同步bug修复
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@ -7,7 +7,7 @@ namespace AxiReplay
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/// <summary>
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/// <summary>
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/// 客户端当前帧
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/// 客户端当前帧
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/// </summary>
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/// </summary>
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public int mCurrClientFrameIdx => mCurrReplay.FrameStartID;
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public int mCurrClientFrameIdx = int.MinValue;
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/// <summary>
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/// <summary>
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/// 服务器远端当前帧
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/// 服务器远端当前帧
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/// </summary>
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/// </summary>
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@ -28,6 +28,8 @@ namespace AxiReplay
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/// 下一个数据数据
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/// 下一个数据数据
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/// </summary>
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/// </summary>
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ReplayStep mNextReplay;
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ReplayStep mNextReplay;
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bool bNetInit = false;
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public NetReplay()
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public NetReplay()
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{
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{
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ResetData();
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ResetData();
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@ -35,28 +37,43 @@ namespace AxiReplay
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public void ResetData()
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public void ResetData()
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{
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{
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mNetReplayQueue.Clear();
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mNetReplayQueue.Clear();
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mRemoteFrameIdx = 0;
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mCurrReplay = default(ReplayStep);
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mCurrReplay = default(ReplayStep);
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mCurrReplay.FrameStartID = int.MinValue;
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mCurrReplay.FrameStartID = int.MinValue;
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mNextReplay = default(ReplayStep);
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bNetInit = false;
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mNextReplay.FrameStartID = 0;
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mRemoteFrameIdx = 0;
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}
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}
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public void InData(ReplayStep inputData, int ServerFrameIdx)
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public void InData(ReplayStep inputData, int ServerFrameIdx)
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{
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{
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mNetReplayQueue.Enqueue(inputData);
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mNetReplayQueue.Enqueue(inputData);
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mRemoteFrameIdx = inputData.FrameStartID;
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mRemoteFrameIdx = inputData.FrameStartID;
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if (!bNetInit)
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{
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bNetInit = true;
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mNextReplay = mNetReplayQueue.Dequeue();
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}
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}
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}
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public bool TryGetNextFrame(out ReplayStep data, out int frameDiff, out bool inputDiff)
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public bool TryGetNextFrame(out ReplayStep data, out int frameDiff, out bool inputDiff)
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{
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{
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if (!bNetInit)
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{
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data = default(ReplayStep);
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frameDiff = default;
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inputDiff = false;
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return false;
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}
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TakeFrame(1, out data, out frameDiff, out inputDiff);
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TakeFrame(1, out data, out frameDiff, out inputDiff);
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return frameDiff > 0;
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return frameDiff > 0;
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}
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}
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public bool TryGetNextFrame(int targetFrame, out ReplayStep data, out int frameDiff, out bool inputDiff)
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public bool TryGetNextFrame(int targetFrame, out ReplayStep data, out int frameDiff, out bool inputDiff)
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{
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{
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TakeFrameToTargetFrame(targetFrame, out data, out frameDiff, out inputDiff);
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if (!bNetInit)
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return frameDiff > 0;
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{
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data = default(ReplayStep);
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frameDiff = default;
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inputDiff = false;
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return false;
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}
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return TakeFrameToTargetFrame(targetFrame, out data, out frameDiff, out inputDiff);
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}
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}
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void TakeFrame(int addFrame, out ReplayStep data, out int bFrameDiff, out bool inputDiff)
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void TakeFrame(int addFrame, out ReplayStep data, out int bFrameDiff, out bool inputDiff)
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@ -65,21 +82,28 @@ namespace AxiReplay
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TakeFrameToTargetFrame(targetFrame, out data, out bFrameDiff, out inputDiff);
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TakeFrameToTargetFrame(targetFrame, out data, out bFrameDiff, out inputDiff);
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}
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}
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void TakeFrameToTargetFrame(int targetFrame, out ReplayStep data, out int bFrameDiff, out bool inputDiff)
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bool TakeFrameToTargetFrame(int targetFrame, out ReplayStep data, out int bFrameDiff, out bool inputDiff)
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{
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{
