Length - 2]; + //CmdID = BitConverter.ToUInt16(srcdata, 0); + //Array.Copy(srcdata, 2, data, 0, data.Length); + + //CmdID = BitConverter.ToUInt16(srcdata, 0); + //Span span_srcdata = srcdata; + //data = span_srcdata.Slice(2).ToArray(); + + CmdID = BitConverter.ToUInt16(srcdata.Slice(0, 2).ToArray(),0); + data = srcdata.Slice(2).ToArray(); } } } diff --git a/NetLib/HaoYueNet.ClientNetworkNet4x/NetworkHelperCore.cs b/NetLib/HaoYueNet.ClientNetworkNet4x/NetworkHelperCore.cs index 1831bf8..0f55a4f 100644 --- a/NetLib/HaoYueNet.ClientNetworkNet4x/NetworkHelperCore.cs +++ b/NetLib/HaoYueNet.ClientNetworkNet4x/NetworkHelperCore.cs @@ -11,17 +11,6 @@ namespace HaoYueNet.ClientNetworkNet4x { private Socket client; - /// - /// 心跳包数据 - /// - static byte[] HeartbeatData = new byte[5] { 0x05, 0x00, 0x00, 0x00, 0x00 }; - - ////响应倒计时计数最大值 - //private static int MaxRevIndexNum = 6; - - ////发送倒计时计数最大值 - //private static int MaxSendIndexNum = 3; - //响应倒计时计数最大值 private static int MaxRevIndexNum = 50; @@ -117,7 +106,8 @@ namespace HaoYueNet.ClientNetworkNet4x private void SendToSocket(byte[] data) { - data = SendDataWithHead(data); + //已拼接包长度,这里不再需要拼接长度 + //data = SendDataWithHead(data); try { SendWithIndex(data); @@ -158,25 +148,25 @@ namespace HaoYueNet.ClientNetworkNet4x client.Send(data); } - //拼接头长度 - private byte[] SendDataWithHead(byte[] message) - { + ////拼接头长度 + //private byte[] SendDataWithHead(byte[] message) + //{ - MemoryStream memoryStream = new MemoryStream();//创建一个内存流 + // MemoryStream memoryStream = new MemoryStream();//创建一个内存流 - byte[] BagHead = BitConverter.GetBytes(message.Length + 4);//往字节数组中写入包头(包头自身的长度和消息体的长度)的长度 + // byte[] BagHead = BitConverter.GetBytes(message.Length + 4);//往字节数组中写入包头(包头自身的长度和消息体的长度)的长度 - memoryStream.Write(BagHead, 0, BagHead.Length);//将包头写入内存流 + // memoryStream.Write(BagHead, 0, BagHead.Length);//将包头写入内存流 - memoryStream.Write(message, 0, message.Length);//将消息体写入内存流 + // memoryStream.Write(message, 0, message.Length);//将消息体写入内存流 - byte[] HeadAndBody = memoryStream.ToArray();//将内存流中的数据写入字节数组 + // byte[] HeadAndBody = memoryStream.ToArray();//将内存流中的数据写入字节数组 - memoryStream.Close();//关闭内存 - memoryStream.Dispose();//释放资源 + // memoryStream.Close();//关闭内存 + // memoryStream.Dispose();//释放资源 - return HeadAndBody; - } + // return HeadAndBody; + //} /// /// 供外部调用 发送消息 @@ -345,11 +335,18 @@ namespace HaoYueNet.ClientNetworkNet4x //把头去掉,就可以吃了,蛋白质是牛肉的六倍 //DataCallBackReady(getData.Skip(StartIndex+4).Take(HeadLength-4).ToArray()); - //改为Array.Copy 提升效率 int CoreLenght = HeadLength - 4; - byte[] retData = new byte[CoreLenght]; - Array.Copy(getData, StartIndex + 4, retData, 0, CoreLenght); - DataCallBackReady(retData); + + //改为Array.Copy 提升效率 + //byte[] retData = new byte[CoreLenght]; + //Array.Copy(getData, StartIndex + 4, retData, 0, CoreLenght); + //DataCallBackReady(retData); + + //用Span + Span getData_span = getData; + getData_span = getData_span.Slice(StartIndex + 