Compare commits

..

No commits in common. "4c42b40199ea59faa92b7b9d6f64225049d09ee1" and "80f4e950e0c020618c0b787222c07f21d10d4583" have entirely different histories.

27 changed files with 653 additions and 338 deletions

View File

@ -25,13 +25,12 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9760340517325694}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4232056521131536011}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &9003897287163669553
MonoBehaviour:
@ -57,7 +56,6 @@ AudioSource:
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_Resource: {fileID: 0}
m_PlayOnAwake: 1
m_Volume: 1
m_Pitch: 1
@ -171,9 +169,9 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: -1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1038087993597378172}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
@ -242,11 +240,11 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3430872171738201552}
- {fileID: 5684774662137182450}
m_Father: {fileID: 4232056520494431727}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
@ -291,13 +289,12 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4232056520112715746}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4232056521131536011}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &4232056520112715744
MonoBehaviour:
@ -314,8 +311,6 @@ MonoBehaviour:
NesEmu: {fileID: 4232056521131536012}
DrawCanvas: {fileID: 4232056520494431724}
Image: {fileID: 4232056521759880274}
GPUTurboMat_gpu: {fileID: 2100000, guid: 07e28fcb992bc124e986f9d8ff3beb97, type: 2}
GPUTurbo: 1
--- !u!1 &4232056520494431712
GameObject:
m_ObjectHideFlags: 0
@ -327,6 +322,7 @@ GameObject:
- component: {fileID: 4232056520494431727}
- component: {fileID: 4232056520494431724}
- component: {fileID: 4232056520494431725}
- component: {fileID: 4232056520494431726}
m_Layer: 5
m_Name: Canvas
m_TagString: Untagged
@ -344,11 +340,11 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0, y: 0, z: 0}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4232056521759880275}
- {fileID: 1038087993597378172}
m_Father: {fileID: 4232056521131536011}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
@ -372,9 +368,7 @@ Canvas:
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 0
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: 0
m_SortingOrder: 0
m_TargetDisplay: 0
@ -401,6 +395,23 @@ MonoBehaviour:
m_DefaultSpriteDPI: 96
m_DynamicPixelsPerUnit: 1
m_PresetInfoIsWorld: 0
--- !u!114 &4232056520494431726
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4232056520494431712}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
m_Name:
m_EditorClassIdentifier:
m_IgnoreReversedGraphics: 1
m_BlockingObjects: 0
m_BlockingMask:
serializedVersion: 2
m_Bits: 4294967295
--- !u!1 &4232056521131536013
GameObject:
m_ObjectHideFlags: 0
@ -425,16 +436,15 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4232056521131536013}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4232056520112715745}
- {fileID: 4785916497946256520}
- {fileID: 4232056520494431727}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &4232056521131536012
MonoBehaviour:
@ -448,8 +458,10 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 39557e19783acee499ace6c68549e8f8, type: 3}
m_Name:
m_EditorClassIdentifier:
InputTemplate: {fileID: 0}
VideoProvider: {fileID: 4232056520112715744}
AudioProvider: {fileID: 9003897287163669553}
m_bPause: 0
--- !u!1 &4232056521759880276
GameObject:
m_ObjectHideFlags: 0
@ -478,9 +490,9 @@ RectTransform:
m_LocalRotation: {x: 1, y: 0, z: 0, w: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4232056520494431727}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 180, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
@ -507,7 +519,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Material: {fileID: 2100000, guid: 07e28fcb992bc124e986f9d8ff3beb97, type: 2}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
@ -550,9 +562,9 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1038087993597378172}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 0}

