Compare commits
No commits in common. "9fa862441afecb75c8acebff944a2b879b1251a8" and "51385dca36a3f38396bfeff2b008a894dd42a524" have entirely different histories.
9fa862441a
...
51385dca36
@ -1,4 +1,4 @@
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using AxibugEmuOnline.Client;
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using AxibugEmuOnline.Client;
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using UnityEditor;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine;
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namespace AxibugEmuOnline.Editors
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namespace AxibugEmuOnline.Editors
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@ -10,8 +10,6 @@ namespace AxibugEmuOnline.Editors
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{
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{
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base.OnInspectorGUI();
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base.OnInspectorGUI();
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if (!Application.isPlaying) return;
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var dispacather = target as CommandDispatcher;
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var dispacather = target as CommandDispatcher;
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dispacather.GetRegisters(out var normal, out var solo);
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dispacather.GetRegisters(out var normal, out var solo);
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@ -1,106 +1,106 @@
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|||||||
using AxibugEmuOnline.Client;
|
using AxibugEmuOnline.Client;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.Rendering.PostProcessing;
|
using UnityEngine.Rendering.PostProcessing;
|
||||||
|
|
||||||
[System.Serializable]
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[System.Serializable]
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||||||
[PostProcess(typeof(FixingPixelArtGrilleRenderer), PostProcessEvent.BeforeStack, "Filter/FixingPixelArtGrille")]
|
[PostProcess(typeof(FixingPixelArtGrilleRenderer), PostProcessEvent.BeforeStack, "Filter/FixingPixelArtGrille")]
|
||||||
public sealed class FixingPixelArtGrille : FilterEffect
|
public sealed class FixingPixelArtGrille : FilterEffect
|
||||||
{
|
{
|
||||||
public override string Name => nameof(FixingPixelArtGrille);
|
public override string Name => nameof(FixingPixelArtGrille);
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|
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public ParameterOverride<EnumMaskStyle> MaskStyle = new ParameterOverride<EnumMaskStyle> { value = EnumMaskStyle.ApertureGrille };
|
public ParameterOverride<EnumMaskStyle> MaskStyle = new ParameterOverride<EnumMaskStyle> { value = EnumMaskStyle.ApertureGrille };
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[Tooltip("Emulated input resolution\nOptimize for resize")]
|
[Tooltip("Emulated input resolution\nOptimize for resize")]
|
||||||
public Vector2Parameter DrawResolution = new Vector2Parameter
|
public Vector2Parameter DrawResolution = new Vector2Parameter
|
||||||
{
|
{
|
||||||
value = new Vector2(272, 240)
