AxibugEmuOnline/References/VirtuaNESex_src_191105/NES/Mapper/Mapper164.h
2024-08-05 17:58:53 +08:00

30 lines
700 B
C++

//////////////////////////////////////////////////////////////////////////
// Mapper164 Pocket Monster Gold //
//////////////////////////////////////////////////////////////////////////
class Mapper164 : public Mapper
{
public:
Mapper164( NES* parent ) : Mapper(parent) {}
void Reset();
void WriteLow(WORD addr, BYTE data);
void PPU_ExtLatchX( INT x );
void PPU_ExtLatch( WORD addr, BYTE& chr_l, BYTE& chr_h, BYTE& attr );
// For state save
BOOL IsStateSave() { return TRUE; }
void SaveState( LPBYTE p );
void LoadState( LPBYTE p );
protected:
BYTE reg5000;
BYTE reg5100;
BYTE a3, p_mode;
private:
void SetBank_CPU();
void SetBank_PPU();
};