4, CoreLenght); + DataCallBackReady(getData_span.ToArray()); + StartIndex += HeadLength;//当读取一条完整的数据后,读取数据的起始下标应为当前接受到的消息体的长度(当前数据的尾部或下一条消息的首部) } } diff --git a/NetLib/HaoYueNet.ClientNetworkNet4x/NetworkHelperP2PCore.cs b/NetLib/HaoYueNet.ClientNetworkNet4x/NetworkHelperP2PCore.cs index d58c7bd..237b2bc 100644 --- a/NetLib/HaoYueNet.ClientNetworkNet4x/NetworkHelperP2PCore.cs +++ b/NetLib/HaoYueNet.ClientNetworkNet4x/NetworkHelperP2PCore.cs @@ -7,372 +7,365 @@ using static HaoYueNet.ClientNetworkNet4x.BaseData; namespace HaoYueNet.ClientNetworkNet4x { - namespace HaoYueNet.ClientNetwork + public class NetworkHelperP2PCore { - public class NetworkHelperP2PCore + private Socket client; + + //响应倒计时计数最大值 + private static int MaxRevIndexNum = 50; + + //发送倒计时计数最大值 + private static int MaxSendIndexNum = 3; + + //响应倒计时计数 + private static int RevIndex = 0; + //发送倒计时计数 + private static int SendIndex = 0; + + //计时器间隔 + private static int TimerInterval = 3000; + + private System.Timers.Timer _heartTimer; + + public void Init(string IP, int port, bool bBindReuseAddress = false, int bBindport = 0) { - private Socket client; - /// - /// 心跳包数据 - /// - private byte[] HeartbeatData = new byte[5] { 0x05, 0x00, 0x00, 0x00, 0x00 }; + LogOut("==>初始化网络核心"); - ////响应倒计时计数最大值 - //private static int MaxRevIndexNum = 6; + RevIndex = MaxRevIndexNum; + SendIndex = MaxSendIndexNum; - ////发送倒计时计数最大值 - //private static int MaxSendIndexNum = 3; - - //响应倒计时计数最大值 - private static int MaxRevIndexNum = 50; - - //发送倒计时计数最大值 - private static int MaxSendIndexNum = 3; - - //响应倒计时计数 - private static int RevIndex = 0; - //发送倒计时计数 - private static int SendIndex = 0; - - //计时器间隔 - private static int TimerInterval = 3000; - - private System.Timers.Timer _heartTimer; - - public void Init(string IP, int port, bool bBindReuseAddress = false, int bBindport = 0) + client = new Socket(SocketType.Stream, ProtocolType.Tcp); + if (bBindReuseAddress) { + client.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true); + IPEndPoint ipe = new IPEndPoint(IPAddress.Any, Convert.ToInt32(bBindport)); + client.Bind(ipe); + } + Connect(IP, port); + } - LogOut("==>初始化网络核心"); + public bool Connect(string IP, int port) + { + //带回调的 + try + { + LogOut("连接到远程IP " + IP + ":" + port); + client.Connect(IP, port); + Thread thread = new Thread(Recive); + thread.IsBackground = true; + thread.Start(client); + int localport = ((IPEndPoint)client.LocalEndPoint).Port; + LogOut($"连接成功!连接到远程IP->{IP}:{port} | 本地端口->{localport}"); - RevIndex = MaxRevIndexNum; - SendIndex = MaxSendIndexNum; - - client = new Socket(SocketType.Stream, ProtocolType.Tcp); - if (bBindReuseAddress) + if (_heartTimer == null) { - client.