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No commits in common. "f705b947c3595a29e3c01ac6c8fd5ff5be1dabbc" and "7c1a2af6f06ebf7c1e4942f08af27fe43f0cbf0f" have entirely different histories.
f705b947c3
...
7c1a2af6f0
@ -36,7 +36,7 @@ namespace AxibugEmuOnline.Client.ClientCore
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private static CoroutineRunner coRunner;
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private static CoroutineRunner coRunner;
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#endregion
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#endregion
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#if UNITY_PSP2 && !UNITY_EDITOR //PSV真机
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#if UNITY_PSP2
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public static string PersistentDataPath => "ux0:data/AxibugEmu";
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public static string PersistentDataPath => "ux0:data/AxibugEmu";
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#else
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#else
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public static string PersistentDataPath => Application.persistentDataPath;
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public static string PersistentDataPath => Application.persistentDataPath;
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@ -45,13 +45,7 @@ namespace AxibugEmuOnline.Client.ClientCore
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{
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{
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PlayerPrefs.DeleteAll();
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PlayerPrefs.DeleteAll();
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if (UnityEngine.Application.platform == RuntimePlatform.PSP2)
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settings = new AppSettings();
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{
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//PSV 等平台需要手动创建目录
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PSP2Init();
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}
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settings = new AppSettings();
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log = new LogManager();
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log = new LogManager();
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LogManager.OnLog += OnNoSugarNetLog;
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LogManager.OnLog += OnNoSugarNetLog;
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@ -74,6 +68,11 @@ namespace AxibugEmuOnline.Client.ClientCore
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tickLoop = go.AddComponent<TickLoop>();
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tickLoop = go.AddComponent<TickLoop>();
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coRunner = go.AddComponent<CoroutineRunner>();
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coRunner = go.AddComponent<CoroutineRunner>();
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if (UnityEngine.Application.platform == RuntimePlatform.PSP2)
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{
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//PSV 等平台需要手动创建目录
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PersistentDataPathDir();
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}
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var importNode = GameObject.Find("IMPORTENT");
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var importNode = GameObject.Find("IMPORTENT");
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if (importNode != null) GameObject.DontDestroyOnLoad(importNode);
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if (importNode != null) GameObject.DontDestroyOnLoad(importNode);
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@ -82,17 +81,12 @@ namespace AxibugEmuOnline.Client.ClientCore
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RePullNetInfo();
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RePullNetInfo();
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}
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}
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private static void PersistentDataPathDir()
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private static void PSP2Init()
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{
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{
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//PSVita最好手动创建目录
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if (!Directory.Exists(PersistentDataPath))
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if (!Directory.Exists(PersistentDataPath))
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{
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Directory.CreateDirectory(PersistentDataPath);
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Directory.CreateDirectory(PersistentDataPath);
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}
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#if UNITY_PSP2
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//释放解码 FMV的26M内存,一般游戏用不上(PSP才用那破玩意儿)
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UnityEngine.PSVita.PSVitaVideoPlayer.TransferMemToMonoHeap();
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#endif
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}
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}
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private static IEnumerator AppTickFlow()
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private static IEnumerator AppTickFlow()
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@ -1,12 +1,19 @@
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{
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{
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"name": "AxibugEmuOnline.Client",
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"name": "AxibugEmuOnline.Client",
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"rootNamespace": "AxibugEmuOnline.Client",
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"references": [
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"references": [
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"VirtualNes.Core",
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"UIEffect",
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"UIEffect",
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"AxiReplay",
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"AxiReplay",
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"Unity.Postprocessing.Runtime"
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"Unity.Postprocessing.Runtime"
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],
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],
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"optionalUnityReferences": [],
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"includePlatforms": [],
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"includePlatforms": [],
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"excludePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": true
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"allowUnsafeCode": true,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": [],
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"noEngineReferences": false
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}
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}
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@ -249,18 +249,6 @@ Shader "PostEffect/FixingPixcelArtGrille"
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else if(pos.x<0.666)mask.g=_maskLight;
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else if(pos.x<0.666)mask.g=_maskLight;
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else mask.b=_maskLight;
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else mask.b=_maskLight;
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return mask;}
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return mask;}
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#else
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// VGA style shadow mask.
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float3 Mask(float2 pos){
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pos.xy=floor(pos.xy*float2(1.0,0.5));
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pos.x+=pos.y*3.0;
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float3 mask=float3(_maskDark,_maskDark,_maskDark);
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pos.x=fract(pos.x/6.0);
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if(pos.x<0.333)mask.r=_maskLight;
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else if(pos.x<0.666)mask.g=_maskLight;
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else mask.b=_maskLight;
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return mask;}
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#endif
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#endif
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@ -13,7 +13,7 @@ namespace AxibugEmuOnline.Client.Manager
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/// </summary>
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/// </summary>
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private IEmuCore m_emuCore;
