AxibugEmuOnline/AxibugEmuOnline.Client.Transplant/Assets/Script/AppMain/NesEmulator/PaletteDefine.cs

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using VirtualNes.Core;
namespace AxibugEmuOnline.Client
{
public static class PaletteDefine
{
public struct RGBQUAD
{
public byte rgbBlue;
public byte rgbGreen;
public byte rgbRed;
public byte rgbReserved;
}
public class PALBUF
{
public byte r;
public byte g;
public byte b;
public PALBUF(byte r, byte g, byte b)
{
this.r = r;
this.g = g;
this.b = b;
}
}
// スキャンラインカラー
private static int m_nScanlineColor => Supporter.Config.graphics.nScanlineColor;
public static float[][] PalConvTbl = new float[8][]
{
new float[3]{1.00f, 1.00f, 1.00f},
new float[3]{1.00f, 0.80f, 0.73f},
new float[3]{0.73f, 1.00f, 0.70f},
new float[3]{0.76f, 0.78f, 0.58f},
new float[3]{0.86f, 0.80f, 1.00f},
new float[3]{0.83f, 0.68f, 0.85f},
new float[3]{0.67f, 0.77f, 0.83f},
new float[3]{0.68f, 0.68f, 0.68f},
};
public static PALBUF[] m_PaletteBuf = new PALBUF[64]
{
new PALBUF(0x7F, 0x7F, 0x7F),
new PALBUF(0x20, 0x00, 0xB0),
new PALBUF(0x28, 0x00, 0xB8),
new PALBUF(0x60, 0x10, 0xA0),
new PALBUF(0x98, 0x20, 0x78),
new PALBUF(0xB0, 0x10, 0x30),
new PALBUF(0xA0, 0x30, 0x00),
new PALBUF(0x78, 0x40, 0x00),
new PALBUF(0x48, 0x58, 0x00),
new PALBUF(0x38, 0x68, 0x00),
new PALBUF(0x38, 0x6C, 0x00),
new PALBUF(0x30, 0x60, 0x40),
new PALBUF(0x30, 0x50, 0x80),
new PALBUF(0x00, 0x00, 0x00),
new PALBUF(0x00, 0x00, 0x00),
new PALBUF(0x00, 0x00, 0x00),
new PALBUF(0xBC, 0xBC, 0xBC),
new PALBUF(0x40, 0x60, 0xF8),
new PALBUF(0x40, 0x40, 0xFF),
new PALBUF(0x90, 0x40, 0xF0),
new PALBUF(0xD8, 0x40, 0xC0),
new PALBUF(0xD8, 0x40, 0x60),
new PALBUF(0xE0, 0x50, 0x00),
new PALBUF(0xC0, 0x70, 0x00),
new PALBUF(0x88, 0x88, 0x00),
new PALBUF(0x50, 0xA0, 0x00),
new PALBUF(0x48, 0xA8, 0x10),
new PALBUF(0x48, 0xA0, 0x68),
new PALBUF(0x40, 0x90, 0xC0),
new PALBUF(0x00, 0x00, 0x00),
new PALBUF(0x00, 0x00, 0x00),
new PALBUF(0x00, 0x00, 0x00),
new PALBUF(0xFF, 0xFF, 0xFF),
new PALBUF(0x60, 0xA0, 0xFF),
new PALBUF(0x50, 0x80, 0xFF),
new PALBUF(0xA0, 0x70, 0xFF),
new PALBUF(0xF0, 0x60, 0xFF),
new PALBUF(0xFF, 0x60, 0xB0),
new PALBUF(0xFF, 0x78, 0x30),
new PALBUF(0xFF, 0xA0, 0x00),
new PALBUF(0xE8, 0xD0, 0x20),
new PALBUF(0x98, 0xE8, 0x00),
new PALBUF(0x70, 0xF0, 0x40),
new PALBUF(0x70, 0xE0, 0x90),
new PALBUF(0x60, 0xD0, 0xE0),
new PALBUF(0x60, 0x60, 0x60),
new PALBUF(0x00, 0x00, 0x00),