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true); - IPEndPoint ipe = new IPEndPoint(IPAddress.Any, Convert.ToInt32(bBindport)); - client.Bind(ipe); + _heartTimer = new System.Timers.Timer(); } - Connect(IP, port); + _heartTimer.Interval = TimerInterval; + _heartTimer.Elapsed += CheckUpdatetimer_Elapsed; + _heartTimer.AutoReset = true; + _heartTimer.Enabled = true; + LogOut("开启心跳包检测"); + + OnConnected(true); + return true; } - - public bool Connect(string IP, int port) + catch (Exception ex) { - //带回调的 - try - { - LogOut("连接到远程IP " + IP + ":" + port); - client.Connect(IP, port); - Thread thread = new Thread(Recive); - thread.IsBackground = true; - thread.Start(client); - int localport = ((IPEndPoint)client.LocalEndPoint).Port; - LogOut($"连接成功!连接到远程IP->{IP}:{port} | 本地端口->{localport}"); - - if (_heartTimer == null) - { - _heartTimer = new System.Timers.Timer(); - } - _heartTimer.Interval = TimerInterval; - _heartTimer.Elapsed += CheckUpdatetimer_Elapsed; - _heartTimer.AutoReset = true; - _heartTimer.Enabled = true; - LogOut("开启心跳包检测"); - - OnConnected(true); - return true; - } - catch (Exception ex) - { - LogOut("连接失败:" + ex.ToString()); - OnConnected(false); - return false; - } + LogOut("连接失败:" + ex.ToString()); + OnConnected(false); + return false; } + } - ~NetworkHelperP2PCore() + ~NetworkHelperP2PCore() + { + client.Close(); + } + + private void SendToSocket(byte[] data) + { + //已拼接包长度,这里不再需要拼接长度 + //data = SendDataWithHead(data); + try { - client.Close(); + SendWithIndex(data); } - - private void SendToSocket(byte[] data) - { - data = SendDataWithHead(data); - try - { - SendWithIndex(data); - } - catch (Exception ex) - { - //连接断开 - OnCloseReady(); - return; - } - //LogOut("发送消息,消息长度=> "+data.Length); - } - - private void SendHeartbeat() - { - try - { - SendWithIndex(HeartbeatData); - } - catch (Exception ex) - { - //连接断开 - OnCloseReady(); - return; - } - //LogOut("发送心跳包"); - } - - /// - /// 发送数据并计数 - /// - /// - private void SendWithIndex(byte[] data) - { - //增加发送计数 - SendIndex = MaxSendIndexNum; - //发送数据 - client.Send(data); - } - - //拼接头长度 - private byte[] SendDataWithHead(byte[] message) - { - - MemoryStream memoryStream = new MemoryStream();//创建一个内存流 - - byte[] BagHead = BitConverter.GetBytes(message.Length + 4);//往字节数组中写入包头(包头自身的长度和消息体的长度)的长度 - - memoryStream.Write(BagHead, 0, BagHead.Length);//将包头写入内存流 - - memoryStream.Write(message, 0, message.Length);//将消息体写入内存流 - - byte[] HeadAndBody = memoryStream.ToArray();//将内存流中的数据写入字节数组 - - memoryStream.Close();//关闭内存 - memoryStream.Dispose();//释放资源 - - return HeadAndBody; - } - - /// - /// 供外部调用 发送消息 - /// - /// - /// - /// - public void SendToSocket(int CMDID, int ERRCODE, byte[] data) - { - //LogOut("准备数据 CMDID=> "+CMDID); - /*HunterNet_S2C _s2sdata = new HunterNet_S2C(); - _s2sdata.HunterNetCoreCmdID = CMDID; - _s2sdata.HunterNetCoreERRORCode = ERRCODE; - _s2sdata.HunterNetCoreData = ByteString.CopyFrom(data); - byte[] _finaldata = Serizlize(_s2sdata);*/ - - byte[] _finaldata = HunterNet_S2C.CreatePkgData((ushort)CMDID, (ushort)ERRCODE, data); - SendToSocket(_finaldata); - } - - public delegate void OnDataCallBack_Data(int CMDID, int ERRCODE, byte[] data); - - public event OnDataCallBack_Data OnDataCallBack; - - public delegate void delegate_NoData(); - - public