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private IEmuCore m_emuCore;
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private VirtualNes.Core.IControllerSetuper m_controllerSetuper;
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private IControllerSetuper m_controllerSetuper;
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/// <summary>
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/// <summary>
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/// unity的c#实现有bug,以接口类型保存的monobehaviour引用,!=和==运算符没有调用到monobehaviour重写过的运算符
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/// unity的c#实现有bug,以接口类型保存的monobehaviour引用,!=和==运算符没有调用到monobehaviour重写过的运算符
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@ -84,15 +84,10 @@ namespace AxibugEmuOnline.Client.Manager
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else //在房间中则使用服务器下发的手柄槽位信息分配本地手柄
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else //在房间中则使用服务器下发的手柄槽位信息分配本地手柄
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{
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{
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long selfUID = App.user.userdata.UID;
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long selfUID = App.user.userdata.UID;
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uint? con0Slot;
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App.roomMgr.mineRoomMiniInfo.GetPlayerSlotIdxByUid(selfUID, 0, out var con0Slot);
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uint? con1Slot;
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App.roomMgr.mineRoomMiniInfo.GetPlayerSlotIdxByUid(selfUID, 1, out var con1Slot);
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uint? con2Slot;
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App.roomMgr.mineRoomMiniInfo.GetPlayerSlotIdxByUid(selfUID, 2, out var con2Slot);
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uint? con3Slot;
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App.roomMgr.mineRoomMiniInfo.GetPlayerSlotIdxByUid(selfUID, 3, out var con3Slot);
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App.roomMgr.mineRoomMiniInfo.GetPlayerSlotIdxByUid(selfUID, 0, out con0Slot);
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App.roomMgr.mineRoomMiniInfo.GetPlayerSlotIdxByUid(selfUID, 1, out con1Slot);
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App.roomMgr.mineRoomMiniInfo.GetPlayerSlotIdxByUid(selfUID, 2, out con2Slot);
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App.roomMgr.mineRoomMiniInfo.GetPlayerSlotIdxByUid(selfUID, 3, out con3Slot);
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m_controllerSetuper.SetConnect(con0Slot, con1Slot, con2Slot, con3Slot);
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m_controllerSetuper.SetConnect(con0Slot, con1Slot, con2Slot, con3Slot);
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}
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}
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@ -62,13 +62,10 @@ namespace AxibugEmuOnline.Client
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private Dictionary<string, object> cachesInMemory = new Dictionary<string, object>();
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private Dictionary<string, object> cachesInMemory = new Dictionary<string, object>();
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void GetCacheData<T>(string url, string path, Action<T, string> callback) where T : class
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void GetCacheData<T>(string url, string path, Action<T, string> callback) where T : class
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{
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{
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object cacheObj;
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if (cachesInMemory.TryGetValue(url, out var cacheObj) && cacheObj is T obj)
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if (cachesInMemory.TryGetValue(url, out cacheObj) && cacheObj is T)
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{
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{
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T obj = (T)cacheObj;
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callback.Invoke(obj, url);
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callback.Invoke(obj, url);
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return;
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return;
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}
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}
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@ -22,8 +22,6 @@ namespace AxibugEmuOnline.Client
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public FilterManager(PostProcessVolume filterVolume, CanvasGroup filterPreview, CanvasGroup mainBg)
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public FilterManager(PostProcessVolume filterVolume, CanvasGroup filterPreview, CanvasGroup mainBg)
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{
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{
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if (filterVolume == null)
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return;
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m_filterPorfile = filterVolume.profile;
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m_filterPorfile = filterVolume.profile;
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m_filters = m_filterPorfile.settings.Where(setting => setting is FilterEffect).Select(setting => new Filter(setting as FilterEffect)).ToList();
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m_filters = m_filterPorfile.settings.Where(setting => setting is FilterEffect).Select(setting => new Filter(setting as FilterEffect)).ToList();
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var json = PlayerPrefs.GetString(nameof(FilterRomSetting));
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var json = PlayerPrefs.GetString(nameof(FilterRomSetting));
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@ -88,40 +86,23 @@ namespace AxibugEmuOnline.Client
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/// </summary>
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/// </summary>
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/// <param name="rom">rom对象</param>
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/// <param name="rom">rom对象</param>
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/// <returns>此元组任意内任意成员都有可能为空</returns>
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/// <returns>此元组任意内任意成员都有可能为空</returns>
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public GetFilterSetting_result GetFilterSetting(RomFile rom)
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public (Filter filter, FilterPreset preset) GetFilterSetting(RomFile rom)
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{
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{
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var value = m_filterRomSetting.Get(rom);
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var value = m_filterRomSetting.Get(rom);
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Filter filter = null;
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Filter filter = null;
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FilterPreset preset = null;
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FilterPreset preset = null;
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//filter = Filters.FirstOrDefault(f => f.Name == value.filterName);
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filter = Filters.FirstOrDefault(f => f.Name == value.filterName);
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//if (filter != null)
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if (filter != null)
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//{
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// string presetName = value.presetName;
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// preset = filter.Presets.FirstOrDefault(p => p.Name == presetName);
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//}
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filter = Filters.FirstOrDefault(f => f.Name == value.Item1);
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if (filter != null)
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{
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string presetName = value.Item2;
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preset = filter.Presets.FirstOrDefault(p => p.Name == presetName);
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}
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return new GetFilterSetting_result()
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{
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{
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filter = filter,
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string presetName = value.presetName;
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preset = preset
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preset = filter.Presets.FirstOrDefault(p => p.Name == presetName);
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};
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}
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return (filter, preset);
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}
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}