new PALBUF(0x00, 0x00, 0x00),
new PALBUF(0xFF, 0xFF, 0xFF),
new PALBUF(0x90, 0xD0, 0xFF),
new PALBUF(0xA0, 0xB8, 0xFF),
new PALBUF(0xC0, 0xB0, 0xFF),
new PALBUF(0xE0, 0xB0, 0xFF),
new PALBUF(0xFF, 0xB8, 0xE8),
new PALBUF(0xFF, 0xC8, 0xB8),
new PALBUF(0xFF, 0xD8, 0xA0),
new PALBUF(0xFF, 0xF0, 0x90),
new PALBUF(0xC8, 0xF0, 0x80),
new PALBUF(0xA0, 0xF0, 0xA0),
new PALBUF(0xA0, 0xFF, 0xC8),
new PALBUF(0xA0, 0xFF, 0xF0),
new PALBUF(0xA0, 0xA0, 0xA0),
new PALBUF(0x00, 0x00, 0x00),
new PALBUF(0x00, 0x00, 0x00),
};
#region 256
// Color
public static RGBQUAD[][] m_cpPalette = new RGBQUAD[8][]
{
new RGBQUAD[64*2],
new RGBQUAD[64*2],
new RGBQUAD[64*2],
new RGBQUAD[64*2],
new RGBQUAD[64*2],
new RGBQUAD[64*2],
new RGBQUAD[64*2],
new RGBQUAD[64*2],
};
// Monochrome
public static RGBQUAD[][] m_mpPalette = new RGBQUAD[8][]
{
new RGBQUAD[64*2],
new RGBQUAD[64*2],
new RGBQUAD[64*2],
new RGBQUAD[64*2],
new RGBQUAD[64*2],
new RGBQUAD[64*2],
new RGBQUAD[64*2],
new RGBQUAD[64*2],
};
#endregion
#region
// Color
public static uint[][] m_cnPalette = new uint[8][]
{
new uint[256],
new uint[256],
new uint[256],
new uint[256],
new uint[256],
new uint[256],
new uint[256],
new uint[256],
};
// Color/Scanline
public static uint[][] m_csPalette = new uint[8][]
{
new uint[256],
new uint[256],
new uint[256],
new uint[256],
new uint[256],
new uint[256],
new uint[256],
new uint[256],
};
// Monochrome
public static uint[][] m_mnPalette = new uint[8][]
{
new uint[256],
new uint[256],
new uint[256],
new uint[256],
new uint[256],
new uint[256],
new uint[256],
new uint[256],
};
// Monochrome/Scanline
public static uint[][] m_msPalette = new uint[8][]
{
new uint[256],
new uint[256],
new uint[256],
new uint[256],
new uint[256],
new uint[256],
new uint[256],
new uint[256],
};
#endregion
public static RGBQUAD[] GetPaletteData()
{
RGBQUAD[] rgb = new RGBQUAD[256];
for (int i = 0; i < 64; i++)
{
rgb[i] = m_cpPalette[0][i];
rgb[i + 0x40] = m_mpPalette[0][i];
}
return rgb;
}
static PaletteDefine()
{
int Rbit = 0, Gbit = 0, Bbit = 0;
int Rsft = 0, Gsft = 0, Bsft = 0;
GetBitMask(0xFF0000, ref Rsft, ref Rbit);
GetBitMask(0x00FF00, ref Gsft, ref Gbit);
GetBitMask(0x0000FF, ref Bsft, ref Bbit);
for (int j = 0; j < 8; j++)
{
for (int i = 0; i < 64; i++)
{
uint Rn, Gn, Bn;
uint Rs, Gs, Bs;
// Normal
Rn = (uint)(PalConvTbl[j][0] * m_PaletteBuf[i].r);
Gn = (uint)(PalConvTbl[j][1] * m_PaletteBuf[i].g);