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bool result;
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inputDiff = false;
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inputDiff = false;
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if (targetFrame <= mNextReplay.FrameStartID + 1 && targetFrame <= mRemoteFrameIdx && mNetReplayQueue.Count > 0)
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if (targetFrame == mNextReplay.FrameStartID && targetFrame <= mRemoteFrameIdx && mNetReplayQueue.Count > 0)
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{
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{
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//当前帧追加
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//当前帧追加
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mCurrClientFrameIdx = targetFrame;
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ulong oldInput = mCurrReplay.InPut;
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ulong oldInput = mCurrReplay.InPut;
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mCurrReplay = mNextReplay;
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mCurrReplay = mNextReplay;
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if (oldInput != mCurrReplay.InPut)
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if (oldInput != mCurrReplay.InPut)
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inputDiff = true;
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inputDiff = true;
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mNextReplay = mNetReplayQueue.Dequeue();
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mNextReplay = mNetReplayQueue.Dequeue();
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result = true;
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}
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}
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else
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result = false;
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bFrameDiff = mRemoteFrameIdx - mCurrClientFrameIdx;
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bFrameDiff = mRemoteFrameIdx - mCurrClientFrameIdx;
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data = mCurrReplay;
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data = mCurrReplay;
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return result;
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}
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}
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}
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}
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}
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}
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@ -4,7 +4,7 @@ MonoImporter:
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externalObjects: {}
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externalObjects: {}
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serializedVersion: 2
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serializedVersion: 2
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defaultReferences: []
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defaultReferences: []
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executionOrder: 0
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executionOrder: -80
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icon: {instanceID: 0}
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icon: {instanceID: 0}
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userData:
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userData:
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assetBundleName:
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assetBundleName:
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@ -103,10 +103,10 @@ namespace AxibugEmuOnline.Client
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{
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{
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if (InGameUI.Instance.IsNetPlay)
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if (InGameUI.Instance.IsNetPlay)
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{
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{
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if (App.roomMgr.netReplay.TryGetNextFrame(out var replayData, out int frameDiff, out bool inputDiff))
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if (App.roomMgr.netReplay.TryGetNextFrame((int)frameIndex, out var replayData, out int frameDiff, out bool inputDiff))
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{
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{
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if (inputDiff)
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if (inputDiff)
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{
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{
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App.log.Debug($"{DateTime.Now.ToString("hh:mm:ss.fff")} TryGetNextFrame remoteFrame->{App.roomMgr.netReplay.mRemoteFrameIdx} diff->{frameDiff} " +
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App.log.Debug($"{DateTime.Now.ToString("hh:mm:ss.fff")} TryGetNextFrame remoteFrame->{App.roomMgr.netReplay.mRemoteFrameIdx} diff->{frameDiff} " +
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$"frame=>{replayData.FrameStartID} InPut=>{replayData.InPut}");
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$"frame=>{replayData.FrameStartID} InPut=>{replayData.InPut}");
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}
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}
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@ -93,10 +93,12 @@ namespace AxibugEmuOnline.Client
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//如果未收到Input数据,核心帧不推进
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//如果未收到Input数据,核心帧不推进
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if (!controlState.valid) return false;
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if (!controlState.valid) return false;
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#if UNITY_EDITOR
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if (controlState != lastState)
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if (controlState != lastState)
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{
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{
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App.log.Info($"[LOCALDEBUG]{NesCore.FrameCount}-->{controlState}");
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App.log.Info($"[LOCALDEBUG]{NesCore.FrameCount}-->{controlState}");
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}
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}
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#endif
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NesCore.pad.Sync(controlState);
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NesCore.pad.Sync(controlState);
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NesCore.EmulateFrame(true);
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NesCore.EmulateFrame(true);
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@ -1,16 +1,21 @@
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{
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{
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"dependencies": {
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"dependencies": {
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"com.unity.2d.sprite": "1.0.0",
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"com.unity.2d.sprite": "1.0.0",
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"com.unity.2d.tilemap": "1.0.0",
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"com.unity.ads": "3.7.5",
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"com.unity.analytics": "3.6.12",
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"com.unity.collab-proxy": "1.15.15",
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"com.unity.collab-proxy": "1.15.15",
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"com.unity.editorcoroutines": "1.0.0",
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"com.unity.editorcoroutines": "1.0.0",
