移除postprocess方式的滤镜实现,改为graphics.Blit方式
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|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
@ -2263,7 +2093,7 @@ Camera:
|
||||
field of view: 60
|
||||
orthographic: 1
|
||||
orthographic size: 5
|
||||
m_Depth: -1
|
||||
m_Depth: 0
|
||||
m_CullingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 32
|
||||
|
@ -43,15 +43,13 @@ namespace AxibugEmuOnline.Client.ClientCore
|
||||
#endif
|
||||
public static void Init(Initer initer, bool isTest = false, string testSrvIP = "")
|
||||
{
|
||||
PlayerPrefs.DeleteAll();
|
||||
if (UnityEngine.Application.platform == RuntimePlatform.PSP2)
|
||||
{
|
||||
//PSV 等平台需要手动创建目录
|
||||
PSP2Init();
|
||||
}
|
||||
|
||||
if (UnityEngine.Application.platform == RuntimePlatform.PSP2)
|
||||
{
|
||||
//PSV 等平台需要手动创建目录
|
||||
PSP2Init();
|
||||
}
|
||||
|
||||
settings = new AppSettings();
|
||||
settings = new AppSettings();
|
||||
|
||||
log = new LogManager();
|
||||
LogManager.OnLog += OnNoSugarNetLog;
|
||||
@ -66,7 +64,7 @@ namespace AxibugEmuOnline.Client.ClientCore
|
||||
CacheMgr = new CacheManager();
|
||||
roomMgr = new AppRoom();
|
||||
share = new AppShare();
|
||||
filter = new FilterManager(initer.m_filterVolume, initer.m_filterPreview, initer.m_xmbBg);
|
||||
filter = new FilterManager(initer.m_filterPreview, initer.m_xmbBg);
|
||||
bTest = isTest;
|
||||
mTestSrvIP = testSrvIP;
|
||||
var go = new GameObject("[AppAxibugEmuOnline]");
|
||||
@ -122,7 +120,7 @@ namespace AxibugEmuOnline.Client.ClientCore
|
||||
yield break;
|
||||
}
|
||||
|
||||
AxiHttpProxy.SendWebRequestProxy request = AxiHttpProxy.Get($"{App.httpAPI.WebSiteApi}/CheckStandInfo?platform={platform}&version={Application.version}");
|
||||
AxiHttpProxy.SendWebRequestProxy request = AxiHttpProxy.Get($"{App.httpAPI.WebSiteApi}/CheckStandInfo?platform={platform}&version={Application.version}");
|
||||
yield return request.SendWebRequest;
|
||||
if (!request.downloadHandler.isDone)
|
||||
yield break;
|
||||
|
@ -1,28 +1,33 @@
|
||||
using System;
|
||||
using Assets.Script.AppMain.Filter;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Rendering.PostProcessing;
|
||||
using UnityEngine.Rendering;
|
||||
|
||||
namespace AxibugEmuOnline.Client
|
||||
{
|
||||
public abstract class FilterEffect : PostProcessEffectSettings
|
||||
public abstract class FilterEffect
|
||||
{
|
||||
private List<EditableParamerter> m_editableParamList;
|
||||
|
||||
public BoolParameter Enable = new BoolParameter(false);
|
||||
public abstract string Name { get; }
|
||||
public IReadOnlyCollection<EditableParamerter> EditableParam => m_editableParamList.AsReadOnly();
|
||||
|
||||
public abstract string Name { get; }
|
||||
List<EditableParamerter> m_editableParamList;
|
||||
Material m_material;
|
||||
|
||||
protected abstract string ShaderName { get; }
|
||||
|
||||
public FilterEffect()
|
||||
{
|
||||
GetEditableFilterParamters();
|
||||
m_material = new Material(Shader.Find(ShaderName));
|
||||
}
|
||||
protected void GetEditableFilterParamters()
|
||||
void GetEditableFilterParamters()
|
||||
{
|
||||
var parameters = (from t in GetType().GetFields(BindingFlags.Instance | BindingFlags.Public)
|
||||
where t.FieldType.IsSubclassOf(typeof(ParameterOverride))
|
||||
where t.FieldType.IsSubclassOf(typeof(FilterParameter))
|
||||
where t.DeclaringType.IsSubclassOf(typeof(FilterEffect))
|
||||
orderby t.MetadataToken
|
||||
select t);
|
||||
@ -30,7 +35,7 @@ namespace AxibugEmuOnline.Client
|
||||
m_editableParamList = new List<EditableParamerter>();
|
||||
foreach (var param in parameters)
|
||||
{
|
||||
var paramObj = (ParameterOverride)param.GetValue(this);
