28 lines
1.2 KiB
Markdown
28 lines
1.2 KiB
Markdown
# Lens Distortion
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The **Lens Distortion** effect simulates the shape of a real-world camera lens by distorting or undistorting the final rendered picture.
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![](images/lensdistortion.png)
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### Properties
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| Property | Function |
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| :------------ | :------------------------------------------------------------ |
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| Intensity | Set the value for the total distortion amount. |
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| X Multiplier | Set the Intensity multiplier on X axis. Set it to 0 to disable distortion on this axis. |
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| Y Multiplier | Set the Intensity multiplier on Y axis. Set it to 0 to disable distortion on this axis. |
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| Center X | Set the Distortion center point (X axis). |
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| Center Y | Set the Distortion center point (Y axis). |
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| Scale | Set the value for global screen scaling. |
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### Known issues and limitations
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- Lens distortion doesn't support AR/VR.
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### Requirements
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- Shader Model 3
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See the [Graphics Hardware Capabilities and Emulation](https://docs.unity3d.com/Manual/GraphicsEmulation.html) page for further details and a list of compliant hardware.
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