delegate void delegate_Bool(bool IsConnected); - - public event delegate_NoData OnClose; - - public event delegate_Bool OnConnected; - - public delegate void delegate_str(string Msg); - - /// - /// 网络库调试日志输出 - /// - public event delegate_str OnLogOut; - - ///// - ///// 用于调用者回调的虚函数 - ///// - ///// - //public virtual void DataCallBack(int CMDID,int ERRCODE,byte[] data) - //{ - - //} - - ///// - ///// 断开连接 - ///// - ///// - //public virtual void OnClose() - //{ - - //} - - /// - /// 做好处理的连接管理 - /// - private void OnCloseReady() - { - LogOut("关闭心跳包计数"); - _heartTimer.Enabled = false; - _heartTimer.Elapsed -= CheckUpdatetimer_Elapsed; - LogOut("关闭连接"); - //关闭Socket连接 - client.Close(); - OnClose(); - } - - - /// - /// 主动关闭连接 - /// - public void CloseConntect() + catch (Exception ex) { + //连接断开 OnCloseReady(); + return; + } + //LogOut("发送消息,消息长度=> "+data.Length); + } + + private void SendHeartbeat() + { + try + { + SendWithIndex(BaseData.HeartbeatData); + } + catch (Exception ex) + { + //连接断开 + OnCloseReady(); + return; + } + //LogOut("发送心跳包"); + } + + /// + /// 发送数据并计数 + /// + /// + private void SendWithIndex(byte[] data) + { + //增加发送计数 + SendIndex = MaxSendIndexNum; + //发送数据 + client.Send(data); + } + + //拼接头长度 + private byte[] SendDataWithHead(byte[] message) + { + + MemoryStream memoryStream = new MemoryStream();//创建一个内存流 + + byte[] BagHead = BitConverter.GetBytes(message.Length + 4);//往字节数组中写入包头(包头自身的长度和消息体的长度)的长度 + + memoryStream.Write(BagHead, 0, BagHead.Length);//将包头写入内存流 + + memoryStream.Write(message, 0, message.Length);//将消息体写入内存流 + + byte[] HeadAndBody = memoryStream.ToArray();//将内存流中的数据写入字节数组 + + memoryStream.Close();//关闭内存 + memoryStream.Dispose();//释放资源 + + return HeadAndBody; + } + + /// + /// 供外部调用 发送消息 + /// + /// + /// + /// + public void SendToSocket(int CMDID, int ERRCODE, byte[] data) + { + //LogOut("准备数据 CMDID=> "+CMDID); + /*HunterNet_S2C _s2sdata = new HunterNet_S2C(); + _s2sdata.HunterNetCoreCmdID = CMDID; + _s2sdata.HunterNetCoreERRORCode = ERRCODE; + _s2sdata.HunterNetCoreData = ByteString.CopyFrom(data); + byte[] _finaldata = Serizlize(_s2sdata);*/ + + byte[] _finaldata = HunterNet_S2C.CreatePkgData((ushort)CMDID, (ushort)ERRCODE, data); + SendToSocket(_finaldata); + } + + public delegate void OnDataCallBack_Data(int CMDID, int ERRCODE, byte[] data); + + public event OnDataCallBack_Data OnDataCallBack; + + public delegate void delegate_NoData(); + + public delegate void delegate_Bool(bool IsConnected); + + public event delegate_NoData OnClose; + + public event delegate_Bool OnConnected; + + public delegate void delegate_str(string Msg); + + /// + /// 网络库调试日志输出 + /// + public event delegate_str OnLogOut; + + ///// + ///// 用于调用者回调的虚函数 + ///// + ///// + //public virtual void DataCallBack(int CMDID,int ERRCODE,byte[] data) + //{ + + //} + + ///// + ///// 断开连接 + ///// + ///// + //public virtual void OnClose() + //{ + + //} + + /// + /// 做好处理的连接管理 + /// + private void OnCloseReady() + { + LogOut("关闭心跳包计数"); + _heartTimer.Enabled = false; + _heartTimer.Elapsed -= CheckUpdatetimer_Elapsed; + LogOut("关闭连接"); + //关闭Socket连接 + client.Close(); + OnClose(); + } + + + /// + /// 主动关闭连接 + /// + public void CloseConntect() + { + OnCloseReady(); + } + + private void DataCallBackReady(byte[] data) + { + + //增加接收计数 + RevIndex = MaxRevIndexNum; + + //不处理心跳包 + if (data.Length == 1 && data[0] == 0x00) + { + //LogOut("收到心跳包"); + return; } - private void DataCallBackReady(byte[] data) + /* + HunterNet_S2C _c2s = DeSerizlize(data); + OnDataCallBack(_c2s.HunterNetCoreCmdID, _c2s.HunterNetCoreERRORCode, _c2s.HunterNetCoreData.ToArray()); + */ + HunterNet_S2C.AnalysisPkgData(data, out ushort CmdID, out ushort Error, out byte[] resultdata); + OnDataCallBack(CmdID, Error, resultdata); + } + + MemoryStream memoryStream = new MemoryStream();//开辟一个内存流 + private void Recive(object o) + { + var client = o as Socket; + //MemoryStream memoryStream = new MemoryStream();//开辟一个内存流 + + while (true) { - - //增加接收计数 - RevIndex = MaxRevIndexNum; - - //不处理心跳包 - if (data.Length == 1 && data[0] == 0x00) + byte[] buffer = new byte[1024 * 1024 * 2]; + int effective = 0; + try { - //LogOut("收到心跳包"); + effective = client.Receive(buffer); + if (effective == 0) + { + continue; + } + } + catch (Exception ex) + { + //远程主机强迫关闭了一个现有的连接 + OnCloseReady(); return; + //断开连接 } - /* - HunterNet_S2C _c2s = DeSerizlize(data); - OnDataCallBack(_c2s.HunterNetCoreCmdID, _c2s.HunterNetCoreERRORCode, _c2s.HunterNetCoreData.ToArray()); - */ - HunterNet_S2C.AnalysisPkgData(data, out ushort CmdID, out ushort Error, out byte[] resultdata); - OnDataCallBack(CmdID, Error, resultdata); - } - MemoryStream memoryStream = new MemoryStream();//开辟一个内存流 - private void Recive(object o) - { - var client = o as Socket; - //MemoryStream memoryStream = new MemoryStream();//开辟一个内存流 + memoryStream.Write(buffer, 0, effective);//将接受到的数据写入内存流中 + byte[] getData = memoryStream.ToArray();//将内存流中的消息体写入字节数组 + int StartIndex = 0;//设置一个读取数据的起始下标 while (true) { - byte[] buffer = new byte[1024 * 1024 * 2]; - int effective = 0; - try + + + if (effective > 0)//如果接受到的消息不为0(不为空) { - effective = client.Receive(buffer); - if (effective == 0) + int HeadLength = 0;//包头长度(包头+包体) + if (getData.Length - StartIndex < 4)//包头接受不完整 { - continue; + HeadLength = -1; } - } - catch (Exception ex) - { - //远程主机强迫关闭了一个现有的连接 - OnCloseReady(); - return; - //断开连接 - } - - - memoryStream.Write(buffer, 0, effective);//将接受到的数据写入内存流中 - byte[] getData = memoryStream.ToArray();//将内存流中的消息体写入字节数组 - int StartIndex = 0;//设置一个读取数据的起始下标 - - while (true) - { - - - if (effective > 0)//如果接受到的消息不为0(不为空) + else { - int HeadLength = 0;//包头长度(包头+包体) - if (getData.Length - StartIndex < 4)//包头接受不完整 - { - HeadLength = -1; - } - else - { - //如果包头接受完整 转换成int类型的数值 - HeadLength = BitConverter.ToInt32(getData, StartIndex); - } - //包头接受完整但是消息体不完整 //包头接受不完整 - //↓↓↓↓↓↓↓↓ ↓↓↓ - if (getData.Length - StartIndex < HeadLength || HeadLength == -1) - { - /* 一种清空流的方式 - memoryStream.Close();//关闭内存流 - memoryStream.Dispose();//释放内存资源 - memoryStream = new MemoryStream();//创建新的内存流 - */ + //如果包头接受完整 转换成int类型的数值 + HeadLength = BitConverter.ToInt32(getData, StartIndex); + } + //包头接受完整但是消息体不完整 //包头接受不完整 + //↓↓↓↓↓↓↓↓ ↓↓↓ + if (getData.Length - StartIndex < HeadLength || HeadLength == -1) + { + /* 一种清空流的方式 + memoryStream.Close();//关闭内存流 + memoryStream.Dispose();//释放内存资源 + memoryStream = new MemoryStream();//创建新的内存流 + */ - //流复用的方式 不用重新new申请 - memoryStream.Position = 0; - memoryStream.SetLength(0); + //流复用的方式 不用重新new申请 + memoryStream.Position = 0; + memoryStream.SetLength(0); - memoryStream.Write(getData, StartIndex, getData.Length - StartIndex);//从新将接受的消息写入内存流 - break; - } - else - { - //把头去掉,就可以吃了,蛋白质是牛肉的六倍 - //DataCallBackReady(getData.Skip(StartIndex+4).Take(HeadLength-4).ToArray()); + memoryStream.Write(getData, StartIndex, getData.Length - StartIndex);//从新将接受的消息写入内存流 + break; + } + else + { + //把头去掉,就可以吃了,蛋白质是牛肉的六倍 + //DataCallBackReady(getData.Skip(StartIndex+4).Take(HeadLength-4).ToArray()); - //改为Array.Copy 提升效率 - int CoreLenght = HeadLength - 4; - byte[] retData = new byte[CoreLenght]; - Array.Copy(getData, StartIndex + 4, retData, 0, CoreLenght); - DataCallBackReady(retData); - StartIndex += HeadLength;//当读取一条完整的数据后,读取数据的起始下标应为当前接受到的消息体的长度(当前数据的尾部或下一条消息的首部) - } + int CoreLenght = HeadLength - 4; + //改为Array.Copy 提升效率 + //byte[] retData = new byte[CoreLenght]; + //Array.Copy(getData, StartIndex + 4, retData, 0, CoreLenght); + //DataCallBackReady(retData); + + //用Span + Span getData_span = getData; + getData_span = getData_span.Slice(StartIndex + 4, CoreLenght); + DataCallBackReady(getData_span.ToArray()); + + StartIndex += HeadLength;//当读取一条完整的数据后,读取数据的起始下标应为当前接受到的消息体的长度(当前数据的尾部或下一条消息的首部) } } } } + } - private void CheckUpdatetimer_Elapsed(object sender, System.Timers.ElapsedEventArgs e) + private void CheckUpdatetimer_Elapsed(object sender, System.Timers.ElapsedEventArgs e) + { + //接收服务器数据计数 + RevIndex--; + if (RevIndex <= 0) { - //接收服务器数据计数 - RevIndex--; - if (RevIndex <= 0) - { - //判定掉线 - OnCloseReady(); - return; - } - - //发送计数 - SendIndex--; - if (SendIndex <= 0)//需要发送心跳包了 - { - //重置倒计时计数 - SendIndex = MaxSendIndexNum; - - SendHeartbeat(); - } + //判定掉线 + OnCloseReady(); + return; } - public void LogOut(string Msg) + //发送计数 + SendIndex--; + if (SendIndex <= 0)//需要发送心跳包了 { - //Console.WriteLine(Msg); - OnLogOut(Msg); - } + //重置倒计时计数 + SendIndex = MaxSendIndexNum; - public Socket GetClientSocket() - { - return client; + SendHeartbeat(); } } + + public void LogOut(string Msg) + { + //Console.WriteLine(Msg); + OnLogOut(Msg); + } + + public Socket GetClientSocket() + { + return client; + } } } diff --git a/NetLib/HaoYueNet.ClientNetworkNet4x/packages.config b/NetLib/HaoYueNet.ClientNetworkNet4x/packages.config new file mode 100644 index 0000000..f81a040 --- /dev/null +++ b/NetLib/HaoYueNet.ClientNetworkNet4x/packages.config @@ -0,0 +1,6 @@ + + + + + + \ No newline at end of file