114 lines
2.7 KiB
C#
114 lines
2.7 KiB
C#
using AxibugEmuOnline.Client.ClientCore;
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using AxibugEmuOnline.Client.UI;
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using UnityEngine;
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using UnityEngine.UI;
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namespace AxibugEmuOnline.Client
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{
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public class RomItem : MenuItem, IVirtualItem
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{
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[SerializeField]
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Image m_romImage;
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[SerializeField]
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GameObject DownloadingFlag;
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[SerializeField]
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Slider DownProgress;
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[SerializeField]
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GameObject FileReadyFlag;
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public int Index { get; set; }
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private RomLib m_romlib => App.nesRomLib;
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private RomFile m_romfile;
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public void SetData(object data)
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{
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Reset();
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m_romfile = (RomFile)data;
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m_romfile.OnInfoFilled += OnRomInfoFilled;
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m_romImage.sprite = null;
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UpdateView();
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if (!m_romfile.InfoReady)
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{
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m_romlib.BeginFetchRomInfo(m_romfile);
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}
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SetSelectState(data is ThirdMenuRoot tr && tr.SelectIndex == Index);
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}
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public void SetDependencyProperty(object data)
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{
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SetSelectState(data is ThirdMenuRoot tr && tr.SelectIndex == Index);
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}
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public void Release()
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{
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m_romfile.OnInfoFilled -= OnRomInfoFilled;
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}
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private void OnRomInfoFilled()
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{
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UpdateView();
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}
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private void UpdateView()
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{
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if (!m_romfile.InfoReady)
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{
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SetBaseInfo("正在拉取", "---", "---");
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}
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else
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{
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SetBaseInfo(m_romfile.Alias, m_romfile.Descript, m_romfile.GameTypeDes);
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App.CacheMgr.GetSpriteCache(m_romfile.ImageURL, (img, url) =>
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{
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if (url != m_romfile.ImageURL) return;
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m_romImage.sprite = img;
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});
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}
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}
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public override bool OnEnterItem()
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{
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if (!m_romfile.RomReady)
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{
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m_romfile.BeginDownload();
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return false;
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}
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else
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{
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App.emu.BeginGame(m_romfile);
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return false;
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}
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}
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protected override void Update()
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{
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DownloadingFlag.SetActiveEx(false);
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FileReadyFlag.SetActiveEx(false);
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if (m_romfile == null) return;
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if (!m_romfile.InfoReady) return;
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if (m_romfile.IsDownloading)
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{
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DownloadingFlag.SetActiveEx(true);
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DownProgress.value = m_romfile.Progress;
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}
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else if (m_romfile.RomReady)
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{
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FileReadyFlag.SetActiveEx(true);
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}
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base.Update();
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}
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}
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}
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