AxibugEmuOnline/AxibugEmuOnline.Client/Assets/Script/AppMain/Network/NetMsg.cs

213 lines
6.4 KiB
C#

using AxibugEmuOnline.Client.ClientCore;
using AxibugEmuOnline.Client.Event;
using AxibugProtobuf;
using System;
using System.Collections.Generic;
using UnityEngine;
namespace AxibugEmuOnline.Client.Network
{
public class NetMsg
{
private static NetMsg instance = new NetMsg();
public static NetMsg Instance { get { return instance; } }
private Dictionary<int, List<Delegate>> netEventDic = new Dictionary<int, List<Delegate>>(128);
private Queue<ValueTuple<int, int, byte[]>> queueNetMsg = new Queue<ValueTuple<int, int, byte[]>>();
public static object lockQueueNetMsg = new object();
private Queue<Action> queueEventFromNet = new Queue<Action>();
public static object lockQueueEventFromNet = new object();
private NetMsg() { }
#region RegisterMsgEvent
public void RegNetMsgEvent(int cmd, Action<byte[]> callback)
{
InterRegNetMsgEvent(cmd, callback);
}
private void InterRegNetMsgEvent(int cmd, Delegate callback)
{
if (netEventDic.ContainsKey(cmd))
{
if (netEventDic[cmd].IndexOf(callback) < 0)
{
netEventDic[cmd].Add(callback);
}
}
else
{
netEventDic.Add(cmd, new List<Delegate>() { callback });
}
}
#endregion
#region UnregisterCMD
public void UnregisterCMD(int evt, Action<byte[]> callback)
{
Delegate tempDelegate = callback;
InterUnregisterCMD(evt, tempDelegate);
}
private void InterUnregisterCMD(int cmd, Delegate callback)
{
if (netEventDic.ContainsKey(cmd))
{
netEventDic[cmd].Remove(callback);
if (netEventDic[cmd].Count == 0) netEventDic.Remove(cmd);
}
}
#endregion
public void NextNetEvent()
{
DequeueNesMsg();
DequeueEventFromNet();
}
#region PostEventFromNet
public void EnqueueEventFromNet(Action act)
{
lock (lockQueueEventFromNet)
{
queueEventFromNet.Enqueue(act);
}
}
public void DequeueEventFromNet()
{
lock (lockQueueEventFromNet)
{
while (queueEventFromNet.Count > 0)
{
var msgData = queueEventFromNet.Dequeue();
PostNetEventFromNet(msgData);
}
}
}
void PostNetEventFromNet(Action act)
{
try
{
act?.Invoke();
}
catch(Exception ex)
{
App.log.Error(ex.ToString());
}
}
#endregion
#region PostNetMsg
public void EnqueueNetMsg(int cmd, int ERRCODE, byte[] arg)
{
lock (lockQueueNetMsg)
{
queueNetMsg.Enqueue(new ValueTuple<int, int, byte[]>(cmd, ERRCODE, arg));
}
}
public void DequeueNesMsg()
{
lock (lockQueueNetMsg)
{
while (queueNetMsg.Count > 0)
{
var msgData = queueNetMsg.Dequeue();
PostNetMsgEvent(msgData.Item1, msgData.Item2, msgData.Item3);
}
}
}
public void PostNetMsgEvent(int cmd, int ERRCODE, byte[] arg)
{
ErrorCode err = ((ErrorCode)ERRCODE);
if (err != ErrorCode.ErrorOk)
{
string errMsg = string.Empty;
switch (err)
{
case ErrorCode.ErrorRoomNotFound:
errMsg = "房间不存在";
break;
case ErrorCode.ErrorRoomSlotAlreadlyHadPlayer:
errMsg = "加入目标位置已经有人";
break;
case ErrorCode.ErrorRoomCantDoCurrState:
errMsg = "当前房间状态不允许本操作";
break;
case ErrorCode.ErrorRomDontHadSavedata:
errMsg = "即时存档不存在";
break;
case ErrorCode.ErrorRomFailSavedata:
errMsg = "处理即时存档失败";
break;
case ErrorCode.ErrorRomAlreadyHadCoverimg:
errMsg = "该游戏已经有封面图";
break;
case ErrorCode.ErrorRomAlreadyHadStar:
errMsg = "已经收藏";
break;
case ErrorCode.ErrorRomDontHadStar:
errMsg = "并没有收藏";
break;
case ErrorCode.ErrorDefaul:
case ErrorCode.ErrorOk:
default:
errMsg = err.ToString();
break;
}
OverlayManager.PopTip("错误:"+ errMsg);
App.log.Error("错误:" + errMsg);
}
List<Delegate> eventList = GetNetEventDicList(cmd);
if (eventList != null)
{
foreach (Delegate callback in eventList)
{
try
{
((Action<byte[]>)callback)(arg);
}
catch (Exception e)
{
App.log.Error(e.ToString());
}
}
}
}
#endregion
/// <summary>
/// 获取所有事件
/// </summary>
/// <param name="cmd"></param>
/// <returns></returns>
private List<Delegate> GetNetEventDicList(int cmd)
{
if (netEventDic.ContainsKey(cmd))
{
List<Delegate> tempList = netEventDic[cmd];
if (null != tempList)
{
return tempList;
}
}
return null;
}
}
}