|
||||
var paramObj = (FilterParameter)param.GetValue(this);
|
||||
var rangeAtt = param.GetCustomAttribute<RangeAttribute>();
|
||||
float min = 0;
|
||||
float max = 10;
|
||||
@ -44,47 +49,41 @@ namespace AxibugEmuOnline.Client
|
||||
}
|
||||
}
|
||||
|
||||
public void Render(RenderTexture rt, RenderTexture result)
|
||||
{
|
||||
m_material.SetTexture("_MainTex", rt);
|
||||
OnRenderer(m_material, rt, result);
|
||||
}
|
||||
|
||||
protected abstract void OnRenderer(Material renderMat, RenderTexture rt, RenderTexture result);
|
||||
|
||||
public class EditableParamerter
|
||||
{
|
||||
private ParameterOverride m_paramObject;
|
||||
private FieldInfo valueFieldInfo;
|
||||
private FilterParameter m_paramObject;
|
||||
|
||||
public Type ValueType { get; private set; }
|
||||
public Type ValueType => m_paramObject.ValueType;
|
||||
public string Name { get; private set; }
|
||||
public object Value
|
||||
{
|
||||
get => valueFieldInfo.GetValue(m_paramObject);
|
||||
set
|
||||
{
|
||||
valueFieldInfo.SetValue(m_paramObject, value);
|
||||
m_paramObject.overrideState = true;
|
||||
}
|
||||
get => m_paramObject.Value;
|
||||
set => m_paramObject.Value = value;
|
||||
}
|
||||
|
||||
public object MinValue { get; private set; }
|
||||
public object MaxValue { get; private set; }
|
||||
|
||||
public EditableParamerter(string name, ParameterOverride paramObject, object minValue, object maxValue)
|
||||
public EditableParamerter(string name, FilterParameter paramObject, object minValue, object maxValue)
|
||||
{
|
||||
m_paramObject = paramObject;
|
||||
Name = name;
|
||||
|
||||
var paramType = paramObject.GetType();
|
||||
|
||||
valueFieldInfo = paramType.GetField("value", BindingFlags.Public | BindingFlags.Instance);
|
||||
if (valueFieldInfo != null)
|
||||
{
|
||||
ValueType = valueFieldInfo.FieldType;
|
||||
}
|
||||
else
|
||||
{
|
||||
ValueType = typeof(object);
|
||||
}
|
||||
|
||||
MinValue = minValue;
|
||||
MaxValue = maxValue;
|
||||
}
|
||||
|
||||
public void ResetToDefault() => m_paramObject.overrideState = false;
|
||||
public void ResetToDefault() => m_paramObject.Value = null;
|
||||
|
||||
|
||||
public void Apply(object overrideValue)
|
||||
|
@ -3,14 +3,13 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Rendering.PostProcessing;
|
||||
using static AxibugEmuOnline.Client.FilterEffect;
|
||||
using static AxibugEmuOnline.Client.FilterManager;
|
||||
|
||||
namespace AxibugEmuOnline.Client
|
||||
{
|
||||
public class FilterManager
|
||||
{
|
||||
private PostProcessProfile m_filterPorfile;
|
||||
private List<Filter> m_filters;
|
||||
private Dictionary<EnumPlatform, Filter> m_filterPlatforms = new Dictionary<EnumPlatform, Filter>();
|
||||
private AlphaWraper m_previewFilterWraper;
|
||||
@ -20,18 +19,42 @@ namespace AxibugEmuOnline.Client
|
||||
/// </summary>
|
||||
public IReadOnlyList<Filter> Filters => m_filters;
|
||||
|
||||
public FilterManager(PostProcessVolume filterVolume, CanvasGroup filterPreview, CanvasGroup mainBg)
|
||||
public FilterManager(CanvasGroup filterPreview, CanvasGroup mainBg)
|
||||
{
|
||||
if (filterVolume == null)
|
||||
return;
|
||||
m_filterPorfile = filterVolume.profile;
|
||||
m_filters = m_filterPorfile.settings.Where(setting => setting is FilterEffect).Select(setting => new Filter(setting as FilterEffect)).ToList();
|
||||
m_filters = new List<Filter>
|
||||
{
|
||||
new Filter(new FixingPixelArtGrille()),
|
||||
new Filter(new LCDPostEffect()),
|
||||
new Filter(new MattiasCRT()),
|
||||
};
|
||||
var json = PlayerPrefs.GetString(nameof(FilterRomSetting));
|
||||
m_filterRomSetting = JsonUtility.FromJson<FilterRomSetting>(json) ?? new FilterRomSetting();