View File

@ -931,8 +931,7 @@ GameObject:
m_Component:
- component: {fileID: 802786939}
- component: {fileID: 802786941}
- component: {fileID: 802786942}
- component: {fileID: 802786943}
- component: {fileID: 802786940}
m_Layer: 5
m_Name: Image2
m_TagString: Untagged
@ -959,15 +958,7 @@ RectTransform:
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &802786941
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 802786938}
m_CullTransparentMesh: 1
--- !u!114 &802786942
--- !u!114 &802786940
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -976,7 +967,7 @@ MonoBehaviour:
m_GameObject: {fileID: 802786938}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3}
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
@ -987,25 +978,24 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Texture: {fileID: 2800000, guid: e043954733c440645ba43b09301ee4a6, type: 3}
m_UVRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
--- !u!114 &802786943
MonoBehaviour:
m_Sprite: {fileID: 21300000, guid: e043954733c440645ba43b09301ee4a6, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &802786941
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 802786938}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a0987fcca76655248ac8defaffd1cb45, type: 3}
m_Name:
m_EditorClassIdentifier:
m_CullTransparentMesh: 1
--- !u!224 &939125854 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 3531919739338806919, guid: 1de15a80c8c1aa94486563740a15d91c, type: 3}
@ -1020,6 +1010,9 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 1124446957}
- component: {fileID: 1124446960}
- component: {fileID: 1124446959}
- component: {fileID: 1124446958}
- component: {fileID: 1124446961}
m_Layer: 5
m_Name: FilterPreview
@ -1035,20 +1028,83 @@ RectTransform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1124446956}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalScale: {x: 0, y: 0, z: 0}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1471857115}
- {fileID: 802786939}
m_Father: {fileID: 1599240741}
m_Father: {fileID: 1335662459}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
m_Pivot: {x: 0, y: 0}
--- !u!114 &1124446958
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1124446956}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
m_Name:
m_EditorClassIdentifier:
m_IgnoreReversedGraphics: 1
m_BlockingObjects: 0
m_BlockingMask:
serializedVersion: 2
m_Bits: 4294967295
--- !u!114 &1124446959
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1124446956}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
m_Name:
m_EditorClassIdentifier:
m_UiScaleMode: 1
m_ReferencePixelsPerUnit: 100
m_ScaleFactor: 1
m_ReferenceResolution: {x: 1920, y: 1080}
m_ScreenMatchMode: 0
m_MatchWidthOrHeight: 0
m_PhysicalUnit: 3
m_FallbackScreenDPI: 96
m_DefaultSpriteDPI: 96
m_DynamicPixelsPerUnit: 1
m_PresetInfoIsWorld: 0
--- !u!223 &1124446960
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1124446956}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 1
m_Camera: {fileID: 1475480931}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 1
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: 0
m_SortingOrder: 1
m_TargetDisplay: 0
--- !u!225 &1124446961
CanvasGroup:
m_ObjectHideFlags: 0
@ -1097,9 +1153,11 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1639312037}
- {fileID: 1475480929}
- {fileID: 74796459}
- {fileID: 1427887270}
- {fileID: 1599240741}
- {fileID: 1124446957}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1335662460
@ -1114,6 +1172,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 980f937ad27ad8540afeb8b7f100997e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_filterVolume: {fileID: 1475480930}
m_filterPreview: {fileID: 1124446961}
m_xmbBg: {fileID: 730698712}
bTest: 0
@ -1825,6 +1884,174 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
imgUI: {fileID: 1471857116}
--- !u!1 &1475480928
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1475480929}
- component: {fileID: 1475480931}
- component: {fileID: 1475480932}
- component: {fileID: 1475480930}
m_Layer: 5
m_Name: GameCamera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1475480929
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1475480928}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.98, y: 20.14, z: 6.23}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1335662459}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1475480930
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1475480928}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8b9a305e18de0c04dbd257a21cd47087, type: 3}
m_Name:
m_EditorClassIdentifier:
sharedProfile: {fileID: 11400000, guid: 17060e2d2f9e5c340a526f08317e5a98, type: 2}
isGlobal: 1
blendDistance: 0
weight: 1
priority: 0
--- !u!20 &1475480931
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1475480928}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_Iso: 200
m_ShutterSpeed: 0.005
m_Aperture: 16
m_FocusDistance: 10
m_FocalLength: 50
m_BladeCount: 5
m_Curvature: {x: 2, y: 11}
m_BarrelClipping: 0.25
m_Anamorphism: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 1
orthographic size: 5
m_Depth: -2
m_CullingMask:
serializedVersion: 2
m_Bits: 32
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!114 &1475480932
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1475480928}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 948f4100a11a5c24981795d21301da5c, type: 3}
m_Name:
m_EditorClassIdentifier:
volumeTrigger: {fileID: 0}
volumeLayer:
serializedVersion: 2
m_Bits: 32
stopNaNPropagation: 1
finalBlitToCameraTarget: 0
antialiasingMode: 0
temporalAntialiasing:
jitterSpread: 0.75
sharpness: 0.25
stationaryBlending: 0.95
motionBlending: 0.85
subpixelMorphologicalAntialiasing:
quality: 2
fastApproximateAntialiasing:
fastMode: 0
keepAlpha: 0
fog:
enabled: 1
excludeSkybox: 1
debugLayer:
lightMeter:
width: 512
height: 256
showCurves: 1
histogram:
width: 512
height: 256
channel: 3
waveform:
exposure: 0.12
height: 256
vectorscope:
size: 256
exposure: 0.12
overlaySettings:
linearDepth: 0
motionColorIntensity: 4
motionGridSize: 64
colorBlindnessType: 0
colorBlindnessStrength: 1
m_Resources: {fileID: 11400000, guid: d82512f9c8e5d4a4d938b575d47f88d4, type: 2}
m_ShowToolkit: 0
m_ShowCustomSorter: 0
breakBeforeColorGrading: 0
m_BeforeTransparentBundles: []
m_BeforeStackBundles:
- assemblyQualifiedName: FixingPixelArtGrille, AxibugEmuOnline.Client, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
- assemblyQualifiedName: MattiasCRT, AxibugEmuOnline.Client, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null
- assemblyQualifiedName: LCDPostEffect, AxibugEmuOnline.Client, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_AfterStackBundles: []
--- !u!1 &1498586261
GameObject:
m_ObjectHideFlags: 3
@ -1963,7 +2190,6 @@ RectTransform:
m_LocalScale: {x: 0, y: 0, z: 0}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1124446957}
- {fileID: 1983793178}
- {fileID: 939125854}
- {fileID: 1318590597}
@ -1988,7 +2214,7 @@ GameObject:
- component: {fileID: 1639312035}
m_Layer: 0
m_Name: UICamera
m_TagString: MainCamera
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
@ -2037,7 +2263,7 @@ Camera:
field of view: 60
orthographic: 1
orthographic size: 5
m_Depth: 0
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 32
@ -2245,10 +2471,6 @@ PrefabInstance:
propertyPath: m_AnchorMax.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 736530578155193984, guid: 1de15a80c8c1aa94486563740a15d91c, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 935090267056593628, guid: 1de15a80c8c1aa94486563740a15d91c, type: 3}
propertyPath: m_AnchorMax.y
value: 0
@ -2741,10 +2963,6 @@ PrefabInstance:
propertyPath: m_AnchorMax.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8801936766261209235, guid: 1de15a80c8c1aa94486563740a15d91c, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []

