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No commits in common. "f923d141005d3a0f7801e5441b480d4c193d7d09" and "9fa862441afecb75c8acebff944a2b879b1251a8" have entirely different histories.

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@ -3,7 +3,7 @@
--- !u!30 &1
GraphicsSettings:
m_ObjectHideFlags: 0
serializedVersion: 16
serializedVersion: 13
m_Deferred:
m_Mode: 1
m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
@ -13,6 +13,9 @@ GraphicsSettings:
m_ScreenSpaceShadows:
m_Mode: 1
m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0}
m_LegacyDeferred:
m_Mode: 1
m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0}
m_DepthNormals:
m_Mode: 1
m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0}
@ -36,9 +39,7 @@ GraphicsSettings:
- {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 4800000, guid: 5dd9160e7dde4dd4db07347ce4780217, type: 3}
- {fileID: 4800000, guid: 57c38351364c92e45aef2dc17245b3ce, type: 3}
- {fileID: 4800000, guid: bab7d8f2e62367743930d118a37e824a, type: 3}
m_PreloadedShaders: []
m_PreloadShadersBatchTimeLimit: -1
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_CustomRenderPipeline: {fileID: 0}
m_TransparencySortMode: 0
@ -49,7 +50,6 @@ GraphicsSettings:
m_LightmapStripping: 0
m_FogStripping: 0
m_InstancingStripping: 0
m_BrgStripping: 0
m_LightmapKeepPlain: 1
m_LightmapKeepDirCombined: 1
m_LightmapKeepDynamicPlain: 1
@ -60,10 +60,7 @@ GraphicsSettings:
m_FogKeepExp: 1
m_FogKeepExp2: 1
m_AlbedoSwatchInfos: []
m_RenderPipelineGlobalSettingsMap: {}
m_LightsUseLinearIntensity: 0
m_LightsUseColorTemperature: 0
m_DefaultRenderingLayerMask: 1
m_LogWhenShaderIsCompiled: 0
m_LightProbeOutsideHullStrategy: 0
m_CameraRelativeLightCulling: 0
m_CameraRelativeShadowCulling: 0