|
||||
|
||||
m_previewFilterWraper = new AlphaWraper(mainBg, filterPreview, false);
|
||||
ShutDownFilterPreview();
|
||||
ShutDownFilter();
|
||||
|
||||
|
||||
}
|
||||
|
||||
private RenderTexture result = null;
|
||||
public RenderTexture ExecuteFilterRender(RenderTexture rt)
|
||||
{
|
||||
if (result == null)
|
||||
result = RenderTexture.GetTemporary(Screen.width, Screen.height);
|
||||
|
||||
bool anyFilterEnable = false;
|
||||
foreach (var filter in Filters)
|
||||
{
|
||||
if (!filter.m_setting.Enable.GetValue()) continue;
|
||||
filter.m_setting.Render(rt, result);
|
||||
anyFilterEnable = true;
|
||||
}
|
||||
|
||||
if (anyFilterEnable)
|
||||
return result;
|
||||
else
|
||||
return rt;
|
||||
}
|
||||
|
||||
/// <summary> 关闭滤镜预览 </summary>
|
||||
@ -54,8 +77,8 @@ namespace AxibugEmuOnline.Client
|
||||
{
|
||||
foreach (var selfFiler in Filters)
|
||||
{
|
||||
if (selfFiler != filter) selfFiler.m_setting.enabled.Override(false);
|
||||
else selfFiler.m_setting.enabled.Override(true);
|
||||
if (selfFiler != filter) selfFiler.m_setting.Enable.Override(false);
|
||||
else selfFiler.m_setting.Enable.Override(true);
|
||||
}
|
||||
}
|
||||
|
||||
@ -65,8 +88,8 @@ namespace AxibugEmuOnline.Client
|
||||
public void ShutDownFilter()
|
||||
{
|
||||
//关闭所有后处理效果
|
||||
foreach (var setting in m_filterPorfile.settings)
|
||||
setting.enabled.Override(false);
|
||||
foreach (var filter in Filters)
|
||||
filter.m_setting.Enable.Override(false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -94,21 +117,21 @@ namespace AxibugEmuOnline.Client
|
||||
Filter filter = null;
|
||||
FilterPreset preset = null;
|
||||
|
||||
//filter = Filters.FirstOrDefault(f => f.Name == value.filterName);
|
||||
//if (filter != null)
|
||||
//{
|
||||
// string presetName = value.presetName;
|
||||
// preset = filter.Presets.FirstOrDefault(p => p.Name == presetName);
|
||||
//}
|
||||
//filter = Filters.FirstOrDefault(f => f.Name == value.filterName);
|
||||
//if (filter != null)
|
||||
//{
|
||||
// string presetName = value.presetName;
|
||||
// preset = filter.Presets.FirstOrDefault(p => p.Name == presetName);
|
||||
//}
|
||||
|
||||
filter = Filters.FirstOrDefault(f => f.Name == value.Item1);
|
||||
if (filter != null)
|
||||
{
|
||||
string presetName = value.Item2;
|
||||
preset = filter.Presets.FirstOrDefault(p => p.Name == presetName);
|
||||
}
|
||||
filter = Filters.FirstOrDefault(f => f.Name == value.Item1);
|
||||
if (filter != null)
|
||||
{
|
||||
string presetName = value.Item2;
|
||||
preset = filter.Presets.FirstOrDefault(p => p.Name == presetName);
|
||||
}
|
||||
|
||||
return new GetFilterSetting_result()
|
||||
return new GetFilterSetting_result()
|
||||
{
|
||||
filter = filter,
|
||||
preset = preset
|
||||
@ -118,10 +141,10 @@ namespace AxibugEmuOnline.Client
|
||||
public struct GetFilterSetting_result
|
||||
{
|
||||
public Filter filter;
|
||||
public FilterPreset preset;
|
||||
}
|
||||
public FilterPreset preset;
|
||||
}
|
||||
|
||||
public class Filter
|
||||
public class Filter
|
||||
{
|
||||
public string Name => m_setting.Name;
|
||||
public IReadOnlyCollection<EditableParamerter> Paramerters => m_setting.EditableParam;
|
||||
@ -243,7 +266,7 @@ namespace AxibugEmuOnline.Client
|
||||
{
|
||||
prepareCache();
|
||||
string value;
|
||||
m_paramName2ValueJson.TryGetValue(paramName, out value);
|
||||
m_paramName2ValueJson.TryGetValue(paramName, out value);
|
||||
return value;
|
||||
}
|
||||
|
||||
@ -253,9 +276,9 @@ namespace AxibugEmuOnline.Client
|
||||
if (rawStr == null) return null;
|
||||
|
||||
if (valueType == typeof(float))