View File

@ -43,13 +43,15 @@ namespace AxibugEmuOnline.Client.ClientCore
#endif
public static void Init(Initer initer, bool isTest = false, string testSrvIP = "")
{
if (UnityEngine.Application.platform == RuntimePlatform.PSP2)
{
//PSV 等平台需要手动创建目录
PSP2Init();
}
PlayerPrefs.DeleteAll();
settings = new AppSettings();
if (UnityEngine.Application.platform == RuntimePlatform.PSP2)
{
//PSV 等平台需要手动创建目录
PSP2Init();
}
settings = new AppSettings();
log = new LogManager();
LogManager.OnLog += OnNoSugarNetLog;
@ -64,7 +66,7 @@ namespace AxibugEmuOnline.Client.ClientCore
CacheMgr = new CacheManager();
roomMgr = new AppRoom();
share = new AppShare();
filter = new FilterManager(initer.m_filterPreview, initer.m_xmbBg);
filter = new FilterManager(initer.m_filterVolume, initer.m_filterPreview, initer.m_xmbBg);
bTest = isTest;
mTestSrvIP = testSrvIP;
var go = new GameObject("[AppAxibugEmuOnline]");
@ -120,7 +122,7 @@ namespace AxibugEmuOnline.Client.ClientCore
yield break;
}
AxiHttpProxy.SendWebRequestProxy request = AxiHttpProxy.Get($"{App.httpAPI.WebSiteApi}/CheckStandInfo?platform={platform}&version={Application.version}");
AxiHttpProxy.SendWebRequestProxy request = AxiHttpProxy.Get($"{App.httpAPI.WebSiteApi}/CheckStandInfo?platform={platform}&version={Application.version}");
yield return request.SendWebRequest;
if (!request.downloadHandler.isDone)
yield break;

View File

@ -1,32 +1,28 @@
using Assets.Script.AppMain.Filter;
using System;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using UnityEngine;
using UnityEngine.Rendering.PostProcessing;
namespace AxibugEmuOnline.Client
{
public abstract class FilterEffect
public abstract class FilterEffect : PostProcessEffectSettings
{
public BoolParameter Enable = new BoolParameter(false);
public abstract string Name { get; }
private List<EditableParamerter> m_editableParamList;
public IReadOnlyCollection<EditableParamerter> EditableParam => m_editableParamList.AsReadOnly();
List<EditableParamerter> m_editableParamList;
Material m_material;
protected abstract string ShaderName { get; }
public abstract string Name { get; }
public FilterEffect()
{
GetEditableFilterParamters();
m_material = new Material(Shader.Find(ShaderName));
}
void GetEditableFilterParamters()
protected void GetEditableFilterParamters()
{
var parameters = (from t in GetType().GetFields(BindingFlags.Instance | BindingFlags.Public)
where t.FieldType.IsSubclassOf(typeof(FilterParameter))
where t.FieldType.IsSubclassOf(typeof(ParameterOverride))
where t.DeclaringType.IsSubclassOf(typeof(FilterEffect))
orderby t.MetadataToken
select t);
@ -34,7 +30,7 @@ namespace AxibugEmuOnline.Client
m_editableParamList = new List<EditableParamerter>();
foreach (var param in parameters)
{
var paramObj = (FilterParameter)param.GetValue(this);
var paramObj = (ParameterOverride)param.GetValue(this);
var rangeAtt = param.GetCustomAttribute<RangeAttribute>();
float min = 0;
float max = 10;
@ -48,41 +44,47 @@ namespace AxibugEmuOnline.Client
}
}
public void Render(Texture src, RenderTexture result)
{
m_material.SetTexture("_MainTex", src);
OnRenderer(m_material, src, result);
}
protected abstract void OnRenderer(Material renderMat, Texture src, RenderTexture result);
public class EditableParamerter
{
private FilterParameter m_paramObject;
private ParameterOverride m_paramObject;
private FieldInfo valueFieldInfo;
public Type ValueType => m_paramObject.ValueType;
public Type ValueType { get; private set; }
public string Name { get; private set; }
public object Value
{
get => m_paramObject.Value;
set => m_paramObject.Value = value;
get => valueFieldInfo.GetValue(m_paramObject);
set
{
valueFieldInfo.SetValue(m_paramObject, value);
m_paramObject.overrideState = true;
}
}
public object MinValue { get; private set; }
public object MaxValue { get; private set; }
public EditableParamerter(string name, FilterParameter paramObject, object minValue, object maxValue)
public EditableParamerter(string name, ParameterOverride paramObject, object minValue, object maxValue)
{
m_paramObject = paramObject;
Name = name;
var paramType = paramObject.GetType();
valueFieldInfo = paramType.GetField("value", BindingFlags.Public | BindingFlags.Instance);
if (valueFieldInfo != null)
{
ValueType = valueFieldInfo.FieldType;
}
else
{
ValueType = typeof(object);
}
MinValue = minValue;
MaxValue = maxValue;
}
public void ResetToDefault() => m_paramObject.Value = null;
public void ResetToDefault() => m_paramObject.overrideState = false;
public void Apply(object overrideValue)

View File

@ -1,2 +0,0 @@
fileFormatVersion: 2
guid: f61dfd2411084ec469cdb3faacca298e

View File

@ -1,49 +0,0 @@
using System;
using System.Collections;
using UnityEngine;
namespace Assets.Script.AppMain.Filter
{
public abstract class FilterParameter
{
public abstract Type ValueType { get; }
object m_overrideValue;
protected object m_defaultValue;
public object Value
{
get => m_overrideValue ?? m_defaultValue;
set => m_overrideValue = value;
}
}
public class FilterParameter<T> : FilterParameter
{
public override Type ValueType => typeof(T);
public void Override(T value)
{
Value = value;
}
public T GetValue() => (T)Value;
public FilterParameter(T defaultValue)
{
m_defaultValue = defaultValue;
}
}
public class BoolParameter : FilterParameter<bool>
{
public BoolParameter(bool defaultValue) : base(defaultValue) { }
}
public class Vector2Parameter : FilterParameter<Vector2>
{
public Vector2Parameter(Vector2 defaultValue) : base(defaultValue) { }
}
public class FloatParameter : FilterParameter<float>
{
public FloatParameter(float defaultValue) : base(defaultValue) { }
}
}

