AxibugEmuOnline/AxibugEmuOnline.Client/Assets/AxiProjectTools/Editors/AxiPrefabCache.cs

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using System;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
[CreateAssetMenu(fileName = "CrossMapCfg", menuName = "Tools/AxiPrefabCachec", order = 0)]
public class AxiPrefabCache : ScriptableObject
{
public List<AxiPrefabCache_Com2GUID> caches = new List<AxiPrefabCache_Com2GUID>();
}
[Serializable]
public class AxiPrefabCache_Com2GUID
{
public string SrcFullName;
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public string SrcName;
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public string GUID;
public string ToName;
public string ToPATH;
public string ToGUID;
public MonoScript monoScript;
}