48 lines
1.5 KiB
C#
48 lines
1.5 KiB
C#
using DG.Tweening;
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using UnityEngine;
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using UnityEngine.UI;
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namespace AxibugEmuOnline.Client
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{
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public class PopTipsItem : MonoBehaviour
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{
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[SerializeField] Text m_msgText;
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public RectTransform RectTransform => transform as RectTransform;
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public float OutTime = 0.235f;
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public Ease OutEase = Ease.OutQuint;
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public float StandTime = 1f;
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public float InTime = 0.235f;
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public Ease InEase = Ease.OutQuint;
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public void Popout(string msg)
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{
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gameObject.SetActiveEx(true);
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m_msgText.text = msg;
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Canvas.ForceUpdateCanvases();
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var targetPos = new Vector2(-RectTransform.rect.width - 20 , RectTransform.anchoredPosition.y);
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DOTween.To(
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() => RectTransform.anchoredPosition,
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(value) => RectTransform.anchoredPosition = value,
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targetPos,
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OutTime)
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.SetLink(gameObject)
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.SetEase(OutEase)
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.OnComplete(() =>
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{
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DOTween.To(
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() => RectTransform.anchoredPosition,
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(value) => RectTransform.anchoredPosition = value,
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new Vector2(0, RectTransform.anchoredPosition.y),
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InTime)
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.SetDelay(StandTime)
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.SetEase(InEase)
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.OnComplete(() => gameObject.SetActiveEx(false))
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.SetLink(gameObject);
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});
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}
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}
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}
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