|
value = new Vector2(272, 240)
|
||||||
};
|
};
|
||||||
|
|
||||||
[Tooltip("Hardness of scanline")]
|
[Tooltip("Hardness of scanline")]
|
||||||
[Range(-32, 0)]
|
[Range(-32, 0)]
|
||||||
public FloatParameter HardScan = new FloatParameter { value = -10 };
|
public FloatParameter HardScan = new FloatParameter { value = -10 };
|
||||||
|
|
||||||
[Tooltip("Hardness of pixels in scanline")]
|
[Tooltip("Hardness of pixels in scanline")]
|
||||||
[Range(-6, 0)]
|
[Range(-6, 0)]
|
||||||
public FloatParameter HardPix = new FloatParameter { value = -2 };
|
public FloatParameter HardPix = new FloatParameter { value = -2 };
|
||||||
|
|
||||||
[Tooltip("Hardness of short vertical bloom")]
|
[Tooltip("Hardness of short vertical bloom")]
|
||||||
[Range(-8, 0)]
|
[Range(-8, 0)]
|
||||||
public FloatParameter HardBloomScan = new FloatParameter { value = -4.0f };
|
public FloatParameter HardBloomScan = new FloatParameter { value = -4.0f };
|
||||||
|
|
||||||
[Tooltip("Hardness of short horizontal bloom")]
|
[Tooltip("Hardness of short horizontal bloom")]
|
||||||
[Range(-4, 0)]
|
[Range(-4, 0)]
|
||||||
public FloatParameter HardBloomPix = new FloatParameter { value = -1.5f };
|
public FloatParameter HardBloomPix = new FloatParameter { value = -1.5f };
|
||||||
|
|
||||||
[Tooltip("Amount of small bloom effect")]
|
[Tooltip("Amount of small bloom effect")]
|
||||||
[Range(0, 1)]
|
[Range(0, 1)]
|
||||||
public FloatParameter BloomAmount = new FloatParameter { value = 1 / 16f };
|
public FloatParameter BloomAmount = new FloatParameter { value = 1 / 16f };
|
||||||
|
|
||||||
[Tooltip("Display warp")]
|
[Tooltip("Display warp")]
|
||||||
public Vector2Parameter Warp = new Vector2Parameter { value = new Vector2(1f / 64f, 1f / 24f) };
|
public Vector2Parameter Warp = new Vector2Parameter { value = new Vector2(1f / 64f, 1f / 24f) };
|
||||||
|
|
||||||
[Tooltip("Amount of shadow mask Light")]
|
[Tooltip("Amount of shadow mask Light")]
|
||||||
[Range(1, 3)]
|
[Range(1, 3)]
|
||||||
public FloatParameter MaskLight = new FloatParameter { value = 1.5f };
|
public FloatParameter MaskLight = new FloatParameter { value = 1.5f };
|
||||||
[Range(0.1f, 1)]
|
[Range(0.1f, 1)]
|
||||||
[Tooltip("Amount of shadow mask Dark")]
|
[Tooltip("Amount of shadow mask Dark")]
|
||||||
public FloatParameter MaskDrak = new FloatParameter { value = 0.5f };
|
public FloatParameter MaskDrak = new FloatParameter { value = 0.5f };
|
||||||
|
|
||||||
public enum EnumMaskStyle
|
public enum EnumMaskStyle
|
||||||
{
|
{
|
||||||
TVStyle,
|
TVStyle,
|
||||||
ApertureGrille,
|
ApertureGrille,
|
||||||
StretchedVGA,
|
StretchedVGA,
|
||||||
VGAStyle
|
VGAStyle
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public sealed class FixingPixelArtGrilleRenderer : PostProcessEffectRenderer<FixingPixelArtGrille>
|
public sealed class FixingPixelArtGrilleRenderer : PostProcessEffectRenderer<FixingPixelArtGrille>
|
||||||
{
|
{
|
||||||
private Shader shader;
|
private Shader shader;
|
||||||
private Material material;
|
private Material material;
|
||||||
|
|
||||||
public override void Init()
|
public override void Init()
|
||||||
{
|
{
|
||||||
shader = Shader.Find("PostEffect/FixingPixcelArtGrille");
|
shader = Shader.Find("PostEffect/FixingPixcelArtGrille");