View File

@ -1,2 +0,0 @@
fileFormatVersion: 2
guid: 53e95955f1beeb34a87d2046875fa16f

View File

@ -1,29 +1,50 @@
using Assets.Script.AppMain.Filter;
using AxibugEmuOnline.Client;
using AxibugEmuOnline.Client;
using UnityEngine;
using UnityEngine.Rendering.PostProcessing;
[System.Serializable]
[PostProcess(typeof(FixingPixelArtGrilleRenderer), PostProcessEvent.BeforeStack, "Filter/FixingPixelArtGrille")]
public sealed class FixingPixelArtGrille : FilterEffect
{
public override string Name => nameof(FixingPixelArtGrille);
protected override string ShaderName => "PostEffect/FixingPixcelArtGrille";
public FilterParameter<EnumMaskStyle> MaskStyle = new FilterParameter<EnumMaskStyle>(EnumMaskStyle.ApertureGrille);
public Vector2Parameter DrawResolution = new Vector2Parameter(new Vector2(272, 240));
public ParameterOverride<EnumMaskStyle> MaskStyle = new ParameterOverride<EnumMaskStyle> { value = EnumMaskStyle.ApertureGrille };
[Tooltip("Emulated input resolution\nOptimize for resize")]
public Vector2Parameter DrawResolution = new Vector2Parameter
{
value = new Vector2(272, 240)
};
[Tooltip("Hardness of scanline")]
[Range(-32, 0)]
public FloatParameter HardScan = new FloatParameter(-10);
public FloatParameter HardScan = new FloatParameter { value = -10 };
[Tooltip("Hardness of pixels in scanline")]
[Range(-6, 0)]
public FloatParameter HardPix = new FloatParameter(-2);
public FloatParameter HardPix = new FloatParameter { value = -2 };
[Tooltip("Hardness of short vertical bloom")]
[Range(-8, 0)]
public FloatParameter HardBloomScan = new FloatParameter(-4.0f);
public FloatParameter HardBloomScan = new FloatParameter { value = -4.0f };
[Tooltip("Hardness of short horizontal bloom")]
[Range(-4, 0)]
public FloatParameter HardBloomPix = new FloatParameter(-1.5f);
public FloatParameter HardBloomPix = new FloatParameter { value = -1.5f };
[Tooltip("Amount of small bloom effect")]
[Range(0, 1)]
public FloatParameter BloomAmount = new FloatParameter(1 / 16f);
public Vector2Parameter Warp = new Vector2Parameter(new Vector2(1f / 64f, 1f / 24f));
public FloatParameter BloomAmount = new FloatParameter { value = 1 / 16f };
[Tooltip("Display warp")]
public Vector2Parameter Warp = new Vector2Parameter { value = new Vector2(1f / 64f, 1f / 24f) };
[Tooltip("Amount of shadow mask Light")]
[Range(1, 3)]
public FloatParameter MaskLight = new FloatParameter(1.5f);
public FloatParameter MaskLight = new FloatParameter { value = 1.5f };
[Range(0.1f, 1)]
public FloatParameter MaskDrak = new FloatParameter(0.5f);
[Tooltip("Amount of shadow mask Dark")]
public FloatParameter MaskDrak = new FloatParameter { value = 0.5f };
public enum EnumMaskStyle
{
@ -32,41 +53,54 @@ public sealed class FixingPixelArtGrille : FilterEffect
StretchedVGA,
VGAStyle
}
}
public sealed class FixingPixelArtGrilleRenderer : PostProcessEffectRenderer<FixingPixelArtGrille>
{
private Shader shader;
private Material material;
protected override void OnRenderer(Material renderMat, Texture src, RenderTexture result)
public override void Init()
{
renderMat.SetVector("_iResolution", new Vector4(result.width, result.height, 0, 0));
renderMat.SetVector("_res", new Vector4(DrawResolution.GetValue().x, DrawResolution.GetValue().y, 0, 0));
renderMat.SetFloat("_hardScan", HardScan.GetValue());
renderMat.SetFloat("_hardPix", HardPix.GetValue());
renderMat.SetFloat("_hardBloomScan", HardBloomScan.GetValue());
renderMat.SetFloat("_hardBloomPix", HardBloomPix.GetValue());
renderMat.SetFloat("_bloomAmount", BloomAmount.GetValue());
renderMat.SetVector("_warp", Warp.GetValue());
renderMat.SetFloat("_maskDark", MaskDrak.GetValue());
renderMat.SetFloat("_maskLight", MaskLight.GetValue());
shader = Shader.Find("PostEffect/FixingPixcelArtGrille");
material = new Material(shader);
}
renderMat.DisableKeyword("_MASKSTYLE_VGASTYLE");
renderMat.DisableKeyword("_MASKSTYLE_TVSTYLE");
renderMat.DisableKeyword("_MASKSTYLE_APERTUREGRILLE");
renderMat.DisableKeyword("_MASKSTYLE_STRETCHEDVGA");
public override void Render(PostProcessRenderContext context)
{
material.SetVector("_iResolution", new Vector4(Screen.width, Screen.height, 0, 0));
var res = settings.DrawResolution;
material.SetVector("_res", new Vector4(res.value.x, res.value.y, 0, 0));
material.SetFloat("_hardScan", settings.HardScan.value);
material.SetFloat("_hardPix", settings.HardPix.value);
material.SetFloat("_hardBloomScan", settings.HardBloomScan.value);
material.SetFloat("_hardBloomPix", settings.HardBloomPix.value);
material.SetFloat("_bloomAmount", settings.BloomAmount.value);
material.SetVector("_warp", settings.Warp.value);
material.SetFloat("_maskDark", settings.MaskDrak.value);
material.SetFloat("_maskLight", settings.MaskLight.value);
switch (MaskStyle.GetValue())
material.DisableKeyword("_MASKSTYLE_VGASTYLE");
material.DisableKeyword("_MASKSTYLE_TVSTYLE");
material.DisableKeyword("_MASKSTYLE_APERTUREGRILLE");
material.DisableKeyword("_MASKSTYLE_STRETCHEDVGA");
switch (settings.MaskStyle.value)
{
case EnumMaskStyle.VGAStyle:
renderMat.EnableKeyword("_MASKSTYLE_VGASTYLE");
case FixingPixelArtGrille.EnumMaskStyle.VGAStyle:
material.EnableKeyword("_MASKSTYLE_VGASTYLE");
break;
case EnumMaskStyle.TVStyle:
renderMat.EnableKeyword("_MASKSTYLE_TVSTYLE");
case FixingPixelArtGrille.EnumMaskStyle.TVStyle:
material.EnableKeyword("_MASKSTYLE_TVSTYLE");
break;
case EnumMaskStyle.ApertureGrille:
renderMat.EnableKeyword("_MASKSTYLE_APERTUREGRILLE");
case FixingPixelArtGrille.EnumMaskStyle.ApertureGrille:
material.EnableKeyword("_MASKSTYLE_APERTUREGRILLE");
break;
case EnumMaskStyle.StretchedVGA:
renderMat.EnableKeyword("_MASKSTYLE_STRETCHEDVGA");
case FixingPixelArtGrille.EnumMaskStyle.StretchedVGA:
material.EnableKeyword("_MASKSTYLE_STRETCHEDVGA");
break;
}
Graphics.Blit(src, result, renderMat);
context.command.Blit(context.source, context.destination, material);
}
}

