Merge branch 'master' of http://git.axibug.com/sin365/AxibugEmuOnline
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commit
c6d3ac4aea
@ -11,7 +11,7 @@ namespace AxiReplay
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/// <summary>
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/// 服务器远端当前帧
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/// </summary>
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public int mRemoteFrameIdx { get; private set; } = int.MinValue;
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public int mRemoteFrameIdx { get; private set; }
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/// <summary>
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/// Remote 2 Client Frame Gap
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/// </summary>
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@ -40,6 +40,7 @@ namespace AxiReplay
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mCurrReplay.FrameStartID = int.MinValue;
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mNextReplay = default(ReplayStep);
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mNextReplay.FrameStartID = 0;
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mRemoteFrameIdx = 0;
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}
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public void InData(ReplayStep inputData, int ServerFrameIdx)
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{
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@ -51,10 +52,22 @@ namespace AxiReplay
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TakeFrame(1, out data, out frameDiff, out inputDiff);
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return frameDiff > 0;
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}
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public bool TryGetNextFrame(int targetFrame, out ReplayStep data, out int frameDiff, out bool inputDiff)
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{
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TakeFrameToTargetFrame(targetFrame, out data, out frameDiff, out inputDiff);
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return frameDiff > 0;
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}
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void TakeFrame(int addFrame, out ReplayStep data, out int bFrameDiff, out bool inputDiff)
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{
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inputDiff = false;
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int targetFrame = mCurrClientFrameIdx + addFrame;
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TakeFrameToTargetFrame(targetFrame, out data, out bFrameDiff, out inputDiff);
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}
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void TakeFrameToTargetFrame(int targetFrame, out ReplayStep data, out int bFrameDiff, out bool inputDiff)
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{
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inputDiff = false;
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if (targetFrame <= mNextReplay.FrameStartID + 1 && targetFrame <= mRemoteFrameIdx && mNetReplayQueue.Count > 0)
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{
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//当前帧追加
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