Essgee.Unity/Assets/Plugins/Essgee/EventArguments/RenderScreenEventArgs.cs

26 lines
560 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Essgee.EventArguments
{
public class RenderScreenEventArgs : EventArgs
{
public int Width { get; private set; }
public int Height { get; private set; }
//public byte[] FrameData { get; private set; }
public IntPtr FrameDataPtr { get; private set; }
public RenderScreenEventArgs(int width, int height, IntPtr ptr)
{
Width = width;
Height = height;
//FrameData = data;
FrameDataPtr = ptr;
}
}
}