View File

@ -0,0 +1,96 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-2985742813244632235
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 98a055cea8a1355429d1cbb752c4e60e, type: 3}
m_Name: MattiasCRT
m_EditorClassIdentifier:
active: 1
enabled:
overrideState: 1
value: 1
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8e6292b2c06870d4495f009f912b9600, type: 3}
m_Name: GameCamera Profile
m_EditorClassIdentifier:
settings:
- {fileID: 117625959343581733}
- {fileID: -2985742813244632235}
- {fileID: 2118329037781486242}
--- !u!114 &117625959343581733
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e88ab71ab1a47d048ba0e45b742f6140, type: 3}
m_Name: FixingPixelArtGrille
m_EditorClassIdentifier:
active: 1
enabled:
overrideState: 1
value: 1
MaskStyle:
overrideState: 0
value: 1
DrawResolution:
overrideState: 0
value: {x: 272, y: 240}
HardScan:
overrideState: 0
value: -10
HardPix:
overrideState: 0
value: -2
HardBloomScan:
overrideState: 0
value: -4
HardBloomPix:
overrideState: 0
value: -1.5
BloomAmount:
overrideState: 0
value: 0.0625
Warp:
overrideState: 0
value: {x: 0.015625, y: 0.041666668}
MaskLight:
overrideState: 0
value: 1.5
MaskDrak:
overrideState: 0
value: 0.5
--- !u!114 &2118329037781486242
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2a0a5286ac74b734ba8d1e0cfdfb9c8d, type: 3}
m_Name: LCDPostEffect
m_EditorClassIdentifier:
active: 1
enabled:
overrideState: 1
value: 1

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 17060e2d2f9e5c340a526f08317e5a98
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,15 +1,28 @@
using AxibugEmuOnline.Client;
using UnityEngine;
using UnityEngine.Rendering.PostProcessing;
[System.Serializable]
[PostProcess(typeof(LCDPostEffectRenderer), PostProcessEvent.BeforeStack, "Filter/LCDPostEffect")]
public sealed class LCDPostEffect : FilterEffect
{
public override string Name => nameof(LCDPostEffect);
protected override string ShaderName => "Filter/LCDPostEffect";
protected override void OnRenderer(Material renderMat, Texture src, RenderTexture result)
{
renderMat.SetVector("_iResolution", new Vector4(Screen.width, Screen.height, 0, 0));
Graphics.Blit(src, result, renderMat);
}
}
public sealed class LCDPostEffectRenderer : PostProcessEffectRenderer<LCDPostEffect>
{
private Shader shader;
private Material material;
public override void Init()
{
shader = Shader.Find("Filter/LCDPostEffect");
material = new Material(shader);
}
public override void Render(PostProcessRenderContext context)
{
material.SetVector("_iResolution", new Vector4(Screen.width, Screen.height, 0, 0));
context.command.Blit(context.source, context.destination, material);
}
}