|
||||||
material = new Material(shader);
|
material = new Material(shader);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void Render(PostProcessRenderContext context)
|
public override void Render(PostProcessRenderContext context)
|
||||||
{
|
{
|
||||||
material.SetVector("_iResolution", new Vector4(Screen.width, Screen.height, 0, 0));
|
material.SetVector("_iResolution", new Vector4(Screen.width, Screen.height, 0, 0));
|
||||||
var res = settings.DrawResolution;
|
var res = settings.DrawResolution;
|
||||||
material.SetVector("_res", new Vector4(res.value.x, res.value.y, 0, 0));
|
material.SetVector("_res", new Vector4(res.value.x, res.value.y, 0, 0));
|
||||||
material.SetFloat("_hardScan", settings.HardScan.value);
|
material.SetFloat("_hardScan", settings.HardScan.value);
|
||||||
material.SetFloat("_hardPix", settings.HardPix.value);
|
material.SetFloat("_hardPix", settings.HardPix.value);
|
||||||
material.SetFloat("_hardBloomScan", settings.HardBloomScan.value);
|
material.SetFloat("_hardBloomScan", settings.HardBloomScan.value);
|
||||||
material.SetFloat("_hardBloomPix", settings.HardBloomPix.value);
|
material.SetFloat("_hardBloomPix", settings.HardBloomPix.value);
|
||||||
material.SetFloat("_bloomAmount", settings.BloomAmount.value);
|
material.SetFloat("_bloomAmount", settings.BloomAmount.value);
|
||||||
material.SetVector("_warp", settings.Warp.value);
|
material.SetVector("_warp", settings.Warp.value);
|
||||||
material.SetFloat("_maskDark", settings.MaskDrak.value);
|
material.SetFloat("_maskDark", settings.MaskDrak.value);
|
||||||
material.SetFloat("_maskLight", settings.MaskLight.value);
|
material.SetFloat("_maskLight", settings.MaskLight.value);
|
||||||
|
|
||||||
material.DisableKeyword("_MASKSTYLE_VGASTYLE");
|
material.DisableKeyword("_MASKSTYLE_VGASTYLE");
|
||||||
material.DisableKeyword("_MASKSTYLE_TVSTYLE");
|
material.DisableKeyword("_MASKSTYLE_TVSTYLE");
|
||||||
material.DisableKeyword("_MASKSTYLE_APERTUREGRILLE");
|
material.DisableKeyword("_MASKSTYLE_APERTUREGRILLE");
|
||||||
material.DisableKeyword("_MASKSTYLE_STRETCHEDVGA");
|
material.DisableKeyword("_MASKSTYLE_STRETCHEDVGA");
|
||||||
|
|
||||||
switch (settings.MaskStyle.value)
|
switch (settings.MaskStyle.value)
|
||||||
{
|
{
|
||||||
case FixingPixelArtGrille.EnumMaskStyle.VGAStyle:
|
case FixingPixelArtGrille.EnumMaskStyle.VGAStyle:
|
||||||
material.EnableKeyword("_MASKSTYLE_VGASTYLE");
|
material.EnableKeyword("_MASKSTYLE_VGASTYLE");
|
||||||
break;
|
break;
|
||||||
case FixingPixelArtGrille.EnumMaskStyle.TVStyle:
|
case FixingPixelArtGrille.EnumMaskStyle.TVStyle:
|
||||||
material.EnableKeyword("_MASKSTYLE_TVSTYLE");
|
material.EnableKeyword("_MASKSTYLE_TVSTYLE");
|
||||||
break;
|
break;
|
||||||
case FixingPixelArtGrille.EnumMaskStyle.ApertureGrille:
|
case FixingPixelArtGrille.EnumMaskStyle.ApertureGrille:
|
||||||
material.EnableKeyword("_MASKSTYLE_APERTUREGRILLE");
|
material.EnableKeyword("_MASKSTYLE_APERTUREGRILLE");
|
||||||
break;
|
break;
|
||||||
case FixingPixelArtGrille.EnumMaskStyle.StretchedVGA:
|
case FixingPixelArtGrille.EnumMaskStyle.StretchedVGA:
|
||||||
material.EnableKeyword("_MASKSTYLE_STRETCHEDVGA");
|
material.EnableKeyword("_MASKSTYLE_STRETCHEDVGA");
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
