AxibugEmuOnline/AxibugEmuOnline.Client/Assets/Script/AppMain/UI/GamesUI/RomItem.cs
2024-12-19 20:36:04 +08:00

114 lines
2.7 KiB
C#

using AxibugEmuOnline.Client.ClientCore;
using AxibugEmuOnline.Client.UI;
using UnityEngine;
using UnityEngine.UI;
namespace AxibugEmuOnline.Client
{
public class RomItem : MenuItem, IVirtualItem
{
[SerializeField]
Image m_romImage;
[SerializeField]
GameObject DownloadingFlag;
[SerializeField]
Slider DownProgress;
[SerializeField]
GameObject FileReadyFlag;
public int Index { get; set; }
private RomLib m_romlib => App.nesRomLib;
private RomFile m_romfile;
public void SetData(object data)
{
Reset();
m_romfile = (RomFile)data;
m_romfile.OnInfoFilled += OnRomInfoFilled;
m_romImage.sprite = null;
UpdateView();
if (!m_romfile.InfoReady)
{
m_romlib.BeginFetchRomInfo(m_romfile);
}
SetSelectState(data is ThirdMenuRoot tr && tr.SelectIndex == Index);
}
public void SetDependencyProperty(object data)
{
SetSelectState(data is ThirdMenuRoot tr && tr.SelectIndex == Index);
}
public void Release()
{
m_romfile.OnInfoFilled -= OnRomInfoFilled;
}
private void OnRomInfoFilled()
{
UpdateView();
}
private void UpdateView()
{
if (!m_romfile.InfoReady)
{
SetBaseInfo("正在拉取", "---", "---");
}
else
{
SetBaseInfo(m_romfile.Alias, m_romfile.Descript, m_romfile.GameTypeDes);
App.CacheMgr.GetSpriteCache(m_romfile.ImageURL, (img, url) =>
{
if (url != m_romfile.ImageURL) return;
m_romImage.sprite = img;
});
}
}
public override bool OnEnterItem()
{
if (!m_romfile.RomReady)
{
m_romfile.BeginDownload();
return false;
}
else
{
App.emu.BeginGame(m_romfile);
return false;
}
}
protected override void Update()
{
DownloadingFlag.SetActiveEx(false);
FileReadyFlag.SetActiveEx(false);
if (m_romfile == null) return;
if (!m_romfile.InfoReady) return;
if (m_romfile.IsDownloading)
{
DownloadingFlag.SetActiveEx(true);
DownProgress.value = m_romfile.Progress;
}
else if (m_romfile.RomReady)
{
FileReadyFlag.SetActiveEx(true);
}
base.Update();
}
}
}