using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Essgee.EventArguments { public class RenderScreenEventArgs : EventArgs { public int Width { get; private set; } public int Height { get; private set; } //public byte[] FrameData { get; private set; } public IntPtr FrameDataPtr { get; private set; } public RenderScreenEventArgs(int width, int height, IntPtr ptr) { Width = width; Height = height; //FrameData = data; FrameDataPtr = ptr; } } }