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AudioProvider.cs
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代码目录结构调整
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2024-12-11 21:21:27 +08:00 |
AudioProvider.cs.meta
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代码目录结构调整
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2024-12-11 21:21:27 +08:00 |
CoreDebuger.cs
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代码目录结构调整
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2024-12-11 21:21:27 +08:00 |
CoreDebuger.cs.meta
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代码目录结构调整
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2024-12-11 21:21:27 +08:00 |
CoreSupporter.cs
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重构代码,解耦上层逻辑强依赖virtualnes核心逻辑
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2024-12-25 20:48:26 +08:00 |
CoreSupporter.cs.meta
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代码目录结构调整
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2024-12-11 21:21:27 +08:00 |
NesControllerMapper.cs
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重构代码,解耦上层逻辑强依赖virtualnes核心逻辑
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2024-12-25 20:48:26 +08:00 |
NesControllerMapper.cs.meta
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代码目录结构调整
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2024-12-11 21:21:27 +08:00 |
NesEmulator_Screen.mat
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移除postprocess方式的滤镜实现,改为graphics.Blit方式
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2024-12-25 01:03:00 +08:00 |
NesEmulator_Screen.mat.meta
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代码目录结构调整
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2024-12-11 21:21:27 +08:00 |
NesEmulator_Screen.shader
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移除postprocess方式的滤镜实现,改为graphics.Blit方式
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2024-12-25 01:03:00 +08:00 |
NesEmulator_Screen.shader.meta
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代码目录结构调整
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2024-12-11 21:21:27 +08:00 |
NesEmulator.cs
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重构代码,解耦上层逻辑强依赖virtualnes核心逻辑
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2024-12-25 20:48:26 +08:00 |
NesEmulator.cs.meta
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代码目录结构调整
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2024-12-11 21:21:27 +08:00 |
PaletteDefine.cs
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重构代码,解耦上层逻辑强依赖virtualnes核心逻辑
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2024-12-25 20:48:26 +08:00 |
PaletteDefine.cs.meta
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代码目录结构调整
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2024-12-11 21:21:27 +08:00 |
PatternViewer.cs
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代码目录结构调整
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2024-12-11 21:21:27 +08:00 |
PatternViewer.cs.meta
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代码目录结构调整
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2024-12-11 21:21:27 +08:00 |
RomDB.cs
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代码目录结构调整
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2024-12-11 21:21:27 +08:00 |
RomDB.cs.meta
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代码目录结构调整
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2024-12-11 21:21:27 +08:00 |
VideoProvider.cs
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滤镜机制参数修改,不再限制源纹理要求rendertexture类型
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2024-12-25 14:42:50 +08:00 |
VideoProvider.cs.meta
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代码目录结构调整
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2024-12-11 21:21:27 +08:00 |