2023-12-24T18:18:54Z - 2024-12-24T18:18:54Z

Overview

68 Active Pull Requests
0 Active Issues
Excluding merges, 1 author has pushed 113 commits to master and 341 commits to all branches. On master, 4160 files have changed and there have been 352979 additions and 168236 deletions.

67 Pull requests merged by 2 users

Merged #68 master 2024-12-20 12:09:52 +08:00

Merged #67 master 2024-12-19 20:46:41 +08:00

Merged #66 master 2024-12-19 00:47:16 +08:00

Merged #65 游戏内滤镜设置增加取消滤镜功能 2024-12-13 18:38:14 +08:00

Merged #64 shader include 2024-12-13 16:08:27 +08:00

Merged #63 master 2024-12-13 16:04:01 +08:00

Merged #62 master 2024-12-12 09:47:14 +08:00

Merged #61 项目设置中包含滤镜shader 2024-12-10 12:51:48 +08:00

Merged #60 master 2024-12-06 18:10:49 +08:00

Merged #59 master 2024-12-04 14:28:14 +08:00

Merged #58 master 2024-12-03 19:49:22 +08:00

Merged #57 master 2024-11-28 10:13:53 +08:00

Merged #56 master 2024-11-21 17:41:19 +08:00

Merged #55 修改destroy回调警告 2024-11-21 16:22:30 +08:00

Merged #54 master 2024-11-20 19:37:08 +08:00

Merged #53 Rom列表搜索功能实现 2024-11-15 10:54:01 +08:00

Merged #52 master 2024-11-12 16:51:33 +08:00

Merged #51 master 2024-11-12 12:51:56 +08:00

Merged #50 master 2024-11-11 20:21:04 +08:00

Merged #49 master 2024-11-11 20:18:25 +08:00

Merged #48 修复bug 2024-11-11 11:06:49 +08:00

Merged #47 修复bug 2024-11-11 10:10:42 +08:00

Merged #46 master 2024-11-11 09:34:27 +08:00

Merged #45 master 2024-11-08 17:18:04 +08:00

Merged #44 master 2024-11-08 13:49:35 +08:00

Merged #43 完善一些网络状态判断 2024-11-08 11:51:32 +08:00

Merged #42 修复bug 2024-11-08 11:39:25 +08:00

Merged #41 master 2024-11-08 11:34:33 +08:00

Merged #40 master 2024-11-07 19:42:15 +08:00

Merged #39 master 2024-09-24 18:02:02 +08:00

Merged #38 master 2024-09-18 11:56:45 +08:00

Merged #37 master 2024-09-14 17:38:12 +08:00

Merged #36 master 2024-09-13 18:05:32 +08:00

Merged #35 master 2024-09-13 13:30:23 +08:00

Merged #34 master 2024-09-13 10:05:08 +08:00

Merged #33 重构一下 2024-09-11 18:32:25 +08:00

Merged #32 master 2024-09-11 18:12:52 +08:00

Merged #31 master 2024-08-30 18:18:47 +08:00

Merged #30 master 2024-08-22 14:26:13 +08:00

Merged #29 master 2024-08-14 15:59:09 +08:00

Merged #28 virtuaNES core 产生的屏幕数据现在使用Shader进行转换 2024-08-09 15:48:57 +08:00

Merged #27 master 2024-08-08 10:01:04 +08:00

Merged #26 master 2024-08-07 11:19:47 +08:00

Merged #25 移除RenderTexutre,调整Resources和StreamAssets目录结构,加上"NES"父目录,以区分不同模拟器,加入ROMDB机制,修改ROM Mapper信息 2024-08-05 23:27:33 +08:00

Merged #24 dev_4VirtualNes 2024-08-05 18:01:45 +08:00

Merged #23 dev_4VirtualNes 2024-08-05 17:49:44 +08:00

Merged #22 Mapper199修改 2024-08-05 17:47:49 +08:00

Merged #21 Mapper补全 2024-08-05 11:55:09 +08:00

Merged #20 优化模拟器提交过来的元素转换为Unity Texture2D数据的代码 2024-08-02 16:55:28 +08:00

Merged #19 dev_4VirtualNes 2024-07-31 21:39:57 +08:00

Merged #18 dev_4VirtualNes 2024-07-27 00:58:01 +08:00

Merged #17 dev_4VirtualNes 2024-07-24 14:51:33 +08:00

Merged #15 master 2024-07-22 14:23:59 +08:00

Merged #14 master 2024-07-22 14:23:08 +08:00

Merged #13 123 2024-07-19 15:35:44 +08:00

Merged #12 master 2024-07-19 12:59:32 +08:00

Merged #11 master 2024-07-17 14:33:19 +08:00

Merged #10 master 2024-07-16 18:00:08 +08:00

Merged #9 dev_basemynes 2024-07-16 16:33:41 +08:00

Merged #8 dev_basemynes 2024-07-16 16:32:30 +08:00

Merged #7 master 2024-07-15 16:44:25 +08:00

Merged #6 readme 2024-07-15 16:37:49 +08:00

Merged #5 dev_basemynes 2024-07-15 16:14:34 +08:00

Merged #4 dev_basemynes 2024-07-10 15:06:17 +08:00

Merged #3 dev_basemynes 2024-07-05 11:30:23 +08:00

Merged #2 dev_basemynes 2024-07-03 18:24:05 +08:00

Merged #1 mynes.core dll改代码 2024-07-03 15:46:23 +08:00

1 Pull request proposed by 1 user

Proposed #69 master 2024-12-24 21:53:01 +08:00