context.command.Blit(context.source, context.destination, material);
|
context.command.Blit(context.source, context.destination, material);
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -31,7 +31,6 @@ MonoBehaviour:
|
|||||||
settings:
|
settings:
|
||||||
- {fileID: 117625959343581733}
|
- {fileID: 117625959343581733}
|
||||||
- {fileID: -2985742813244632235}
|
- {fileID: -2985742813244632235}
|
||||||
- {fileID: 2118329037781486242}
|
|
||||||
--- !u!114 &117625959343581733
|
--- !u!114 &117625959343581733
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 3
|
m_ObjectHideFlags: 3
|
||||||
@ -78,19 +77,3 @@ MonoBehaviour:
|
|||||||
MaskDrak:
|
MaskDrak:
|
||||||
overrideState: 0
|
overrideState: 0
|
||||||
value: 0.5
|
value: 0.5
|
||||||
--- !u!114 &2118329037781486242
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 3
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 0}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 2a0a5286ac74b734ba8d1e0cfdfb9c8d, type: 3}
|
|
||||||
m_Name: LCDPostEffect
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
active: 1
|
|
||||||
enabled:
|
|
||||||
overrideState: 1
|
|
||||||
value: 1
|
|
||||||
|
@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 4dd75525302f9a648a39c0a68823c746
|
|
||||||
folderAsset: yes
|
|
||||||
DefaultImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
@ -1,28 +0,0 @@
|
|||||||
using AxibugEmuOnline.Client;
|
|
||||||
using UnityEngine;
|
|
||||||
using UnityEngine.Rendering.PostProcessing;
|
|
||||||
|
|
||||||
[System.Serializable]
|
|
||||||
[PostProcess(typeof(LCDPostEffectRenderer), PostProcessEvent.BeforeStack, "Filter/LCDPostEffect")]
|
|
||||||
public sealed class LCDPostEffect : FilterEffect
|
|
||||||
{
|
|
||||||
public override string Name => nameof(LCDPostEffect);
|
|
||||||
}
|
|
||||||
|
|
||||||
public sealed class LCDPostEffectRenderer : PostProcessEffectRenderer<LCDPostEffect>
|
|
||||||
{
|
|
||||||
private Shader shader;
|
|
||||||
private Material material;
|
|
||||||
|
|
||||||
public override void Init()
|
|
||||||
{
|
|
||||||
shader = Shader.Find("Filter/LCDPostEffect");
|
|
||||||
material = new Material(shader);
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Render(PostProcessRenderContext context)
|
|
||||||
{
|
|
||||||
material.SetVector("_iResolution", new Vector4(Screen.width, Screen.height, 0, 0));
|
|
||||||
context.command.Blit(context.source, context.destination, material);
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,11 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 2a0a5286ac74b734ba8d1e0cfdfb9c8d
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
@ -1,68 +0,0 @@
|
|||||||
|
|
||||||
Shader "Filter/LCDPostEffect"
|
|
||||||
{
|
|
||||||
Properties
|
|
||||||
{
|
|
||||||
_MainTex ("Base (RGB)", 2D) = "white" {}
|
|
||||||
}
|
|
||||||
SubShader
|
|
||||||
{
|
|
||||||
Pass
|
|
||||||
{
|
|
||||||
CGPROGRAM
|
|
||||||
|
|
||||||
#pragma vertex vert_img
|
|
||||||
#pragma fragment frag
|
|
||||||
#include "UnityCG.cginc"
|
|
||||||
|
|
||||||
sampler2D _MainTex;
|
|
||||||
float4 _MainTex_TexelSize;
|
|
||||||
float2 _iResolution;
|
|
||||||
|
|
||||||
float4 mainImage( float2 fragCoord )
|
|
||||||
{
|
|
||||||
float4 fragColor;
|
|