|
||||
{
|
||||
{
|
||||
float floatVal;
|
||||
float.TryParse(rawStr, out floatVal);
|
||||
float.TryParse(rawStr, out floatVal);
|
||||
return floatVal;
|
||||
}
|
||||
else if (valueType.IsEnum)
|
||||
@ -329,12 +352,12 @@ namespace AxibugEmuOnline.Client
|
||||
return JsonUtility.ToJson(this);
|
||||
}
|
||||
|
||||
public ValueTuple<string,string> Get(RomFile rom)
|
||||
public ValueTuple<string, string> Get(RomFile rom)
|
||||
{
|
||||
prepareCache();
|
||||
|
||||
Item item;
|
||||
m_cache.TryGetValue(rom.ID, out item);
|
||||
m_cache.TryGetValue(rom.ID, out item);
|
||||
return new ValueTuple<string, string>(item.FilterName, item.PresetName);
|
||||
}
|
||||
|
@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f61dfd2411084ec469cdb3faacca298e
|
@ -0,0 +1,49 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Assets.Script.AppMain.Filter
|
||||
{
|
||||
public abstract class FilterParameter
|
||||
{
|
||||
public abstract Type ValueType { get; }
|
||||
|
||||
object m_overrideValue;
|
||||
protected object m_defaultValue;
|
||||
public object Value
|
||||
{
|
||||
get => m_overrideValue ?? m_defaultValue;
|
||||
set => m_overrideValue = value;
|
||||
}
|
||||
}
|
||||
|
||||
public class FilterParameter<T> : FilterParameter
|
||||
{
|
||||
public override Type ValueType => typeof(T);
|
||||
public void Override(T value)
|
||||
{
|
||||
Value = value;
|
||||
}
|
||||
public T GetValue() => (T)Value;
|
||||
|
||||
public FilterParameter(T defaultValue)
|
||||
{
|
||||
m_defaultValue = defaultValue;
|
||||
}
|
||||
}
|
||||
|
||||
public class BoolParameter : FilterParameter<bool>
|
||||
{
|
||||
public BoolParameter(bool defaultValue) : base(defaultValue) { }
|
||||
}
|
||||
|
||||
public class Vector2Parameter : FilterParameter<Vector2>
|
||||
{
|
||||
public Vector2Parameter(Vector2 defaultValue) : base(defaultValue) { }
|
||||
}
|
||||
|
||||
public class FloatParameter : FilterParameter<float>
|
||||
{
|
||||
public FloatParameter(float defaultValue) : base(defaultValue) { }
|
||||
}
|
||||
}
|
@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 53e95955f1beeb34a87d2046875fa16f
|
@ -1,50 +1,29 @@
|
||||
using AxibugEmuOnline.Client;
|
||||
using Assets.Script.AppMain.Filter;
|
||||
using AxibugEmuOnline.Client;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Rendering.PostProcessing;
|
||||
|
||||
[System.Serializable]
|
||||
[PostProcess(typeof(FixingPixelArtGrilleRenderer), PostProcessEvent.BeforeStack, "Filter/FixingPixelArtGrille")]
|
||||
public sealed class FixingPixelArtGrille : FilterEffect
|
||||
{
|
||||
public override string Name => nameof(FixingPixelArtGrille);
|
||||
|
||||
public ParameterOverride<EnumMaskStyle> MaskStyle = new ParameterOverride<EnumMaskStyle> { value = EnumMaskStyle.ApertureGrille };
|
||||
|
||||
[Tooltip("Emulated input resolution\nOptimize for resize")]
|
||||
public Vector2Parameter DrawResolution = new Vector2Parameter
|
||||
{
|
||||
value = new Vector2(272, 240)
|
||||
};
|
||||
|
||||
[Tooltip("Hardness of scanline")]
|
||||
protected override string ShaderName => "PostEffect/FixingPixcelArtGrille";
|
||||
public FilterParameter<EnumMaskStyle> MaskStyle = new FilterParameter<EnumMaskStyle>(EnumMaskStyle.ApertureGrille);
|
||||
public Vector2Parameter DrawResolution = new Vector2Parameter(new Vector2(272, 240));
|
||||
[Range(-32, 0)]
|
||||
public FloatParameter HardScan = new FloatParameter { value = -10 };
|
||||
|
||||
[Tooltip("Hardness of pixels in scanline")]
|
||||
public FloatParameter HardScan = new FloatParameter(-10);
|
||||
[Range(-6, 0)]
|
||||
public FloatParameter HardPix = new FloatParameter { value = -2 };
|
||||
|
||||