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"com.unity.ide.rider": "3.0.13",
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"com.unity.ide.rider": "3.0.13",
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"com.unity.ide.visualstudio": "2.0.14",
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"com.unity.ide.visualstudio": "2.0.14",
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"com.unity.ide.vscode": "1.2.5",
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"com.unity.ide.vscode": "1.2.5",
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"com.unity.purchasing": "4.1.3",
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"com.unity.test-framework": "1.1.31",
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"com.unity.test-framework": "1.1.31",
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"com.unity.textmeshpro": "3.0.6",
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"com.unity.textmeshpro": "3.0.6",
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"com.unity.timeline": "1.6.4",
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"com.unity.timeline": "1.6.4",
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"com.unity.ugui": "1.0.0",
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"com.unity.ugui": "1.0.0",
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"com.unity.visualscripting": "1.7.6",
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"com.unity.visualscripting": "1.7.6",
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"com.unity.xr.legacyinputhelpers": "2.1.9",
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"com.unity.modules.ai": "1.0.0",
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"com.unity.modules.ai": "1.0.0",
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"com.unity.modules.androidjni": "1.0.0",
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"com.unity.modules.androidjni": "1.0.0",
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"com.unity.modules.animation": "1.0.0",
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"com.unity.modules.animation": "1.0.0",
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@ -6,6 +6,30 @@
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"source": "builtin",
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"source": "builtin",
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"dependencies": {}
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"dependencies": {}
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},
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},
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"com.unity.2d.tilemap": {
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"version": "1.0.0",
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"depth": 0,
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"source": "builtin",
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"dependencies": {}
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},
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"com.unity.ads": {
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"version": "3.7.5",
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"depth": 0,
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"source": "registry",
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"dependencies": {
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"com.unity.ugui": "1.0.0"
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},
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"url": "https://packages.unity.cn"
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},
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"com.unity.analytics": {
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"version": "3.6.12",
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"depth": 0,
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"source": "registry",
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"dependencies": {
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"com.unity.ugui": "1.0.0"
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},
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"url": "https://packages.unity.cn"
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},
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"com.unity.collab-proxy": {
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"com.unity.collab-proxy": {
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"version": "1.15.15",
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"version": "1.15.15",
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"depth": 0,
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"depth": 0,
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@ -54,6 +78,20 @@
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"dependencies": {},
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"dependencies": {},
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"url": "https://packages.unity.cn"
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"url": "https://packages.unity.cn"
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},
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},
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"com.unity.purchasing": {
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"version": "4.1.3",
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"depth": 0,
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"source": "registry",
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"dependencies": {
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"com.unity.ugui": "1.0.0",
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"com.unity.modules.unityanalytics": "1.0.0",
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"com.unity.modules.unitywebrequest": "1.0.0",
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"com.unity.modules.jsonserialize": "1.0.0",
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"com.unity.modules.androidjni": "1.0.0",
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"com.unity.services.core": "1.0.1"
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},
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"url": "https://packages.unity.cn"
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},
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"com.unity.services.core": {
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"com.unity.services.core": {
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"version": "1.0.1",
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"version": "1.0.1",
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"depth": 1,
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"depth": 1,
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@ -114,6 +152,16 @@
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},
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},
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"url": "https://packages.unity.cn"
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"url": "https://packages.unity.cn"
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},
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},
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"com.unity.xr.legacyinputhelpers": {
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"version": "2.1.9",
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"depth": 0,
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"source": "registry",
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"dependencies": {
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"com.unity.modules.vr": "1.0.0",
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"com.unity.modules.xr": "1.0.0"
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},
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"url": "https://packages.unity.cn"
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},
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"com.unity.modules.ai": {
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"com.unity.modules.ai": {
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"version": "1.0.0",
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"version": "1.0.0",
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"depth": 0,
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"depth": 0,
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