17 lines
517 B
C#
17 lines
517 B
C#
using UnityEngine;
|
|
|
|
public static class AppEnvironment
|
|
{
|
|
#if DEBUG
|
|
public static readonly bool DebugMode = true;
|
|
#else
|
|
public static readonly bool DebugMode = false;
|
|
#endif
|
|
public static readonly bool EnableCustomUnhandledExceptionHandler = true;
|
|
public static readonly bool TemporaryDisableCustomExceptionForm = false;
|
|
|
|
public static readonly bool EnableLogger = false;
|
|
public static readonly bool EnableSuperSlowCPULogger = false;
|
|
|
|
public static readonly bool EnableOpenGLDebug = false;
|
|
} |