[IOS] 手柄显示 [protobuff] 重新生成协议

This commit is contained in:
sin365 2026-04-17 11:54:50 +08:00
parent b0b2833896
commit bb2129f49a
2 changed files with 79 additions and 79 deletions

View File

@ -35,7 +35,7 @@ namespace AxibugEmuOnline.Client
GameObject.DontDestroyOnLoad(debugger); GameObject.DontDestroyOnLoad(debugger);
bool UseJoyStack = false; bool UseJoyStack = false;
if (Application.platform == RuntimePlatform.Android && Application.platform != RuntimePlatform.WindowsEditor) if ((Application.platform == RuntimePlatform.Android || Application.platform == RuntimePlatform.IPhonePlayer) && Application.platform != RuntimePlatform.WindowsEditor)
{ {
UseJoyStack = true; UseJoyStack = true;
} }

View File

@ -20,7 +20,7 @@ namespace AxibugProtobuf
{ {
NickName = string.Empty; NickName = string.Empty;
ChatMsg = string.Empty; ChatMsg = string.Empty;
Date = default; Date = new System.Int64();
} }
} }
} }
@ -32,7 +32,7 @@ namespace AxibugProtobuf
{ {
public void Reset() public void Reset()
{ {
Seed = default; Seed = 0;
} }
} }
} }
@ -44,7 +44,7 @@ namespace AxibugProtobuf
{ {
public void Reset() public void Reset()
{ {
Seed = default; Seed = 0;
} }
} }
} }
@ -56,8 +56,8 @@ namespace AxibugProtobuf
{ {
public void Reset() public void Reset()
{ {
LoginType = default; LoginType = (LoginType)0;
DeviceType = default; DeviceType = (DeviceType)0;
DeviceStr = string.Empty; DeviceStr = string.Empty;
Account = string.Empty; Account = string.Empty;
Password = string.Empty; Password = string.Empty;
@ -76,8 +76,8 @@ namespace AxibugProtobuf
Token = string.Empty; Token = string.Empty;
LastLoginDate = string.Empty; LastLoginDate = string.Empty;
RegDate = string.Empty; RegDate = string.Empty;
Status = default; Status = (LoginResultStatus)0;
UID = default; UID = new System.Int64();
} }
} }
} }
@ -89,9 +89,9 @@ namespace AxibugProtobuf
{ {
public void Reset() public void Reset()
{ {
UID = default; UID = new System.Int64();
TokenGenDate = default; TokenGenDate = new System.Int64();
Seed = default; Seed = new System.Int64();
} }
} }
} }
@ -114,7 +114,7 @@ namespace AxibugProtobuf
{ {
public void Reset() public void Reset()
{ {
UserCount = default; UserCount = 0;
UserList?.Clear(); UserList?.Clear();
} }
} }
@ -139,7 +139,7 @@ namespace AxibugProtobuf
{ {
public void Reset() public void Reset()
{ {
UID = default; UID = new System.Int64();
} }
} }
} }
@ -151,8 +151,8 @@ namespace AxibugProtobuf
{ {
public void Reset() public void Reset()
{ {
UID = default; UID = new System.Int64();
State = default; State = 0;
} }
} }
} }
@ -164,9 +164,9 @@ namespace AxibugProtobuf
{ {
public void Reset() public void Reset()
{ {
UID = default; UID = new System.Int64();
NickName = string.Empty; NickName = string.Empty;
DeviceType = default; DeviceType = (DeviceType)0;
} }
} }
} }
@ -213,7 +213,7 @@ namespace AxibugProtobuf
{ {
public void Reset() public void Reset()
{ {
UID = default; UID = new System.Int64();
UserInfo?.Reset(); UserInfo?.Reset();
} }
} }
@ -249,14 +249,14 @@ namespace AxibugProtobuf
{ {
public void Reset() public void Reset()
{ {
RoomID = default; RoomID = 0;
GameRomID = default; GameRomID = 0;
GameRomHash = string.Empty; GameRomHash = string.Empty;