View File

@ -1,15 +1,28 @@
using AxibugEmuOnline.Client;
using AxibugEmuOnline.Client;
using UnityEngine;
using UnityEngine.Rendering.PostProcessing;
[System.Serializable]
[PostProcess(typeof(MattiasCRTRenderer), PostProcessEvent.BeforeStack, "Filter/MattiasCRT")]
public sealed class MattiasCRT : FilterEffect
{
public override string Name => nameof(MattiasCRT);
}
protected override string ShaderName => "Filter/MattiasCRT";
public sealed class MattiasCRTRenderer : PostProcessEffectRenderer<MattiasCRT>
{
private Shader shader;
private Material material;
protected override void OnRenderer(Material renderMat, Texture src, RenderTexture result)
public override void Init()
{
renderMat.SetVector("_iResolution", new Vector4(result.width, result.height, 0, 0));
Graphics.Blit(src, result, renderMat);
shader = Shader.Find("Filter/MattiasCRT");
material = new Material(shader);
}
public override void Render(PostProcessRenderContext context)
{
material.SetVector("_iResolution", new Vector4(Screen.width, Screen.height, 0, 0));
context.command.Blit(context.source, context.destination, material);
}
}

View File

@ -1,21 +0,0 @@
using AxibugEmuOnline.Client.ClientCore;
using UnityEngine;
using UnityEngine.UI;
[RequireComponent(typeof(RawImage))]
public class UIFilterPreviewer : MonoBehaviour
{
private RawImage m_rawImg;
private Texture m_src;
private void Awake()
{
m_rawImg = GetComponent<RawImage>();
m_src = m_rawImg.texture;
}
private void Update()
{
m_rawImg.texture = App.filter.ExecuteFilterRender(m_src);
}
}

View File

@ -1,2 +0,0 @@
fileFormatVersion: 2
guid: a0987fcca76655248ac8defaffd1cb45

View File

@ -1,10 +1,12 @@
using AxibugEmuOnline.Client.ClientCore;
using UnityEngine;
using UnityEngine.Rendering.PostProcessing;
namespace AxibugEmuOnline.Client
{
public class Initer : MonoBehaviour
{
public PostProcessVolume m_filterVolume;
public CanvasGroup m_filterPreview;
public CanvasGroup m_xmbBg;
public static string dev_UUID;

View File

@ -3,13 +3,14 @@ using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.Rendering.PostProcessing;
using static AxibugEmuOnline.Client.FilterEffect;
using static AxibugEmuOnline.Client.FilterManager;
namespace AxibugEmuOnline.Client
{
public class FilterManager
{
private PostProcessProfile m_filterPorfile;
private List<Filter> m_filters;
private Dictionary<EnumPlatform, Filter> m_filterPlatforms = new Dictionary<EnumPlatform, Filter>();
private AlphaWraper m_previewFilterWraper;
@ -19,42 +20,18 @@ namespace AxibugEmuOnline.Client
/// </summary>
public IReadOnlyList<Filter> Filters => m_filters;
public FilterManager(CanvasGroup filterPreview, CanvasGroup mainBg)
public FilterManager(PostProcessVolume filterVolume, CanvasGroup filterPreview, CanvasGroup mainBg)
{
m_filters = new List<Filter>
{
new Filter(new FixingPixelArtGrille()),
new Filter(new LCDPostEffect()),
new Filter(new MattiasCRT()),
};
if (filterVolume == null)
return;
m_filterPorfile = filterVolume.profile;
m_filters = m_filterPorfile.settings.Where(setting => setting is FilterEffect).Select(setting => new Filter(setting as FilterEffect)).ToList();
var json = PlayerPrefs.GetString(nameof(FilterRomSetting));
m_filterRomSetting = JsonUtility.FromJson<FilterRomSetting>(json) ?? new FilterRomSetting();
m_previewFilterWraper = new AlphaWraper(mainBg, filterPreview, false);
ShutDownFilterPreview();
ShutDownFilter();
}
private RenderTexture result = null;
public Texture ExecuteFilterRender(Texture src)
{
if (result == null)
result = RenderTexture.GetTemporary(Screen.width, Screen.height);
bool anyFilterEnable = false;
foreach (var filter in Filters)
{
if (!filter.m_setting.Enable.GetValue()) continue;
filter.m_setting.Render(src, result);
anyFilterEnable = true;
}
if (anyFilterEnable)
return result;
else
return src;
}
/// <summary> 关闭滤镜预览 </summary>
@ -77,8 +54,8 @@ namespace AxibugEmuOnline.Client
{
foreach (var selfFiler in Filters)
{
if (selfFiler != filter) selfFiler.m_setting.Enable.Override(false);
else selfFiler.m_setting.Enable.Override(true);
if (selfFiler != filter) selfFiler.m_setting.enabled.Override(false);
else selfFiler.m_setting.enabled.Override(true);
}
}
@ -88,8 +65,8 @@ namespace AxibugEmuOnline.Client
public void ShutDownFilter()
{
//关闭所有后处理效果
foreach (var filter in Filters)
filter.m_setting.Enable.Override(false);
foreach (var setting in m_filterPorfile.settings)
setting.enabled.Override(false);
}
/// <summary>
@ -117,21 +94,21 @@ namespace AxibugEmuOnline.Client
Filter filter = null;
FilterPreset preset = null;
//filter = Filters.FirstOrDefault(f => f.Name == value.filterName);
//if (filter != null)
//{
// string presetName = value.presetName;
// preset = filter.Presets.FirstOrDefault(p => p.Name == presetName);
//}
//filter = Filters.FirstOrDefault(f => f.Name == value.filterName);
//if (filter != null)
//{
// string presetName = value.presetName;
// preset = filter.Presets.FirstOrDefault(p => p.Name == presetName);
//}
filter = Filters.FirstOrDefault(f => f.Name == value.Item1);
if (filter != null)
{
string presetName = value.Item2;
preset = filter.Presets.FirstOrDefault(p => p.Name == presetName);
}
filter = Filters.FirstOrDefault(f => f.Name == value.Item1);
if (filter != null)
{
string presetName = value.Item2;
preset = filter.Presets.FirstOrDefault(p => p.Name == presetName);
}
return new GetFilterSetting_result()
return new GetFilterSetting_result()
{
filter = filter,
preset = preset
@ -141,10 +118,10 @@ namespace AxibugEmuOnline.Client
public struct GetFilterSetting_result
{
public Filter filter;
public FilterPreset preset;
}
public FilterPreset preset;
}
public class Filter
public class Filter
{
public string Name => m_setting.Name;
public IReadOnlyCollection<EditableParamerter> Paramerters => m_setting.EditableParam;
@ -266,7 +243,7 @@ namespace AxibugEmuOnline.Client
{
prepareCache();
string value;
m_paramName2ValueJson.TryGetValue(paramName, out value);
m_paramName2ValueJson.TryGetValue(paramName, out value);
return value;
}
@ -276,9 +253,9 @@ namespace AxibugEmuOnline.Client
if (rawStr == null) return null;
if (valueType == typeof(float))
{
{
float floatVal;
float.TryParse(rawStr, out floatVal);
float.TryParse(rawStr, out floatVal);
return floatVal;
}
else if (valueType.IsEnum)
@ -352,12 +329,12 @@ namespace AxibugEmuOnline.Client
return JsonUtility.ToJson(this);
}
public ValueTuple<string, string> Get(RomFile rom)
public ValueTuple<string,string> Get(RomFile rom)
{
prepareCache();
Item item;
m_cache.TryGetValue(rom.ID, out item);
m_cache.TryGetValue(rom.ID, out item);
return new ValueTuple<string, string>(item.FilterName, item.PresetName);
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 5354e2e13dbff91438a04b9de2351645
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -173,7 +173,7 @@ namespace AxibugEmuOnline.Client
{
switch (controllerIndex)
{
case 0:
case 1:
switch (nesConBtnType)
{
case EnumButtonType.LEFT:
@ -197,7 +197,7 @@ namespace AxibugEmuOnline.Client
}
break;
case 1:
case 2:
switch (nesConBtnType)
{
case EnumButtonType.LEFT:

