29 lines
1.2 KiB
C#
29 lines
1.2 KiB
C#
//using MAME.Core;
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//using UnityEngine;
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//public class UniResources : IResources
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//{
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// const string ResourceRoot = "MAME/emu/";
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// public byte[] mcu => Resources.Load<TextAsset>(ResourceRoot + "cus64-64a1.mcu").bytes;
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// public byte[] sfix => Resources.Load<TextAsset>(ResourceRoot + "sfix.sfix").bytes;
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// public byte[] _000_lo => Resources.Load<TextAsset>(ResourceRoot + "000-lo.lo").bytes;
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// public byte[] sm1 => Resources.Load<TextAsset>(ResourceRoot + "sm1.sm1").bytes;
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// public byte[] mainbios => Resources.Load<TextAsset>(ResourceRoot + "neogeo_mainbios.rom").bytes;
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// public byte[] pgmmainbios => Resources.Load<TextAsset>(ResourceRoot + "pgm_mainbios.rom").bytes;
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// public byte[] pgmvideobios => Resources.Load<TextAsset>(ResourceRoot + "pgm_t01s.rom").bytes;
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// public byte[] pgmaudiobios => Resources.Load<TextAsset>(ResourceRoot + "pgm_m01s.rom").bytes;
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// public byte[] _1 => Resources.Load<TextAsset>(ResourceRoot + "1.png").bytes;
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// public byte[] readme => Resources.Load<TextAsset>(ResourceRoot + "readme.txt").bytes;
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// public string mame => Resources.Load<TextAsset>(ResourceRoot + "mame.xml").text;//ok
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//} |