AxibugEmuOnline/AxibugEmuOnline.Client.Transplant/Assets/Script/AppMain/UI/OverlayUI/PopTipsItem.cs

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1.5 KiB
C#
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using DG.Tweening;
using UnityEngine;
using UnityEngine.UI;
namespace AxibugEmuOnline.Client
{
public class PopTipsItem : MonoBehaviour
{
[SerializeField] Text m_msgText;
public RectTransform RectTransform => transform as RectTransform;
public float OutTime = 0.235f;
public Ease OutEase = Ease.OutQuint;
public float StandTime = 1f;
public float InTime = 0.235f;
public Ease InEase = Ease.OutQuint;
public void Popout(string msg)
{
gameObject.SetActiveEx(true);
m_msgText.text = msg;
Canvas.ForceUpdateCanvases();
var targetPos = new Vector2(-RectTransform.rect.width - 20 , RectTransform.anchoredPosition.y);
DOTween.To(
() => RectTransform.anchoredPosition,
(value) => RectTransform.anchoredPosition = value,
targetPos,
OutTime)
.SetLink(gameObject)
.SetEase(OutEase)
.OnComplete(() =>
{
DOTween.To(
() => RectTransform.anchoredPosition,
(value) => RectTransform.anchoredPosition = value,
new Vector2(0, RectTransform.anchoredPosition.y),
InTime)
.SetDelay(StandTime)
.SetEase(InEase)
.OnComplete(() => gameObject.SetActiveEx(false))
.SetLink(gameObject);
});
}
}
}