AxibugEmuOnline/AxibugEmuOnline.Client/Assets/Script/NesEmulator/VideoProvider.cs

65 lines
2.0 KiB
C#

using AxibugEmuOnline.Client.Common;
using System;
using System.Runtime.InteropServices;
using System.Text;
using UnityEngine;
using UnityEngine.UI;
namespace AxibugEmuOnline.Client
{
public class VideoProvider : MonoBehaviour
{
public NesEmulator NesEmu;
public Canvas DrawCanvas;
public RawImage Image;
private IntPtr wrapTexBufferPointer;
private Texture2D wrapTex;
private int TexBufferSize;
private Texture2D pPal;
private void Awake()
{
DrawCanvas.worldCamera = Camera.main;
}
public unsafe void SetDrawData(uint* screenData)
{
if (wrapTex == null)
{
wrapTex = new Texture2D(272, 240, TextureFormat.RGBA32, false);
wrapTex.filterMode = FilterMode.Point;
wrapTexBufferPointer = (IntPtr)screenData;
Image.texture = wrapTex;
Image.material.SetTexture("_MainTex", wrapTex);
TexBufferSize = wrapTex.width * wrapTex.height * 4;
var palRaw = PaletteDefine.m_cnPalette[0];
pPal = new Texture2D(palRaw.Length, 1, TextureFormat.RGBA32, false);
pPal.filterMode = FilterMode.Point;
for (int i = 0; i < palRaw.Length; i++)
{
uint colorRaw = palRaw[i];
var argbColor = BitConverter.GetBytes(colorRaw);
Color temp = Color.white;
temp.r = argbColor[2] / 255f;
temp.g = argbColor[1] / 255f;
temp.b = argbColor[0] / 255f;
temp.a = 1;
pPal.SetPixel(i, 0, temp);
}
pPal.Apply();
Image.material.SetTexture("_PalTex", pPal);
}
wrapTex.LoadRawTextureData(wrapTexBufferPointer, TexBufferSize);
wrapTex.Apply();
}
}
}