[Tooltip("Hardness of short vertical bloom")]
|
||||
public FloatParameter HardPix = new FloatParameter(-2);
|
||||
[Range(-8, 0)]
|
||||
public FloatParameter HardBloomScan = new FloatParameter { value = -4.0f };
|
||||
|
||||
[Tooltip("Hardness of short horizontal bloom")]
|
||||
public FloatParameter HardBloomScan = new FloatParameter(-4.0f);
|
||||
[Range(-4, 0)]
|
||||
public FloatParameter HardBloomPix = new FloatParameter { value = -1.5f };
|
||||
|
||||
[Tooltip("Amount of small bloom effect")]
|
||||
public FloatParameter HardBloomPix = new FloatParameter(-1.5f);
|
||||
[Range(0, 1)]
|
||||
public FloatParameter BloomAmount = new FloatParameter { value = 1 / 16f };
|
||||
|
||||
[Tooltip("Display warp")]
|
||||
public Vector2Parameter Warp = new Vector2Parameter { value = new Vector2(1f / 64f, 1f / 24f) };
|
||||
|
||||
[Tooltip("Amount of shadow mask Light")]
|
||||
public FloatParameter BloomAmount = new FloatParameter(1 / 16f);
|
||||
public Vector2Parameter Warp = new Vector2Parameter(new Vector2(1f / 64f, 1f / 24f));
|
||||
[Range(1, 3)]
|
||||
public FloatParameter MaskLight = new FloatParameter { value = 1.5f };
|
||||
public FloatParameter MaskLight = new FloatParameter(1.5f);
|
||||
[Range(0.1f, 1)]
|
||||
[Tooltip("Amount of shadow mask Dark")]
|
||||
public FloatParameter MaskDrak = new FloatParameter { value = 0.5f };
|
||||
public FloatParameter MaskDrak = new FloatParameter(0.5f);
|
||||
|
||||
public enum EnumMaskStyle
|
||||
{
|
||||
@ -53,54 +32,41 @@ public sealed class FixingPixelArtGrille : FilterEffect
|
||||
StretchedVGA,
|
||||
VGAStyle
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class FixingPixelArtGrilleRenderer : PostProcessEffectRenderer<FixingPixelArtGrille>
|
||||
{
|
||||
private Shader shader;
|
||||
private Material material;
|
||||
|
||||
public override void Init()
|
||||
protected override void OnRenderer(Material renderMat, RenderTexture rt, RenderTexture result)
|
||||
{
|
||||
shader = Shader.Find("PostEffect/FixingPixcelArtGrille");
|
||||
material = new Material(shader);
|
||||
}
|
||||
renderMat.SetVector("_iResolution", new Vector4(result.width, result.height, 0, 0));
|
||||
renderMat.SetVector("_res", new Vector4(DrawResolution.GetValue().x, DrawResolution.GetValue().y, 0, 0));
|
||||
renderMat.SetFloat("_hardScan", HardScan.GetValue());
|
||||
renderMat.SetFloat("_hardPix", HardPix.GetValue());
|
||||
renderMat.SetFloat("_hardBloomScan", HardBloomScan.GetValue());
|
||||
renderMat.SetFloat("_hardBloomPix", HardBloomPix.GetValue());
|
||||
renderMat.SetFloat("_bloomAmount", BloomAmount.GetValue());
|
||||
renderMat.SetVector("_warp", Warp.GetValue());
|
||||
renderMat.SetFloat("_maskDark", MaskDrak.GetValue());
|
||||
renderMat.SetFloat("_maskLight", MaskLight.GetValue());
|
||||
|
||||
public override void Render(PostProcessRenderContext context)
|
||||
{
|
||||
material.SetVector("_iResolution", new Vector4(Screen.width, Screen.height, 0, 0));
|
||||
var res = settings.DrawResolution;
|
||||
material.SetVector("_res", new Vector4(res.value.x, res.value.y, 0, 0));
|
||||
material.SetFloat("_hardScan", settings.HardScan.value);
|
||||
material.SetFloat("_hardPix", settings.HardPix.value);
|
||||
material.SetFloat("_hardBloomScan", settings.HardBloomScan.value);
|
||||
material.SetFloat("_hardBloomPix", settings.HardBloomPix.value);
|
||||
material.SetFloat("_bloomAmount", settings.BloomAmount.value);
|
||||
material.SetVector("_warp", settings.Warp.value);
|
||||
material.SetFloat("_maskDark", settings.MaskDrak.value);
|
||||
material.SetFloat("_maskLight", settings.MaskLight.value);
|
||||
renderMat.DisableKeyword("_MASKSTYLE_VGASTYLE");
|