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public struct GetFilterSetting_result
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public class Filter
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{
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public Filter filter;
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public FilterPreset preset;
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}
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public class Filter
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{
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{
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public string Name => m_setting.Name;
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public string Name => m_setting.Name;
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public IReadOnlyCollection<EditableParamerter> Paramerters => m_setting.EditableParam;
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public IReadOnlyCollection<EditableParamerter> Paramerters => m_setting.EditableParam;
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@ -242,8 +223,8 @@ namespace AxibugEmuOnline.Client
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public string GetParamValueJson(string paramName)
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public string GetParamValueJson(string paramName)
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{
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{
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prepareCache();
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prepareCache();
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string value;
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m_paramName2ValueJson.TryGetValue(paramName, out value);
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m_paramName2ValueJson.TryGetValue(paramName, out var value);
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return value;
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return value;
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}
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}
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@ -253,9 +234,8 @@ namespace AxibugEmuOnline.Client
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if (rawStr == null) return null;
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if (rawStr == null) return null;
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|
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if (valueType == typeof(float))
|
if (valueType == typeof(float))
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{
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{
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float floatVal;
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float.TryParse(rawStr, out var floatVal);
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float.TryParse(rawStr, out floatVal);
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return floatVal;
|
return floatVal;
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}
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}
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else if (valueType.IsEnum)
|
else if (valueType.IsEnum)
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@ -329,13 +309,12 @@ namespace AxibugEmuOnline.Client
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return JsonUtility.ToJson(this);
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return JsonUtility.ToJson(this);
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||||||
}
|
}
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|
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public ValueTuple<string,string> Get(RomFile rom)
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public (string filterName, string presetName) Get(RomFile rom)
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{
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{
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prepareCache();
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prepareCache();
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|
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Item item;
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m_cache.TryGetValue(rom.ID, out var item);
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m_cache.TryGetValue(rom.ID, out item);
|
return (item.FilterName, item.PresetName);
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return new ValueTuple<string, string>(item.FilterName, item.PresetName);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void prepareCache()
|
private void prepareCache()
|
||||||
|
@ -5,7 +5,6 @@ using System.Collections;
|
|||||||
using System.IO;
|
using System.IO;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.Networking;
|
using UnityEngine.Networking;
|
||||||
using static UnityEngine.EventSystems.EventTrigger;
|
|
||||||
|
|
||||||
namespace AxibugEmuOnline.Client
|
namespace AxibugEmuOnline.Client
|
||||||
{
|
{
|
||||||
@ -96,11 +95,9 @@ namespace AxibugEmuOnline.Client
|
|||||||
if (Path.GetExtension(LocalFilePath).ToLower() == ".zip")
|
if (Path.GetExtension(LocalFilePath).ToLower() == ".zip")
|
||||||
{
|
{
|
||||||
var zip = new ZipInputStream(new MemoryStream(bytes));
|
var zip = new ZipInputStream(new MemoryStream(bytes));
|
||||||
var entry = zip.GetNextEntry() as ZipEntry;
|
while (zip.GetNextEntry() is ZipEntry entry)
|
||||||
|
|
||||||
while (entry != null)
|
|
||||||
{
|
{
|
||||||
if (!entry.Name.ToLower().EndsWith(".nes")) continue;
|
if (!entry.Name.ToLower().EndsWith(".nes")) continue;
|
||||||
|
|
||||||
var buffer = new byte[1024];
|
var buffer = new byte[1024];
|
||||||
MemoryStream output = new MemoryStream();
|
MemoryStream output = new MemoryStream();
|
||||||
|
@ -154,16 +154,14 @@ namespace AxibugEmuOnline.Client.Manager
|
|||||||
for (int i = 0; i < msg.UserList.Count; i++)
|
for (int i = 0; i < msg.UserList.Count; i++)
|
||||||
{
|
{
|
||||||
UserMiniInfo mi = msg.UserList[i];
|
UserMiniInfo mi = msg.UserList[i];
|
||||||
bool isNewUser;
|
UpdateOrAddUser(mi, out bool isNewUser);
|
||||||
UpdateOrAddUser(mi, out isNewUser);
|
|
||||||
}
|
}
|
||||||
Eventer.Instance.PostEvent(EEvent.OnUserListAllUpdate);
|
Eventer.Instance.PostEvent(EEvent.OnUserListAllUpdate);
|
||||||
}
|
}
|
||||||
public void RecvCmdUserJoin(byte[] reqData)
|
public void RecvCmdUserJoin(byte[] reqData)
|
||||||
{
|
{
|
||||||
Protobuf_UserJoin_RESP msg = ProtoBufHelper.DeSerizlize<Protobuf_UserJoin_RESP>(reqData);
|
Protobuf_UserJoin_RESP msg = ProtoBufHelper.DeSerizlize<Protobuf_UserJoin_RESP>(reqData);
|
||||||
bool isNewUser;
|
UpdateOrAddUser(msg.UserInfo, out bool isNewUser);
|
||||||
UpdateOrAddUser(msg.UserInfo, out isNewUser);
|
|
||||||
if (isNewUser)
|
if (isNewUser)
|
||||||
{
|
{
|
||||||
Eventer.Instance.PostEvent(EEvent.OnUserLogin, msg.UserInfo.UID, msg.UserInfo.NickName);
|
Eventer.Instance.PostEvent(EEvent.OnUserLogin, msg.UserInfo.UID, msg.UserInfo.NickName);
|
||||||
|
@ -6,7 +6,7 @@ public struct MsgBool
|
|||||||
public string ErrorMsg;
|
public string ErrorMsg;
|
||||||
public bool Value;
|
public bool Value;
|
||||||
|
|
||||||
public override string ToString()
|
public override readonly string ToString()
|
||||||
{
|
{
|
||||||
if (Value)
|
if (Value)
|
||||||
{
|
{
|
||||||
@ -33,10 +33,10 @@ public struct MsgBool
|
|||||||
return msgBool.Value;
|
return msgBool.Value;
|
||||||
}
|
}
|
||||||
|
|
||||||
//public static implicit operator (bool, string)(MsgBool msgBool)
|
public static implicit operator (bool, string)(MsgBool msgBool)
|
||||||
//{
|
{
|
||||||
// return (msgBool.Value, msgBool.ErrorMsg);
|
return (msgBool.Value, msgBool.ErrorMsg);
|
||||||
//}
|
}
|
||||||
|
|
||||||
public static implicit operator string(MsgBool msgBool)
|
public static implicit operator string(MsgBool msgBool)
|
||||||
{
|
{
|
||||||
|
@ -1,5 +1,4 @@
|
|||||||
using AxibugEmuOnline.Client.ClientCore;
|
using AxibugEmuOnline.Client.ClientCore;
|
||||||
using AxiReplay;
|
|
||||||
using System;
|
using System;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
@ -102,9 +101,8 @@ namespace AxibugEmuOnline.Client
|
|||||||
public void SampleInput(uint frameIndex)
|
public void SampleInput(uint frameIndex)
|
||||||
{
|
{
|
||||||
if (InGameUI.Instance.IsNetPlay)
|
if (InGameUI.Instance.IsNetPlay)
|
||||||
{
|
{
|
||||||
int targetFrame; ReplayStep replayData; int frameDiff; bool inputDiff;
|
if (App.roomMgr.netReplay.TryGetNextFrame((int)frameIndex, out var replayData, out int frameDiff, out bool inputDiff))
|
||||||
if (App.roomMgr.netReplay.TryGetNextFrame((int)frameIndex, out replayData, out frameDiff, out inputDiff))
|
|
||||||
{
|
{
|
||||||
if (inputDiff)
|
if (inputDiff)
|
||||||
{
|
{
|
||||||
@ -114,7 +112,7 @@ namespace AxibugEmuOnline.Client
|
|||||||
|
|
||||||
m_sampledState = FromNet(replayData);
|
m_sampledState = FromNet(replayData);
|
||||||
}
|
}
|
||||||
else m_sampledState = default(ControllerState);
|
else m_sampledState = default;
|
||||||
|
|
||||||
var localState = ControllerMapper.CreateState();
|
var localState = ControllerMapper.CreateState();
|
||||||
var rawData = ToNet(localState);
|
var rawData = ToNet(localState);
|
||||||
|
@ -5,10 +5,10 @@ namespace AxibugEmuOnline.Client
|
|||||||
{
|
{
|
||||||
public class NesControllerMapper : IControllerSetuper
|
public class NesControllerMapper : IControllerSetuper
|
||||||
{
|
{
|
||||||
public Controller Controller0 { get; } = new Controller(0);
|
public Controller Controller0 { get; } = new(0);