View File

@ -16,7 +16,7 @@ namespace AxibugEmuOnline.Client
{
public VideoProvider VideoProvider;
public AudioProvider AudioProvider;
//模拟器核心实例化对象
public NES NesCore { get; private set; }
@ -38,7 +38,9 @@ namespace AxibugEmuOnline.Client
/// </summary>
private unsafe void Update()
{
if (NesCore != null && !IsPause)
if (IsPause) return;
if (NesCore != null)
{
PushEmulatorFrame();
if (InGameUI.Instance.IsNetPlay)
@ -47,9 +49,6 @@ namespace AxibugEmuOnline.Client
var screenBuffer = NesCore.ppu.GetScreenPtr();
VideoProvider.SetDrawData(screenBuffer);
}
VideoProvider.ApplyFilterEffect();
}
public EnumPlatform Platform => EnumPlatform.NES;
@ -141,7 +140,7 @@ namespace AxibugEmuOnline.Client
NesCore = null;
}
#if UNITY_EDITOR
private ControllerState m_lastState;
#endif

View File

@ -2,24 +2,19 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: NesEmulator_Screen
m_Shader: {fileID: 4800000, guid: b351396ff606116478d7f4412abe4e2e, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@ -63,7 +58,6 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _BumpScale: 1
- _ColorMask: 15
@ -91,5 +85,3 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@ -102,10 +102,10 @@
{
float2 mapUV = IN.texcoord;
float start= 0.02941535;
float end = 0.970582;
float start= 8.0/272.0;
float end = (272.0-8.0)/272.0;
mapUV.x = lerp(start,end, mapUV.x);
//uv映射改为ugui BaseMeshEffect 机制实现uv映射,比shader代码更为平滑
half4 color = tex2D(_MainTex,mapUV);

