AxibugEmuOnline/AxibugEmuOnline.Client.PSVita/Assets/com.unity.postprocessing@2.3.0/Documentation~/Grain.md

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# Grain
The **Grain** effect emulates the effect that real-world cameras produce where small particles in the cameras film give the image a coarse, unprocessed effect. The **Grain** effect available in Unity is based on a coherent gradient noise.
![](images/grain.png)
### Properties
| Property | Function |
| :---------------------- | :------------------------------------------------------------ |
| Colored | Enable the checkbox to use colored grain. |
| Intensity | Set the value of the **Grain** strength. Higher values show more visible grain. |
| Size | Set the value of the **Grain** particle size. |
| Luminance Contribution | Set the value to control the noisiness response curve. This value is based on scene luminance. Lower values mean less noise in dark areas. |
### Performance
Disabling `Colored` will make the Grain effect run faster.
### Requirements
- Shader Model 3
See the [Graphics Hardware Capabilities and Emulation](https://docs.unity3d.com/Manual/GraphicsEmulation.html) page for further details and a list of compliant hardware.