||||||
// Get pos relative to 0-1 screen space
|
|
||||||
float2 uv = fragCoord.xy / _iResolution.xy;;
|
|
||||||
|
|
||||||
// Map texture to 0-1 space
|
|
||||||
float4 texColor = tex2D(_MainTex,uv);
|
|
||||||
|
|
||||||
// Default lcd colour (affects brightness)
|
|
||||||
float pb = 0.4;
|
|
||||||
float4 lcdColor = float4(pb,pb,pb,1.0);
|
|
||||||
|
|
||||||
// Change every 1st, 2nd, and 3rd vertical strip to RGB respectively
|
|
||||||
int px = fragCoord.x%3.0;
|
|
||||||
if (px == 1) lcdColor.r = 1.0;
|
|
||||||
else if (px == 2) lcdColor.g = 1.0;
|
|
||||||
else lcdColor.b = 1.0;
|
|
||||||
|
|
||||||
// Darken every 3rd horizontal strip for scanline
|
|
||||||
float sclV = 0.25;
|
|
||||||
if (fragCoord.y%3.0 == 0) lcdColor.rgb = float3(sclV,sclV,sclV);
|
|
||||||
|
|
||||||
fragColor = texColor*lcdColor;
|
|
||||||
|
|
||||||
return fragColor;
|
|
||||||
}
|
|
||||||
|
|
||||||
struct v2f
|
|
||||||
{
|
|
||||||
float4 pos : POSITION;
|
|
||||||
float2 uv : TEXCOORD0;
|
|
||||||
};
|
|
||||||
|
|
||||||
fixed4 frag (v2f i) : SV_Target
|
|
||||||
{
|
|
||||||
float2 pos = _iResolution.xy*i.uv;
|
|
||||||
fixed4 col = mainImage(pos);
|
|
||||||
return col;
|
|
||||||
}
|
|
||||||
ENDCG
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -1,10 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: bab7d8f2e62367743930d118a37e824a
|
|
||||||
ShaderImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
defaultTextures: []
|
|
||||||
nonModifiableTextures: []
|
|
||||||
preprocessorOverride: 0
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
@ -1,4 +1,4 @@
|
|||||||
using AxibugEmuOnline.Client.ClientCore;
|
using AxibugEmuOnline.Client.ClientCore;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
@ -25,7 +25,6 @@ namespace AxibugEmuOnline.Client
|
|||||||
protected override void GetVirtualListDatas(Action<object> datas)
|
protected override void GetVirtualListDatas(Action<object> datas)
|
||||||
{
|
{
|
||||||
List<object> list = new List<object>();
|
List<object> list = new List<object>();
|
||||||
list.Add(null);
|
|
||||||
list.AddRange(App.filter.Filters.Select(f => (object)f));
|
list.AddRange(App.filter.Filters.Select(f => (object)f));
|
||||||
datas.Invoke(list);
|
datas.Invoke(list);
|
||||||
}
|
}
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
using AxibugEmuOnline.Client.ClientCore;
|
using AxibugEmuOnline.Client.ClientCore;
|
||||||
using AxibugEmuOnline.Client.UI;
|
using AxibugEmuOnline.Client.UI;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
@ -9,7 +9,7 @@ using static AxibugEmuOnline.Client.FilterManager;
|
|||||||
namespace AxibugEmuOnline.Client
|
namespace AxibugEmuOnline.Client
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 背景颜色设置UI
|
/// 背景颜色设置UI
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class UI_FilterItem : MenuItem, IVirtualItem
|
public class UI_FilterItem : MenuItem, IVirtualItem
|
||||||
{
|
{
|
||||||
@ -25,10 +25,7 @@ namespace AxibugEmuOnline.Client
|
|||||||
|
|
||||||
private void UpdateView()
|
private void UpdateView()
|
||||||
{
|
{
|
||||||
if (Datacontext == null)
|
SetBaseInfo(Datacontext.Name, $"参数数量:{Datacontext.Paramerters.Count}", null);
|
||||||
SetBaseInfo("无", null, null);
|
|
||||||
else
|
|
||||||