View File

@ -1,4 +1,3 @@
using AxibugEmuOnline.Client.ClientCore;
using System;
using System.Runtime.InteropServices;
using UnityEngine;
@ -15,27 +14,26 @@ namespace AxibugEmuOnline.Client
public RawImage Image;
#endregion
#region GPU_TURBO
//图像数据字节数
//图像数据字节数
private int TexBufferSize_gpu;
//图像数据指针
//图像数据指针
private IntPtr wrapTexBufferPointer_gpu;
//Unity 2D纹理对象,用于UI上绘制最终输出画面
//Unity 2D纹理对象,用于UI上绘制最终输出画面
private Texture2D wrapTex_gpu;
//nes调色板数据,已转换为unity纹理对象
//nes调色板数据,已转换为unity纹理对象
private Texture2D pPal_gpu;
[SerializeField]
private Material GPUTurboMat_gpu;
private RenderTexture rt_gpu;
#endregion
#region CPU
//图像数据字节数
//图像数据字节数
private int TexBufferSize_cpu;
//图像数据指针
//图像数据指针
private GCHandle wrapTexBufferGH;
private IntPtr wrapTexBufferPointer_cpu;
//Unity 2D纹理对象,用于UI上绘制最终输出画面
//Unity 2D纹理对象,用于UI上绘制最终输出画面
private Texture2D wrapTex_cpu;
#endregion
@ -44,31 +42,25 @@ namespace AxibugEmuOnline.Client
private void Awake()
{
DrawCanvas.worldCamera = Camera.main;
GPUTurboMat_gpu = Image.material;
}
private void OnDestroy()
{
if (wrapTexBufferGH.IsAllocated)
wrapTexBufferGH.Free();
if (rt_gpu != null)
{
RenderTexture.ReleaseTemporary(rt_gpu);
rt_gpu = null;
}
}
public unsafe void SetDrawData(uint* screenData)
{
PrepareUI(screenData);
if (GPUTurbo) PrepareForGPU(screenData);//判断使用GPU还是CPU
else PrepareForCPU(screenData);//使用CPU
if (GPUTurbo) PrepareForGPU(screenData);//判断使用GPU还是CPU
else PrepareForCPU(screenData);//使用CPU
if (GPUTurbo)
{
wrapTex_gpu.LoadRawTextureData(wrapTexBufferPointer_gpu, TexBufferSize_gpu);
wrapTex_gpu.Apply();
Graphics.Blit(wrapTex_gpu, rt_gpu, GPUTurboMat_gpu);
}
else
{
@ -77,32 +69,27 @@ namespace AxibugEmuOnline.Client
}
}
public void ApplyFilterEffect()
{
Image.texture = App.filter.ExecuteFilterRender(rt_gpu);
}
private unsafe void PrepareUI(uint* screenData)
{
if (GPUTurbo)
{
if (Image.material != GPUTurboMat_gpu) Image.material = GPUTurboMat_gpu;
if (wrapTex_gpu == null)
{
wrapTex_gpu = new Texture2D(PPU.SCREEN_WIDTH, PPU.SCREEN_HEIGHT, TextureFormat.RGBA32, false);
wrapTex_gpu.filterMode = FilterMode.Point;
wrapTexBufferPointer_gpu = (IntPtr)screenData;
rt_gpu = RenderTexture.GetTemporary(256, wrapTex_gpu.height, 0);
rt_gpu.filterMode = FilterMode.Point;
rt_gpu.anisoLevel = 0;
rt_gpu.antiAliasing = 1;
TexBufferSize_gpu = wrapTex_gpu.width * wrapTex_gpu.height * 4;
}
if (Image.texture != rt_gpu) Image.texture = rt_gpu;
if (Image.texture != wrapTex_gpu) Image.texture = wrapTex_gpu;
}
else
{
if (Image.material == GPUTurboMat_gpu) Image.material = null;
if (wrapTex_cpu == null)
{
wrapTex_cpu = new Texture2D(PPU.SCREEN_WIDTH - 16, PPU.SCREEN_HEIGHT, TextureFormat.RGBA32, false);
@ -116,7 +103,6 @@ namespace AxibugEmuOnline.Client
}
if (Image.texture != wrapTex_cpu) Image.texture = wrapTex_cpu;
}
}
private unsafe void PrepareForGPU(uint* screenData)
@ -155,7 +141,7 @@ namespace AxibugEmuOnline.Client
for (int line = 0; line < PPU.SCREEN_HEIGHT; line++)
{
//PS如果是CPU计算宽度减少16的不必要部分才能对齐
//PS如果是CPU计算宽度减少16的不必要部分才能对齐
width = PPU.SCREEN_WIDTH - 16;
while (width > 0)
@ -163,17 +149,17 @@ namespace AxibugEmuOnline.Client
var edx = screenData[pScn + 8];
uint index = edx & 0xFF;
//按下标颜色查找表中真实颜色
//按下标颜色查找表中真实颜色
var colorData = palRaw[index];
//dst中颜色排列为abgr,而colorData排列为argb
uint r = (colorData & 0x00FF0000) >> 16; // 提取Red通道
uint g = (colorData & 0x0000FF00) >> 8; // 提取Green通道
uint b = (colorData & 0x000000FF); // 提取Blue通道
//dst中颜色排列为abgr,而colorData排列为argb
uint r = (colorData & 0x00FF0000) >> 16; // 提取Red通道
uint g = (colorData & 0x0000FF00) >> 8; // 提取Green通道
uint b = (colorData & 0x000000FF); // 提取Blue通道
//用rgb构建颜色对象如果非unity 可以用这个rgb 构建System.Drawing.Color 单个颜色对象)
//用rgb构建颜色对象如果非unity 可以用这个rgb 构建System.Drawing.Color 单个颜色对象)
uint abgr = 0xFF000000 | (b << 16) | (g << 8) | (r << 0);
//放进颜色矩阵
//放进颜色矩阵
Dst[pDst] = abgr;
pScn += 1;

View File

@ -66,7 +66,7 @@ namespace AxibugEmuOnline.Client
SetBaseInfo(m_romfile.Alias, m_romfile.Descript, m_romfile.GameTypeDes);
App.CacheMgr.GetSpriteCache(m_romfile.ImageURL, (img, url) =>
{
if (!m_romfile.InfoReady || url != m_romfile.ImageURL) return;
if (url != m_romfile.ImageURL) return;
m_romImage.sprite = img;
});

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 7c3fabe6430be6943b1fc06a25a275a8
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 13795c31ef56b3648a06122c6b1864f3
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -2,6 +2,7 @@
"dependencies": {
"com.unity.2d.sprite": "1.0.0",
"com.unity.ide.visualstudio": "2.0.22",
"com.unity.postprocessing": "3.4.0",
"com.unity.ugui": "2.0.0",
"com.unity.modules.accessibility": "1.0.0",
"com.unity.modules.ai": "1.0.0",

View File

@ -22,6 +22,15 @@
},
"url": "https://packages.unity.cn"
},
"com.unity.postprocessing": {
"version": "3.4.0",
"depth": 0,
"source": "registry",
"dependencies": {
"com.unity.modules.physics": "1.0.0"
},
"url": "https://packages.unity.cn"
},
"com.unity.test-framework": {
"version": "1.4.5",
"depth": 1,