axihttp fixed
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42a5e31557
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@ -14,7 +14,6 @@ using System.Threading;
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public static class PSVThread
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public static class PSVThread
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{
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{
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static Thread psvThread = new Thread(Loop);
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static AutoResetEvent autoEvent = new AutoResetEvent(false);
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static AutoResetEvent autoEvent = new AutoResetEvent(false);
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static Queue<Action> qActs = new Queue<Action>();
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static Queue<Action> qActs = new Queue<Action>();
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static Queue<Action> qWork = new Queue<Action>();
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static Queue<Action> qWork = new Queue<Action>();
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@ -29,6 +28,7 @@ public static class PSVThread
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}
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}
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#if UNITY_PSP2
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#if UNITY_PSP2
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static Thread psvThread = new Thread(Loop);
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static bool bSingleInit = false;
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static bool bSingleInit = false;
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static void SingleInit()
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static void SingleInit()
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{
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{
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