GamePlatformType = default; GamePlatformType = (RomPlatformType)0;
HostPlayerUID = default; HostPlayerUID = new System.Int64();
GameState = default; GameState = (RoomGameState)0;
ObsUserCount = default; ObsUserCount = 0;
ScreenProviderUID = default; ScreenProviderUID = new System.Int64();
GamePlaySlotList?.Clear(); GamePlaySlotList?.Clear();
} }
} }
@ -269,11 +269,11 @@ namespace AxibugProtobuf
{ {
public void Reset() public void Reset()
{ {
PlayerUID = default; PlayerUID = new System.Int64();
PlayerNickName = string.Empty; PlayerNickName = string.Empty;
DeviceType = default; DeviceType = (DeviceType)0;
PlayerLocalJoyIdx = default; PlayerLocalJoyIdx = 0;
PlayerLocalGamePadType = default; PlayerLocalGamePadType = (GamePadType)0;
} }
} }
} }
@ -285,7 +285,7 @@ namespace AxibugProtobuf
{ {
public void Reset() public void Reset()
{ {
UpdateType = default; UpdateType = 0;
RoomMiniInfo?.Reset(); RoomMiniInfo?.Reset();
} }
} }
@ -298,8 +298,8 @@ namespace AxibugProtobuf
{ {
public void Reset() public void Reset()
{ {
RoomID = default; RoomID = 0;
FrameID = default; FrameID = 0;
RawBitmap = Google.Protobuf.ByteString.Empty; RawBitmap = Google.Protobuf.ByteString.Empty;
} }
} }
@ -312,8 +312,8 @@ namespace AxibugProtobuf
{ {
public void Reset() public void Reset()
{ {
FrameID = default; FrameID = new System.UInt32();
InputData = default; InputData = new System.UInt64();
} }
} }
} }
@ -325,10 +325,10 @@ namespace AxibugProtobuf
{ {
public void Reset() public void Reset()
{ {
FrameID = default; FrameID = new System.UInt32();
InputData = default; InputData = new System.UInt64();
ServerFrameID = default; ServerFrameID = new System.UInt32();
ServerForwardCount = default; ServerForwardCount = new System.UInt32();
} }
} }
} }
@ -340,7 +340,7 @@ namespace AxibugProtobuf
{ {
public void Reset() public void Reset()
{ {
GameRomID = default; GameRomID = 0;
GameRomHash = string.Empty; GameRomHash = string.Empty;
} }
} }
@ -365,7 +365,7 @@ namespace AxibugProtobuf
{ {
public void Reset() public void Reset()
{ {
RoomID = default; RoomID = 0;
} }
} }
} }
@ -389,7 +389,7 @@ namespace AxibugProtobuf
{ {
public void Reset() public void Reset()
{ {
RoomID = default; RoomID = 0;
} }
} }
} }
@ -401,7 +401,7 @@ namespace AxibugProtobuf
{ {
public void Reset() public void Reset()
{ {
RoomID = default; RoomID = 0;
} }
} }
} }
@ -437,9 +437,9 @@ namespace AxibugProtobuf
{ {
public void Reset() public void Reset()
{ {
PlayerSlotIdx = default; PlayerSlotIdx = 0;
PlayerLocalJoyIdx = default; PlayerLocalJoyIdx = 0;
PlayerLocalGamePadType = default; PlayerLocalGamePadType = (GamePadType)0;
} }
} }
} }
@ -462,7 +462,7 @@ namespace AxibugProtobuf
{ {
public void Reset() public void Reset()
{ {
WaitStep = default; WaitStep = 0;
LoadStateRaw = Google.Protobuf.ByteString.Empty; LoadStateRaw = Google.Protobuf.ByteString.Empty;
} }
} }
@ -498,10 +498,10 @@ namespace AxibugProtobuf
{ {
public void Reset() public void Reset()
{ {
PushFrameNeedTimeUs = default; PushFrameNeedTimeUs = 0f;
LoadStateNeedTimeUs = default; LoadStateNeedTimeUs = 0f;
VideoFrameShowNeedTimeUs = default; VideoFrameShowNeedTimeUs = 0f;
AudioFramePlayNeedTimeUs = default; AudioFramePlayNeedTimeUs = 0f;
} }
} }
} }