|
||||||
public Controller Controller1 { get; } = new Controller(1);
|
public Controller Controller1 { get; } = new(1);
|
||||||
public Controller Controller2 { get; } = new Controller(2);
|
public Controller Controller2 { get; } = new(2);
|
||||||
public Controller Controller3 { get; } = new Controller(3);
|
public Controller Controller3 { get; } = new(3);
|
||||||
|
|
||||||
private readonly EnumButtonType[] m_states = new EnumButtonType[4];
|
private readonly EnumButtonType[] m_states = new EnumButtonType[4];
|
||||||
|
|
||||||
@ -138,7 +138,7 @@ namespace AxibugEmuOnline.Client
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public struct KeyListener
|
public readonly struct KeyListener
|
||||||
{
|
{
|
||||||
private readonly KeyCode m_key;
|
private readonly KeyCode m_key;
|
||||||
|
|
||||||
@ -152,8 +152,7 @@ namespace AxibugEmuOnline.Client
|
|||||||
{
|
{
|
||||||
m_key = KeyCode.None;
|
m_key = KeyCode.None;
|
||||||
|
|
||||||
int result;
|
if (int.TryParse(confStr, out int result))
|
||||||
if (int.TryParse(confStr, out result))
|
|
||||||
m_key = (KeyCode)result;
|
m_key = (KeyCode)result;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -221,7 +220,7 @@ namespace AxibugEmuOnline.Client
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
return default(KeyListener);
|
return default;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2,19 +2,24 @@
|
|||||||
%TAG !u! tag:unity3d.com,2011:
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
--- !u!21 &2100000
|
--- !u!21 &2100000
|
||||||
Material:
|
Material:
|
||||||
serializedVersion: 6
|
serializedVersion: 8
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInternal: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_Name: NesEmulator_Screen
|
m_Name: NesEmulator_Screen
|
||||||
m_Shader: {fileID: 4800000, guid: b351396ff606116478d7f4412abe4e2e, type: 3}
|
m_Shader: {fileID: 4800000, guid: b351396ff606116478d7f4412abe4e2e, type: 3}
|
||||||
m_ShaderKeywords:
|
m_Parent: {fileID: 0}
|
||||||
|
m_ModifiedSerializedProperties: 0
|
||||||
|
m_ValidKeywords: []
|
||||||
|
m_InvalidKeywords: []
|
||||||
m_LightmapFlags: 4
|
m_LightmapFlags: 4
|
||||||
m_EnableInstancingVariants: 0
|
m_EnableInstancingVariants: 0
|
||||||
m_DoubleSidedGI: 0
|
m_DoubleSidedGI: 0
|
||||||
m_CustomRenderQueue: -1
|
m_CustomRenderQueue: -1
|
||||||
stringTagMap: {}
|
stringTagMap: {}
|
||||||
disabledShaderPasses: []
|
disabledShaderPasses: []
|
||||||
|
m_LockedProperties:
|
||||||
m_SavedProperties:
|
m_SavedProperties:
|
||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_TexEnvs:
|
m_TexEnvs:
|
||||||
@ -58,6 +63,7 @@ Material:
|
|||||||
m_Texture: {fileID: 0}
|
m_Texture: {fileID: 0}
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Ints: []
|
||||||
m_Floats:
|
m_Floats:
|
||||||
- _BumpScale: 1
|
- _BumpScale: 1
|
||||||
- _ColorMask: 15
|
- _ColorMask: 15
|
||||||
@ -85,3 +91,5 @@ Material:
|
|||||||
m_Colors:
|
m_Colors:
|
||||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
|
m_BuildTextureStacks: []
|
||||||
|
m_AllowLocking: 1
|
||||||
|
@ -13,7 +13,7 @@ namespace AxibugEmuOnline.Client.Network
|
|||||||
|
|
||||||
private Dictionary<int, List<Delegate>> netEventDic = new Dictionary<int, List<Delegate>>(128);
|
private Dictionary<int, List<Delegate>> netEventDic = new Dictionary<int, List<Delegate>>(128);
|
||||||
|
|
||||||
private Queue<ValueTuple<int, int, byte[]>> queueNetMsg = new Queue<ValueTuple<int, int, byte[]>>();
|
private Queue<(int, int, byte[])> queueNetMsg = new Queue<(int, int, byte[])>();
|
||||||
|
|
||||||
private NetMsg() { }
|
private NetMsg() { }
|
||||||
|
|
||||||
@ -66,7 +66,7 @@ namespace AxibugEmuOnline.Client.Network
|
|||||||
{
|
{
|
||||||
lock (lockQueueObj)
|
lock (lockQueueObj)
|
||||||
{
|
{
|
||||||
queueNetMsg.Enqueue(new ValueTuple<int,int,byte[]>(cmd, ERRCODE, arg));
|
queueNetMsg.Enqueue((cmd, ERRCODE, arg));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -76,8 +76,7 @@ namespace AxibugEmuOnline.Client.Network
|
|||||||
{
|
{
|
||||||
while (queueNetMsg.Count > 0)
|
while (queueNetMsg.Count > 0)
|
||||||
{
|
{
|
||||||
|
(int, int, byte[]) msgData = queueNetMsg.Dequeue();
|
||||||
var msgData = queueNetMsg.Dequeue();
|
|
||||||
PostNetMsgEvent(msgData.Item1, msgData.Item2, msgData.Item3);
|
PostNetMsgEvent(msgData.Item1, msgData.Item2, msgData.Item3);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -39,7 +39,7 @@ namespace AxibugEmuOnline.Client
|
|||||||
|
|
||||||
public void SetDependencyProperty(object data)
|
public void SetDependencyProperty(object data)
|
||||||
{
|
{
|
||||||
SetSelectState(data is ThirdMenuRoot && ((ThirdMenuRoot)data).SelectIndex == Index);
|
SetSelectState(data is ThirdMenuRoot tr && tr.SelectIndex == Index);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Release()
|
public void Release()
|
||||||
|
@ -8,191 +8,190 @@ using static AxibugEmuOnline.Client.FilterManager;
|
|||||||
|
|
||||||
namespace AxibugEmuOnline.Client
|
namespace AxibugEmuOnline.Client
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 背景颜色设置UI
|
/// 背景颜色设置UI
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class UI_FilterItem : MenuItem, IVirtualItem
|
public class UI_FilterItem : MenuItem, IVirtualItem
|
||||||
{
|
{
|
||||||
public int Index { get; set; }
|
public int Index { get; set; }
|
||||||
public Filter Datacontext { get; private set; }
|
public Filter Datacontext { get; private set; }
|
||||||
|
|
||||||
public void SetData(object data)
|
public void SetData(object data)
|
||||||
{
|
{
|
||||||
Datacontext = data as Filter;
|
Datacontext = data as Filter;
|
||||||
|
|
||||||
UpdateView();
|
UpdateView();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void UpdateView()
|
private void UpdateView()
|
||||||
{
|
{
|
||||||
if (Datacontext == null)
|
if (Datacontext == null)
|
||||||
SetBaseInfo("无", null, null);
|
SetBaseInfo("无", null, null);
|
||||||
else
|
else
|
||||||
SetBaseInfo(Datacontext.Name, $"参数数量:{Datacontext.Paramerters.Count}", null);
|
SetBaseInfo(Datacontext.Name, $"参数数量:{Datacontext.Paramerters.Count}", null);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetDependencyProperty(object data)
|
public void SetDependencyProperty(object data)
|
||||||
{
|
{
|
||||||
SetSelectState(data is ThirdMenuRoot && ((ThirdMenuRoot)data).SelectIndex == Index);
|
SetSelectState(data is ThirdMenuRoot tr && tr.SelectIndex == Index);
|
||||||
|
|
||||||
if (m_select)
|
if (m_select)
|
||||||
{
|
{
|
||||||
App.filter.EnableFilterPreview();
|
App.filter.EnableFilterPreview();
|
||||||
if (App.filter != null)
|
if (App.filter != null)
|
||||||
App.filter.EnableFilter(Datacontext);
|
App.filter.EnableFilter(Datacontext);
|
||||||
else
|
else
|
||||||
App.filter.ShutDownFilter();
|
App.filter.ShutDownFilter();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Release() { }
|
public void Release() { }
|
||||||
|
|
||||||
public override bool OnEnterItem()
|
public override bool OnEnterItem()
|
||||||
{
|
{
|
||||||
if (Datacontext != null && Datacontext.Paramerters.Count > 0)
|
if (Datacontext != null && Datacontext.Paramerters.Count > 0)
|
||||||
{
|
{
|
||||||
var opts = new List<OptionMenu>();
|
var opts = new List<OptionMenu>();
|
||||||
opts.Add(new Opt_CreatePreset(Datacontext));
|
opts.Add(new Opt_CreatePreset(Datacontext));
|
||||||
opts.AddRange(Datacontext.Presets.Select(p => new Opt_Presets(Datacontext, p)));
|
opts.AddRange(Datacontext.Presets.Select(p => new Opt_Presets(Datacontext, p)));
|
||||||
|
|
||||||
OverlayManager.PopSideBar(opts, onClose: () =>
|
OverlayManager.PopSideBar(opts, onClose: () =>
|
||||||
{
|
{
|
||||||
App.filter.EnableFilterPreview();
|
App.filter.EnableFilterPreview();
|
||||||
Datacontext.ResetPreset();
|
Datacontext.ResetPreset();
|
||||||
App.filter.EnableFilter(Datacontext);
|
App.filter.EnableFilter(Datacontext);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public class Opt_CreatePreset : ExecuteMenu
|
public class Opt_CreatePreset : ExecuteMenu
|
||||||
{
|
{
|
||||||
private Filter m_filter;
|
private Filter m_filter;
|
||||||
|
|
||||||
public Opt_CreatePreset(Filter filter) : base("创建滤镜预设", Resources.LoadAll<Sprite>("Icons/XMB-Icons/misc")[0])
|
public Opt_CreatePreset(Filter filter) : base("创建滤镜预设", Resources.LoadAll<Sprite>("Icons/XMB-Icons/misc")[0])
|
||||||
{
|
{
|
||||||
m_filter = filter;
|
m_filter = filter;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void OnFocus()
|
public override void OnFocus()
|
||||||
{
|
{
|
||||||
m_filter.ResetPreset();
|
m_filter.ResetPreset();
|
||||||
App.filter.EnableFilter(m_filter);
|
App.filter.EnableFilter(m_filter);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void OnExcute(OptionUI optionUI, ref bool cancelHide)
|
public override void OnExcute(OptionUI optionUI, ref bool cancelHide)
|
||||||
{
|
{
|
||||||
cancelHide = true;
|
cancelHide = true;
|
||||||
|
|
||||||
OverlayManager.Input((presetName) =>
|
OverlayManager.Input((presetName) =>
|
||||||
{
|
{
|
||||||
FilterPreset newPreset;
|
var result = m_filter.CreatePreset(presetName, out var newPreset);
|
||||||
var result = m_filter.CreatePreset(presetName, out newPreset);
|
if (!result) OverlayManager.PopTip(result);
|
||||||
if (!result) OverlayManager.PopTip(result);
|
else optionUI.AddOptionMenuWhenPoping(new Opt_Presets(m_filter, newPreset));
|
||||||
else optionUI.AddOptionMenuWhenPoping(new Opt_Presets(m_filter, newPreset));
|
}, "为预设设置一个名称", string.Empty);
|
||||||
}, "为预设设置一个名称", string.Empty);
|
}
|
||||||
}
|
}
|
||||||
}
|
public class Opt_Presets : ExpandMenu
|
||||||
public class Opt_Presets : ExpandMenu
