using AxibugEmuOnline.Client.Common; using System; using System.Runtime.InteropServices; using System.Text; using UnityEngine; using UnityEngine.UI; namespace AxibugEmuOnline.Client { public class VideoProvider : MonoBehaviour { public NesEmulator NesEmu; public Canvas DrawCanvas; public RawImage Image; private IntPtr wrapTexBufferPointer; private Texture2D wrapTex; private int TexBufferSize; private Texture2D pPal; private void Awake() { DrawCanvas.worldCamera = Camera.main; } public unsafe void SetDrawData(uint* screenData) { if (wrapTex == null) { wrapTex = new Texture2D(272, 240, TextureFormat.RGBA32, false); wrapTex.filterMode = FilterMode.Point; wrapTexBufferPointer = (IntPtr)screenData; Image.texture = wrapTex; Image.material.SetTexture("_MainTex", wrapTex); TexBufferSize = wrapTex.width * wrapTex.height * 4; var palRaw = PaletteDefine.m_cnPalette[0]; pPal = new Texture2D(palRaw.Length, 1, TextureFormat.RGBA32, false); pPal.filterMode = FilterMode.Point; for (int i = 0; i < palRaw.Length; i++) { uint colorRaw = palRaw[i]; var argbColor = BitConverter.GetBytes(colorRaw); Color temp = Color.white; temp.r = argbColor[2] / 255f; temp.g = argbColor[1] / 255f; temp.b = argbColor[0] / 255f; temp.a = 1; pPal.SetPixel(i, 0, temp); } pPal.Apply(); Image.material.SetTexture("_PalTex", pPal); } wrapTex.LoadRawTextureData(wrapTexBufferPointer, TexBufferSize); wrapTex.Apply(); } } }