Bn = (uint)(PalConvTbl[j][2] * m_PaletteBuf[i].b);
// Scanline
Rs = (uint)(PalConvTbl[j][0] * m_PaletteBuf[i].r * m_nScanlineColor / 100.0f);
Gs = (uint)(PalConvTbl[j][1] * m_PaletteBuf[i].g * m_nScanlineColor / 100.0f);
Bs = (uint)(PalConvTbl[j][2] * m_PaletteBuf[i].b * m_nScanlineColor / 100.0f);
m_cpPalette[j][i + 0x00].rgbRed = (byte)Rn;
m_cpPalette[j][i + 0x00].rgbGreen = (byte)Gn;
m_cpPalette[j][i + 0x00].rgbBlue = (byte)Bn;
m_cpPalette[j][i + 0x40].rgbRed = (byte)Rs;
m_cpPalette[j][i + 0x40].rgbGreen = (byte)Gs;
m_cpPalette[j][i + 0x40].rgbBlue = (byte)Bs;
m_cnPalette[j][i] = ((Rn >> (8 - Rbit)) << Rsft) | ((Gn >> (8 - Gbit)) << Gsft) | ((Bn >> (8 - Bbit)) << Bsft);
m_csPalette[j][i] = ((Rs >> (8 - Rbit)) << Rsft) | ((Gs >> (8 - Gbit)) << Gsft) | ((Bs >> (8 - Bbit)) << Bsft);
// Monochrome
Rn = (uint)(m_PaletteBuf[i & 0x30].r);
Gn = (uint)(m_PaletteBuf[i & 0x30].g);
Bn = (uint)(m_PaletteBuf[i & 0x30].b);
Rn =
Gn =
Bn = (uint)(0.299f * Rn + 0.587f * Gn + 0.114f * Bn);
Rn = (uint)(PalConvTbl[j][0] * Rn);
Gn = (uint)(PalConvTbl[j][1] * Gn);
Bn = (uint)(PalConvTbl[j][2] * Bn);
if (Rn > 0xFF) Rs = 0xFF;
if (Gn > 0xFF) Gs = 0xFF;
if (Bn > 0xFF) Bs = 0xFF;
// Scanline
Rs = (uint)(m_PaletteBuf[i & 0x30].r * m_nScanlineColor / 100.0f);
Gs = (uint)(m_PaletteBuf[i & 0x30].g * m_nScanlineColor / 100.0f);
Bs = (uint)(m_PaletteBuf[i & 0x30].b * m_nScanlineColor / 100.0f);
Rs =
Gs =
Bs = (uint)(0.299f * Rs + 0.587f * Gs + 0.114f * Bs);
Rs = (uint)(PalConvTbl[j][0] * Rs);
Gs = (uint)(PalConvTbl[j][1] * Gs);
Bs = (uint)(PalConvTbl[j][2] * Bs);
if (Rs > 0xFF) Rs = 0xFF;
if (Gs > 0xFF) Gs = 0xFF;
if (Bs > 0xFF) Bs = 0xFF;
m_mpPalette[j][i + 0x00].rgbRed = (byte)Rn;
m_mpPalette[j][i + 0x00].rgbGreen = (byte)Gn;
m_mpPalette[j][i + 0x00].rgbBlue = (byte)Bn;
m_mpPalette[j][i + 0x40].rgbRed = (byte)Rs;
m_mpPalette[j][i + 0x40].rgbGreen = (byte)Gs;
m_mpPalette[j][i + 0x40].rgbBlue = (byte)Bs;
m_mnPalette[j][i] = ((Rn >> (8 - Rbit)) << Rsft) | ((Gn >> (8 - Gbit)) << Gsft) | ((Bn >> (8 - Bbit)) << Bsft);
m_msPalette[j][i] = ((Rs >> (8 - Rbit)) << Rsft) | ((Gs >> (8 - Gbit)) << Gsft) | ((Bs >> (8 - Bbit)) << Bsft);
}
}
}
// ビット位置の取得
static void GetBitMask(uint val, ref int shift, ref int bits)
{
shift = 0;
while (((val & (1 << shift)) == 0) && (shift < 32))
{
shift++;
}
bits = 32;
while (((val & (1 << (bits - 1))) == 0) && (bits > 0))
{
bits--;
}
bits = bits - shift;
}
}
}