|
{
|
||||||
{
|
private Filter m_filter;
|
||||||
private Filter m_filter;
|
private FilterPreset m_preset;
|
||||||
private FilterPreset m_preset;
|
private OptionUI_MenuItem m_ui;
|
||||||
private OptionUI_MenuItem m_ui;
|
private List<OptionMenu> m_menu;
|
||||||
private List<OptionMenu> m_menu;
|
|
||||||
|
|
||||||
public Opt_Presets(Filter filter, FilterPreset preset) : base(preset.Name, null)
|
public Opt_Presets(Filter filter, FilterPreset preset) : base(preset.Name, null)
|
||||||
{
|
{
|
||||||
m_filter = filter;
|
m_filter = filter;
|
||||||
m_preset = preset;
|
m_preset = preset;
|
||||||
|
|
||||||
m_menu = new List<OptionMenu>();
|
m_menu = new List<OptionMenu>();
|
||||||
m_menu.Add(new Opt_Delete(m_filter, m_preset));
|
m_menu.Add(new Opt_Delete(m_filter, m_preset));
|
||||||
foreach (var p in m_filter.Paramerters)
|
foreach (var p in m_filter.Paramerters)
|
||||||
{
|
{
|
||||||
m_menu.Add(new Opt_ParamEditor(m_filter, p, m_preset));
|
m_menu.Add(new Opt_ParamEditor(m_filter, p, m_preset));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void OnShow(OptionUI_MenuItem ui)
|
public override void OnShow(OptionUI_MenuItem ui)
|
||||||
{
|
{
|
||||||
EventInvoker.OnFilterPresetRemoved += EventInvoker_OnFilterPresetRemoved;
|
EventInvoker.OnFilterPresetRemoved += EventInvoker_OnFilterPresetRemoved;
|
||||||
m_ui = ui;
|
m_ui = ui;
|
||||||
base.OnShow(ui);
|
base.OnShow(ui);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void OnHide()
|
public override void OnHide()
|
||||||
{
|
{
|
||||||
EventInvoker.OnFilterPresetRemoved -= EventInvoker_OnFilterPresetRemoved;
|
EventInvoker.OnFilterPresetRemoved -= EventInvoker_OnFilterPresetRemoved;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void EventInvoker_OnFilterPresetRemoved(Filter filter, FilterPreset removedPreset)
|
private void EventInvoker_OnFilterPresetRemoved(Filter filter, FilterPreset removedPreset)
|
||||||
{
|
{
|
||||||
if (filter != m_filter || m_preset != removedPreset) return;
|
if (filter != m_filter || m_preset != removedPreset) return;
|
||||||
m_ui.OptionUI.RemoveItem(m_ui);
|
m_ui.OptionUI.RemoveItem(m_ui);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void OnFocus()
|
public override void OnFocus()
|
||||||
{
|
{
|
||||||
m_filter.ApplyPreset(m_preset);
|
m_filter.ApplyPreset(m_preset);
|
||||||
App.filter.EnableFilter(m_filter);
|
App.filter.EnableFilter(m_filter);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override List<OptionMenu> GetOptionMenus()
|
protected override List<OptionMenu> GetOptionMenus()
|
||||||
{
|
{
|
||||||
return m_menu;
|
return m_menu;
|
||||||
}
|
}
|
||||||
|
|
||||||
public class Opt_ParamEditor : ValueSetMenu
|
public class Opt_ParamEditor : ValueSetMenu
|
||||||
{
|
{
|
||||||
private Filter m_filter;
|
private Filter m_filter;
|
||||||
private FilterEffect.EditableParamerter m_param;
|
private FilterEffect.EditableParamerter m_param;
|
||||||
private FilterPreset m_preset;
|
private FilterPreset m_preset;
|
||||||
|
|
||||||
public override bool Visible => m_param.ValueType.IsEnum || m_param.ValueType == typeof(float);
|
public override bool Visible => m_param.ValueType.IsEnum || m_param.ValueType == typeof(float);
|
||||||
|
|
||||||
public Opt_ParamEditor(Filter filter, FilterEffect.EditableParamerter editParam, FilterPreset preset)
|
public Opt_ParamEditor(Filter filter, FilterEffect.EditableParamerter editParam, FilterPreset preset)
|
||||||
: base(editParam.Name)
|
: base(editParam.Name)
|
||||||
{
|
{
|
||||||
m_filter = filter;
|
m_filter = filter;
|
||||||
m_param = editParam;
|
m_param = editParam;
|
||||||
m_preset = preset;
|
m_preset = preset;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override Type ValueType => m_param.ValueType;
|
public override Type ValueType => m_param.ValueType;
|
||||||
|
|
||||||
public override object ValueRaw => m_preset.GetParamValue(m_param.Name, ValueType) ?? m_param.Value;
|
public override object ValueRaw => m_preset.GetParamValue(m_param.Name, ValueType) ?? m_param.Value;
|
||||||
|
|
||||||
public override void OnValueChanged(object newValue)
|
public override void OnValueChanged(object newValue)
|
||||||
{
|
{
|
||||||
m_preset.SetParamValue(m_param.Name, ValueType, newValue);
|
m_preset.SetParamValue(m_param.Name, ValueType, newValue);
|
||||||
m_filter.SavePresets();
|
m_filter.SavePresets();
|
||||||
m_param.Apply(newValue);
|
m_param.Apply(newValue);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override object Min => m_param.MinValue;
|
public override object Min => m_param.MinValue;
|
||||||
|
|
||||||
public override object Max => m_param.MaxValue;
|
public override object Max => m_param.MaxValue;
|
||||||
}
|
}
|
||||||
|
|
||||||
public class Opt_Delete : ExecuteMenu
|
public class Opt_Delete : ExecuteMenu
|
||||||
{
|
{
|
||||||
private Filter m_filter;
|
private Filter m_filter;
|
||||||
private FilterPreset m_preset;
|
private FilterPreset m_preset;
|
||||||
|
|
||||||
public Opt_Delete(Filter filter, FilterPreset preset) : base("删除预设", null)
|
public Opt_Delete(Filter filter, FilterPreset preset) : base("删除预设", null)
|
||||||
{
|
{
|
||||||
m_filter = filter;
|
m_filter = filter;
|
||||||
m_preset = preset;
|
m_preset = preset;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void OnExcute(OptionUI optionUI, ref bool cancelHide)
|
public override void OnExcute(OptionUI optionUI, ref bool cancelHide)
|
||||||
{
|
{
|
||||||
m_filter.RemovePreset(m_preset);
|
m_filter.RemovePreset(m_preset);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -37,12 +37,12 @@ namespace AxibugEmuOnline.Client
|
|||||||
m_romlib.BeginFetchRomInfo(m_romfile);
|
m_romlib.BeginFetchRomInfo(m_romfile);
|
||||||
}
|
}
|
||||||
|
|
||||||
SetSelectState(data is ThirdMenuRoot && ((ThirdMenuRoot)data).SelectIndex == Index);
|
SetSelectState(data is ThirdMenuRoot tr && tr.SelectIndex == Index);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetDependencyProperty(object data)
|
public void SetDependencyProperty(object data)
|
||||||
{
|
{
|
||||||
SetSelectState(data is ThirdMenuRoot && ((ThirdMenuRoot)data).SelectIndex == Index);
|
SetSelectState(data is ThirdMenuRoot tr && tr.SelectIndex == Index);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Release()
|
public void Release()
|
||||||
|
@ -11,7 +11,7 @@ namespace AxibugEmuOnline.Client
|
|||||||
private object m_state;
|
private object m_state;
|
||||||
private StepPerformer m_stepPerformer;
|
private StepPerformer m_stepPerformer;
|
||||||
|
|
||||||
private readonly List<OptionMenu> menus = new List<OptionMenu>();
|
private readonly List<OptionMenu> menus = new();
|
||||||
public static InGameUI Instance { get; private set; }
|
public static InGameUI Instance { get; private set; }
|
||||||
|
|
||||||
public RomFile RomFile { get; private set; }
|
public RomFile RomFile { get; private set; }
|
||||||
|
@ -1,11 +1,14 @@
|
|||||||
using AxibugEmuOnline.Client.ClientCore;
|
using AxibugEmuOnline.Client.ClientCore;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using UnityEditor.Presets;
|
||||||
|
using UnityEngine;
|
||||||
|
using VirtualNes.Core;
|
||||||
using static AxibugEmuOnline.Client.FilterManager;
|
using static AxibugEmuOnline.Client.FilterManager;
|
||||||
|
|
||||||
namespace AxibugEmuOnline.Client
|
namespace AxibugEmuOnline.Client
|
||||||
{
|
{
|
||||||
public class InGameUI_FilterSetting : ExpandMenu
|
public class InGameUI_FilterSetting : ExpandMenu
|
||||||
{
|
{
|
||||||
private InGameUI m_gameUI;
|
private InGameUI m_gameUI;
|
||||||
|
|
||||||
|
@ -39,10 +39,8 @@ public static class GameObjectPool
|
|||||||
|
|
||||||
public static void Release(GameObject instance)
|
public static void Release(GameObject instance)
|
||||||
{
|
{
|
||||||
GameObject src;
|
s_instanceToSrc.TryGetValue(instance, out var src);
|
||||||
Queue<GameObject> pool;
|
if (src != null && s_poolMap.TryGetValue(src, out var pool))
|
||||||
s_instanceToSrc.TryGetValue(instance, out src);
|
|
||||||
if (src != null && s_poolMap.TryGetValue(src, out pool))
|
|
||||||
{
|
{
|
||||||
pool.Enqueue(instance);
|
pool.Enqueue(instance);
|
||||||
//instance.SetActive(false);
|
//instance.SetActive(false);
|
||||||
|
@ -480,10 +480,9 @@ public class ItemPresent : GridLayoutGroup, IVirtualLayout
|
|||||||
if (_dataList != null)
|
if (_dataList != null)
|
||||||
_dataList.Clear();
|
_dataList.Clear();
|
||||||
}
|
}
|
||||||
else if (dataList is IEnumerable)
|
else if (dataList is IEnumerable ienumrable)
|
||||||
{
|
{
|
||||||
var ienumrable = (IEnumerable)dataList;
|
List<object> temp = new List<object>();
|
||||||
List<object> temp = new List<object>();
|
|
||||||
foreach (var item in ienumrable)
|
foreach (var item in ienumrable)
|
||||||
{
|
{
|
||||||
temp.Add(item);
|
temp.Add(item);
|
||||||
|
@ -6,245 +6,240 @@ using UnityEngine.UI;
|
|||||||
|
|
||||||
public interface IVirtualLayout
|
public interface IVirtualLayout
|
||||||
{
|
{
|
||||||
Dictionary<GameObject, ScripteInterface> CacheItemScripts { get; }
|
Dictionary<GameObject, ScripteInterface> CacheItemScripts { get; }
|
||||||
List<object> DataList { get; }
|
public List<object> DataList { get; }
|
||||||
object DependencyProperty { get; }
|
public object DependencyProperty { get; }
|
||||||
RectTransform RectTransform { get; }
|
public RectTransform RectTransform { get; }
|
||||||
RectTransform GetTemplate(object data);
|
public RectTransform GetTemplate(object data);
|
||||||
Vector2 GetItemAnchorePos(int index);
|
public Vector2 GetItemAnchorePos(int index);
|
||||||
RectTransform GetItemUIIfExist(int index);
|