SetBaseInfo(Datacontext.Name, $"参数数量:{Datacontext.Paramerters.Count}", null);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetDependencyProperty(object data)
|
public void SetDependencyProperty(object data)
|
||||||
@ -38,10 +35,7 @@ namespace AxibugEmuOnline.Client
|
|||||||
if (m_select)
|
if (m_select)
|
||||||
{
|
{
|
||||||
App.filter.EnableFilterPreview();
|
App.filter.EnableFilterPreview();
|
||||||
if (App.filter != null)
|
App.filter.EnableFilter(Datacontext);
|
||||||
App.filter.EnableFilter(Datacontext);
|
|
||||||
else
|
|
||||||
App.filter.ShutDownFilter();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -49,19 +43,16 @@ namespace AxibugEmuOnline.Client
|
|||||||
|
|
||||||
public override bool OnEnterItem()
|
public override bool OnEnterItem()
|
||||||
{
|
{
|
||||||
if (Datacontext != null && Datacontext.Paramerters.Count > 0)
|
var opts = new List<OptionMenu>();
|
||||||
{
|
opts.Add(new Opt_CreatePreset(Datacontext));
|
||||||
var opts = new List<OptionMenu>();
|
opts.AddRange(Datacontext.Presets.Select(p => new Opt_Presets(Datacontext, p)));
|
||||||
opts.Add(new Opt_CreatePreset(Datacontext));
|
|
||||||
opts.AddRange(Datacontext.Presets.Select(p => new Opt_Presets(Datacontext, p)));
|
OverlayManager.PopSideBar(opts, onClose: () =>
|
||||||
|
{
|
||||||
OverlayManager.PopSideBar(opts, onClose: () =>
|
App.filter.EnableFilterPreview();
|
||||||
{
|
Datacontext.ResetPreset();
|
||||||
App.filter.EnableFilterPreview();
|
App.filter.EnableFilter(Datacontext);
|
||||||
Datacontext.ResetPreset();
|
});
|
||||||
App.filter.EnableFilter(Datacontext);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -70,7 +61,7 @@ namespace AxibugEmuOnline.Client
|
|||||||
{
|
{
|
||||||
private Filter m_filter;
|
private Filter m_filter;
|
||||||
|
|
||||||
public Opt_CreatePreset(Filter filter) : base("创建滤镜预设", Resources.LoadAll<Sprite>("Icons/XMB-Icons/misc")[0])
|
public Opt_CreatePreset(Filter filter) : base("创建滤镜预设", Resources.LoadAll<Sprite>("Icons/XMB-Icons/misc")[0])
|
||||||
{
|
{
|
||||||
m_filter = filter;
|
m_filter = filter;
|
||||||
}
|
}
|
||||||
@ -90,7 +81,7 @@ namespace AxibugEmuOnline.Client
|
|||||||
var result = m_filter.CreatePreset(presetName, out var newPreset);
|
var result = m_filter.CreatePreset(presetName, out var newPreset);
|
||||||
if (!result) OverlayManager.PopTip(result);
|
if (!result) OverlayManager.PopTip(result);
|
||||||
else optionUI.AddOptionMenuWhenPoping(new Opt_Presets(m_filter, newPreset));
|
else optionUI.AddOptionMenuWhenPoping(new Opt_Presets(m_filter, newPreset));
|
||||||
}, "为预设设置一个名称", string.Empty);
|
}, "为预设设置一个名称", string.Empty);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public class Opt_Presets : ExpandMenu
|
public class Opt_Presets : ExpandMenu
|
||||||
@ -179,7 +170,7 @@ namespace AxibugEmuOnline.Client
|
|||||||
private Filter m_filter;
|
private Filter m_filter;
|
||||||
private FilterPreset m_preset;
|
private FilterPreset m_preset;
|
||||||
|
|
||||||
public Opt_Delete(Filter filter, FilterPreset preset) : base("删除预设", null)
|
public Opt_Delete(Filter filter, FilterPreset preset) : base("删除预设", null)
|
||||||
{
|
{
|
||||||
m_filter = filter;
|
m_filter = filter;
|
||||||
m_preset = preset;
|
m_preset = preset;
|
||||||
|
Loading…
Reference in New Issue
Block a user