@ -513,7 +513,7 @@ namespace AxibugProtobuf
{ {
public void Reset() public void Reset()
{ {
RoomID = default; RoomID = 0;
} }
} }
} }
@ -525,8 +525,8 @@ namespace AxibugProtobuf
{ {
public void Reset() public void Reset()
{ {
RoomID = default; RoomID = 0;
FrameID = default; FrameID = 0;
RawBitmap = Google.Protobuf.ByteString.Empty; RawBitmap = Google.Protobuf.ByteString.Empty;
} }
} }
@ -539,8 +539,8 @@ namespace AxibugProtobuf
{ {
public void Reset() public void Reset()
{ {
RomID = default; RomID = 0;
Motion = default; Motion = 0;
} }
} }
} }
@ -552,9 +552,9 @@ namespace AxibugProtobuf
{ {
public void Reset() public void Reset()
{ {
RomID = default; RomID = 0;
IsStar = default; IsStar = 0;
Stars = default; Stars = 0;
} }
} }
} }
@ -566,7 +566,7 @@ namespace AxibugProtobuf
{ {
public void Reset() public void Reset()
{ {
RomID = default; RomID = 0;
} }
} }
} }
@ -578,7 +578,7 @@ namespace AxibugProtobuf
{ {
public void Reset() public void Reset()
{ {
RomID = default; RomID = 0;
SavDataList?.Clear(); SavDataList?.Clear();
} }
} }
@ -591,18 +591,18 @@ namespace AxibugProtobuf
{ {
public void Reset() public void Reset()
{ {
BHadSaveData = default; BHadSaveData = false;
SavID = default; SavID = new System.Int64();
Uid = default; Uid = new System.Int64();
SavDataIdx = default; SavDataIdx = 0;
RomID = default; RomID = 0;
GamePlatformType = default; GamePlatformType = (RomPlatformType)0;
SavDate = string.Empty; SavDate = string.Empty;
SavName = string.Empty; SavName = string.Empty;
Note = string.Empty; Note = string.Empty;
SavImgUrl = string.Empty; SavImgUrl = string.Empty;
SavUrl = string.Empty; SavUrl = string.Empty;
Sequence = default; Sequence = 0;
} }
} }
} }
@ -614,8 +614,8 @@ namespace AxibugProtobuf
{ {
public void Reset() public void Reset()
{ {
RomID = default; RomID = 0;
SavDataIdx = default; SavDataIdx = 0;
} }
} }
} }
@ -627,8 +627,8 @@ namespace AxibugProtobuf
{ {
public void Reset() public void Reset()
{ {
RomID = default; RomID = 0;
SavDataIdx = default; SavDataIdx = 0;
} }
} }
} }
@ -640,13 +640,13 @@ namespace AxibugProtobuf
{ {
public void Reset() public void Reset()
{ {
RomID = default; RomID = 0;
SavDataIdx = default; SavDataIdx = 0;
Name = string.Empty; Name = string.Empty;
Note = string.Empty; Note = string.Empty;
SavImg = Google.Protobuf.ByteString.Empty; SavImg = Google.Protobuf.ByteString.Empty;
StateRaw = Google.Protobuf.ByteString.Empty; StateRaw = Google.Protobuf.ByteString.Empty;
Sequence = default; Sequence = 0;
} }
} }
} }
@ -658,8 +658,8 @@ namespace AxibugProtobuf
{ {
public void Reset() public void Reset()
{ {
RomID = default; RomID = 0;
SavDataIdx = default; SavDataIdx = 0;
UploadSevInfo?.Reset(); UploadSevInfo?.Reset();
} }
} }
@ -672,7 +672,7 @@ namespace AxibugProtobuf
{ {
public void Reset() public void Reset()
{ {
RomID = default; RomID = 0;
SavImg = Google.Protobuf.ByteString.Empty; SavImg = Google.Protobuf.ByteString.Empty;
} }
} }
@ -724,8 +724,8 @@ namespace AxibugProtobuf
public void Reset() public void Reset()
{ {
KeyName = string.Empty; KeyName = string.Empty;
Rows = default; Rows = 0;
Cols = default; Cols = 0;
Raw = Google.Protobuf.ByteString.Empty; Raw = Google.Protobuf.ByteString.Empty;
} }
} }