public RectTransform GetItemUIIfExist(int index);
|
||||||
|
|
||||||
void UpdateProxyVisualState();
|
public void UpdateProxyVisualState();
|
||||||
void UpdateDependencyProperty(object dp);
|
public void UpdateDependencyProperty(object dp);
|
||||||
void SetData(object dataList);
|
public void SetData(object dataList);
|
||||||
void MoveToScrollViewCenter(ScrollRect scrollRect, int dataIndex);
|
public void MoveToScrollViewCenter(ScrollRect scrollRect, int dataIndex);
|
||||||
}
|
}
|
||||||
|
|
||||||
public class ItemProxy
|
public class ItemProxy
|
||||||
{
|
{
|
||||||
public bool IsDestroyed;
|
public bool IsDestroyed;
|
||||||
public bool Visible = true;
|
public bool Visible = true;
|
||||||
public int Index;
|
public int Index;
|
||||||
public bool IsInViewRect;
|
public bool IsInViewRect;
|
||||||
|
|
||||||
public Vector2 Pivot => _template.pivot;
|
public Vector2 Pivot => _template.pivot;
|
||||||
public Vector2 AnchoredPosition;
|
public Vector2 AnchoredPosition;
|
||||||
|
|
||||||
public float Width;
|
public float Width;
|
||||||
public float Height;
|
public float Height;
|
||||||
|
|
||||||
private IVirtualLayout _parent;
|
private IVirtualLayout _parent;
|
||||||
|
|
||||||
private RectTransform _template => _parent.GetTemplate(_parent.DataList[Index]);
|
private RectTransform _template => _parent.GetTemplate(_parent.DataList[Index]);
|
||||||
private RectTransform _runtimeInstance;
|
private RectTransform _runtimeInstance;
|
||||||
private LayoutGroup _layoutElement;
|
private LayoutGroup _layoutElement;
|
||||||
|
|
||||||
public RectTransform RuntimeItemUI => _runtimeInstance;
|
public RectTransform RuntimeItemUI => _runtimeInstance;
|
||||||
public bool firstShow { get; private set; } = true;
|
public bool firstShow { get; private set; } = true;
|
||||||
|
|
||||||
public float PreferredWidth
|
public float PreferredWidth
|
||||||
{
|
{
|
||||||
get
|
get
|
||||||
{
|
{
|
||||||
if (_layoutElement == null) return 0;
|
if (_layoutElement == null) return 0;
|
||||||
|
|
||||||
return _layoutElement.preferredWidth;
|
return _layoutElement.preferredWidth;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public float PreferredHeight
|
public float PreferredHeight
|
||||||
{
|
{
|
||||||
get
|
get
|
||||||
{
|
{
|
||||||
if (_layoutElement == null) return 0;
|
if (_layoutElement == null) return 0;
|
||||||
|
|
||||||
return _layoutElement.preferredHeight;
|
return _layoutElement.preferredHeight;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public ScripteInterface GetLuaObj()
|
public ScripteInterface GetLuaObj()
|
||||||
{
|
{
|
||||||
if (_runtimeInstance == null) return null;
|
if (_runtimeInstance == null) return null;
|
||||||
|
|
||||||
ScripteInterface lfi;
|
_parent.CacheItemScripts.TryGetValue(_runtimeInstance.gameObject, out ScripteInterface lfi);
|
||||||
|
|
||||||
_parent.CacheItemScripts.TryGetValue(_runtimeInstance.gameObject, out lfi);
|
return lfi;
|
||||||
|
}
|
||||||
|
|
||||||
return lfi;
|
public ItemProxy(IVirtualLayout parent)
|
||||||
}
|
{
|
||||||
|
_parent = parent;
|
||||||
|
}
|
||||||
|
|
||||||
public ItemProxy(IVirtualLayout parent)
|
public void Dispose()
|
||||||
{
|
{
|
||||||
_parent = parent;
|
if (_runtimeInstance != null)
|
||||||
}
|
{
|
||||||
|
if (Application.isPlaying)
|
||||||
|
{
|
||||||
|
GameObjectPool.Release(_runtimeInstance.gameObject);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
GameObject.DestroyImmediate(_runtimeInstance.gameObject);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public void Dispose()
|
public bool NeedShow
|
||||||
{
|
{
|
||||||
if (_runtimeInstance != null)
|
get
|
||||||
{
|
{
|
||||||
if (Application.isPlaying)
|
if (IsInViewRect && _runtimeInstance == null) return true;
|
||||||
{
|
else
|
||||||
GameObjectPool.Release(_runtimeInstance.gameObject);
|
{
|
||||||
}
|
if (_runtimeInstance != null && IsInViewRect && _runtimeInstance.anchoredPosition != AnchoredPosition)
|
||||||
else
|
return true;
|
||||||
GameObject.DestroyImmediate(_runtimeInstance.gameObject);
|
else
|
||||||
}
|
return false;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public bool NeedShow
|
}
|
||||||
{
|
public bool NeedHide => !IsInViewRect && _runtimeInstance != null;
|
||||||
get
|
|
||||||
{
|
|
||||||
if (IsInViewRect && _runtimeInstance == null) return true;
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (_runtimeInstance != null && IsInViewRect && _runtimeInstance.anchoredPosition != AnchoredPosition)
|
|
||||||
return true;
|
|
||||||
else
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
public void UpdateView(bool force = false)
|
||||||
public bool NeedHide => !IsInViewRect && _runtimeInstance != null;
|
{
|
||||||
|
if (IsInViewRect)
|
||||||
|
{
|
||||||
|
if (_runtimeInstance == null)
|
||||||
|
{
|
||||||
|
_runtimeInstance = GetInstance();
|
||||||
|
_layoutElement = _runtimeInstance.GetComponent<LayoutGroup>();
|
||||||
|
UpdateViewData();
|
||||||
|
}
|
||||||
|
else if (force)
|
||||||
|
{
|
||||||
|
UpdateViewData();
|
||||||
|
}
|
||||||
|
|
||||||
public void UpdateView(bool force = false)
|
UpdateLayout();
|
||||||
{
|
}
|
||||||
if (IsInViewRect)
|
else
|
||||||
{
|
{
|
||||||
if (_runtimeInstance == null)
|
ReleaseInstance();
|
||||||
{
|
}
|
||||||
_runtimeInstance = GetInstance();
|
}
|
||||||
_layoutElement = _runtimeInstance.GetComponent<LayoutGroup>();
|
|
||||||
UpdateViewData();
|
|
||||||
}
|
|
||||||
else if (force)
|
|
||||||
{
|
|
||||||
UpdateViewData();
|
|
||||||
}
|
|
||||||
|
|
||||||
UpdateLayout();
|
public void UpdateLayout()
|
||||||
}
|
{
|
||||||
else
|
if (_runtimeInstance != null)
|
||||||
{
|
{
|
||||||
ReleaseInstance();
|
_runtimeInstance.gameObject.SetActive(true);
|
||||||
}
|
_runtimeInstance.anchorMax = Vector2.up;
|
||||||
}
|
_runtimeInstance.anchorMin = Vector2.up;
|
||||||
|
_runtimeInstance.anchoredPosition = AnchoredPosition;
|
||||||
|
_runtimeInstance.sizeDelta = new Vector2(Width, Height);
|
||||||
|
}
|
||||||
|
if (_layoutElement != null)
|
||||||
|
{
|
||||||
|
_layoutElement.CalculateLayoutInputHorizontal();
|
||||||
|
_layoutElement.CalculateLayoutInputVertical();
|
||||||
|
_layoutElement.SetLayoutHorizontal();
|
||||||
|
_layoutElement.SetLayoutVertical();
|
||||||
|
}
|
||||||
|
|
||||||
public void UpdateLayout()
|
}
|
||||||
{
|
|
||||||
if (_runtimeInstance != null)
|
|
||||||
{
|
|
||||||
_runtimeInstance.gameObject.SetActive(true);
|
|
||||||
_runtimeInstance.anchorMax = Vector2.up;
|
|
||||||
_runtimeInstance.anchorMin = Vector2.up;
|
|
||||||
_runtimeInstance.anchoredPosition = AnchoredPosition;
|
|
||||||
_runtimeInstance.sizeDelta = new Vector2(Width, Height);
|
|
||||||
}
|
|
||||||
if (_layoutElement != null)
|
|
||||||
{
|
|
||||||
_layoutElement.CalculateLayoutInputHorizontal();
|
|
||||||
_layoutElement.CalculateLayoutInputVertical();
|
|
||||||
_layoutElement.SetLayoutHorizontal();
|
|
||||||
_layoutElement.SetLayoutVertical();
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
private void UpdateViewData()
|
||||||
|
{
|
||||||
|
if (Application.isPlaying)
|
||||||
|
{
|
||||||
|
if (!_parent.CacheItemScripts.ContainsKey(_runtimeInstance.gameObject))
|
||||||
|
{
|
||||||
|
var vItem = _runtimeInstance.gameObject.GetComponent<IVirtualItem>();
|
||||||
|
ScripteInterface newSI = new ScripteInterface(vItem);
|
||||||
|
_parent.CacheItemScripts[_runtimeInstance.gameObject] = newSI;
|
||||||
|
}
|
||||||
|
|
||||||
private void UpdateViewData()
|
_parent.CacheItemScripts.TryGetValue(_runtimeInstance.gameObject, out ScripteInterface si);
|
||||||
{
|
si.SetDataList(_parent.DataList[Index], Index);
|
||||||
if (Application.isPlaying)
|
if (_parent.DependencyProperty != null)
|
||||||
{
|
si.SetDependencyProperty(_parent.DependencyProperty);
|
||||||
if (!_parent.CacheItemScripts.ContainsKey(_runtimeInstance.gameObject))
|
}
|
||||||
{
|
}
|
||||||
var vItem = _runtimeInstance.gameObject.GetComponent<IVirtualItem>();
|
|
||||||
ScripteInterface newSI = new ScripteInterface(vItem);
|
|
||||||
_parent.CacheItemScripts[_runtimeInstance.gameObject] = newSI;
|
|
||||||
}
|
|
||||||
|
|
||||||
ScripteInterface si;
|
public void UpdateDP()
|
||||||
|
{
|
||||||
|
if (_runtimeInstance == null) return;
|
||||||
|
|
||||||
_parent.CacheItemScripts.TryGetValue(_runtimeInstance.gameObject, out si);
|
_parent.CacheItemScripts.TryGetValue(_runtimeInstance.gameObject, out ScripteInterface luaInterface);
|
||||||
si.SetDataList(_parent.DataList[Index], Index);
|
if (luaInterface == null) return;
|
||||||
if (_parent.DependencyProperty != null)
|
|
||||||
si.SetDependencyProperty(_parent.DependencyProperty);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void UpdateDP()
|
if (_parent.DependencyProperty != null)
|
||||||
{
|
luaInterface.SetDependencyProperty(_parent.DependencyProperty);
|
||||||
if (_runtimeInstance == null) return;
|
}
|
||||||
ScripteInterface luaInterface;
|
|
||||||
_parent.CacheItemScripts.TryGetValue(_runtimeInstance.gameObject, out luaInterface);
|
|
||||||
if (luaInterface == null) return;
|
|
||||||
|
|
||||||
if (_parent.DependencyProperty != null)
|
private RectTransform GetInstance()
|
||||||
luaInterface.SetDependencyProperty(_parent.DependencyProperty);
|
{
|
||||||
}
|
var res = GameObjectPool.GetInstance(_template.gameObject, _parent.RectTransform).GetComponent<RectTransform>();
|
||||||
|
return res;
|
||||||
|
}
|
||||||
|
|
||||||
private RectTransform GetInstance()
|
private void ReleaseInstance()
|
||||||
{
|
{
|
||||||
var res = GameObjectPool.GetInstance(_template.gameObject, _parent.RectTransform).GetComponent<RectTransform>();
