141 lines
4.8 KiB
C#
141 lines
4.8 KiB
C#
using AxibugEmuOnline.Client.UI;
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using UnityEngine;
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namespace AxibugEmuOnline.Client
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{
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public abstract class CommandExecuter : MonoBehaviour
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{
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private PulseInvoker m_pulsInvoker_Left;
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private PulseInvoker m_pulsInvoker_Right;
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private PulseInvoker m_pulsInvoker_Up;
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private PulseInvoker m_pulsInvoker_Down;
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float PulseInvoke_Delay = 0.4f;
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float PulseInvoke_Interval = 0.05f;
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public abstract bool Enable { get; }
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public virtual bool AloneMode { get; }
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public bool Registed => CommandDispatcher.Instance.IsRegisted(this);
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protected virtual void Awake()
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{
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m_pulsInvoker_Left = new PulseInvoker(OnCmdSelectItemLeft, PulseInvoke_Delay, PulseInvoke_Interval);
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m_pulsInvoker_Right = new PulseInvoker(OnCmdSelectItemRight, PulseInvoke_Delay, PulseInvoke_Interval);
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m_pulsInvoker_Up = new PulseInvoker(OnCmdSelectItemUp, PulseInvoke_Delay, PulseInvoke_Interval);
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m_pulsInvoker_Down = new PulseInvoker(OnCmdSelectItemDown, PulseInvoke_Delay, PulseInvoke_Interval);
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}
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protected virtual void OnEnable() { }
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protected virtual void OnDisable() { }
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protected virtual void OnDestroy() { }
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protected virtual void Update()
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{
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if (Registed && Enable)
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{
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m_pulsInvoker_Left.Update(Time.deltaTime);
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m_pulsInvoker_Right.Update(Time.deltaTime);
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m_pulsInvoker_Up.Update(Time.deltaTime);
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m_pulsInvoker_Down.Update(Time.deltaTime);
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}
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else
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{
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m_pulsInvoker_Left.DisActive();
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m_pulsInvoker_Right.DisActive();
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m_pulsInvoker_Up.DisActive();
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m_pulsInvoker_Down.DisActive();
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}
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}
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public void ResetPulsInvoker()
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{
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m_pulsInvoker_Left.DisActive();
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m_pulsInvoker_Right.DisActive();
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m_pulsInvoker_Up.DisActive();
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m_pulsInvoker_Down.DisActive();
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}
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public void ExecuteCommand(EnumCommand cmd, bool cancel)
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{
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if (cmd == EnumCommand.NONE) return;
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if (!cancel)
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{
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switch (cmd)
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{
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case EnumCommand.SelectItemLeft:
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m_pulsInvoker_Left.SetActive();
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OnCmdSelectItemLeft();
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break;
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case EnumCommand.SelectItemRight:
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m_pulsInvoker_Right.SetActive();
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OnCmdSelectItemRight();
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break;
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case EnumCommand.SelectItemUp:
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m_pulsInvoker_Up.SetActive();
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OnCmdSelectItemUp();
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break;
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case EnumCommand.SelectItemDown:
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m_pulsInvoker_Down.SetActive();
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OnCmdSelectItemDown();
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break;
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case EnumCommand.Enter:
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if (OnCmdEnter())
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{
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m_pulsInvoker_Left.DisActive();
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m_pulsInvoker_Right.DisActive();
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m_pulsInvoker_Up.DisActive();
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m_pulsInvoker_Down.DisActive();
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}
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break;
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case EnumCommand.Back:
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OnCmdBack();
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break;
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case EnumCommand.OptionMenu:
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OnCmdOptionMenu();
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break;
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}
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}
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else
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{
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switch (cmd)
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{
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case EnumCommand.SelectItemLeft:
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m_pulsInvoker_Left.DisActive(); break;
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case EnumCommand.SelectItemRight:
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m_pulsInvoker_Right.DisActive(); break;
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case EnumCommand.SelectItemUp:
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m_pulsInvoker_Up.DisActive(); break;
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case EnumCommand.SelectItemDown:
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m_pulsInvoker_Down.DisActive(); break;
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}
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}
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}
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protected virtual void OnCmdSelectItemLeft() { }
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protected virtual void OnCmdSelectItemRight() { }
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protected virtual void OnCmdSelectItemUp() { }
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protected virtual void OnCmdSelectItemDown() { }
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protected virtual void OnCmdOptionMenu() { }
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protected virtual bool OnCmdEnter() => false;
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protected virtual void OnCmdBack() { }
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}
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public enum EnumCommand
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{
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NONE,
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SelectItemLeft,
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SelectItemRight,
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SelectItemUp,
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SelectItemDown,
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Enter,
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Back,
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OptionMenu
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}
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}
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