||||
renderMat.DisableKeyword("_MASKSTYLE_TVSTYLE");
|
||||
renderMat.DisableKeyword("_MASKSTYLE_APERTUREGRILLE");
|
||||
renderMat.DisableKeyword("_MASKSTYLE_STRETCHEDVGA");
|
||||
|
||||
material.DisableKeyword("_MASKSTYLE_VGASTYLE");
|
||||
material.DisableKeyword("_MASKSTYLE_TVSTYLE");
|
||||
material.DisableKeyword("_MASKSTYLE_APERTUREGRILLE");
|
||||
material.DisableKeyword("_MASKSTYLE_STRETCHEDVGA");
|
||||
|
||||
switch (settings.MaskStyle.value)
|
||||
switch (MaskStyle.GetValue())
|
||||
{
|
||||
case FixingPixelArtGrille.EnumMaskStyle.VGAStyle:
|
||||
material.EnableKeyword("_MASKSTYLE_VGASTYLE");
|
||||
case EnumMaskStyle.VGAStyle:
|
||||
renderMat.EnableKeyword("_MASKSTYLE_VGASTYLE");
|
||||
break;
|
||||
case FixingPixelArtGrille.EnumMaskStyle.TVStyle:
|
||||
material.EnableKeyword("_MASKSTYLE_TVSTYLE");
|
||||
case EnumMaskStyle.TVStyle:
|
||||
renderMat.EnableKeyword("_MASKSTYLE_TVSTYLE");
|
||||
break;
|
||||
case FixingPixelArtGrille.EnumMaskStyle.ApertureGrille:
|
||||
material.EnableKeyword("_MASKSTYLE_APERTUREGRILLE");
|
||||
case EnumMaskStyle.ApertureGrille:
|
||||
renderMat.EnableKeyword("_MASKSTYLE_APERTUREGRILLE");
|
||||
break;
|
||||
case FixingPixelArtGrille.EnumMaskStyle.StretchedVGA:
|
||||
material.EnableKeyword("_MASKSTYLE_STRETCHEDVGA");
|
||||
case EnumMaskStyle.StretchedVGA:
|
||||
renderMat.EnableKeyword("_MASKSTYLE_STRETCHEDVGA");
|
||||
break;
|
||||
}
|
||||
|
||||
context.command.Blit(context.source, context.destination, material);
|
||||
Graphics.Blit(rt, result, renderMat);
|
||||
}
|
||||
}
|
@ -31,7 +31,7 @@ MonoBehaviour:
|
||||
active: 1
|
||||
enabled:
|
||||
overrideState: 1
|
||||
value: 1
|
||||
value: 0
|
||||
MaskStyle:
|
||||
overrideState: 0
|
||||
value: 1
|
||||
@ -77,7 +77,7 @@ MonoBehaviour:
|
||||
active: 1
|
||||
enabled:
|
||||
overrideState: 1
|
||||
value: 1
|
||||
value: 0
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -155,7 +155,7 @@ MonoBehaviour:
|
||||
active: 1
|
||||
enabled:
|
||||
overrideState: 1
|
||||
value: 1
|
||||
value: 0
|
||||
--- !u!114 &2118329037781486242
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 3
|
||||
|
@ -1,28 +1,15 @@
|
||||
using AxibugEmuOnline.Client;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Rendering.PostProcessing;
|
||||
|
||||
[System.Serializable]
|
||||
[PostProcess(typeof(LCDPostEffectRenderer), PostProcessEvent.BeforeStack, "Filter/LCDPostEffect")]
|
||||
public sealed class LCDPostEffect : FilterEffect
|
||||
{
|
||||
public override string Name => nameof(LCDPostEffect);
|
||||
|
||||
protected override string ShaderName => "Filter/LCDPostEffect";
|
||||
|
||||
protected override void OnRenderer(Material renderMat, RenderTexture rt, RenderTexture result)
|
||||
{
|
||||
renderMat.SetVector("_iResolution", new Vector4(Screen.width, Screen.height, 0, 0));
|
||||
Graphics.Blit(rt, result, renderMat);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class LCDPostEffectRenderer : PostProcessEffectRenderer<LCDPostEffect>
|
||||
{
|
||||
private Shader shader;
|
||||
private Material material;
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
shader = Shader.Find("Filter/LCDPostEffect");
|
||||
material = new Material(shader);
|
||||
}
|
||||
|
||||
public override void Render(PostProcessRenderContext context)
|
||||
{
|
||||
material.SetVector("_iResolution", new Vector4(Screen.width, Screen.height, 0, 0));
|
||||
context.command.Blit(context.source, context.destination, material);
|
||||
}
|
||||
}
|
@ -1,28 +1,15 @@
|
||||
using AxibugEmuOnline.Client;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Rendering.PostProcessing;
|
||||
|
||||
[System.Serializable]
|