|
if (_runtimeInstance == null) return;
|
||||||
return res;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void ReleaseInstance()
|
_layoutElement = null;
|
||||||
{
|
|
||||||
if (_runtimeInstance == null) return;
|
|
||||||
|
|
||||||
_layoutElement = null;
|
if (Application.isPlaying)
|
||||||
|
{
|
||||||
if (Application.isPlaying)
|
_parent.CacheItemScripts.TryGetValue(_runtimeInstance.gameObject, out ScripteInterface si);
|
||||||
{
|
if (si != null) si.Release();
|
||||||
ScripteInterface si;
|
GameObjectPool.Release(_runtimeInstance.gameObject);
|
||||||
_parent.CacheItemScripts.TryGetValue(_runtimeInstance.gameObject, out si);
|
_runtimeInstance = null;
|
||||||
if (si != null) si.Release();
|
}
|
||||||
GameObjectPool.Release(_runtimeInstance.gameObject);
|
else
|
||||||
_runtimeInstance = null;
|
{
|
||||||
}
|
GameObject.DestroyImmediate(_runtimeInstance.gameObject);
|
||||||
else
|
_runtimeInstance = null;
|
||||||
{
|
}
|
||||||
GameObject.DestroyImmediate(_runtimeInstance.gameObject);
|
}
|
||||||
_runtimeInstance = null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public class ScripteInterface
|
public class ScripteInterface
|
||||||
{
|
{
|
||||||
private IVirtualItem _itemInstance;
|
private IVirtualItem _itemInstance;
|
||||||
public IVirtualItem ItemInstance => _itemInstance;
|
public IVirtualItem ItemInstance => _itemInstance;
|
||||||
|
|
||||||
public ScripteInterface(IVirtualItem lc)
|
public ScripteInterface(IVirtualItem lc)
|
||||||
{
|
{
|
||||||
_itemInstance = lc;
|
_itemInstance = lc;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetDataList(object dataItem, int index)
|
public void SetDataList(object dataItem, int index)
|
||||||
{
|
{
|
||||||
if (_itemInstance == null) return;
|
if (_itemInstance == null) return;
|
||||||
_itemInstance.Index = index;
|
_itemInstance.Index = index;
|
||||||
_itemInstance.SetData(dataItem);
|
_itemInstance.SetData(dataItem);
|
||||||
}
|
}
|
||||||
public void Release()
|
public void Release()
|
||||||
{
|
{
|
||||||
if (_itemInstance == null) return;
|
if (_itemInstance == null) return;
|
||||||
_itemInstance.Release();
|
_itemInstance.Release();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetDependencyProperty(object dependencyProperty)
|
public void SetDependencyProperty(object dependencyProperty)
|
||||||
{
|
{
|
||||||
if (_itemInstance == null) return;
|
if (_itemInstance == null) return;
|
||||||
|
|
||||||
_itemInstance.SetDependencyProperty(dependencyProperty);
|
_itemInstance.SetDependencyProperty(dependencyProperty);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public interface IVirtualItem
|
public interface IVirtualItem
|
||||||
{
|
{
|
||||||
GameObject gameObject { get; }
|
GameObject gameObject { get; }
|
||||||
int Index { get; set; }
|
int Index { get; set; }
|
||||||
void SetData(object data);
|
void SetData(object data);
|
||||||
void SetDependencyProperty(object data);
|
void SetDependencyProperty(object data);
|
||||||
void Release();
|
void Release();
|
||||||
}
|
}
|
||||||
|
@ -269,18 +269,16 @@ namespace AxibugEmuOnline.Client
|
|||||||
|
|
||||||
private void CreateRuntimeMenuItem(OptionMenu menuData)
|
private void CreateRuntimeMenuItem(OptionMenu menuData)
|
||||||
{
|
{
|
||||||
if (menuData is ExecuteMenu)
|
if (menuData is ExecuteMenu executeMenu)
|
||||||
{
|
{
|
||||||
ExecuteMenu executeMenu = (ExecuteMenu)menuData;
|
var menuUI = Instantiate(TEMPLATE_EXECUTEITEM.gameObject, TEMPLATE_EXECUTEITEM.transform.parent).GetComponent<OptionUI_ExecuteItem>();
|
||||||
var menuUI = Instantiate(TEMPLATE_EXECUTEITEM.gameObject, TEMPLATE_EXECUTEITEM.transform.parent).GetComponent<OptionUI_ExecuteItem>();
|
|
||||||
menuUI.gameObject.SetActive(true);
|
menuUI.gameObject.SetActive(true);
|
||||||
menuUI.SetData(this, executeMenu);
|
menuUI.SetData(this, executeMenu);
|
||||||
m_runtimeMenuItems.Add(menuUI);
|
m_runtimeMenuItems.Add(menuUI);
|
||||||
}
|
}
|
||||||
else if (menuData is ValueSetMenu)
|
else if (menuData is ValueSetMenu valueSetMenu)
|
||||||
{
|
{
|
||||||
var valueSetMenu = (ValueSetMenu)menuData;
|
var menuUI = Instantiate(TEMPLATE_VALUEEDITITEM.gameObject, TEMPLATE_VALUEEDITITEM.transform.parent).GetComponent<OptionUI_ValueEditItem>();
|
||||||
var menuUI = Instantiate(TEMPLATE_VALUEEDITITEM.gameObject, TEMPLATE_VALUEEDITITEM.transform.parent).GetComponent<OptionUI_ValueEditItem>();
|
|
||||||
menuUI.gameObject.SetActive(true);
|
menuUI.gameObject.SetActive(true);
|
||||||
menuUI.SetData(this, valueSetMenu);
|
menuUI.SetData(this, valueSetMenu);
|
||||||
m_runtimeMenuItems.Add(menuUI);
|
m_runtimeMenuItems.Add(menuUI);
|
||||||
|
@ -17,10 +17,9 @@ namespace AxibugEmuOnline.Client
|
|||||||
com_floatEdit.gameObject.SetActive(false);
|
com_floatEdit.gameObject.SetActive(false);
|
||||||
com_enumEdit.gameObject.SetActive(false);
|
com_enumEdit.gameObject.SetActive(false);
|
||||||
|
|
||||||
if (menuData is ValueSetMenu)
|
if (menuData is ValueSetMenu valueMenu)
|
||||||
{
|
{
|
||||||
var valueMenu = (ValueSetMenu)menuData;
|
if (valueMenu.ValueType == typeof(float))
|
||||||
if (valueMenu.ValueType == typeof(float))
|
|
||||||
{
|
{
|
||||||
m_currentCom = com_floatEdit;
|
m_currentCom = com_floatEdit;
|
||||||
}
|
}
|
||||||
|
@ -18,11 +18,11 @@ namespace AxibugEmuOnline.Client
|
|||||||
|
|
||||||
protected override void OnShow(object param)
|
protected override void OnShow(object param)
|
||||||
{
|
{
|
||||||
ValueTuple<Action<string>, string, string> t = (ValueTuple<Action<string>, string, string>)param;
|
(Action<string> callback, string placeHolder, string defaultText) t = ((Action<string> callback, string placeHolder, string defaultText))param;
|
||||||
|
|
||||||
OnCommit = t.Item1;
|
OnCommit = t.callback;
|
||||||
(m_input.placeholder as Text).text = t.Item2;
|
(m_input.placeholder as Text).text = t.placeHolder;
|
||||||
m_input.text = t.Item3;
|
m_input.text = t.defaultText;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
|
@ -22,7 +22,7 @@ namespace AxibugEmuOnline.Client
|
|||||||
|
|
||||||
public static InputUI Input(Action<string> callback, string placeHolder, string defaultText)
|
public static InputUI Input(Action<string> callback, string placeHolder, string defaultText)
|
||||||
{
|
{
|
||||||
s_ins.m_InputUI.Show(new ValueTuple<Action<string>, string, string>(callback, placeHolder, defaultText));
|
s_ins.m_InputUI.Show((callback, placeHolder, defaultText));
|
||||||
|
|
||||||
return s_ins.m_InputUI;
|
return s_ins.m_InputUI;
|
||||||
}
|
}
|
||||||
|
@ -9,136 +9,132 @@ using Debug = System.Diagnostics.Debug;
|
|||||||
|
|
||||||
namespace AxibugEmuOnline.Client
|
namespace AxibugEmuOnline.Client
|
||||||
{
|
{
|
||||||
public class RoomItem : MenuItem, IVirtualItem
|
public class RoomItem : MenuItem, IVirtualItem
|
||||||
{
|
{
|
||||||
[SerializeField] Image m_roomPreview;
|
[SerializeField] Image m_roomPreview;
|
||||||
[SerializeField] Slider m_downloadProgress;
|
[SerializeField] Slider m_downloadProgress;
|
||||||
[SerializeField] GameObject m_downloadingFlag;
|
[SerializeField] GameObject m_downloadingFlag;
|
||||||
[SerializeField] GameObject m_romReadyFlag;
|
[SerializeField] GameObject m_romReadyFlag;
|
||||||
|
|
||||||
private RomFile m_romFile;
|
private RomFile m_romFile;
|
||||||
|
|
||||||
public int Index { get; set; }
|
public int Index { get; set; }
|
||||||
public int RoomID { get; private set; }
|
public int RoomID { get; private set; }
|
||||||
|
|
||||||
protected override void Awake()
|
protected override void Awake()
|
||||||
{
|
{
|
||||||
base.Awake();
|
base.Awake();
|
||||||
|
|
||||||
Eventer.Instance.RegisterEvent<int>(EEvent.OnRoomListSingleUpdate, OnRoomSignelUpdate);
|
Eventer.Instance.RegisterEvent<int>(EEvent.OnRoomListSingleUpdate, OnRoomSignelUpdate);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnRoomSignelUpdate(int roomID)
|
private void OnRoomSignelUpdate(int roomID)
|
||||||
{
|
{
|
||||||
if (this.RoomID != roomID) return;
|
if (this.RoomID != roomID) return;
|
||||||
|
|
||||||
Protobuf_Room_MiniInfo roomInfo;
|
if (App.roomMgr.GetRoomListMiniInfo(roomID, out var roomInfo))
|
||||||
if (App.roomMgr.GetRoomListMiniInfo(roomID, out roomInfo))
|
UpdateUI(roomInfo);
|
||||||
UpdateUI(roomInfo);
|
}
|
||||||
}
|
|
||||||
|
|
||||||
public void SetData(object data)
|
public void SetData(object data)
|
||||||
{
|
{
|
||||||
Debug.Assert(data is Protobuf_Room_MiniInfo);
|
Debug.Assert(data is Protobuf_Room_MiniInfo);
|
||||||
|
|
||||||
var roomInfo = (Protobuf_Room_MiniInfo)data;
|
var roomInfo = (Protobuf_Room_MiniInfo)data;
|
||||||
RoomID = roomInfo.RoomID;
|
RoomID = roomInfo.RoomID;
|
||||||
|
|
||||||
UpdateUI(roomInfo);
|
UpdateUI(roomInfo);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override bool OnEnterItem()
|
public override bool OnEnterItem()
|
||||||
{
|
{
|
||||||
if (m_romFile == null) return false;
|
if (m_romFile == null) return false;
|
||||||
|
|
||||||
if (!m_romFile.RomReady)
|
if (!m_romFile.RomReady)
|
||||||
{
|
{
|
||||||
m_romFile.BeginDownload();
|
m_romFile.BeginDownload();
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Protobuf_Room_MiniInfo MiniInfo;
|
if (!App.roomMgr.GetRoomListMiniInfo(RoomID, out Protobuf_Room_MiniInfo MiniInfo))
|
||||||
if (!App.roomMgr.GetRoomListMiniInfo(RoomID, out MiniInfo))
|
{
|
||||||
{
|
OverlayManager.PopTip("房间不存在");
|
||||||
OverlayManager.PopTip("房间不存在");
|
return false;
|
||||||
return false;
|
}
|
||||||
}
|
|
||||||
int[] freeSlots;
|
|
||||||
if (!MiniInfo.GetFreeSlot(out freeSlots))
|
|
||||||
{
|
|
||||||
OverlayManager.PopTip("无空闲位置");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