||||
[PostProcess(typeof(MattiasCRTRenderer), PostProcessEvent.BeforeStack, "Filter/MattiasCRT")]
|
||||
public sealed class MattiasCRT : FilterEffect
|
||||
{
|
||||
public override string Name => nameof(MattiasCRT);
|
||||
}
|
||||
|
||||
public sealed class MattiasCRTRenderer : PostProcessEffectRenderer<MattiasCRT>
|
||||
{
|
||||
private Shader shader;
|
||||
private Material material;
|
||||
protected override string ShaderName => "Filter/MattiasCRT";
|
||||
|
||||
public override void Init()
|
||||
protected override void OnRenderer(Material renderMat, RenderTexture rt, RenderTexture result)
|
||||
{
|
||||
shader = Shader.Find("Filter/MattiasCRT");
|
||||
material = new Material(shader);
|
||||
}
|
||||
|
||||
public override void Render(PostProcessRenderContext context)
|
||||
{
|
||||
material.SetVector("_iResolution", new Vector4(Screen.width, Screen.height, 0, 0));
|
||||
context.command.Blit(context.source, context.destination, material);
|
||||
renderMat.SetVector("_iResolution", new Vector4(result.width, result.height, 0, 0));
|
||||
Graphics.Blit(rt, result, renderMat);
|
||||
}
|
||||
}
|
@ -6,7 +6,6 @@ namespace AxibugEmuOnline.Client
|
||||
{
|
||||
public class Initer : MonoBehaviour
|
||||
{
|
||||
public PostProcessVolume m_filterVolume;
|
||||
public CanvasGroup m_filterPreview;
|
||||
public CanvasGroup m_xmbBg;
|
||||
public static string dev_UUID;
|
||||
|
@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5354e2e13dbff91438a04b9de2351645
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -16,7 +16,7 @@ namespace AxibugEmuOnline.Client
|
||||
{
|
||||
public VideoProvider VideoProvider;
|
||||
public AudioProvider AudioProvider;
|
||||
|
||||
|
||||
//模拟器核心实例化对象
|
||||
public NES NesCore { get; private set; }
|
||||
|
||||
@ -38,9 +38,7 @@ namespace AxibugEmuOnline.Client
|
||||
/// </summary>
|
||||
private unsafe void Update()
|
||||
{
|
||||
if (IsPause) return;
|
||||
|
||||
if (NesCore != null)
|
||||
if (NesCore != null && !IsPause)
|
||||
{
|
||||
PushEmulatorFrame();
|
||||
if (InGameUI.Instance.IsNetPlay)
|
||||
@ -49,6 +47,9 @@ namespace AxibugEmuOnline.Client
|
||||
var screenBuffer = NesCore.ppu.GetScreenPtr();
|
||||
VideoProvider.SetDrawData(screenBuffer);
|
||||
}
|
||||
|
||||
|
||||
VideoProvider.ApplyFilterEffect();
|
||||
}
|
||||
|
||||
public EnumPlatform Platform => EnumPlatform.NES;
|
||||
@ -140,7 +141,7 @@ namespace AxibugEmuOnline.Client
|
||||
NesCore = null;
|
||||
}
|
||||
|
||||
|
||||
|
||||
#if UNITY_EDITOR
|
||||
private ControllerState m_lastState;
|
||||
#endif
|
||||
|
@ -2,19 +2,24 @@
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: NesEmulator_Screen
|
||||
m_Shader: {fileID: 4800000, guid: b351396ff606116478d7f4412abe4e2e, type: 3}
|
||||
m_ShaderKeywords:
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
@ -58,6 +63,7 @@ Material:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _ColorMask: 15
|
||||
@ -85,3 +91,5 @@ Material:
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
m_AllowLocking: 1
|
||||
|
@ -102,10 +102,10 @@
|
||||
{
|
||||
float2 mapUV = IN.texcoord;
|
||||
|
||||
float start= 8.0/272.0;
|
||||
float end = (272.0-8.0)/272.0;
|
||||
|
||||
float start= 0.02941535;
|
||||
float end = 0.970582;
|
||||
mapUV.x = lerp(start,end, mapUV.x);
|
||||
//uv映射改为ugui BaseMeshEffect 机制实现uv映射,比shader代码更为平滑
|
||||
|
||||
half4 color = tex2D(_MainTex,mapUV);
|
||||
|
||||
|
@ -0,0 +1,35 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class UVRemapper : BaseMeshEffect
|
||||
{
|
||||
public Vector2 uvMin = new Vector2(0, 0);
|
||||
public Vector2 uvMax = new Vector2(1, 1);
|
||||
|
||||
public override void ModifyMesh(VertexHelper vh)