App.roomMgr.SendJoinRoom(RoomID);
|
if (!MiniInfo.GetFreeSlot(out var freeSlots))
|
||||||
return true;
|
{
|
||||||
}
|
OverlayManager.PopTip("无空闲位置");
|
||||||
}
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
private void UpdateUI(Protobuf_Room_MiniInfo roomInfo)
|
App.roomMgr.SendJoinRoom(RoomID);
|
||||||
{
|
return true;
|
||||||
var hostNick = roomInfo.GetHostNickName();
|
}
|
||||||
int cur; int max;
|
}
|
||||||
|
|
||||||
roomInfo.GetRoomPlayers(out cur, out max);
|
private void UpdateUI(Protobuf_Room_MiniInfo roomInfo)
|
||||||
SetBaseInfo("--", $"<b>{hostNick}</b>的房间", $"{cur}/{max}");
|
{
|
||||||
SetIcon(null);
|
var hostNick = roomInfo.GetHostNickName();
|
||||||
|
roomInfo.GetRoomPlayers(out var cur, out var max);
|
||||||
|
SetBaseInfo("--", $"<b>{hostNick}</b>的房间", $"{cur}/{max}");
|
||||||
|
SetIcon(null);
|
||||||
|
|
||||||
roomInfo.FetchRomFileInRoomInfo(EnumPlatform.NES, (room, romFile) =>
|
roomInfo.FetchRomFileInRoomInfo(EnumPlatform.NES, (room, romFile) =>
|
||||||
{
|
{
|
||||||
if (room.RoomID != RoomID) return;
|
if (room.RoomID != RoomID) return;
|
||||||
|
|
||||||
m_romFile = romFile;
|
m_romFile = romFile;
|
||||||
Txt.text = romFile.Alias;
|
Txt.text = romFile.Alias;
|
||||||
|
|
||||||
UpdateRomInfoView();
|
UpdateRomInfoView();
|
||||||
App.CacheMgr.GetSpriteCache(romFile.ImageURL, OnGetRomImage);
|
App.CacheMgr.GetSpriteCache(romFile.ImageURL, OnGetRomImage);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
{
|
{
|
||||||
UpdateRomInfoView();
|
UpdateRomInfoView();
|
||||||
base.Update();
|
base.Update();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void UpdateRomInfoView()
|
private void UpdateRomInfoView()
|
||||||
{
|
{
|
||||||
float? downloadingProgress = null;
|
float? downloadingProgress = null;
|
||||||
bool romReady = false;
|
bool romReady = false;
|
||||||
|
|
||||||
if (m_romFile != null)
|
if (m_romFile != null)
|
||||||
{
|
{
|
||||||
if (m_romFile.IsDownloading)
|
if (m_romFile.IsDownloading)
|
||||||
downloadingProgress = m_romFile.Progress;
|
downloadingProgress = m_romFile.Progress;
|
||||||
if (m_romFile.RomReady)
|
if (m_romFile.RomReady)
|
||||||
romReady = true;
|
romReady = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
m_downloadingFlag.SetActiveEx(downloadingProgress.HasValue);
|
m_downloadingFlag.SetActiveEx(downloadingProgress.HasValue);
|
||||||
if (downloadingProgress.HasValue)
|
if (downloadingProgress.HasValue)
|
||||||
m_downloadProgress.value = downloadingProgress.Value;
|
m_downloadProgress.value = downloadingProgress.Value;
|
||||||
|
|
||||||
m_romReadyFlag.SetActiveEx(romReady);
|
m_romReadyFlag.SetActiveEx(romReady);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnGetRomImage(Sprite sprite, string url)
|
private void OnGetRomImage(Sprite sprite, string url)
|
||||||
{
|
{
|
||||||
if (m_romFile == null) return;
|
if (m_romFile == null) return;
|
||||||
if (m_romFile.ImageURL != url) return;
|
if (m_romFile.ImageURL != url) return;
|
||||||
|
|
||||||
SetIcon(sprite);
|
SetIcon(sprite);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetDependencyProperty(object data)
|
public void SetDependencyProperty(object data)
|
||||||
{
|
{
|
||||||
SetSelectState((data is ThirdMenuRoot && ((ThirdMenuRoot)data).SelectIndex == Index));
|
SetSelectState(data is ThirdMenuRoot tr && tr.SelectIndex == Index);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Release()
|
public void Release()
|
||||||
{
|
{
|
||||||
Reset();
|
Reset();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -44,7 +44,7 @@ namespace AxibugEmuOnline.Client
|
|||||||
m_trackTween.Kill();
|
m_trackTween.Kill();
|
||||||
m_trackTween = null;
|
m_trackTween = null;
|
||||||
}
|
}
|
||||||
m_trackTween = DOTween.To(() => m_rect.position, (_value) => m_rect.position = _value, itemUIRect.position, 0.125f);
|
m_trackTween = DOTween.To(() => m_rect.position, (value) => m_rect.position = value, itemUIRect.position, 0.125f);
|
||||||
m_trackTween.onComplete = () => m_trackTween = null;
|
m_trackTween.onComplete = () => m_trackTween = null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -184,10 +184,6 @@ namespace AxibugEmuOnline.Client
|
|||||||
private MenuItem Clone(MenuItem template, Transform parent)
|
private MenuItem Clone(MenuItem template, Transform parent)
|
||||||
{
|
{
|
||||||
#if UNITY_EDITOR
|
#if UNITY_EDITOR
|
||||||
|
|
||||||
//========================套娃宏========================
|
|
||||||
#if UNITY_2019_1_OR_NEWER //新版Unity,因UNITY2018.2用不了这玩意儿,编辑器也罢
|
|
||||||
|
|
||||||
if (Application.isPlaying)
|
if (Application.isPlaying)
|
||||||
{
|
{
|
||||||
var item = GameObject.Instantiate(template.gameObject, parent).GetComponent<MenuItem>();
|
var item = GameObject.Instantiate(template.gameObject, parent).GetComponent<MenuItem>();
|
||||||
@ -201,17 +197,8 @@ namespace AxibugEmuOnline.Client
|
|||||||
return clone.GetComponent<MenuItem>();
|
return clone.GetComponent<MenuItem>();
|
||||||
}
|
}
|
||||||
#else
|
#else
|
||||||
var item = GameObject.Instantiate(template.gameObject, parent).GetComponent<MenuItem>();
|
return GameObject.Instantiate(SubMenuItemTemplate.gameObject, parent).GetComponent<MenuItem>();
|
||||||
item.transform.localPosition = Vector3.zero;
|
|
||||||
return item;
|
|
||||||
#endif
|
#endif
|
||||||
//========================套娃宏 End========================
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
#else
|
|
||||||
return GameObject.Instantiate(SubMenuItemTemplate.gameObject, parent).GetComponent<MenuItem>();
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
@ -9,8 +9,7 @@ namespace AxibugEmuOnline.Client
|
|||||||
private static Dictionary<Graphic, Material> _caches = new Dictionary<Graphic, Material>();
|
private static Dictionary<Graphic, Material> _caches = new Dictionary<Graphic, Material>();
|
||||||
public static Material GetMaterial(this Graphic graphic)
|
public static Material GetMaterial(this Graphic graphic)
|
||||||
{
|
{
|
||||||
Material material;
|
if (_caches.TryGetValue(graphic, out var material))
|
||||||
if (_caches.TryGetValue(graphic, out material))
|
|
||||||
{
|
{
|
||||||
return material;
|
return material;
|
||||||
}
|
}
|
||||||
|
@ -34,10 +34,7 @@ public class XMBInfoBar : MonoBehaviour
|
|||||||
RefreshFps();
|
RefreshFps();
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
(uint lastFrame, float lastTime) m_lastFrameInfo;
|
||||||
/// (uint lastFrame, float lastTime)
|
|
||||||
/// </summary>
|
|
||||||
ValueTuple<uint,float> m_lastFrameInfo;
|
|
||||||
private void RefreshFps()
|
private void RefreshFps()
|
||||||
{
|
{
|
||||||
if (App.emu.Core.IsNull())
|
if (App.emu.Core.IsNull())
|
||||||
@ -45,18 +42,14 @@ public class XMBInfoBar : MonoBehaviour
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
FPS.gameObject.SetActiveEx(true);
|
FPS.gameObject.SetActiveEx(true);
|
||||||
//var gap = App.emu.Core.Frame - m_lastFrameInfo.lastFrame;
|
var gap = App.emu.Core.Frame - m_lastFrameInfo.lastFrame;
|
||||||
//var time = Time.realtimeSinceStartup - m_lastFrameInfo.lastTime;
|
var time = Time.realtimeSinceStartup - m_lastFrameInfo.lastTime;
|
||||||
var gap = App.emu.Core.Frame - m_lastFrameInfo.Item1;
|
var fps = gap / time;
|
||||||
var time = Time.realtimeSinceStartup - m_lastFrameInfo.Item2;
|
|
||||||
var fps = gap / time;
|
|
||||||
FPS.text = $"FPS:{fps:.#}";
|
FPS.text = $"FPS:{fps:.#}";
|
||||||
|
|
||||||
//m_lastFrameInfo.lastFrame = App.emu.Core.Frame;
|
m_lastFrameInfo.lastFrame = App.emu.Core.Frame;
|
||||||
//m_lastFrameInfo.lastTime = Time.realtimeSinceStartup;
|
m_lastFrameInfo.lastTime = Time.realtimeSinceStartup;
|
||||||
m_lastFrameInfo.Item1 = App.emu.Core.Frame;
|
}
|
||||||
m_lastFrameInfo.Item2 = Time.realtimeSinceStartup;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void RefreshDelay()
|
private void RefreshDelay()
|
||||||
|
@ -36,9 +36,7 @@ namespace AxibugEmuOnline.Client
|
|||||||
private static Dictionary<int, RomFile> s_RomFileCahcesInRoomInfo = new Dictionary<int, RomFile>();
|
private static Dictionary<int, RomFile> s_RomFileCahcesInRoomInfo = new Dictionary<int, RomFile>();
|
||||||
public static void FetchRomFileInRoomInfo(this Protobuf_Room_MiniInfo roomInfo, EnumPlatform platform, Action<Protobuf_Room_MiniInfo, RomFile> callback)
|
public static void FetchRomFileInRoomInfo(this Protobuf_Room_MiniInfo roomInfo, EnumPlatform platform, Action<Protobuf_Room_MiniInfo, RomFile> callback)
|
||||||
{
|
{
|
||||||
RomFile romFile;
|
if (s_RomFileCahcesInRoomInfo.TryGetValue(roomInfo.GameRomID, out RomFile romFile))
|
||||||
|
|
||||||
if (s_RomFileCahcesInRoomInfo.TryGetValue(roomInfo.GameRomID, out romFile))
|
|
||||||
{
|
{
|
||||||
callback.Invoke(roomInfo, romFile);
|
callback.Invoke(roomInfo, romFile);
|
||||||
return;
|
return;
|
||||||
@ -48,11 +46,11 @@ namespace AxibugEmuOnline.Client
|
|||||||
case EnumPlatform.NES:
|
case EnumPlatform.NES:
|
||||||
App.StartCoroutine(App.httpAPI.GetNesRomInfo(roomInfo.GameRomID, (romWebData) =>
|
App.StartCoroutine(App.httpAPI.GetNesRomInfo(roomInfo.GameRomID, (romWebData) =>
|
||||||
{
|
{
|
||||||
RomFile _romFile = new RomFile(EnumPlatform.NES, 0, 0);
|
RomFile romFile = new RomFile(EnumPlatform.NES, 0, 0);
|
||||||
_romFile.SetWebData(romWebData);
|
romFile.SetWebData(romWebData);
|
||||||
s_RomFileCahcesInRoomInfo[roomInfo.GameRomID] = _romFile;
|
s_RomFileCahcesInRoomInfo[roomInfo.GameRomID] = romFile;
|
||||||
|
|
||||||
callback.Invoke(roomInfo, _romFile);
|
callback.Invoke(roomInfo, romFile);
|
||||||
}));
|
}));
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user