|
||||
{
|
||||
UIVertex vertex = new UIVertex();
|
||||
for (int i = 0; i < vh.currentVertCount; i++)
|
||||
{
|
||||
vh.PopulateUIVertex(ref vertex, i);
|
||||
|
||||
switch (i % 4)
|
||||
{
|
||||
case 0:
|
||||
vertex.uv0 = uvMin;
|
||||
break;
|
||||
case 1:
|
||||
vertex.uv0 = new Vector2(uvMin.x, uvMax.y);
|
||||
break;
|
||||
case 2:
|
||||
vertex.uv0 = uvMax;
|
||||
break;
|
||||
case 3:
|
||||
vertex.uv0 = new Vector2(uvMax.x, uvMin.y);
|
||||
break;
|
||||
}
|
||||
|
||||
vh.SetUIVertex(vertex, i);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 68e8ce220f7d51548a7bbea061c7c70e
|
@ -1,3 +1,4 @@
|
||||
using AxibugEmuOnline.Client.ClientCore;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using UnityEngine;
|
||||
@ -14,7 +15,6 @@ namespace AxibugEmuOnline.Client
|
||||
public RawImage Image;
|
||||
#endregion
|
||||
|
||||
|
||||
#region GPU_TURBO
|
||||
//图像数据字节数
|
||||
private int TexBufferSize_gpu;
|
||||
@ -24,7 +24,9 @@ namespace AxibugEmuOnline.Client
|
||||
private Texture2D wrapTex_gpu;
|
||||
//nes调色板数据,已转换为unity纹理对象
|
||||
private Texture2D pPal_gpu;
|
||||
[SerializeField]
|
||||
private Material GPUTurboMat_gpu;
|
||||
private RenderTexture rt_gpu;
|
||||
#endregion
|
||||
|
||||
#region CPU
|
||||
@ -42,13 +44,18 @@ namespace AxibugEmuOnline.Client
|
||||
private void Awake()
|
||||
{
|
||||
DrawCanvas.worldCamera = Camera.main;
|
||||
GPUTurboMat_gpu = Image.material;
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
if (wrapTexBufferGH.IsAllocated)
|
||||
wrapTexBufferGH.Free();
|
||||
|
||||
if (rt_gpu != null)
|
||||
{
|
||||
RenderTexture.ReleaseTemporary(rt_gpu);
|
||||
rt_gpu = null;
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe void SetDrawData(uint* screenData)
|
||||
@ -61,6 +68,7 @@ namespace AxibugEmuOnline.Client
|
||||
{
|
||||
wrapTex_gpu.LoadRawTextureData(wrapTexBufferPointer_gpu, TexBufferSize_gpu);
|
||||
wrapTex_gpu.Apply();
|
||||
Graphics.Blit(wrapTex_gpu, rt_gpu, GPUTurboMat_gpu);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -69,27 +77,32 @@ namespace AxibugEmuOnline.Client
|
||||
}
|
||||
}
|
||||
|
||||
public void ApplyFilterEffect()
|
||||
{
|
||||
Image.texture = App.filter.ExecuteFilterRender(rt_gpu);
|
||||
}
|
||||
|
||||
private unsafe void PrepareUI(uint* screenData)
|
||||
{
|
||||
if (GPUTurbo)
|
||||
{
|
||||
if (Image.material != GPUTurboMat_gpu) Image.material = GPUTurboMat_gpu;
|
||||
|
||||
if (wrapTex_gpu == null)
|
||||
{
|
||||
wrapTex_gpu = new Texture2D(PPU.SCREEN_WIDTH, PPU.SCREEN_HEIGHT, TextureFormat.RGBA32, false);
|
||||
wrapTex_gpu.filterMode = FilterMode.Point;
|
||||
wrapTexBufferPointer_gpu = (IntPtr)screenData;
|
||||
rt_gpu = RenderTexture.GetTemporary(wrapTex_gpu.width, wrapTex_gpu.height, 0);
|
||||
rt_gpu.filterMode = FilterMode.Point;
|
||||
rt_gpu.anisoLevel = 0;
|
||||
rt_gpu.antiAliasing = 1;
|
||||
|
||||
TexBufferSize_gpu = wrapTex_gpu.width * wrapTex_gpu.height * 4;
|
||||
}
|
||||
|
||||
if (Image.texture != wrapTex_gpu) Image.texture = wrapTex_gpu;
|
||||
if (Image.texture != rt_gpu) Image.texture = rt_gpu;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Image.material == GPUTurboMat_gpu) Image.material = null;
|
||||
|
||||
if (wrapTex_cpu == null)
|
||||
{
|
||||
wrapTex_cpu = new Texture2D(PPU.SCREEN_WIDTH - 16, PPU.SCREEN_HEIGHT, TextureFormat.RGBA32, false);
|
||||
@ -103,6 +116,7 @@ namespace AxibugEmuOnline.Client
|
||||
}
|
||||
if (Image.texture != wrapTex_cpu) Image.texture = wrapTex_cpu;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private unsafe void PrepareForGPU(uint* screenData)
|
||||
|
Loading…
Reference in New Issue
Block a user